Update #2 [Thu 8th Jul, 2021 02:45 BST]: In an update on social media, Capcom has confirmed the physical version of Monster Hunter Stories 2: Wings of Ruin will not require a download or installation to start playing and apologises for any confusion.
In saying this, there will be a day one patch, which requires 0.5GB of free space. Here are the full details:
Update #1: It seems this may be another instance of a Capcom game having a box misprint - we all remember Resident Evil Revelaitons - as a North American player has had a copy early and has stated they can play the game without any download required. As you can see from our non-committal approach we don't want to say this is 100% certain at this point, but considering there's no download requirement shown on EU-based retail boxes, this seems like a localised printing error.
We'll keep an eye out for more definitive updates.
https://twitter.com/RetroKetsu/status/1412789743423741954
Original Article [Sun 4th Jul, 2021]: Here's some news that physical collectors will find quite concerning - the retail version of Monster Hunter Stories 2: Wings of Ruin could potentially require a download. And it may be more than just a day-one patch.
According to Nintendo Everything, photos it has received of the North American game's box (from a retail worker) seem to indicate a download will be required in order to play the hard copy of the game. On the front, it says "download required" and on the back, it's mentioned how the game requires a download of at least 15GB. The eShop file size listing is 13.5GB.
While storage requirements aren't necessarily a problem - especially if you own a MicroSD card, there's still the issue of the physical copy not featuring the entire game on it, which some might feel defeats the purpose of purchasing a hard copy in the first place.
Capcom has made no mention of the game requiring a download of this size previously and there's no reference of it elsewhere, so with any luck this is just a misprint. If we hear anything else, we'll update this post.
[source nintendoeverything.com]
Comments 164
I hope this is just a misprint, since I really don’t have the space on my switch for something this big. It was why I opted to get the physical copy over digital..
Ooooh that’s not good. How’s Rise 6.8GB but Stories is 28?!
Ya I hope thats a mistake or its going to be spyro all over again.
Oh no I barley have enough space as is
Yeah, the very notion of the physical version requiring a bigger download than the entirety of its digital counterpart should encourage a grain of salt here.
uh oh, that's not good
According to the eShop the game is 13.5gb so why would we need to download at least 15gb? That would be the entire game + some update. I hope that's fake/a missprint cause why would I buy the physical version then
This seems like an error, surely Capcom wouldn't be using a 1GB cart? I looked back at Spyro and that had the "at least 10GB download" warning with the actual physical version download size being 8.7GB (full digital download was 15GB).
Just like the rest of you, I am praying that it is a mistake!
There is no way they are botching up a Switch exclusive game like this. Multipats, sure. They are pretty cynical. But not this. This will be an error.
It must be a mistake XD, it doesn't make any sense.
@GrailUK Also hoping this is not the case, however Stories 2 is also releasing on PC day 1, it just isn't being advertised as much
@TheJGG lots of voice acting, lots of text, more than one village, cutscenes, hundreds of character models and animation, etc
It's also 13.5 GB now not 28 (don't know where you got that), but I'm sure with updates it might go up a couple GBs.
I really, really, really do not like it when companies do this kind of stuff. It happens especially often with Capcom I feel, and their games usually don't even need this and are usually just cop-outs for them not having to use bigger Switch carts. It's more understandable with games like DOOM and whatnot because they already had to be downgraded a good amount to even run properly on the Switch.
Either way, if this is true, then this is a pretty big no no from me and I will most likely end up not buying the game in the first place.
@Specters The assumption is that if the eshop listing is correct at 13.5 GB then the cartridge version would also be 13.5 GB and then if this print on the box is also correct then that would be an addition 15 GB. So 13.5 + 15 = 28.5 GB. However I like many other's think this likely a misprint
@javiboy2 PC doesn't count. (I mean it does, but it's not a console.)
@javiboy2 well I bought the digital version and have it pre installed and it is in fact 13.5GB so I seriously doubt they'll have a 15GB day one patch (this ain't Cyber Punk)
I would be interested to see if this is something they have printed on other physical editions that they plan to have DLC. But yeah probably just a misprint.
That's brutal.
I remember in the SNES days, bigger games (like Final Fantasy 3) would just cost a little bit more. I could be wrong though, but that's what I remember. I would be ok paying extra for a bigger cart with the complete game on it.
It could be the box is warning about possible update size and required space for events in advance.
Secondly look at Rise, you need to download half of that game now because of the updates so why would Capcom bother paying for larger carts at launch for Stories 2, knowing the "complete" game wouldn't work anyway after updates.
The only reason I ordered physical is because it's such a big game, if the cart requires me to download the whole thing anyway I'd rather not need the cart in my system, especially since I have two Switches I play on.
Maybe EU version will be different
Does anyone know if theres even an actual cartridge? Or is it a downlaod code
@TheJGG prerecorded video’s / movies probably.
Another reason to ignore this rehash excuse of a sequel. Dumb publishers..
I will just wait for a cheap sale in a few years now.
@mariomaster96 Thats what they want you to think, you buy physical because you have a collectable item. Once your switch is long gone and nintendo have moved on to their next console.
Removed - harassment; user is banned
Just took it off pre-order until I know whether it's all on the cartridge or not. I'm not buying another game that isn't fully included on cartridge. It defeats the purpose of buying physical.
@Orangezap89 hahahahaha I had to see my comment again to understand why you reacted like that.
I changed it now. Still you are waaay too triggered. At least it is funny!
The demo got me excited for this game, but if this is true I think I'll pass.
