We're now nearly two months into the lifespan of the Nintendo Switch, and those that have jumped into the system will have their own buying habits. The eShop offers the usual full-priced retail downloads, though for some it'll be a virtual location for focusing on download-only games. As always, then, we have three camps of Nintendo gamers - those that always go 'physical' with retail games, those that mix carts and downloads with those games, and those that are all in on downloads.
There's no 'right' side of course, as everyone has their own needs and preferences. Paying a little extra on the eShop earns more My Nintendo points (ok, not a huge incentive at the moment) and more importantly provides convenience. Downloading means you only need to worry about the size of your micro SD card and there's no swapping around of media; your games are waiting for you at all times in their virtual windows.
Yet I feel the Nintendo Switch is proof that the appeal and charm of physical media is far from dead. We're not in a post-cartridge world yet, even as we stream all our music and TV and download a lot of games. By giving a measly amount of internal memory on the console and making the physical media of the Switch so darn appealing, Nintendo's ensured that the old-school habit of neatly stacking game boxes is still worthwhile.
Let's consider the boxes, first of all. With Wii U and Wii we saw fairly conventional efforts, standard disc cases sometimes salvaged by limited edition touches - the Wii U had discs with smooth edges, which was better than nothing. The DS and 3DS, meanwhile, went their own way with neat little cases that could also house cute manuals of their own; the key generational difference was that 3DS cases were a lot slimmer. With the Nintendo Switch and its cartridges, however, Nintendo took its focus on creating a fresh brand seriously and came up with new cases - they're reminiscent of those we see with the PS Vita, in a sense.
The cartridges themselves seem like chunky bespoke SD cards, a bit like those from 3DS and DS but taller and slimmer, like the boxes. In fact that's a nice design continuation, with the form factor of the cases essentially matching that of the media. Let's not also forget that Nintendo made the quirky but smart move of making the cartridges taste awful, to put off kids from eating $60 worth of plastic.
In any case I find myself slowly falling for the new boxes, and it's all down to their dinky form and the sleeve art - and the deep red end label colour scheme, because we all know red is the best colour. In addition to various retail titles having rocking box art, the real treat is when you open the case. No, there isn't often a manual (and oddly, Nintendo doesn't even do digital manuals at the moment) but there's more to look at. It can be educational, like the controls diagram in Mario Kart 8 Deluxe (above), promotional like the icons for the minigames in 1-2-Switch, or it can just be a lovely bit of art like we see with The Legend of Zelda: Breath of the Wild. I find myself looking enviously at boxes for games I don't have yet that also look rather charming, such as Super Bomberman R or the first-run copies of The Binding of Isaac: Afterbirth+.
That last example is an interesting case, as it points to a continuation of the cottage industry (of sorts) that is likely to grow over the coming months. Independent or small to medium-sized publishers are producing limited-run physical copies to delight die-hard fans. The initial run for Afterbirth+ in North America (it's being published in Europe soon) included stickers and a cute retro-style manual. Nintendo has included clips for small booklets as standard in the cases, and Afterbirth+ is a rare example of it being used. It opens the door for special and limited editions, which is no bad thing (as long as there are decent stock numbers).
Here's something else pleasingly old-school as we go into the Nintendo Switch generation - the cartridges mean you keep your memory free, with modest amounts used for save data and occasionally patches/updates. On consoles like PS4 the discs dump huge amounts of data - the full game, basically - onto your system anyway, with the disc then being little more than a security check that you own the title. That means you still have to manage the fridge even with disc games, something I've found rather annoying with the PS4. On Switch I have a lot of space left on my additional memory because the biggest games I own are on cartridge, saving that Micro SD for modestly-sized Shop games.
When all is said and done, Nintendo is at least catering to all sides. Those that want to buy a big Micro SD card and download everything can do so, but there's still a desirability to cartridges. The boxes and art are often fabulous - the Ultra Street Fighter II: The Final Challengers case looks amazing - and they're small enough to neatly stack in plain sight. Sure, the cartridges are mostly living in my Switch portable case, and occasionally I forget to swap one out and need to fiddle around for 10 seconds, but I just like having the physical media and some nice boxes.
Maybe I'm old fashioned, but I'm glad Nintendo hasn't entirely closed the door on the simple pleasure of collecting games.
Comments 113
They're not cartridges. They're Game Cards.
/thread
The insruction manual for Isaac was pretty great, a neat homage to the original manual for The Legend of Zelda in more ways than just the cover of it.
