
With Nintendo Switch 2 bringing a selection of GameCube classics to Nintendo Switch Online Expansion Pack subscribers very soon, we looked into our back catalogue of retro reviews and found we didn't have one for one of the best fighting games ever created...until now. Enjoy!
Soulcalibur II, of all the games in this mighty series, was the one that really cemented it in our minds as a franchise to have sat alongside the likes of Street Fighter, Mortal Kombat, Tekken and the very best fighters of its era. And any other era, let's face it.
Bringing weapons to the party might not seem like such a big deal nowadays, but back in 1999 when the original Soulcalibur released, not many games had managed to introduce them well, never-mind successfully combine them with a game that adheres to the flashy, easy-to-learn, super-move driven combat that was so popular at the time - and remains so!

Soulcalibur managed it (building on Soul Edge's foundation). However, it was locked in a Dreamcast-shaped prison, so this big, bold, multiplatform sequel was the first SC that many gamers played. The hype pre-release was something to behold as a result, and luckily the game turned out to be an absolute cracker that elevated everything about its predecessor into something we will very happily sit down and play, and fully enjoy, to this very day. Soulcalibur II is the very definition of an all-timer.
Alright. But what makes it so great?
Well, let's start with the incredible roster: the legendary Mitsurugi, Yoshimitsu, Ivy, Taki (this writer's go-to), Nightmare, Voldo, Cervantes... Honestly, as soon as we start talking about these characters, we're whisked back to a glorious time when fighting games arrived as complete packages, stuffed to the gills with amazing fighters and dazzling arenas, all of which we'd spend a whole lot of time getting to know intimately. You even get the excitement of unlocking a bunch of fighters through beating the arcade mode. Remember how much fun doing simple things like that was?

Soulcalibur's stable remains one of the very best around, too. It's got something for everyone, with easy beginner heroes like Mitsurugi, right up to off-kilter brawlers like Voldo and Nightmare. This version also arrived with Link as a special character and...well, he's nothing special in comparison to the rest of the lineup (brutal honesty FTW), but hey, it's a fun bonus, an easy 'in' for Nintendo fans, and the best of the platform-specific guest characters (Sony got Tekken's Heihachi Mishima, Microsoft got Spawn).
Each fighter in the lineup is designed to appeal on a very basic level to players who've been raised on Street Fighter and its ilk, and so the core of movement — besides the side-stepping 2.5D aspect and the performing of specials — will come as second nature by design, leaving you with the free brain-space to work your weapon strategies into the mix.
And instead of pinpoint accuracy, or fumbling the ball by having the weapons become overbearing or complex, they roll with a hack-and-slash style that delivers engrossing and exhilarating combat, big combos, easy mixes between weapon and limb attacks, and some very fancy throws to incredibly addictive effect. It's welcoming to newbies, too, making you feel like a right show-off hard b*****d who knows what they're doing even when you're actually just learning and are afraid of everything.

Playing in 2025, this is still an immediately engaging and impressive thing, then. Stepping into and out of the foreground with a quick double-tap of your D-pad is something that still feels quite novel, even today, and timing special attacks that only occur as you dodge and weave into the back and/or foreground like this is addictive as ever. There are so, so many ways to sneak an attack and turn the tide when you open the combat up into three dimensions, even when it's just a little, as it is here.
Having block set to its own button is always a bonus in this sort of weapons-based caper, too, giving you much more control over defence, and forcing you to root yourself to the spot at times, changing the flow and speed of fights and putting you in a position to utilise the benefits a weapon brings. These scraps can get surprisingly (and pleasingly) strategic with all these moving parts, as a result.
With blocking, dodging across a 2.5D plane and, lest we forget, ring-outs, there's more than a few ways to both dominate an arena by holding the central ground, or to play possum and lead your foe to their doom with a quick side-step and, "Oops, you've just been chucked out of the arena whilst pressing the advantage. Dingus." There's clever fighters and then there's clever fighters, mate, Soulcaliber 2 is a clever fighter. Add in weapons that really do matter, that really do complement and add options to a roster of impressively varied and technical fighting styles, and you're in a fight fan's dreamland.