@Mince
Sounds like someone’s mad.
Y’know, reading other people’s comments regarding the file-size of the game would do you a world of good.
As for everyone else in the comments still overlooking/unaware; The game is listed as 13.5GB in the eshop.
Digital version aside, even IF MHS2 was on an 8GB cartridge, I have a very hard time believing an extra download of 15GB is necessary. That would make it a total of 24GB. 10.5GB bigger than the size stated for the digital download
Even with a Day 1 Patch. Seems to me this is likely just a printing error/typo.
I was going to buy this game, but this news has changed my mind. I have more than enough RPGs in my backlog. I hope other people also punish Capcom and other companies for being cheapskates.
This looks incorrect and I would hold off making judgments until the game releases.
For one, the entire game isn't even 15 gb, much less there be an additional download of that much. That's just not possible. Up until recently, one could have argued the eShop file size was wrong, but the game is 5 days from release and already downloaded onto my Switch. The grand total file size is only 13.5 GB. Not even a download code in the box would require 15 GB, much less an update for a cart.
There's also no in-game purchases. Anyone who's played the demo knows that. It's not even set up for it. There's not even a link to the eShop, which even MH Rise has in game from the courier, and yet MH Rise does not say that. If the file size wasn't a dead giveaway its wrong, this basically confirms it.
So ya. It has to be a misprint. Somewhere along the lines the wrong boxes got checked. It just doesn't make sense otherwise.
@TheWingedAvenger
You should wait and verify first because this is almost certainly a mistake.
@JaxonH I agree with you. Seems to be a misprint.
@Mr-Fuggles777 This is a good point Mr F Capcom released the dlc roadmap for the game, maybe there will be some clues on that!
All modern games require some type of download when the disc is put in. Sign of the times.
@JaxonH
Even with both mine and your comments, people are still clearly jumping the gun and wishing ill on Capcom because of it.
Reading comprehension does wonders, just a shame not everyone uses it.
Probably letting everyone know there’s going to be a ton of bug patches and updates coming that ain’t making it onto the cartridge. AKA modern game development.
I feel for the collector types because it’s only getting worse for this kind of stuff.
15GB. That's a big nope.
@Zuljaras oh dear, I see you've taken on mainstream language. The word of the moment "triggered".
@Orangezap89
To be fair to @Zuljaras it's only mainstream language now because being triggered has become trendy and mainstream.
@EliteXeos
Indeed. Common sense immediately casts serious doubts on this in the first place. Anyone who has the game downloaded knows the file size isn't even that large in total, anyone who's played the demo knows its not even set up for in-game purchases, anyone who's played Rise knows it had an in-game eShop link (which is more than Stories 2 has) yet it never got such a warning on the box, and knows its entire roadmap combined was like 1-2 GB, and was never reflected on the box. Not to mention, never has there been a game with download warning for content that's not day one.
@commentlife
Of course, but this is something else. The entire game isn't even 15 GB (it's downloaded on my Switch now). And it doesn't have any in-game purchases either, despite the box saying it does. Clearly a misprint.
You're still right (it's why I stopped caring and just buy digital anyways) but that's not what this is.
@GrailUK
Roadmap has nothing to do with it. Monster Hunter Rise got a similar, in fact nearly identical road map. Not only was it not reflected as a download on the box (not one game I can recall that has ever given a warning for content that's not day one), it doesn't even remotely come close to that much space anyways. Maybe 1-2 GB tops for the entire road map combined.
No, this seems to be something else (aka misprint). I won't discount it entirely on the off chance they did something crazy, but I'd be shocked... no, I'd be amazed if that were the case.
@Orangezap89 yep. Mainstream language is infectious sometimes I can't help it.
At least you now know that the meaning of my original post was not an insult.
@GrailUK
I like your optimism and hope you’re right! Misprint! It’s a misprint. 👍🏼
It’s bad enough when there’s day one patches for every single cart I buy, and I worry if (years from now when the Switch eShop/servers close down) the cart alone will be playable. But when a big download is mandatory, I’ll save my $$ for games that feel like a better long-term value.
If Capcom cheaped out and used 1GB cartridges, this may actually be real and not just a misprint. Whenever a game requires additional downloads on day one to work, they always round the necessary space up to the closest multiple of 5 on the box (for example, the Spyro trilogy needed an 8.something GB download, and the warning on the cover said it needed 10GB of free space). Since MHS2 is 13.5GB on the eShop, physical buyers may very well need a 12.5GB download to play (hence the rounded up 15GB mentioned on the back of the box).
This doesn’t affect me personally - I loved the demo, and after playing around 8 hours of it I decided to take the plunge and preorder a digital copy since I have a feeling this is going to be something I’m going to play for 300+ hours over a long period of time. Sucks for physical adopters (like my fiancé), though.
Edit: as for in-game purchases, it may be referring to the deluxe edition item pack, which (judging from the fact that it has its own listing on the eShop) looks like it may be available for separate purchase after the game releases.
It wouldn't even make sense for the total size of the required download to be bigger than the actual game, so clearly there was a misprint or something.
Also, it's difficult to see them cheaping out with this game.
Well, either way, it wouldn't change my purchase, but I also hope it's all on the cartridge, if only so we can avoid another needless controversy.
@Jooles_95
That's actually an astute observation and a fair point.
But I struggle to believe they opted for 1 GB cartridges on a game as big as this, with the other 12.5 GB as a download. They'd either go 8 GB with a 5.5 GB download, 4 GB with a 9.5 GB download- anything less than that I firmly believe they'd just do a code in the box.
