A new update for Super Mario Maker 2 has landed with a whole bunch of tweaks and additions to improve your gameplay experience. Prime among them is the ability to play online with (and against) your friends, and here we've collected all the new stuff with information on how to access it.
Nintendo promised the ability to play online with friends would be added following the raising of millions of eyebrows and the resulting hurricane of feedback when it was originally revealed not to feature in the game. It's taken a while, but it's finally arrived along with myriad alterations which sand away some arguably rough edges and make the game just a little smoother.
You can check out the full list of patch notes straight from the horse's mouth, but here we go through the highlights and how to access and enjoy them. So, let's take a look at what's changed...
Online play with friends is now available!
Tapping Network Play in Course World now gives you the option to play with friends. Create or join a room and away you go. Alternatively, if you and your friends are all in the same place and you each have a Switch (and a copy of the game), you can choose Nearby Play. Only the person who created the room needs to be connected to the internet in Nearby Play.
Play locally with friends by selecting 'Play Together' from Course World
Previously, playing locally with friends (on a single Switch) involved downloading the course you wanted from Course World, then going into the Coursebot menu and hitting an icon on the right. Now a nice, clear 'Play Together' button is located at the bottom of the screen directly from Course World. The icon has also moved to the bottom and is accompanied by text in Coursebot, too. Much better.
Send messages in multiplayer
Hitting the '-' button in Multiplayer mode enables you to send pre-approved messages to your friends.
Play using a single horizontal Joy-Con controller
Yep, you can now switch your grip style at will by hitting the little controller icon in the bottom right after pressing '+' to bring up the Main Menu
Mix touch and button controls in handheld mode
It's now possible to mix touch and button input while playing in handheld mode, although you can lock out button input via a toggle in the Settings menu.
See a list of your First Clears
Hitting an icon in the top right corner of your Maker profile (shown below) will now give you a list of your First Clears.
See a list of official Nintendo course makers
Head into the Leaderboards area of Course World and you'll find a set of official courses from Nintendo - perfect for when the, er, variable quality of user-submitted levels is getting you down. These include the courses played in last summer’s Super Mario Maker 2 Invitational 2019 and will include special event courses in the future.
That's all the main additions to the game at the moment, but there are sure to be more updates in the works. Are you looking forward to new Game Styles? Let us know how you're getting on with these tweaks and what you're hoping for in the future below.
Comments 22
Now to add multiple level download options ...
This is pretty cool. Would've been a little better if it was earlier. I'm swamped in new releases.
This is all good news. Now I can't wait for that tasty Nintendo Direct to reveal just what the obvious extra style is all about. Even rocks know there's a conspicously empty slot next to Super Mario 3D World in the "Extra styles" category by now.
I have been waiting to really start going hard on this game until it was possible to play with friends. If it works well, we're gonna have endless entertainment.
FINALLY now I’ll actually be motivated to play this game
Well I still play it almost daily so this is great, and my buddy who I play with is going to love it too.
Super Mario Maker 2: Maker ID 8B7-CTF-NMG
And that Luigi prompt isn't quite as annoying now too.
Can we get a proper course mode, where we can play our creations in a sequence?
Well they clearly promised we could play with friends online later down the road, and here we are!
Now give us a Super Mario Odyssey style. Or SMB2, SM64...anything to fill that gap in "Extra Game Styles." World maker would be cool too!
Remember when we could write “WHAT, NO SLOPES!?!?” under every Mario Maker update article for the original game?
Well... now we can’t write that anymore. Nintendo have thwarted us with their slopey ways.
@MarioLover92 @AlexSora89 I would like to see the 2D type levels of Odyssey. Wrap around corners, reverse gravity, rooms hidden behind walls, etc.
A SMW2 : Yoshi's Island style would be great. I replayed it via NSO and I thought it would be a better addition than SMB2, which, except for Phanto, would be a bit bland.
Wish they'd add pointer controls for docked mode.
No amiibo support? MM1 is still better.
@Tandy255
And Moons as level goals, Multi Moons for Castles, and last but not least, New Donk City as the Sky theme, because yes.
What about the crap internet help..
If they start putting in more styles, I'd like to see something like Mario Galaxy.
Aaaa this makes the game already a bit better... I'll check it out at some point. Still needs an overworld creator though.
Nice to see this update, although I would have probably seen it when I play. I appreciate the support for the game, although it's expected, since it is only a few months old (3).
So limited amount of time, a lot of titles to give my recreational attention to. That's a blessing.
Too many Switch online games have it where you can play with only friends or strangers but never mix and match. How about an individual password system so you can choose which ones you want in your game?
Replaying SMW made me realize how much of the enemies/mechanics are still missing in SMM2.
I can finally make SMM2 levels without my drifting Joy Cons getting in the way.
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