So, the combat is amazing - we are good to go on that front. The roster is a cracker. The stages are still beautiful to behold. And it continues in this vein, even all this time later. There's an OTT style to how everything is presented, right down to the commentary, that's not aged a day, either. It's all so pompous, grandiose, and self-important. Outrageous fun. We can't turn it off.
Besides all the regular modes you'd expect to find, with standard arcade, time attack, survival, team battles and a practice mode, the game also comes with a stellar Weapons Master mode, where you kick about a big map scrapping everyone and taking their swag. The collectible weapons and gear aspect of this has led to us pumping way too many hours into this game in the past - and it's gonna happen again on Switch 2, believe it.
Weapons Master harkens back, of course, to 1996's Soul Edge (or Soul Blade for us non-Japan dwellers) and its Edge Master mode, in that it again sees a story of sorts provided along the way, as you blast across a map of Europe picking fights with low-ranked foes, wading through dungeons to face boss battles, and all the while improving your little fighter until they are mega-badass.

This is a mode that's got way more depth to it than you might think from a cursory glance. There are tons of challenges, match modifiers, and tough hoops to jump through to progress through its 15 chapters. There's genuinely loads to sink your teeth into, and it also doubles as a very exhaustive tutorial that walks you through everything you need to know about the core combat.
In fact, we'd feel fairly confident in suggesting that very few modern fighters, right up to the arrival of the most recent Mortal Kombat and Street Fighter releases, have managed to include anything remotely approaching a single-player mode as good as this. It's still the best the series has to offer in this regard.
When Soulcalibur II first released, honestly, we sort of had our suspicions. With its flashy console-exclusive characters, incredibly good looks, and seemingly huge advertising budget, was there going to be the depth required to match all the snazziness? As it turned out, this is one of the truly great 3D fighters, and a prime example of how the very best games don't become less enjoyable over time.
Conclusion
Soulcalibur II is a masterpiece of the 3D fighting genre, a shining example of a game that continues to impress and is still every bit as enjoyable now as it was in 2003. With a massive roster of excellent characters (including Link!), some beautiful stages, the best weapons-based combat in the biz, and a huge array of modes to dive into, this one's still got it where it counts, in every way that matters.
Comments 115
Oh man was so addicted to this one.
When link was revealed i was a happy person hahah
@Anakin playing them now requires me to put the disc in my Wii, boot up my Wii, put batteries in my Wii Remote, launch the game, untangle my GCN controller and plug it into my Wii alongside a Memory Card. Playing them on Switch 2 is as easy as booting up the NSO app and comes with handy features like save states.
Thanks for the review (surprising that there wasn't already one for this game here on Nintendo Life), I quite enjoyed SoulCalibur IV when I still had an Xbox 360 and that made me even more curious to give II a try in addition to being automatically interested in it due to Link's inclusion - so glad and even more so after reading this that I'll finally be able to do that soon enough thanks to GameCube games including it coming to NSO thanks to Switch 2!
I spent a lot of time playing this with just Link for while before trying other characters.
Link’s moves transition well from his native games, like the down thrust from Zelda 2. Like in the NES game you can bounce off of your opponent for additional hits.
I will never forgive BANDAI NAMCO nor Nintendo for not porting it natively to Switch 1.
@Anakin So what if it is? It’s super easy to just let people be excited for whatever they want.
I remember spending hours on that weird story mode thing
@Anakin
@FlyingDunsparce you forgot that most people probably have sold it, have it somehwere in the basement (and maybe it doesn't even work anymore), and also the sensor bar most likely lost or something.
Oh and also they would have to buy the game from someone on ebay.
Like, compared to just boot the console you already have and having it in already.
@Anakin It is. A lot of the people don't have those consoles anymore and the Online functionality wasn't a feature back then.
If I didn't still have a GameCube, I would seriously consider buying an S2 and subscribing to NSO just for this game. (And I'm not a fan of subscriptions.) Played hundreds of hours back in the day.
This review is spot on. Indeed one of the best fighters ever and fully deserving of this score.
"Edge Master"
Hehe
@Anakin have you seen how expensive a lot of GameCube games are? Pokémon XD, one of the games that's coming to the Switch Online service, usually sells for $200 or more.