So while plausible, the notion they opted for a 1 GB cart seems highly improbable.
Buying mortal kombat 11 physical and finding out there was no cart must have burnt hard. No way am I ever supporting physical copies with no actual physical cart. or, half on cart, half download. thats complete BS.
@JaxonH I don't think the word "triggered" would exist if it wasn't for the internet
Unless they are adding some extra mutiplayer contents to the game or some optional expansions not in the base game I don't see why it needs the extra space. Now how big was the demo again? Hopefully they didn't just sell us the demo and had to required to download the full game afterwards.
Capcom is not good at his, huh
It seems like a 16 GB game card should do the trick. I'm not too concerned, but I was ticked THPS 1&2 required a download.
@Teksetter Agreed. I buy physical where I can. If it's unplayable out of the box then don't bother with it. If a company can't have any pride in their physical release, I can't be bothered with the company to be honest.
@JaxonH Yeah, you are probably right. I mean the company does have history of skimping on their physical games (having one game on the cart and the rest downloadable etc) so I do hope this is some sort of error.
@JaxonH I also thought it strange, especially since MH Rise was 9.3GB and - if I’m not mistaken, though I don’t own the game myself - that did not require any additional downloads out of the box aside from patches and free DLC later down the line. But it also seems strange to have such a misprint on the game box. 🤔 Perhaps they used a 4GB cartridge and the 15GB accounts for the 8.5GB of additional download + a few GB of DLC?
Either way, we’ll know in a few days, I imagine; we may even get an official statement from Capcom now that the photo of the game box is all over game news sites. I’ll definitely be curious to see what happens when my fiancé pops his copy of the game into his Switch on Friday, though.
I know they can use larger Switch cart to fit the game why don't they do that? And if we get DLC use the sd card for that. We are paying enough for the game already. They are just Scalping buyers rather then do the right thing fit the game.
The dreaded blue logo. Most unnecessary thing to happen because developers/publishers cheaped out on Game Cards, unless the game was actually big. This one can easily fit into a 16gb Game Card.
I'm really hoping this is a typo, mistake, or there's some piece of the puzzle we're missing. I'm reserving judgment until the game is out in the wild; I'm not getting it at launch anyway. I suppose we'll know at the end of this week once the game is in the hands of consumers.
Even if it is 15gb download it doesn't just add 15gb to the file size of the game. In that 15gb, 4gb of that could be added space and the other 11gb would be to replace existing data.
Example of where a download patch size doesn't mean added space. Payday 2 at one point was around 60gb. Then the companyrelease a 30gb patch and all of a sudden the games total filesize is 40gb after the patch has been installed.
I'm surprised no one here seems to have thought to do this, but the Steam version of the game lists a requirement of 28 GB, so....
The packaging is probably correct.
It is very likely there will be mandatory updates no matter what size the game is and you cannot just download those on a game card. I really don't know what this label is for, most games require updates so an an external card is necessary anyways.
@Penlab PC games will always be a larger files size because of the number of texture files needed for setting changes.
@JaxonH Hey Jax, Happy 4th. Your weather dismal too? Anyway on topic. Let's say there is a huge 15GB Day 1 download. The 1 boxed cartridge should still work on 2 Switch though, right? Unless it's a code in a box, I suppose those only work once. Pre-ordered the cart to share w/ my kid on his Switch. If it only worked once I'd cancel and wait for the holidays as a gift to them.
@Penlab Nice catch on the Steam storage requirement. Linking it here for future reference.
https://store.steampowered.com/app/1277400/Monster_Hunter_Stories_2_Wings_of_Ruin/
I'm thinking this has to do with the road map dlc. As others have pointed out, the digital listing is 13.5gb. While Capcom has been cheap here and there I doubt they're shoving the game on a 1gb card and forcing a download for the rest. Heck, they put a niche game like dragons dogma onto a 16gb card and sold it for $30, if they can afford that they better not cheap out now.
@rjejr
Even if it was a 512 MB cartridge with a menu launcher, it would still work on multiple systems.
But ya, I'm really struggling to believe that. If it were say, an 8 GB cart with 5 GB download? Sure. That I could believe. I could even believe a 4 GB cart with 9 GB download. And I could definitely believe a download code only (though I doubt it- they have only done that for compilations for the additional games, such as RE Revelations 2 in the Collection, or RE4 and RE5 in the Triple Pack, but never for a single game, and certainly not one as hyped as this- it's not a late port or anything).
So ya, you're good. Unless it's a code, and if that were the case it would clearly say so. Gotta be a mistake.
Anways, it's gorgeous here in Wisconsin today. Not too hot, and nice and sunny.
@Chowdaire
It's not the roadmap.
For one, out of the 4,000+ physical games on Switch, not one of them has ever listed a download size for data that's not available day one.
For two, MH Rise had a near identical roadmap. Not only was it not listed on the box, the entire thing was less than 2 GB. The game has 100+ monsters, give or take, on top of all the areas, characters, cut scenes, dialog, music, etc. And the entire game is barely over 13 GB total. Adding 12 monster assets as free DLC isn't going to suddenly double the file size.
Wtf Capcom! 💢
I really hope this is a misprint cause this is so dumb! What even is inside that card anyway, a download code?!
How big is the space in that card, 20kb of a text file with the download code?! 😠
@JaxonH Thanks. We were in the library the other day renting games and my kid was going to borrow Spiderman on PS4 - which he already played - b/c the box said "all DLC included" - GOTY ed but then we saw it said "DLC must be downloaded using enclosed code" so he didn't bother b/c no code in the box. But it got me thinking about Switch codes in a box and how that would work on 2 Switch. Just something to think about. But I figured you must be using at least 2 now, home and work, so you'd have hands-on experience w/ this stuff.
