Update: Funding for the project has mysteriously been cancelled. Here's a statement taken directly from the Kickstarter page:
Funding Canceled
Funding for this project was canceled by the project creator on Jun 11 2020
Original Article: A brand new controller designed especially for Super Smash Bros. Ultimate players has appeared on Kickstarter, and it's already winning over the masses.
The 'Duelist' wireless gamepad from Retro Fighters hopes to provide a "new and exciting way" to play Super Smash Bros. Ultimate on Switch, tweaking the ever-popular GameCube controller design with several new features.
Arguably the most noteworthy of changes is the fact that players can use the controller to perform Smash attacks or 'Short Hop' attacks at the press of a button, with the new 'S' face button removing the need for any stick work. You can switch between these two attack options by pressing the 'mode attack' button on the centre of the controller.
The campaign's only been live for a couple of days, but it's already smashed its $13,000 goal. If you're wanting to learn more about it or buy one for yourself, you can visit the Kickstarter page right here. The cheapest option will cost you $28.
What do you think? Does the Duelist look like it could be Ultimate way to play? Smash a comment in the box below.
[source kickstarter.com]
Comments 39
So no skill gaming is here.(I don't need it I don't need definitely don't need it) IIII neeeeeeed itt.
Looks pretty bad and the trailer seems like a joke.
Just get an adapter or one of those PowerA controlers that use the original button placement.
@Marxally Ya I see that know.
Wow I actually think it looks really nice! Such a throwback mixed with the current layout. Not sure about those macro buttons but oh well!
@Marxally I already use a PowerA, and it's Zelda BOTW themed.
This new gamepad looks pointless.
Maybe I'm missing something but isn't using a button to perform a task that'd require multiple buttons considered cheating? That in conjunction with the fact that its wireless makes it seem like it wouldn't be popular in the competitive scene.
@Ainz I think that's what got the hit box banned or something.
Wow this looks sick!!!
If it comes out i seriously want to know the price.
And waiting for the reviews before buying, just for the DPad. So i can use it for other fighting games.
with my lack of faith in kickstarte switch 3 will be out the time they ship
@Anguspuss Retro Gamers (the desginers) are great. I've kickstarted their N64 pad (which came on time) and my Dreamcast pad is on route as we speak. Point is, they're a really good company and this isn't their first rodeo. I'd be confident in their release estimation.
That's a nice looking controller! D-pad looks like a beaut.
And they have analog-stick octagons correctly orientated on this one (unlike the dafties that made the gamecube-style joycons)
@Kalmaro Right. It makes you wonder if these people ever consult Pro Players, tournament organizers and whatnot. Unless this is for the Wi-Fi casual I can't see it taking off.
No rumble? No gyro? No buy. (Granted, if I bought this primarily for Smash, I wouldn't care about the lack of gyro, but rumble is still important all the same)
Smash also has a macro for short-hopping without an attack. Surprised that isn't the function of the 'S' button, as it would be more useful.
@AhabSpampurse thats cool
@Rohanrocks88 I do not think this lessens the need for skill but for execution. And without skill execution will get you nowhere.
Nothing but a blatant cheating via hardware...
Same as mouse/keyboard combo with other consolers. Not to the same extent but yea... Same principle...
Insolent way of looking for an unfair advantage over other players...
Looks interesting.....
@SSJW I think you're misunderstanding the point. Official controllers come with a set amount of buttons which the game allows you to configure rather flexibly. Introducing a 3rd party controller that takes this one step further gives those people an unfair advantage especially as its being marketed as a way to perform certain techniques more easily.
Why not use the C stick for smash attacks? It's much easier and it's directional...
If this is geared towards serious competitive Smash players, the next question would be if this controller would be made tournament legal by the community.
On a more personal note, I wish the A button was regular sized; I use A and B to jump, X to jab, and Y for special.
@sauce The C stick is usually set to tilt attacks for competitive Smash players. Tilt attacks are important for setting up combos and whatnot. At higher levels of play, Smash attacks are usually used when you can get a clean read on the opponent as missing a Smash attack leaves you open for a longer period of time as compared to other attacks.