This is the best fighting game of all time.
is this game from 2003 or was it remastered?
Had a bash with mah boy Nunchaku Elvis (that’s Maxi to y’all - uh-huh-huh) at the London event, and he is still gloriously chaotic to play.
The only downside to this is how much screen time it’s going to steal from Wind Waker...
@GoldenSunRM @slowpoke_tail @roy130390
Exactly. Personally am VERY excited to play SoulCalibur 2 for the first time, as I never owned it on GameCube. Yeah I COULD have found a way to play it before now but I've never thought about it as been busy with other games and I'd have to go through so many hoops to play it any way that felt remotely authentic. Much simpler to play it on Switch 2 with the wireless GameCube controller and CRT filter.
I really like how the NSO service encourages me to try games I might not have played otherwise. On Virtual Console I only ever really brought games I had nostalgia for.
@Anakin Tbf it's not like there's a whole bunch to be hyped for with the Switch 2 launch. The GameCube games are pulling a lot of weight.
Can't wait and it's going to be upscaled so it looks better than ever. Just wish Nintendo would do proper online rather than just friends. If the game cube one was online proper than this is a fail.
Still got my original copy! Gamecube what a system! I just loved those little mini discs and how cute and compact it was. First time i booted up Luigis mansion i couldn't believe my eyes. I was like wow now that's impressive! Anyone else asking themselves how could that have been all the way back in 2001? Sure doesn't feel like that long ago.
Being excited to rent emulated iso 🌝
Anyway, there’s no mention of input lag in the review. The NSO N64 emulator is really bad in that regard compared to the original hardware. So I’m a bit scared about GC emulation.
For the average person playing SoulCalibur 2 on the toilet, input lag is not a big deal but for real fighting game fans, it matters a lot.
I still play SoulCalibur II HD on my Xbox Series X regularly so I’m wondering if it’s really worth upgrading my NSO sub just to rent the GameCube version.
(I don’t care about Link, I main Ivy anyway.)
@Anakin The second hand market has not been kind to Gamecube games. It’s so grim that with the money it costs to get the initial batch of GCN NSO games physically for the original console nowadays you could easily get a Switch 2, physical versions of MK World + DK Bananza and 3 years of NSO Expansion Pack for cheaper.
Path of Radiance + Pokémon XD + Chibi-Robo alone is already over £500.
SoulCalibur II is the only fighting game I've spent a significant amount of time with, and to be honest, it's so good that I have never really felt the need to play any other.
The review does a great job of highlighting the many wonderful aspects of this game. I wanted to add a couple of things that aren't mentioned. First, the opening cutscene, which was jaw-droppingly gorgeous back in the 2000s and still looks superb to this day. Second, the epic soundtrack that incorporates a lot of instruments from throughout the world, which really helps nail the continent-spanning medieval setting of the story. The reviewer talked about the self-important, pompous presentation, which can be epitomised by the character selection screen music, 'History Unfolds', which is only a 20-second loop, but as its name suggests, is grandiose, bombastic and really establishes the mood before you start a fight.
To add to the discourse above, a real draw for the Switch 2 release will be online multiplayer. If and when we all get Switch 2s, my friends and I will certainly be firing this up in our online multiplayer sessions to relive those happy days of yore.
@Grumblevolcano well… you know… there are easy ways to play these games on original hardware without having to buy overpriced second hand copies… 🌝
Im excited about the accessibility of GameCube games, I just wish they put in some effort to make em all wide screen.
I don't know, hopefully by the time I get a switch 2 the GameCube catalogue will be crazy with XD and maybe even the GC version of twilight princess.
I still have my copy of this game and I'm definitely looking forward to playing it again on my Switch 2. Although I wish Nintendo also got a version that included Heihachi and Spawn as well, but we still do have the best guest character anyway.
Excellent review, PJ- SC2 has always been a perfect 10 in my book and I’m pleased you share that opinion! Genuinely one of my all-time favourites. The graphics, audio, score, presentation, gameplay, content, just the whole atmosphere of this game is perfection IMO. Very excited to have this and the incredible F-Zero GX day one on NS2!