Now go out and enjoy the weather, never know how long it will last. 🌞
@SilentHunter382 You're probably right, but the math is curious, no? Since it adds up to the same file sizes? Just thought it was something worth adding to the discussion.
@JaxonH Good point. I have no idea what this print is about then.
Going back to dragons dogma, I have no clue why any publisher doesn't print on at least 16gb cards. Publishers claim it's a price thing, and yet as I stated dragons dogma was $30. In fact, there have been a few $30 games on 16gb cards like the Darksiders games from THQ. So what's going on? How cheap are these people?... actually, I already know the answer to that question.
@javiboy2 thats a real odd assumption. Why would the physical need 15 more gb then the digital?
@Penlab the storage on other consoles/pc really don’t apply i mean go look at the file size of literally any multi plat game on the switch the ps4/xbox/pc version is sometimes 4x the switches
I don’t understand the people that love to collect games on physical cartridges. You know dang well, that nowadays you will never have the most complete version of the game on that cart. You will never have the complete and final vision of the developer’s creation. There will be patches, updates, and additional content (free or not) that the cartridge will never have. You technically didn’t really collect a full game. You will have a cart in a plastic case on your shelf with missing data and perhaps even game breaking bugs. That’s called an incomplete package. How can you bring yourself to call that a collection/collector’s item with all that missing?
I think it’s time people take a step back and really ask themselves- Am I really collecting games or am I hoarding incomplete product on my shelves? If you have any kind of OCD this should trigger you to no end. I think we’re long past the argument of “What if the game is removed from the eshop in the future? You will have nothing”. The reality is that if the game is removed from the eshop then so will the updates and add-ons. You will never truly have a complete game on that cart. 🤷🏽♂️
Go digital. Start coming to terms that digital and cloud gaming are the future. If that’s too much to handle them maybe gaming was never meant to be your hobby/pastime. Evolve alongside your games or stop playing altogether. While you kick, scream, and drag your feet- a whole new generation of players that have grown up in a digital era are embracing and making up for the sales that you are boycotting. In fact, the more you boycott incomplete games the faster you bring us to all digital era. When you decided to pass on physical games for whatever reason, you’re only making digital sales look better in developer’s eyes. You help expedite our all digital future.
The future is inevitable. Adapt.
@Orangezap89 I'm pleased you don't know anyone affected by Post-Traumatic Stress Disorder.
@Tendogamerxxx Digital takes up too mich space.
Like some others here, I'm thinking this is a misprint. My experience with cart+download games like in 2k20 and la noire is they add the files needed on top of the cart content. La noire is around 28gb on digital and physical+download is 13gb on my switch. 2k20 is 44gb on digital while physical+download takes up 30gbof storage.
@Williamfuchs420 I'm not saying I agree with it lol but rather that's what this article is about right? I can't imagine that the physical version would somehow require more space than the digital but if this whole printing situation is true then it would explain where the number comes from. I should also note that the steam page for Stories 2 says it requires 28GB of storage which could potentially explain this misprint as well. Or maybe it isn't a misprint and we'll all have egg on our face and Capcom decided to use a 1GB cart and is just covering their bases by listing 15GB needed. The full images floating around the net do look pretty legit and the game is out in only 5 days so we'll find out the truth soon
The arguments that physical media is better than digital downloads are becoming no longer valid.
Even if you bought a game in a physical copy, you still require a download to play the good version of the game, play online, play DLCs and updates, and often, just play the game at all, the danger of servers closing and making sure you can no longer enjoy the things you purchased exist in both physical and digital, in many games, physical media that doesn't have this problem, is becoming an actual collector's item.
Better, at least on PCs, we have GOG, where you can download DRM-free games that are still yours even if the whole store is closed.
@JaxonH
I'll be clinging onto your misprint theory until the cartridge gets released.
@javiboy2 pc versions always require more gb i mean look at the pc version of both dooms compared to the switch versions some of these are 4x the file size
@Williamfuchs420 I'm aware PC versions are often larger, just simply trying to explain where the earlier poster could have come up with their 28GB number. The PC version and Switch may not have parity with each other in terms of space required so it's just an idea or two to make sense of this situation
@TheWingedAvenger
Something’s definitely off about this.
I’m not too concerned. I only buy physical for the shelf- I don’t care as long as it has a physical cart inside. I buy games I really want digitally also for convenience. But, I guess we’ll find out soon enough.
Just like other systems it’ll just require you to do the game onto the console. This is normal today and is nothing to worry about. If it was going to be a digital download they would not give a cartridge.
@victordamazio Wrong, the argument is for physical not physical and we need to do this or that also. Physical regardless even if it is do this or that os ownership of the item period. I have the right to own what I buy and resell it if I want to. With digital you buy something and you are stuck with it and they decide if you can play it later or not. I refuse to rent any freaking game from any company for the high prices they charge. If they want digital to mean something then they need to sell it. Much cheaper than physical.
@Tendogamerxxx I’ve came to terms with it and refuse to purchase or support any of this digital crap. I refuse to rent something for the same price I could own it for. I think I can handle waiting a year or two to play anything when it goes on sale for 5-10 dollars. There is no reason physical games cannot have the whole game on cartridge, there is no excuse for day one patches, dlcs as well except for companies being money hungry and knowing people like you fall for their crap.