I still long for the days that manuals weren't a bonus, but standard with boxed games. I used to love reading through them even when I didn't actually need to.
I do like the Switch game cases, but really only if developers actually print something on the back of the insert to look at. Using it to breifly explain standard controls like Mario Kart 8 Deluxe is quite serviceable, or having the art for BotW is nice. But the ones that have just a blank white backing are the ones where I really notice the size of the case being huge in comparison to the game card.
Having held a couple carts, it seems like once the 3DS is done they could easily make a Switch unit that can hold both formats. Would certainly be a good selling point, albeit some games would be a challenge with the whole dual screen thing. Could turn the switch vertically and split the screen. Just thinking out loud, nothing serious here.
Can't beat physical copies with all the whistle and bells attached. Imagine buying a zelda physical box with a download code inside it for the game, how crap would that be. Got to admit though I do download when there is no other option
I'm happy Nintendo is giving ensentive to buy games physically. It's hard to appreciate getting physical games this generation, all because you have to install games even on disc, but I'm glad the Nintendo Switch doesn't do that and that has given me some relief.
The less data I add to the internal memory and the SD Card the better. I'm happy physical releases are still a thing and will go out of my way (even paying a premium) to get them.
In the same vein, I actually wish we got "classic collection" games (NES vol.1, NES vol. 2, SNES vol. 1... etc.) rather than a conventional a la carte Virtual Console. Sega has done it numerous times in the past. I'm quite sure that will never happen as the eShop pricing is more profitable. A glint of hope came with the NES Classic but Nintendo seems determined to relegate those releases to novelty status rather than a long-term product plan.
What about a 'NES Classic' Switch release. All the games that were on the NES Classic compiled onto a single Cart. Surely that would sell and build on the success of the short lived NES Classic.
I go the physical route for the most part. I simply find it more fulfilling to have the actual box, cartridge and occassional Collector's Edition goodies in my hand and later on the shelves in my gaming room. The wish of seeing my ever growing collection of games and gaming merch on the shelves is also why I have icon links for all of my Steam (or other PC) games on my desktop. That's also why I like that the Switch, unlike the WiiU and Wii, actually shows you all of your games you have played on the console, not just the ones you downloaded and the inserted cartridge. The only times I've ever downloaded a game that has a physical release is when I simply don't have the time to drive to town and buy it there (e.g. I have to write an important paper for university). I'd rather have a game day one than wait a few weeks before I find time to drive to the store again.
As for manuals, I've always been a huge fan of them when I was a kid. Used to read through them on my way home. It actually gave me the interest to play them right when I came back home. Nowadays, I usually bring my new game(s) home, install it, update it if need be and then let it sit until I actually feel like playing it. I don't know whether this has anything to do with the lack of manuals these days (probably not) but it somehow takes way longer than a decade or so prior for me to muster up the interest and will to start a new game. I don't know, I'd rather wait for that than come home all tired and stuff from a day at work and university and start playing when I'd rather do something else.
Oh well, back to the topic at hand - manuals! I actually cried a tear when Shovel Knight's physical release came with one, no joke! This manual was the best gift I got that Christmas lol. On the other hand, I'm actually glad Nintendo stopped putting extra paper with controls and such inside the boxes. I'd rather have them either do a real manual or nothing at all than only putting the bare minimum into these pamphlets.
Lastly, I just gotta say. Those Switch cartridges taste great! If they weren't plastic and hadn't a game on them, I'd eat them right up lol.
I like that the game boxes are the same dimensions as the Switch, it's a nice touch.
@Mossii Funny, I was thinking just that a few weeks ago.
I am not a collector by any means. I just like how they retain their resale value if I want to trade them in.
Why I go Physical:
Love actually having the game
Can trade the games in later if I don't want them
You get more for what you pay for (Box, Cover, Game)
It looks cool (especially with the inside cover art)
Doesn't take up as much space (No need for extra SD cards)
Shows your physical game collection
Can take it to friends house and play it on their switch
Some aren't as good, most have no manual, and Lego City has just white for inside art
Also some games are Eshop only, but I just buy those on eshop then.
The only reason I bought Binding of Isaac was for that manual. Fortunately, I really like the game. The manual is such a throwback to the NES with all the little touches. I really hope more Switch games offer printed manuals.
"That means you still have to manage the fridge even with disc games,"
What does this mean?
I'm a physical kind of guy!