My Dad used to kick my ass at this game when it came out. I would win any shooting, racing or even fighting games but I Just couldn't beat him at this game. Good times!
Oh man. I remember playing soul caliber 2 on a demo disc and enjoying it so much that I asked my mom for it back when I was little. Good time, Good times. 😌
still think they should give this game a full blown hd remaster with updated graphics and other things as well.
This was the best version of SC2. Sure, Xbox had Spawn and that was cool, but this one was so good.
@Anakin I don't think it's necessary to insult people addressing your comment. You said that you didn't see any reason to get excited and we told you ours. It's understandable that you don't share it but so is being excited about it.
@Whirlwound
Best costume for Maxi!!! Give me some rolling around, knee smacks, and behind the adversary head crack-downs!
@Anakin I don't really see any more excitement compared to any other new console introduced to NSO. It does provide some features that the real hardware lacks, namely improved resolution, portability and online play.
Still play the game from time to time on my Xbox Series X. Looking forward to revisiting this version again. Think it'll be the first NSO - Gamecube game I fire up.
We are witnessing retelling the Star Wars in which @Anakin turns to the Dark side, not through the corrupting influence of Emperor Palpatine, but instead through arguing with the Toxic Positivity side over what constitutes an appropriate degree of excitement for GameCube games on Switch 2.
@Anakin You seem to really enjoy ad hominem attacks.
@Kingy Only if you don't care about Mario Kart, have already played all of the third party ports or don't care about any of them and don't care about other games such as Rune Factory. Appart from that, more reasons to get excited are coming shortly after launch, like DK.
@Anakin You kinda invited those remarks. I haven't had a GameCube for 15+ years and playing this on the Switch 2 is much easier than jumping through all the hoops to get a GameCube running.
@Anakin On my modern TV Gamecube games look washed out and terrible. I had to fiddle around with my TV's settings for over 20 minutes to get Luigi's Mansion to look somewhat acceptable.
"It will ruin lots of modern fighting games for you" let it.
@Anakin Not If you don't have a GameCube. 😉
So glad this is coming to NSO and the reason I've ordered 2 GC controllers! Here's hoping Rogue Leader comes too!
The mission mode was Great in this game! Don't sleep on the mission mode when you play this. It adds much needed depth.
@demacho I c wut u did thar!
This review is over the fence.
Yeah, it was the peak of this franchise together with SC3.
But it's not that good, that it ruins modern fighting games. Tekken 8 or Street Fighter 6 are in a different league of combat perfection.
So SC2 was a really nice game back then, but not a 10/10.
@Anakin absolutely, or using a Wii or Wii U.
@Anakin Or maybe I already pay for the family plan, own the GC controller + adapter and was going to get Switch 2 regardless so the GC games are simply a nice extra. Hi, I'm the crazy Nintendo fan.
I seriously doubt anyone here is buying the system just so they can play GC games.
EDIT: I won't bother replying since your messages got deleted but I never said anything about the new GC controller. You do know about the adapter from Wii U era, right?
@Anakin Take a seat young Skywalker
@Anakin yeah, I will also don't get a Switch 2 because of that expansion pass subscription.
Great game. Loved it first time round, got the HD remaster on the PS3, and looking forward to completing it a third time on the Switch 2.
I played around a bit with Soul Calibur 2 back on GCN with my cousins and had a lot of fun. But I never really knew what I was doing.
Now that I've actually played a lot of Soul Calibur (mostly 5 in college), I'm looking forward to trying out Link and seeing how he works (except actually).
Superb game, I never got into it as much as the DC prequel, which was and still is phenomenal. I get a feeling it will flow better with Switch style controls in comparison to using the Gamecube controller. Time will tell.
I’m looking forward to finally trying SCII. I ordered it back in the day but it never arrived and I never got around to trying to find a copy after that.
SC1 is still a masterpiece and I recently re-beat it (including all the quest mode stuff) and it’s still amazingly good. It will be interesting to see how much of that transferred to SCII as I did buy SCIII on the PS2 back in the day but I don’t remember being very impressed with it.
Even though I have a GameCube hooked up at home, I can't wait to play these games again on a portable. I love Soul Caliber II. I'm not even much of a fighting game fan.