Oh well another game off my list.
@JaxonH : Could you go into your storage settings and see how big the update data is for the game (if any) as this would provide some perspective on the download size for the physical release for those concerned (though another update is likely to go live once the game is playable). Thanks.
Oh hell no...if Capcom went some Super Cheap Ass route because the preorder numbers weren't stellar, I'm going to be pissed.
That's probably why they kept releasing 2 new trailers every week, to garner interest/preorder numbers...
People ask, "what's the point of buying physical then?" and while I understand what you're thinking, let me offer this.
1) The game can then be shared with friends/family. A digital purchase chains it to your account only.
2) The game can then be resold later.
It's not the ideal physical version if the game isn't actually on there, but these are two reasons why you'll still want the physical game if you purchase that way.
@Tendogamerxxx the future will be determined by the choices of everyone, and everyone has a vote. As long as there are sufficient numbers of potential customers to buy physical copies of games, there will always be physical copies of games to buy. Also, by choosing carefully and only buying the physical editions that launch complete (which do exist, despite your assertion) this sends an effective message; finish the game before it goes on the cart.
I don't know what you're so upset about, you can still be all digital if you want to be and leave others to make their own choices about what they do and do not want.
Why not console yourself with the idea of your future robot body and your flying car?
@WhiteUmbrella Im not mad or upset I’m just stating the facts. Like I said, digital is the future and the numbers show it. For every digital game you don’t buy I probably make up for it by purchasing 3 digital copies on all 3 of my Switches. Your boycott means nothing and you’re only helping expediting the inevitable.
Tic-Toc, Tic-Toc. Time’s a tickin’
P.S. I wouldn’t mind having a bionic eye with AR that shows me stats like temperature, and other useful information. Heck, robot body parts and a flying car sounds awesome. Not sure how that was meant to be an insult. Science and technology are awesome! Lol
@Silly_G
Software: 13.2 GB
Update Data: 0.32 GB
DLC: 0.0037 GB
Answer simple I won't bye the game if this is the case!
@JaxonH : Cheers. When it comes to partial cartridge releases, there should be an unplayable (or only partially playable) "Version 1.0" build on the cartridge, with the rest of the software being comprised of "update data".
Because the base build of the software is 13.2GB, that is almost certainly what will be on the cartridge, as any update data will be identical whether one owns a physical or digital copy of the game.
@LameUsername I'm not a monster hunter fan, but i could've been a fan of MH Stories 1 & 2, except i hate RPGs that force AI controlled characters on your team, especially for the entire game. That's what i love about turn based games, u have the time & functionality to control your entire team (or should). Anyways, i only responded to you because of the monsties part, and i totally agree, but my rant wasn't aimed at you.
@Mirage-5x5 you should say you would "bye" it, but not "buy" it, lol.
Maybe they forgot the decimal & it should be 1.5GB?
@nhSnork It's so weird. Like... the only way this could be possible is if it was the grandmother of all Day One Content Updates, but then again the DIGITAL version should also get such a warning if that was the case or see it's size updated.
@Jacoby Exactly, but this is as they say rip off Britain!. my bigger issue is that sometimes its not even consistent across regions.
For Some games the Asian / US version will have all content (most content) on the actual cart, but not for the European version. I say Nay is what i say.
Some have stated that its because of the European requirement to have multiple languages.
I say we need to find a way to split that out and let you download what you need on that front if that is truly the case...
@Bizzyb It still doesn't make sense.
Why would the physical version, where at least SOME data need to be on the cartridge, require a download LARGER than the digital version of only 13.2gb? Which is very much within the scope of the most basic Switch cartridge afaik.
There's something weird going with that warning.
Even the great mother of all Day One Content Update couldn't possibly something as massive as 15gb because then even the digital version should get such a warning.
Doesn't effect me as i'm going digital, doesn't matter the console any more physical is largely pointless and rarely has the complete game on the disc or cart.
@Silly_G
Exactly right. That's why it's almost certainly in error. Not writing it off as impossible but... highly improbable.
@TheJGG Stories is actually 13gb but the reason its much bigger is one its a much bigger game and two its not running on the RE Engine, the RE Engine has proven to be an engine what doesn't need a ton of space with a game like RE Village for instance only being around 30GB on PS4 despite being one of the best looking games on the system and also being a very packed game, the RE2/3 Remakes are also pretty small as well with both under 30GB.
@Tendogamerxxx if the numbers show that digital is overtaking physical, perhaps you can explain why demand for digital only consoles is outstripped by physical. The games industry bundling all the revenue from season passes, battle passes and microtransactions across all platforms in with digital game sales doesn't convince me. Only death and taxes are inevitable, and I have a large physical game collection spanning multiple generations and formats. Physical games aren't going anywhere anytime soon, as long as there is suffucient demand.
@WhiteUmbrella Digital sales are increasing every year hugely and its a Publishers wet dream for a digital only future. I wouldn't be shocked if the PS6 and whatever the next Xbox is called are digital only consoles, going by the digital sales on Switch i also see Nintendo going there at some point though i think it will be longer then Sony and MS. End of the day what is even the point of Discs and Carts nowadays? Most of them need that vital day one update and on Switch a lot of carts don't even have the full game on there.
