40. Super Mario Sunshine (GCN)

Mario's run of hit after hit after hit is rather incredible when you think about it. The expectations each new mainline entry creates are astronomically high and we're continually gobsmacked that, more often than not, those expectations are surpassed. Available to play on Switch if you have a copy of Super Mario 3D All-Stars, Super Mario Sunshine is a great game which — thanks to its rushed development — lacks the immaculate polish we've come to expect from the Mario series. However, there's a unique charm and brilliance to its mechanics and setting which make it an underdog in the series, and who doesn't love one of those?

As a direct sequel to Super Mario 64, it is not the genre-defining classic everyone was hoping for. However, with the passing of time, we can look back and appreciate the many things that Sunshine does superbly. The joyful, bouncing Isle Delfino theme alone makes it worth revisiting, and if you've skipped this entry in Mario's back catalogue, don't let its reputation put you off. The Sunshine Defence Force may be overcompensating a tad — it's certainly got its flaws — but at the very least, it's still very good in our eyes.

39. Baten Kaitos Origins (GCN)

The first and only sequel to Baten Kaitos: Eternal Wings and the Lost Ocean, this offered some gameplay tweaks but didn't fundamentally alter the base experience from the first game. It was released in 2006 when the GameCube was on the very last of its last legs and the developers made the decision not to move it to the upcoming Wii. With hindsight, that was an obvious error; Baten Kaitos Origins would have gotten significantly more attention than it found at the time on the then-ailing purple box, even though Wii was backward compatible. Both games are available on Switch in HD remastered form.

Interestingly, this was one of the first games localised by 8-4, the localisation house who would go on to work with Nintendo on the excellent Fire Emblem: Awakening and Xenoblade Chronicles X, among others.

38. Spider-Man 2 (GCN)

Spider-Man 2 took the basic premise of Treyarch's first Spider-Man movie game and fixed practically everything that was wrong with it. Spidey no longer shot webs into the clouds and magically traversed the sky — each web shot connected to a point on a building in a properly open-world New York, and for the first time swinging around the city just felt right.

The inimitable Bruce Campbell returned for comical narrator duties, and all the leads from the film provide their characters' voices with varying levels of enthusiasm/success. If we're honest, we've always had a soft spot for Maguire's delivery, although some people find it flat.

Regardless of its flaws, the success of that core web-swinging mechanic and the satisfaction derived from simply swinging around the city helped gloss over the bog-standard and repetitive fetch quest gameplay and delivered the finest example of a Spider-Man game available on a Nintendo platform. In fact, there's an argument to be made that this game's webslinging wasn't bettered until Insomniac's PS4 entry in the Spider-Man canon a whopping 14 years later, and it still holds up today.

37. Mega Man X Collection (GCN)

Compiling the first six Mega Man X games into one package, this disc was a great way for longtime fans to replay the best games in the series or to catch up for those who might have missed entries due to them being on PlayStation. Even ignoring some of the lesser entries, just having the first three on one disc was a treat for fans, and it's the only way to officially play Mega Man: Battle & Chase (think 'Mega Man Kart') on a Nintendo console, too.

36. Viewtiful Joe (GCN)

Crackling with energy and celluloid action, Viewtiful Joe is a side-on brawler and was one of the fabled 'Capcom Five' exclusives which would end up (for the most part) finding their way to other platforms. With an intricate combat system, it skirts into fighter territory with a dusting of VFX (Viewtiful Effects) that change the flow of combat and enable you to chain combos and use strategy to beat your way through Movie Land and rescue film-fanatic Joe's girlfriend.

We haven't heard from Joe in a good long while, but it's hard to think of a character who could fit more snuggly into the Smash Bros. Ultimate roster, coupled with a cheeky Switch remaster of this game and it's sequel, of course. Make it happen, Capcom!

35. Burnout 2: Point of Impact (GCN)

Despite the frequency with which we do it, crashing your car in a video game is usually a sign of failure, but developers Criterion injected the Burnout games with high-risk thrills that rewarded you with boost for being cavalier, and made bad driving a virtue with its addictive 'Crash' mode. This sequel improved on the original in almost every way and is this a blast to (crash and) burn through today.

34. Mario Golf: Toadstool Tour (GCN)

We're quite partial to the Nintendo 64 entry in the series, but developer Camelot didn't do much wrong when it came to the GameCube iteration, either. Featuring sixteen characters and courses containing Mushroom Kingdom staples such as warp pipes and Chain Chomps, Mario Golf: Toadstool Tour takes things up a gear without reinventing the game, making every bunker and green look suitably lovely and introducing some fun extra modes. Hardly revolutionary, but there's only so much you can do with golf and there aren't many better ways to spoil a walk than this.

33. Tony Hawk's Pro Skater 3 (GCN)

It's easy to look back with rose-tinted specs and imagine things were better in the past. For most genres that's a fallacy, but when you look at Tony Hawk's Pro Skater 3, it's arguably true. Some might prefer Pro Skater 2 or Pro Skater 4 (it's tough to go wrong with any of them, really), but this is a classic in the skateboarding genre — the focal point and pinnacle of a skating X gaming cultural crossover before the series went off the boil and started trying a bit too hard in the mid-2000s.

Even people with zero interest in skateboarding know who Tony Hawk is, and it's thanks to these brilliant games, of which Pro Skater 3 might just be the best. Ah, the memories...

32. Beyond Good & Evil (GCN)

A classy action adventure from Ubisoft and Rayman creator Michel Ancel, Beyond Good and Evil spins a potent yarn of political intrigue, puzzle-solving and investigation. Protagonist Jade must stealthily acquire evidence as she explores the planet of Hillys in an effort to aid the resistance and bring down the DomZ, a bunch of evil aliens suspected of pulling the strings of a military dictatorship that's risen to power. The base gameplay is fantastic, but it's the world-building and atmosphere that sets BG&E apart and makes us excited for the prequel currently in the works. Let's keep our fingers crossed for a Switch port.

31. Phantasy Star Online: Episode I & II (GCN)

While GameCube had the capacity for online play thanks to an adaptor which plugged into a port on the bottom of the console, very few games supported it. Phantasy Star Online: Episode I & II was the main reason to own the adaptor (as well as the rather brilliant ASCII Keyboard controller which essentially split a standard GameCube controller down the middle and welded keyboard between the two halves). Online RPGs are a dime-a-dozen these days on consoles, but Sonic Team's game was many console gamers' first brush with an online world and it developed a loyal following until Sega shut down servers in 2007.