I have a question for all you fellow Smashers. Does anyone one else (with the GameCube layout) strictly use “X” for jump? I was raised this way and find myself alone on this matter. The controller above would force me to abandon my old ways.
'funding suspended'
Project canceled.
Well, that lasted long.
@sauce my son uses the analog stick for Smash attacks, but I find it more useful to use it for tilt attacks which are more difficult to pull off otherwise and are very useful and many situations as combo starters.
> "While we did surpass our funding goal on Kickstarter, we feel we need to make some adjustments to improve the overall layout, design and functionality of the Duelist controller."
> "At this time we will be cancelling the KS project. Thank you to all our supporters!"
Source: https://twitter.com/retrofightersco/status/1271091883553374208
I did think the placement of their S button was kind of dumb.
CREATOR CANCELLED FUNDING - MUST HAVE BEEN A SHAM OR DIDN'T END UP WORKING OR SOMETHING
Either:
A.) It was a scam
B.) He googled for 20 secs and realized this product exists already
C.) Nintendo sent their friendly lawyers after him
@Old_Man_Nintendo My bet is on option 3. I'm assuming they announce this project without seeking a license which you'd need for anything that hooks up to the Switch, and especially one that so closely resembles an iconic Nintendo controller.
And that said, I just really don't understand the obsession with the GameCube controller. I don't dislike it, and I thought it was good at the time. But the Switch Pro and Duel Shock 4 are both much better controllers.
A lot of modern controllers dont have octagonal gates like the gamecube/n64/wii so its kinda annoying for fighting gamed and even Monkey ball to play and not get 100% accuracte directions. Sad this is canceled because no controller is bothering with this setup. If 8bitdo pro+ had it it would he the best controller of all time for me.
I dont like using the gamecube controller because I dont like how it feels compared to modern controllers and its inferior because of button layout isnt useful for many games and the loss of other buttons imo.
It amazes me how picky fighting game fans are about their controllers. The smallest differences and variations seem to drive them up a wall.
But hey, all the power to them. Doesn't bother me, or affect me in any way.
@Bluphoenicks I doubt it's a sham, Retro Fighters have put out a few legit Controllers, including a really nice redesigned N64 controller (here: https://retrofighters.com/our-collection/brawler64-nextgen-n64-controller-gray/) and a newly redesigned Dreamcast controller (here: https://retrofighters.com/our-collection/strikerdc-dreamcast-controller/). They tend to be rated well as well.
I only use original gamecube controllers. I have the adapter. It feels perfect.
@Heavyarms55 Yeah, it gets really complicated at top level play in games like Melee where movement techniques like dashbacks can only be done with technically-malfunctioning joysticks and where many more inputs have to be close to frame perfect, since there's not the input buffering system employed in most modern fighting games. I suspect in a modern fighting game, a technique only possible with a malfunctioning controller would be banned or patched out for the same reason controllers with multiple-input buttons like in the article are: only people with that controller would be able to do the technique. But Melee has the weight of tradition behind it.
Like the design but yeah, this is cheating, like using a turbo controller back in the day, they would never allow this thing in a tournament scenario. So sorry my noob smash bros. amigos just gonna have to get good like the rest of us. I would buy it for the design if you could disable all that handicap crap, seriously was the fun in pushing a button and letting the controller do the rest??? =
@Quix Most Smash players are not looking to compete in national tournaments. This definitely isn't for the pros that compete for prizes, but this is totally viable for the many many Smash players that take the game seriously at home, but never intend to take their passion for the series beyond that. And, let's be real here, this isn't some magic button that automatically lets you win, you still gotta be decent at Smash to come out on top even with controllers like this.
@duffmmann Yeah I know that just stating the obvious, still can't deny the major handicap this gives and do know a few who would love this. Still, I do like how it looks and would love to own if I can disable all that presets and have it as a regular default controller like the others =
@lanceorr
Ha! I’m an ‘A’ man, myself, but I’ve always been a button-presser-for-jump, since 64 (right arrow ftw!). I even turn Off joystick jump (what a godsend, whenever that first happened); no one I know does this, or they map jump to B, X...even shoulder buttons shudder
@CodyDogg thank you so much you have no idea what it means to me that you are the same way!! Wow....[sheds tear] Keep Smashin’, Dogg.
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