@WhiteUmbrella If you’re comparing the Xbox S series vs the X Series then that would be a terrible comparison as the S series is inferior and no one opts to go with that unless they are on a budget. If you’re talking about PS5 disc vs Digital, of course there would be more disc consoles than digital shipped since this is Sony’s first time going all digital and if you had the opportunity to play your older library you would go with a disc version. Just because you have a disc based console doesn’t mean you’re buying physical. My switch and PS5 are virgin. They never had a disc or cart inside them. Hardware sales don’t mean squat when talking about digital software sales. You’re just saying that because you’re trying to make sense of all this, but at the end of the day physical media is an outdated format and we will soon see it go the way of the VHS tape. PC games have successfully transitioned to all digital and now it’s time for consoles to do the same. The newer generation loves downloading apps and games. Most of us in our 30s have already embraced the future. I’m sorry to say it buddy, but you’re part of the vocal minority here. 😕
Look at the bright side. Less clutter.
@Tendogamerxxx
I still love physical media over than digital media.
I don't like convenience from digital media.
I want the traditional way to play video games by inserting disc / cartridge, it's a fun activity to do.
I will not embrace the future of digital only.
I hate the future like that.
Physical media will keep still alive no matter what.
Viva Physical media !
#letsgophysical 🤟
@SkullDragr Not to mention, if you don't have space in your console's storage for the game, then physical is often the best route to go.
This shouldn't be a surprise to anyone. Downloading an update for any "physical" copy of a game is standard practice these days. We should all be used to it by now.
That would kinda ruin things for me. I've been looking forward to this since E3, but if it's not all on the card, I'm not bothering.
I simply don't have the space.
@Tendogamerxxx Microsoft tried this with the Xbox One and the crap storm was tremendous. They quickly reversed course. There are too many negatives to the consumer to embrace a digital only gaming world.
@SkullDragr This is what i don’t understand. What are the negatives? Games nowadays are complex and have many variables that cause bugs. How is it a negative to get an update, get additional content, get additional levels? What is negative about being connected at all times do your game will be performing optimally at all times? Do you guys really hate the idea of not getting a box? I’m at a loss here… none of of your reasons make sense. The world evolves and grows and it feels like y’all just stuck in the past collecting plastic and not seeing the bigger picture….
@Tendogamerxxx regarding the PS5, surely Sony will pay attention to the proportion of disc vs discless version and then adjust the supply accordingly? The discless version will only sell to a minority. I don't know why, but there's always an extremely vocal minority of people on threads trying to convince others that owning physical media is retrograde. Pretty much the only time you see the reverse argued is defensively.
Before games could be updated, they had to be completed before release. If they weren't, completed and bug-checked, the game would have to be recalled and therefore would be a financial disaster. Therefore, it is possible to complete a game before release, the industry has got into a bad habit of pressing a game before it's finished, then rushing patches and releasing broken or incomplete games. People that pay attention to the state that games release in and then plan their purchases accordingly are, in their own way and as far as their own sense of personal responsibility will allow, helping to guide the games industry back to a better way of thinking, by voting with their wallets.
While there are many examples of games from mainstream publishers, smaller independent publishers like Limited Run and iam8bit and many others have sprung up directly because of the demand for physical copies of games, and they release and sometimes rerelelease complete physical games that don't require patches at all.
So you're in your 30's? Listen, I'm fine with you being all-digital. I'm even fine with you having your sense of moral and intellectual superiority you quite clearly believe it endows you with.
That said, and while a love for collecting physical media is not exclusive to the middle-aged, I'm older than you, and like many others I don't really care that you think collecting physical media is retrograde. Long before reading your kind of commentary on sites, people of my age had to weather the commonly held opinion that being in your twenties was "too old to play games" and "when are you going to grow up and find an adult hobby?" etc
Of course, that attitude has shifted just a little over time, but we stuck to our guns then, we'll stick to them now. Physical media isn't going anywhere and you aren't convincing anyone.
@Tendogamerxxx Nobody is saying go back to systems without internet connectivity and updates. What they're saying is, they want physical media. What are the negatives to digital?
1) Can not be resold. I'm almost fully digital, but there are certainly games where I wish I had bought physical first, which often times I do. If I'm not sure if it's for me or if perhaps it's one I want to play through once and that's it, I buy physical. When I want to get rid of it, I can put it up for sale.
2) Can not be traded/loaned to friends/family. I have Animal Crossing digitally. A friend came over with her daughter and the girl wanted to play "that game on the island". They weren't staying long, so she didn't have a chance to get into it. My friend asked me if it's a good game for her. I said, perhaps, but there's a bit of reading. I wanted to tell her, here, borrow it for a couple days and see if she enjoys it or not. She's only 5, so maybe she's not at that level for reading yet. I could not do so without either giving her my entire Switch or the password for my account. Why? Because it's digital and locked to me only.
3) Digital Switch games require an internet connection to confirm if the game can be played (if you haven't logged in for some time, a month or so). If you're just someone who likes to play while in the subway on the way to work and that's it, after some time, you'll need to remember to turn it on while home or where there's an internet connection or else, you'll be screwed when you're trying to play.
4) I have an OG Switch and a Lite. Obviously, I have the same user account on both. My roommate wanted to play a game in the living room on the TV. Ok, go for it. He got hooked, started playing often. I realized that when he's playing, I'm locked out, can't play ANY of my digital games at all.
There are obvious benefits of all digital. I do have a few carts, games I was either not sure if I'd enjoy or just want to run through once and sell, but I'm so used to digital that I just lay in bed and play. It annoys me when I click on one of the cart games and it says load the game cart. Argghhh! I don't want to get up to go grab that stupid thing. Also, for young kids, game carts are quite easy to lose. If the Switch gets stolen and you had a bunch of game carts in the case, all that is gone forever. With digital, you just deactivate that system and while you're out that console, once you buy another, you sign in and all your games can be redownloaded.
