oOo: Ascension, a fast-paced arcade game created by solo developer Kenny Creanor, arrives on Nintendo Switch later this week.
In the game, players must navigate their ship through short but "ferociously difficult" levels in the shortest time possible. The catch is that you'll need to do this without touching any walls, spinning blades, lasers or other hazards that are waiting to rip you to shreds at any given moment. The game is said to re-visit the ramping difficulty of old-school arcade games; each challenge can be completed in just a handful of seconds, but doing so can be "rage-inducing".
The game was originally released as an Xbox exclusive back in May, but is now making its way to both Switch and Steam. The developer tells us that he has "always thought that [the game] would be best suited to the Switch" ever since its inception, however, so we're eager to see how it plays out on Nintendo's machine.
Features:
- A lightning-paced test of reflexes and skill across 90 levels split into 9 Sectors, each with it's own unique challenges and visual style
- Local Co-op mode - race with (or against) a friend
- Online leaderboards to see how you rank globally for each Sector
- Ghosts allow you to see your fastest time for each level, or latest attempt if you haven't completed it yet
The game arrives later this week on 4th October, priced at $9.99, €8.99, and £7.99.
Will you be giving oOo: Ascension a try on Switch?
Comments 11
Looks pretty good.
I'm curious-- How is "oOo" pronounced? When I first saw the image, I simply saw this game as "Ascension" and didn't know those circles were a word
@MeloMan As much as I wanted it to be like "ooooooohOOOOOOHooooooooh", I believe it's actually "triple O".
The spherical levels add a nice twist to the formula.
Revisit the challenge of old school difficulty with actual old school games that don't require you to spend any extra money.
Man, -I- was working on a game called oOo.
Serves me right for not finishing it on the original schedule.
@ryancraddock Heh, it's almost as bad pronouncing "Nnooo"-- I still don't know if it's like "know" or "new"
@MeloMan Yeah, I have Nnooo idea how you say it either!
Looks fun, I might get it.
@MeloMan Straight from the developers mouth, it’s “no” or “know” There are various interviews out there and even the games themselves that show how it’s pronounced.
@brandonbwii Thanks. I thought I remembered seeing something like that myself but couldn't remember for sure.
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