Pokémon Snap stands out as one of the most memorable experiences on the Nintendo 64, especially if you're a fan of Game Freak's hugely popular monster-catching franchise, and was also one of the best-selling games for the system, too. It would appear that a considerable amount of content was cut from the final version of the game, though, and that's exactly what we're about to explore.
YouTuber user, Nintendo's Cut Content with Dr. Lava, has shared a video which takes a look at a handful of ideas that sadly never made it to the game. First up is the Safari stage, which was actually pretty well documented ahead of the game's release before being scrapped, but we also get to hear about a potential ghost stage and even a boss battle.
Rounding things up, the video turns to a couple of quotes from Game Freak's Junichi Masuda, talking about what would need to happen for us to get a sequel. With today's Pokémon Direct just around the corner, we'd genuinely love to see a sneaky tease for a Pokémon Snap 2 alongside the supposed Generation 8 reveal.
Anyway, that's more than enough waffling. Feel free to check out the video for yourself below.
Are you a Pokémon Snap fan? Would you like to see a sequel, perhaps including the ideas that were seemingly left out? Let us know in the comments.
please do NOT say this is the cancelled game which is coming back during today's Pokemon direct
On one hand I would love a new Pokemon Snap game but on the other hand I feel like it would end up being a half-arsed freemium game if they decided to make one now.
@Bunkerneath hahaha... brilliant.. stuff of nightmares...
Unfortunately that is very much a possibility. Or just part of another game.
Seriously though this was laughed at initially if I remember as an on rails boring cheap cash in, why do people really want a sequel or is it just some internet tunnel vision campaign where any great stuff that is brought out will just be eclipsed by'oh classic, obviously no snap love'
Why don't they just do a shoddy Waluigi snap game and shut everyone up
I'm seriously excited for the direct though!
Remastered Pokemon Snap needs to happen, that and a remastered Hey Pikachu without all the bugs of the original.
Not sure if I'd want a sequel to this game in the OG format, but I'd love if you were able to roam around freely without the restriction of the rails and just being able to go all-out in snapping pictures of wild pokémon at your leisure. That would be amazing and I'd buy that in a heartbeat.
Pokémon Go photo mode is probably the closest thing to a new Snap we will get
They could licence Google Lens to create a mobile Pokémon Snap game where taking pictures of certain objects summons the respective Pokemon. This could then be combined with the other sensors in the phone to stop cheating, so rather than taking a photo of a photo of sunset to capture Moltres, your phone compass needs to be facing the actual sun, your phones' clock needs to be at the right time and your gyroscope reading the phone pointing towards the horizon.
With 800 Pokémon to capture they could really push the boat out, requiring a cactus for a cacnea or a daffodil for belsprout.
I feel like Pokemon Snap is totally one of those concepts they could revive as a mobile game and have it work great. And this is coming from someone who normally considers mobile games to be the very bottom of the barrel in gaming. But I mean... in Pokemon Snap you are literally going around and taking pictures of things! Can you even buy a phone that doesn't have a camera in 2019?
@Yosher Or if they do both that would be even better! Roam free or use the rails!
@IceEarthGuard That would be quite wonderful too. Best of both worlds.
@mrjelly Technology and hardware power have advanced massively since the original "Pokémon snap", nowadays a game like this could be made free-roaming, with far bigger and more detailed stages, more Pokémon with more animations...
The N64 "Pokémon snap"-game was pretty shallow (Although the hardware couldn't do much more), but a similar game with today's technology could be awesome.
Still waiting on Pokémon Snap 2.
@mrjelly I can't speak for anyone else, but I absolutely loved Pokemon Snap as a kid. It's honestly not the kind of game I'd want to see all the time, but I think it could be a very fun game to get a sequel.
It'll probably be a add-on for Pokemon go or something like it
@BenAV I agree with this sentiment, but only because we all know that HAL Laboratories was the driving force behind Pokémon Snap (working with the limitations that they had). If they or a similar group were behind Snap 2, then there would be no question that it would be good.
I'm not sure Pokemon fan, but I love Snap and used to be obsessed with aiming for high scores.
I played this for the first time last year (Wii U VC) and really enjoyed it. It has aged fairly well for a N64 game IMO.
I think the Wii U would have been a good idea for a Pokemon Snap game because it could have made good use of the gamepad. I'd like a sequel myself, the N64 game was great at the time.
@Yosher I feel like that would make the game TOO easy. Part of the challenge was that you were on rails. People these days really seem to take issue with being challenged and having to start over when you dont succeed. Used to be you had to be GOOD at a game to finish it. Now they all just want to be handed victory. Whats the point in that?
@mrjelly I honestly don’t remember what the reaction was to the game back in 1999. I don’t even remember what prompted me to even buy. Especially considering I don’t usually care for Pokémon spinoffs.
I can say once you got a hang of the concept, it was really a special title. I think it’s charm is due to a number of things:
-Capturing pictures of Pokémon tapped into the spirit of the series itself: Gotta Catch ‘Em All.
-And it wasn’t just taking pictures. Otherwise, all of these other Pokémon picture taking experiences would be enough. There was actual strategy involved In advancing in the game. I can only imagine what having 700+ more creatures and 6 more regions can bring to the table
@companyoflosers Okay, two things.
First, there's no reason they can't make a free roaming game challenging. Like, they could make it so you have to battle sometimes when you tread into certain wild pokémon territory, they could make certain areas difficult to reach or even impossible until you get enough money to get the right equipment, not to mention figuring out what you have to do to get certain special pictures utilising certain tools you're given or using stuff from the environment. Lots of potential for challenge.
Second, I think a simple game focusing on wild life pokémon photography would be pretty appealing as well for when you just want to enjoy a mellow, relaxing game for a little while. And even then, with this they could still implement a challenge where you have to find all of the pokémon and snap pictures of them all.
I never said anything about wanting less challenge. I just want a free roaming pokémon wildlife pokémon snap, where a lot of pokémon are seen in their natural habitat and just doing their thing. Or is that such a wrong thing, even if it takes away "challenge"?
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