Do I want to play this? Bloody right I do, yeeess.
Will I want to play this when I’m in Japan? Damn skippy I will, mmMMmm.
Am I taking my GCN over there with me? Get bent, no chance, am I.
Now go bog off back to the Xbox version, there a non-Master chap is.
There's a SoulCalibur II arcade machine in a local brewery that my friend and I like to play whenever we're there. He said he regrets selling his GameCube copy, and I replied, "Well, looks like we'll be able to play that version soon..."
I have a copy of the GC version I got back in 2022, but unfortunately it seems the disc is prone to disc read errors, it started recently. For that reason, I haven't done much beyond clearing Arcade Mode with Link and playing some Weapons Master (or whatever that mode is called), also with Link.
Other GC games I've gotten but haven't made much progress for the same reason are NBA Street V3, Eternal Darkness, Sonic Riders and Sonic Gems Collection.
Whatever the reason is, you can tell when a person has taken care of his/her games. Last week I got Luigi's Mansion and Star Fox: Assault from a friend who was selling GC games. He had the games CIB and the discs themselves were in really good condition, they look as if they were originally from my collection.
Other used games I've bought (particularly GC and Wii) have been a gamble, either they don't have the manual (for some games such as Odama you may need it) or the disc gives me the dreaded "Game Disc could not be read".
Of course I'll give Soul Calibur II and other games (particularly F-ZERO GX) a better chance on Switch 2.
I've put 100s of hours into the Gamecube and Xbox versions. Time for some more 😀
I. DON'T. LIKE. FIGHTING. GAMES! But I played Soul Caliber Ii to death. Such a fantastic game! Can't wait to play it on Switch 2.
Still have my OG copy but it’s in the attic lol. Definitely looking forward to getting into this again especially with online functionality. Gonna have to dust off my skills with my boy Cervantes. Fair warning for those who didn’t play it back in the day, don’t “main” Kilik unless you’re ready to be ridiculed. He is pretty much a button masher character.
The soul still burns!
This was the reason I bought the GameCube years ago.
Still a shame GameCube games couldn’t be on NSO for the original Switch. It’s really an artificial barrier. No way that the Switch couldn’t handle GC emulation (and controllers for it). But Nintendo…
In the meantime, at least I can still play the Xbox version of Soul Calibur 2 via backwards compatibility.
Still have this on the GameCube. What an amazing game and definitely one of the greatest fighting games. Always wished for a Zelda fighting game after playing as Link.
SC 2 is in my top 3 fighting games of all time.
@FlyingDunsparce how did u already get a switch 2
Played this a bunch of XBOX back in the day. Honestly like the original ( Dreamcast ) better due to that game feeling better to play to me than the sequel. Still an incredible game and can't wait to play again on switch 2
"Link is a fun (if throwaway) addition to the Gamecube version"
I see what you did there.
His throwing ability is ridiculous.
@BTB20 There's not really a good reason to buy a switch 2 at launch other than Mario Kart. You're probably like me and buying in early for future releases, but for most people all those third party ports have been available for a long time on more powerful (and frankly more affordable) hardware.
The GameCube titles are at least exclusive to this console, so I'd argue they're a bigger draw than something like Cyberpunk.
@Kingy
This doesn't apply to all third party launch titles though. I don't care about Mario Kart, but I'm super excited to get the new Rune Factory game and the Bravely Default remaster at launch. The former launches on all platforms at the same time as on Switch 2, and the latter is a Nintendo exclusive which was previously only available on 3DS (which I've never owned). So I couldn't have played either of those games before on my gaming PC, and IMO the Switch is a better platform for farming sims and JRPGs anyway.
@BrokenCiv @PJOReilly
Love to hear that you like this game as much as I do, and thank you for such an excellent review (although I'd be happy to prove you - and @PJOReilly, who has not even mentionned the fighter in the review, yet included an unflattering pic - wrong and change your... mind 😉 about Kilik). Here's hoping everyone will have fun playing with their own favorite character, and fingers crossed my pole does find your end when we meet online from June 5th on.