There are positives and negatives for both. While I'm nearly full digital (for this because it's a portable system), I don't ever want to see physical media go away for the reasons I stated.
For all my record collectors out there. Can you imagine if you only had half of an album on vinyl and then you had to download the rest?
It might sound like a crazy comparison but most of these games can't be used without that first DL. What is the point!? We want the games so we can used when the shut s*** down. I wanna be able to buy a Nintendo Switch when mine is dead and just play when they stop supporting the eShop and or Online services. That's why I barely play online games, because I know I am gonna be bummed if they decide to abandon a platform or service.
I hate this.
If you read my little rant, sorry and thank you.
@WallyWest Even if Switch game carts had no game data on them whatsoever and still required the user to download the entire game, I would still say they're better than a game purchased digitally. Why? Because I can pop the cart in my system and download the game and play. My buddy can pop it into his system, download the game and when he wants to play, borrows my game cart. His friend can as well. We just pass around the game cart for whoever wants to play that time. Digital? I bought it, it's locked to my system. Sorry guys. I'm tired of the game or dang, this game really sucks, see ya, it's up for sale on eBay. There are quite a few games I bought on impulse from the eShop, played a couple times and seriously regret now. Too bad, it's mine forever. That sucks.
@mousness THIS! 👏👏👏👏 They don’t get it! They don’t have a complete product. They sit there- look at their collection and lie to themselves that it’s complete. They state that reselling is the biggest drawback. Games are works of art. You paid for a work of art and decide if you like it or not. It’s like a Movie. You don’t go into a theater and watch a full movie and then ask for a refund if you didn’t like it. Games have a release schedule because the longer they are in development the more money it costs to make. Obviously creators have to decide when the game is good enough to release and as time goes by they complete their vision via updates and DLC.
Im gonna go off on a limb here but these complainers are clearly obsess with having a cart/disk and a box. No clear advantage of owning a cart vs digital. Let’s just call it what is it is. They have OCD and they need to have a plastic box and a cart to feel fulfilled.
@SkullDragr How would you like it if you created a game and worked hard on this project for years just so some cheap lowlife used the “physical cart” loophole to let all his buddies use his copy to play your game? Which meant no revenue for you from subsequent playthoughs?
Sure you would get praises on how amazing your games was, but you would never see the money for all the hard work you put into? No, you wouldn’t. It would likely prevent you from making another masterpiece due to budget constraints.
Just say it! Say that you like to scam hard working developers out of money because that’s what your doing. In a way you’re preventing someone from making future projects so that you can get more bang for your buck.
Dont come here pretending like you like creativity and games when clearly you are shutting it down by sharing someone’s hard earned work instead of letting them get credit for it.
@WhiteUmbrella Dude… you’re not getting it.
How about this. Let’s come back to this thread in a year and you can tell me how your “huge demand in physical games” is going. In the meantime, I’ll sit here and watch companies charge you $80-$200 for limited edition release of physical games. Good luck man.
@Tendogamerxxx False equivalency. Games for years have been on game carts. We all passed them around. The game can't be used by more than one of us at any time. If someone likes it so much that he wants to play it all the time, he has to buy one of his own. By your logic, OMG cancel Uber and Lyft, those people are cheating the system, offering others a ride while charging them, profiting off the hard work of those who designed and made the car! Let those riders go buy one of their own!
What right do you have to listen to the radio and enjoy songs free of charge, you leach? Purchase the album!
Do you watch TV? It better just be your own. If I catch you watching HBO at your friend's house, I'm telling the Motion Picture Association of America that you enjoyed a movie without ever paying anything for it and didn't even have the courtesy to go to Walmart and buy the Blu-Ray after. How will they possibly be able to make a sequel, you freeloader!
You're really bad at arguments.
@EliteXeos ok I think you need to calm down. Besides, most comment I'm seeing are just as unhappy by this as me!
@Tendogamerxxx one year? You think physical media will be gone in one year? Man you're crazy.
@Tendogamerxxx I love to rent or borrow my games rather than pay full price. You say it like people should be ashamed they borrowed or share something wth a friend, you literally have not got a clue. 😂
@EliteXeos Whats your problem? Dislike the fact I called them dumb publishers Or because I made fun of the games quality?
god when you grown up your going to be shocked when you discover what being mad really looks like. 😂
@SkullDragr None of what you said makes sense. Radio stations play songs and they pay their artists from commercial and ad revenue. uber and Lyft take a cut sure, but they pay the drivers based on distance and time of deliver. Nothing to do with a car model 🤡 . HBO pays per views to their creators/film makers. You are really not as bright as you want to think you are. Game designers don’t get that kind of kick back when cheapskates like you pass around their games like a $2 lady/gentleman of the night. Most of the times there’s are indie developers that depend on purchases. Get the heck out of here trying to sound intelligent. Not one ounce in that argument.
Sit this one out. You don’t know what you’re taking about.
@WhiteUmbrella Yup. One year. Best case scenario most of the stuff is digital only. Worst case scenario- it’s still available but you’ll be paying a hefty premium price for a so called “commodity”. 😈
@Tendogamerxxx You're an uneducated little one, too dull to understand anything I wrote. You can't even give a coherent rebuttal.
Digital could make games ephemeral in many cases. And I don't like that. The digital market is making art disposable and it affects the perceived value by the costumer. This is exactly why Nintendo games have a pretty consistent price throughout the years. The price might dip at some point but never enough to make the game feel cheap.