I haven't handled/tasted a switch cart yet but I'm happy for anything that doesn't come in a card box! Those N64 boxes😥
@Mossii It's happening - . . . .. .
I am still buying the physical games. I have seven now because - and I love that I can say this - I imported I Am Setsuna. That doesn't mean I don't have quite a few download titles though. In fact, I have seven, plus the Splatoon Testfire. I'm really itching for folders now on the Switch main menu.
I really enjoy that I can buy so many games physically, to keep my memory free for the ever increasing number of titles that are download-only.
Me too. I love physical media!
Retail all the way! Always a #1 priority for me! Issac, street fighter II, cave story and Namco museum hopefully the start of many new games and even indies to be on physical media!! 👍👍
@stevejcrow Simplistic way of saying you have to keep the disc and install it onto the hard drive...I think?
Entries open for Elite Players Only Tournament on MK8
I really love that Ultra Street Fighter II: The Final Challegers box art. And I'll gladly pay the $31.99 (gotta love that 20% discount through BestBuy GCU) because it is a physical copy.
I love physical, I love the cases and owning the carts, but I do acknowledge the appeal of digital, especially with a portable system. I have a 2nd Switch. At the end of the generation, I'm gonna make a list of all the best games and how much space they take up, and I'm gonna fill the biggest microSD on the market with as many digital versions as I can squeeze onto it- Zelda, Mario Kart, Skyrim, Splatoon, Arms, Mario, Fire Emblem, Street Fighter, etc... Maybe look out for sales and scoop em up when I can. And that'll be the ultimate Switch with a slammin digital collection, and I'll still have physical for my other, which will have room for all the smaller titles as well.
Wait, they usually don't come with manuals!?
@stevejcrow Manage the fridge: as in look after the storage. You can't keep filling your fridge with food - eventually you have to remove things to make way for others. Same with games on memory cards. Personally, I love the carts - it is so appealing to have the boxes and swap games around physically (even if it is less convenient).
"Let's not also forget that Nintendo made the quirky but smart move of making the cartridges taste awful, to put off kids from eating $60 worth of plastic."
Is this a joke? Honestly i feel like the whole article is a bit of a joke. Or the author has way too much time on their hands.
"Paying a little extra on the eShop earns more My Nintendo points (ok, not a huge incentive at the moment)...."
Some of the water I was drinking exited my nose when I read that. XD
I always buy physical copy unless it's an shop only title.
Hang on...
"because we all know red is the best colour"
LIES. 🔵 😜
That Isaac manual is great! As some who prefers physical it'd be nice to see a few more games release with something like that.
@gatorboi352 What part of that line seems like a joke to you? It was definitely a quirky decision, and it was definitely smart to keep little kids from eating them. It probably costs absolutely nothing to do, so why not?
@RedMageLanakyn 3DS backwards compatibility would be an awesome selling point for a Switch mini. Oh well, probably never happen, but it's nice to dream.
If it's retail then it's physical, but there are more and more digital only games that would be really great on carts, snake pass, Fast RMX just to name a few, or a Neo Geo collection would all make really nice physical releases... but I know I'm dreaming...
I don't need yet more plastic boxes on my shelves... digital all the way ! Sometimes the prices aren't fair (like Zelda, which I'll buy cartridge eventually) but it's a way more eco-friendly way to go.
But I'm glad collectors are having a blast !
@JaxonH
Hey dude, just got to ask. Why do you have 2 switch's, who am I to talk somehow I have ended up with 3 GBA SP, I can't even tell you why lol, oh and I still have them
Couldn't agree more. So frustrated with how every disc game I buy for my PS4 wants so much of my hard drive space. Meanwhile, my Zelda Switch carry case has all those cute slots for carts, its so much nicer
@NintySnesMan
Idk, I just adored the whole concept so much I wanted a spare. And truth be told, I wanted a 2nd dock, another AC adapter, more Joycons, etc, and it was only $130 more than buying those separately. So I was like well, why not spend the extra hundo and get a second Switch out of it?
And it's fitting too, since now I can jump between them and play all my purchased games on whichever system I want, since it's easy as tapping deactivate on the Active console and then launching eShop to activate the second.
And, it will either be my digital only Switch in the future (like, end of gen) or, it'll be my modded Switch if homebrew ever releases. It's all set up with its own tempered glass screen protector, 256gb microSD and plastic (hate slippery silicone) thumb grips.
I think we're in a post-download world. Admittedly the recent hipster rise of vinyl is just a fad but the growth of books vs Ebooks proves that people aren't quite ready to let go of physical media. Even Captain Picard used to read paper books.