@awp69 it's not artificial. The Switch 1's CPU click speed is too low. There's a reason every GCN game on Switch 1 is a port or remake.
@Gamer83 I loved the HD remake of it on the Xbox. Since I have no way of playing my GameCube version anymore The Xbox HD one is the that I play now when I get an itch for some Soul Calibur II. The only thing is no Link because well, Nintendo. That doesnt bother me though because I really didn't use him that much to begin with.
@Polvasti You're not wrong, I'd put Bravely Default in the same boat as the GameCube games, and it only being $40 is great, more people will buy who wouldn't have otherwise.
Rune Factory is also more of a draw than the other third parties too. That being said, it's also releasing on the original Switch (and steam deck), so idk how much I'd say it's a reason to buy a Switch 2 at launch if someone was only in the market for that game, you know.
Definitely good picks, but not enough for me to call the S2 launch lineup impressive all things considered.
SC2 really is peak.
Still fondly remember the day my brother got this as a belated birthday present for me. Wasn't too sure I'd like it at first. Then as I played (even moreso when I got to the Weapon Master mode) I fell in love with the title.
Will look forward to playing through it again in the near future.
@Vyacheslav333 They didn't do what they should have, as you said, and now they use it as a "bait" to sell their most expensive service tier
@JohnnyMind dude you are one of the very few that has played or wants to play evey game that has ever been made for nintendo systems
@1day I'm not sure what you're trying to say, but I went to the Switch 2 Experience where I got to try out GameCube NSO
I still own this great game today but I'll always prefer the first one on Dreamcast. I often leave the game idle while Everlasting Quest plays.
Can't wait to get hooked on it all over again. Crazy amount of content and fun.
This is one of the better fighting game on the GameCube next to Bloody Roar: Primal Fury and Mortal Kombat Deception. It's still sad that to this day this game was never re-released for any modern platform, not even on PC.
@Vyacheslav333 We could’ve had the HD version with Spawn and Heihachi (with Link too since it’d actually be on a Nintendo console so all of the guest characters could fight each other).
@Serpenterror It was available on Xbox One/Series X through backwards compatibility but apparently got delisted on that and the PS3 store in 2022. I bought it before then but it stinks that it’s just lost now.
Why this, instead of eg Soul Calibur 6 ??? Is it the nostalgia???
@nkarafo Soul Calibur 6 wasn't on the GameCube.
One of the greatest fighting games of all time only really bettered by its prequel. The original Soulcalibur is still a fantastic game, with one of the best soundtracks ever put into a video game and properly regionalised voices.
2 has more content but it can get quite repetitive in the harder difficulties with opponents just parrying all the time. In 1 the CPU will kick your ass on Ultra Hard mode. The animation is much smoother and faster.
Still the greatest launch title of all time.
@RogerFederer Thanks Roger. By the way, and sorry to ask this, is there any way you could send me a signed tennis ball? My son is a huge fan.
@sanderev Yes, I know... I had a GameCube.. But why this score and those positive reviews about this particular game!?! I don't understand! Perhaps the sixth title is even better than the second game..
@Zerodogg Have played definitely not despite playing my fair share of them, want to yes for the most part even though there are games and/or genres that aren't my cup of tea (horror for example, want to give at least some games in that genre a try but it still isn't for me overall) - can't help it, I just love videogames in general and even more so Nintendo ones that much!
I’ve never played SCII but I’m really looking forward to trying it on Switch Deux, since Soul Edge was one of my most-loved PS1 games way back then.
I’m especially happy to hear that it retains that awesome Weapons Master single-player mode!
Going through that story mode with each of the characters to unlock the different weapons was such a treat in Soul Edge. I’ll be interested to see how Soul Calibur II stacks up, all these years later.
@nkarafo Read the review to find out why the reviewer gave it the score he did.
Can't wait for the GC collection to expand. Was playing some GC games yesterday on the big screen. Looking forward to GC on the go.
Wishlist ....... Double Dash, Mario Tennis and Golf, Rogue Leader 2, Viewtiful Joe, Time Splitters, Skies of Arcadia plus many more.