All that to say, half assed physical games make no sense. Just like boxes with codes. Or those awful "special editions" that are only a pack of goodies (Red Dead Redemption 2 anyone?).
@SkullDragr 🤔 Coherent rebuttal to an incoherent statement. I’ve seen it all folks. Goodnight.
@Tendogamerxxx Mommy finally said it was time? That's too bad.
@Mince
My “problem” is that it helps to do your research. Your initial comment was ignorant to the possibilities if it being a mistake when others had already brought it up before you.
And I’m very sure that I am older than you already, so the condescending tone and life lecture about what being mad truly looks like is pointless.
What is the actual point in a physical release if there’s a mandatory download?
And that’s why I don’t pre-order anything.
Ever.
@HamatoYoshi We could ask that about 99% of games released these days.
The age of common sense is long gone.
Removed - flaming/arguing
My take is for a Digital all games is one thing but for those with limited Internal or sd space making these worthless massive download doesn't help. Not everyone can get a 1tb or 2tb when it comes out. Those transfer on such big cart aren't quick-I know I did that and took couple hours to do that back and forth. And the updates to the games DLC/updates those took some time.
I would prefer solid evidence instead of "may"
Not that it would be a great issue for me, but I guess it's better if you don't have to download so much additional data...
As I said. Clearly a misprint.
The base game is 13.2GB according to those who have digitally pre-purchased the game, while the update data was something like 300MB. The update data will be the same regardless of which version you buy (physical or digital), so it stands to reason that the base game on the cartridge will be that very same 13.2GB build, as all mandatory download releases I have seen have had a suspiciously small "software" sizes, but a grossly inflated "update" data.
thank goodness. i would not have cared. either way. but this is good news.
This is far too big a Switch game to skimp on. (Like I said, PC doesn't count - no offense.)
@Teksetter Y'see! Mistakes do happen.
Plot twist, the misprint case was like a part of Capcom's strategy so peoples will talk and think more about MonHun Stories 2.
See people are so quick to jump the gun. I hope those who cancelled their pre orders because of those with out actually waiting for confirmation feel a bit silly now.
@Zuljaras It's a clear misprint. Not "may not require a download", it straight up doesn't. People already got their physical copies, and no-where on the box does it say that you have to download anything.
@Anti-Matter Doubt it. If anything, the misprint did more harm than good for the game, since people completely lost interest in the game due to that, and still don't know it's a misprint.
@VoidofLight Then it is a safe and definite buy for me
@Liam_Doolan
You’re welcome for the update NL.
I said it all this time that it was a misprint, given the game’s file-size. Though so many people jumped the gun and were adamant they would no longer get the game.
@GrailUK
Yay! You were right so let’s cue the happy Monster Hunter music 🦖🎉😄
While I’m back here in the comments, I was surprised how argumentative it got! I took the time to downvote several immature comments unilaterally condemning physical media. Honestly, a real champ for consumer rights there.
Digital isn’t without its merits, of course, but a good game self-contained on a cart is a great thing to own and play. For me, this MonHun Stories game would definitely warrant a physical purchase, as I’d main-play it till completion, then shelve it for a long time till the urge to play strikes again. In the meantime, if my siblings or kids wanted to try, I can lend it out.
Sharing games is what built a passion for gaming and grew this industry, if you ask me.
I feel bad for the people that cancelled their preorder because of the misprint
Glad things finally got it resolve.
Physical carts aren’t useless without patches. Most physical carts have a playable game on them without patches. It may not be complete, but I can understand why someone would opt for physical instead.
Hopefully that day one patch helps iron out some of the performance issues in the Switch version.
@shining_nexus Yes they are just fine. I am exclusive physical gamer on the Switch and I play all the games without any patches first. The only one that was bad was Bloodstained Ritual of the Night.
For 100% map completion I had total of around 11 crashes.
But still it can be completed which is the most important thing for me.
The worst thing is an unusable piece of plastic that requires a download to work.
Just saying that it has lovely box-art.
Great new, I thought this was another case of a greedy publisher. Thankfully I was wrong.
Unfortunately the game still seems to me like its very similar to the last game and it became to repetitive too soon for me.
For me the purpose of physical is 1. To have a copy on the shelf as a collection and 2. Save download times and space on the ‘almost full’ sd card.
Having a mandatory install be bigger than the game itself was always very sus.
Glad the confusion got cleared up.
@Zuljaras that’s great to hear. I played through Bravely Default 2 recently and that game has zero patches and no new content updates. It’s a complete full game on the cart.
@victordamazio In this case, it wasn't one of these games that you need to download a patch to just play the game, but there's still a Day-1 patch, and there are still other games, including Switch games, where you can't play them without internet to download the required files.
They don't want to invest in a larger sd cart. AFAIK I thought I read they had larger sd carts out there to use like 32gb and 64gb but manufacture refuses to use them. When Physical buyers would pay more to have those instead. But I hear they are still using the pathetic 16gb sd NIN cart sizes but then charge 60$ a pop for them and then we have to waste microsd carts to store those updates-not DLC.
@charlix12323 You feel bad for stupid people?
@VoidofLight ok since capcom just confirmed there will not I repeat not be a down load then why are you still worried? Makes absolutely no sense. Again people are making drama over nothing. I cannot wait for this game.
@michellelynn0976 I.. never said I was worried? I just want them to fix the performance issues. You might be responding to an old comment way before they confirmed this, since this article just got updated over time.
@VoidofLight My apologies. I hope they fix the framerate too.
Okey, I'll buy it then.
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