
We know. We’re pretty late with this one, but this bears talking about. Cast your mind back to 9th May 2024 and "Indie Game Day", with multiple outstanding games dropping simultaneously, demonstrating the variety, beauty, and necessity of independently-owned game studios. We covered several of them at the time, but this one slipped through the net.
Sunset Visitor’s debut recently won a Peabody Award and is up for a Hugo Award. So, one year on, let's see what all the fuss is about.
1000xResist is, quite simply, an astounding piece of art. That's incredibly lofty praise to kick things off with, but Sunset Visitor's first game defies all expectations and labels and stands confidently as its own thing. It's also an incredibly important one, sharing stories and experiences we all need to hear about the effects of the Asian diaspora, sisterhood, trauma, and power, all filtered through a post-apocalyptic sci-fi world where a teenage girl is the sole human survivor.

The game begins in medias res when Watcher, a ‘sister’, murders ‘Mother’. "Why do you get to choose who lives and who dies?" Watcher asks as Mother lies on the ground, bleeding to death, before turning around. The camera cuts away to reveal a second person, the music almost drowned out by the sound of a train on the tracks. And then, the title drops.
This dramatic opening sets the scene for one of the many mysteries throughout 1000xResist, which takes place in the future after a pandemic has wiped out almost the entire human race. Only a society of clones remains, and you know almost nothing about the world as you’re dropped into it, stumbling your way through dialogue options that don’t make sense: “Hair to hair, Sister.” “Square to Sphere.” But within an hour, you’re fully sucked in, picking dialogue options that seemingly mean nothing like they’re your second language.
Early on, you learn that the Mother is known as the ALLMOTHER, a human teenager called Iris who has created a society of clones, six of which (such as Watcher) perform functions. Fixer, for example, is in charge of repairs, while Knower is the library caretaker. Things that should be absurd start to make sense. And, very soon, you discover that Iris, the all-knowing “god” the clones worship, is really just a complicated, conflicted, and damaged teenager.

1000xResist’s writing is effortlessly engaging. No other video game understands and presents the messiness of humans and humanity quite so well, even while juggling big, bold themes. Generational trauma, fascism, family, hierarchy, abuse – 1000xResist is a deep ocean of rich ideas. It’s a beautiful, painful, and enriching, and one of the best video game narratives we've experienced.
We’ll talk a lot about style and story throughout, but ultimately, 1000xResist is a video game. The gameplay is pretty simple; as Watcher, you go around and talk to people and interact with objects. Dialogue options give even more flavour to the world, particularly in the Orchard, the community of clones set up by the ALLMOTHER.
This “hub” can be a pain to navigate, even with waymarkers and an (admittedly adorable) hand-drawn map. It doesn’t help that Watcher feels very slippery to control, almost like there’s a delay when you stop running or a wonky angle to interact with any item.

During the game, Watcher will go on Communions with other clones to experience the ALLMOTHER’s memories. You’ll explore a school or Iris’ home, for example, where you can talk to characters or watch events unfold as Iris remembers them. Sometimes you'll need to travel back and forth in time to progress or find new dialogue.
Other sections throw Watcher into abstract spaces where you need to grapple between floating orbs to navigate around these enlarged, white spaces. There aren’t many of these, but they’re not the most intuitive to get around. Controlling the camera and holding onto the orb is a bit awkward, and they sometimes feel like roadblocks to simply get to the next narrative morsel, but they’re often short and sweet.
Ultimately, while the Communions in particular can be fiddly, they are really just a vehicle to deliver the story, as we begin to unravel the mysteries of the world and ALLMOTHER in beautiful, sometimes amusing fashion. When Watcher comes across a crucifix during one of these Communions, she’s confused that people used to worship a “father” and not a “mother”. She also doesn’t understand that people didn’t have functions, or that names didn’t describe what they did. There are many exchanges like this which run the whole gamut of human emotions — rage, humour, sorrow, nostalgia, joy, horror, etc.

Throughout, it's clear that Sunset Visitor wears its experiences and influences on its sleeve. The team is made up of people with multimedia and arts backgrounds from across all types of industries, and they don’t just pull from video games like NieR:Automata either. 13 Sentinels: Aegis Rim and Signalis have both been cited, but other media like Adventure Time, Star Trek, the work of animator and director Satoshi Kon, cinematographers Roger Deakins and Christopher Doyle, and the movies of Wong Kar-wai are a huge part of the game’s identity, too.
Those latter two are incredibly important, in particular, because 1000xResist is 'shot' like a movie. It knows how to use light, colour, and space to enhance a scene, and the beautiful camera angles and set pieces punctuate the narrative, leaving haunting images that stick with you. Close-ups of faces, shots through circular windows, characters standing against walls, long views down corridors, characters as they talk or stare. If you’ve seen In the Mood for Love or 2046 (or any other Kar-wai movie), these shots will be intimately familiar to you.