Owned every Nintendo home console including the Virtual Boy. GC is in my top 3 with the Switch and SNES. GBA for top handheld, hands down 👍
Soulcalibur II is solid 8/10 but nowhere near 10/10 even by 2003 standards. Technically there're no 10/10 games if such Ultimate 10/10 game existed the game industry would have to close it's doors permanently.
Theo irony of this game is that Link was an awful addition to the roster. At least, he is way better than Heihachi.
@Zerodogg
Since you brought the matter up, I hope you noticed my previous comment here, or at least its "structure".
@PJOReilly
I'm relieved you wrote "tennis" before the following word.
Tell your son he has incredibly good taste.
And until we meet on the stage of history, Taki cari.
@RogerFederer hahaha. Ah, the Swiss sense of humour. So dry.
@NeonPizza as soon as the DC came out I dropped the N64. But back then I was a Sega man first (loved the Saturn) and loved Sega’s arcade offerings.
@tobsesta99 And we got none of that. Instead, we got a time limited release that is playable only if you have NSO subscription. Thanks, Nintendo, NAMCO... 😡
@John_Deacon It's quite a weak bait then, imo.
@Vyacheslav333 I agree it's a weak bait, but it is what it is. Depending on how (or by whom) it's portrayed/handled, it might be seen as an awesome feature, an indispensable thing you'll only get if you buy their new console, maybe the greatest thing since sliced bread. That's what they want us to swallow. While for me (and maybe for you), it's all too little, there are people crazy to put their hands on their day-one S2 to play three 20-something-year-old Game Cube games (which are getting brand-new reviews now, whoa!) through a subscription service. It's hard to put in words how much I hate how things have been handled, but I guess you've noticed it
Eager to die? The legend will never die!
This was a fun game way back in the day (and link being in it definitely sold me) but I’m not entirely sure I ever really knew what I was doing, or how to play the game beyond just mashing buttons
@JohnnyMind I respect that!
@tobsesta99 Getting delisted doesn't mean available but it's good that you got the game before it's gone.
Utterly incredible game, I lost soooo many hours in this when it was released
@John_Deacon Yep, it's why I talk about moving to PC. PC is superior in all ways.
I have my original of course and still have my wii (and other systems) hooked up. But so excited to play on the go!!! Plus what I love about NSO vs remakes/remasters is NSO releases the versions per region. The HD version of SCII is based on the European version which meant features were missing.
@Vyacheslav333
PC superiority regarding games is debatable, however PC is superior in the illegal department and If you support it You know who You are.
@Tasuki
Yeah, guest characters aside, SC II is a great game, regardless of how it's played. There is still something unique about playing it on one of the sixth generation consoles but I foolishly sold those consoles back in 2005 to help fund an Xbox 360 purchase. I don't regret buying that console but I do regret getting rid of my older ones.
@Gamer83 Yeah I have played the other Soul Calibur games but I always end up going back to 1 and 2. They are just perfect and special guest characters aside each character feels balanced and not too over powered. Its one of the few fighting games that I have multiple copies of on several consoles.
@Tasuki
The first two are the best, easily. I also like 4 and 6, but not nearly as much.
I'd have loved a proper port of this game, along with ports of the sequels that never saw release on Nintendo platforms.
@Gamer83 6 is on the right track but still something just feels off when compared to 1 and 2. 4 I will be honest I only played a little bit and that was only for Yoda and Darth Vader lol. And again it was ok just I enjoyed 2 more.
It also doesnt help that my favorite character Talim was only in 2, 3, 4 and 6 and oddly in 3 and 4 she felt off to me, her combos just didn't flow as smooth for me in those games as they did in 2. Although 6 did feel the closest to 2.
And Soul Calibur 1 is the reason I still have a Dreamcast, sadly I wasn't smart enough to get it on Xbox before they pulled it. So the only chance of me playing 1 is firing up the DC.
I have fond memories of playing Soul Edge, Calibur II, and III on PS2. III is a beautiful game that really shows off the console's power. Same goes for Tekken 5. Namco were masters of EE+GS technology.
Skipped IV and V. Got back into it when VI hit Steam. It's alright.
With NSO GC and my Hori stick, I'll finally get to have the full Link isekai experience.
Ah man, probably one of my favourite games of all time. Great times.
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