This style is reflected in the visuals beyond the framing, too, and the bold use of colour and shapes that work within the limits of 1000xResist’s budgetary constraints. It’s a striking-looking game which is, sadly, lessened by the Switch version. Blurry close-ups and fuzzy textures, particularly in handheld, take the shine off the beautiful cinematography in some cases. As do the load times, which can kill momentum or drama as you jump between chapters. Right now, Steam is the best place to play this game if you're after the most immersive, cinematic experience.
That doesn’t mean you shouldn’t play 1000xResist on Switch, though. Far from it. The artistry, fantastic characters – with stellar performances, too – and a haunting, evocative soundtrack from Line Katcho and Drew Redman all work together to create a meaningful story that will hurt as much as it will heal. Hekki Grace, readers.
Conclusion
1000xResist is developer Sunset Visitor wearing its experiences on its sleeve, debuting a beautiful, heartfelt game with one of the best-written stories we’ve ever experienced. Switch port and minor gameplay issues aside, this stands as one of the most memorable games we’ve ever played. Confident in its convictions and empathetic with its words, 1000xResist is an important piece of art and a testament to the creativity of indie developers.
Comments 25
It's finally here! Easily one of the best games I've ever played. I still think about it most days. I recommend experiencing every ending too, which is pretty easy to achieve.
Played it some months ago on PC. Phenomenal game and narrative, chapter 2 in particular was incredible and hit pretty dang hard.
Wow amazing review and seconded by first commenter here;) will need to check it out (if it’s not too long). Glad you brought this back to the light!
Nice to see you going back and reviewing a title you missed.
IMO you should do the same for Promise Mascot Agency.
Thanks for the review (no matter if it's late) - will definitely check this game out myself when I can!
Wow looks very interesting!
Funny enough I’ve been watching a lot on Apple TV+ recently and noticed how artistically shot many of the programs are. Love good cinematography so will probably pick this up for the art if nothing else!
The game crossed 100k copies sold recently.
Cool, Jacob Geller talked about this one and I knew I had to get it. Glad to see y'all finally covered it because I didn't see anyone else mention it here.
Will games like this load faster on the Switch 2, or will it have to be optimized?
It's never too "late" to publish a review on a good game. I don't remember ever hearing about this game and now I'm interested too!
Thank you, Alana. Thank you NL
It seems like this review has a lot of story spoilers. Is that the case, or is this all surface stuff that really doesn’t reveal too much? Genuinely curious as I’m rather interested in this game.
Wait, Satoshi Kon.....? That guy was a genius who created some of the best anime movies I have ever seen. I have recently been looking for a legal way to watch Millennium Actress again (one of the most criminally ignored anime films ever) but am still drawing a blank unfortunately. You peaked my interest (this game is already on my wishlist) with that name alone. And everybody else check out the guy's relatively small anime output (sadly he died young some years back).
Hekki Allmo. Hair to Hair. Red to Blue. Six to One.
A delayed review is eventually good, but a rushed review is forever bad.
I really need to check this game out, now. So much praise, and I didn't realize it had been recognized by those awards. Wow!
@Warioware
Satoshi Kon was the new genius of Japanese animation. The kind of anime genius that helps the whole cinema industry moving forward as the Japanese so often do. Every single one of his movies rank from very good to absolutely brilliant and genre defining.
Losing him was so incredibly sad.
I would also recommend his series Paranoia Agent. It's pretty damn good.
As Kar-Wai movies go, I would also recommend his less well-known but excellent The Grandmaster which is an adaptation of martial art master biography Yip Man also called Ip Man for those who know what I'm referring to.
So awesome to see this review! I intend to get this game at some point, but I’m not in a hurry. I enjoy narrative games, but I’ve recently played a bunch and am looking for a more traditional “video game” experience from the next few games I play.
What are some similar games? Sounds interesting.
Easily one of my favorite games last year. What an experience.
Seems like this game is worth having a Physical copy of..maybe one day that'll happen
@rockodoodle no reason with the faster media, more ram and compute that it should run better without specific optimization.
@Warioware You can watch Millennium Actress on Prime currently. It’s also available to buy on bluray and dvd. Great movie.
The game sounds good, but it's a shame to see another ungrammatical, unpronounceable title. It is supposed to be said as 'a thousand times resist'?
@TheRealKyleHyde One Thousand Times Resist. And now that you know how to say it, you should really play it. It’s exceptional.
@mlt I am very much a fan and had everything he did on DVD, including Paranoia Agent (probably his least good work IMO but as you rightly say that still makes me it very good). I think it's a shame that his work seems to be getting increasingly difficult to track down aside from Paprika, really wish it could be brought back for a wide audience and get the recognition it deserves.
@imgrowinglegs unfortunately not in Cambodia where I am currently working. Some of the regional restrictions on Prime are weird. I think I heard that it got a 4K remaster a few years back but that could be wrong.
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