Much like books, Games just look nice in a row on the shelf. And you can revisit them again and again.
Films get watched once or twice then left to gather dust so Netflix makes sense. iTunes is just infinitely more convenient than vinyl. But Games can be replayed or hold longevity through local or online multiplayer. I was playing Burnout 3 this afternoon!
I must say I am liking the pictures of the Switch boxes I'm seeing. Im not sure why, I think it's because they're quite clean looking, like the Switch logo just being in the top corner rather than across the full width. I do miss the old school days of full colour manuals with stories and artwork, promotional posters and maps. I've downloaded loads of the old NES/SNES/N64/GAME BOY manuals as pdfs. Not quite the same but still great to look at and read.
Love the Switch physical media - but I think it's far better when there is print on the inlay. No excuse for plain white. I remember how cool it was to anticipate your new speccy game on the bus home by reading the nonsense inside and squinting at the screenshots on the back.
There was always a tiny bit of me that resented the cardboard boxes of the N64. You wouldn't swallow one of those carts whole though.
Pyshical rules digital drools
I may be old fashioned, but I would never even consider buying a download version of a physical release game. When game companies stopped putting manuals and inserts inside, it just seemed cheap and stingy to me. So, happiness might not be the right word for when a publisher includes something that should be there in the first place.
I want to buy physical and download onto my Switch to have best of both worlds, if I was a Dev/publisher I'd fill my physical boxes with cool stuff like a wee poster or a bunch of cool stickers. Very cheap but effective marketing. There's a reason Apple puts a logo sticker in every box they "ship".
"Physical is always better" - Stinson, Barney and me.
I only buy physical. I spent $30 more on a Japanese import of I am Setsuna because it was physical
If the system runs games on cartridges I go all physical. Especially when memory is small. Disc drives tend to have issues sooner than cartridge slots. And retail games are just cheaper than downloads.
Yep, downloads have the benefit for the player to not having to stand up and change the game, but since I buy hundreds of games they'd never fit on a single microSD anyway, so there goes the only benefit.
Also, Switch has no remote power button on its controllers, so you have to stand up and go to the console every time you wanna play. If you have to stand up and go to the console to power it on, you can also change the cartridge while you're at it.
@RadioHedgeFund: Even though I don't have a record player, I can see (or rather hear) why vinyl is the best option for any serious music listener. Calling vinyl a fad that's coming from hipsters is like saying I am deaf and have no clue. Sure, if you want it convenient then have thousands of tracks on your digital media player, but the clearest recorded sound is on vinyl.
I adore physical media be it Blurays, CDs or games. Something about having all your stuff on a shelf and being able to look at it, pull out the game you want to play, and put it in the console is really appealing to me. Plus you can sell your physical copy if the game sucks or you beat it and aren't going to play it again. Although I rarely do that because I'm a collector. I've got over 250 games displayed and even more in boxes. I really need to catalog them.
@SKTTR if you're not using "power off" and just use sleep, which is the normal intended idle state on Switch, 3ds, and wiiu so it can grab news, updates, and be ready to play, the home button on controllers actually is a power on button If you're doing "power off" instead of sleep then it isn't. But i just love leaving a game in sleep wherever i was and being able to pick it up intermittently in handheld mode and play.
Anyway, physical for me as well, except splatoon and kart (got both due to amazon messing up shipping ) But yeah if you didn't know, the home button is the power button in sleep mode. And any console on which the controller has a power button, it's really just in sleep.....otherwise the bluetooth receiver wouldn't be running!
I favour physical, but I'll grab digital if it was cheaper. Nothing beats sniffing a brand new paper manual then reading it.
@NEStalgia I have to recharge the Joycons by sliding them into the Switch, so the Home button is also attached to the Switch console in the dock. Is there another way to recharge the Joycons?
I thought the games having no manual is disappointing already, but the console itself having no manual is a real issue.
@SKTTR ahh good point about recharging, but UNLIKE my ps4 controller and gamepad, joycons last me a few days without needing a recharge so most days they're just next to my chair ready to go
And i have 2 sets so i can leave one on the machine at all time so i can pick it up and play handheld whenever...so i tend to rotate the fresh ones with the depleted ones before bed rather than when i sit down to play.
But with one set you should be good for about 20h....so i tend to charge on a thurs or fri, then on sat and/or sun, and not at all during the week. It's a nice SWITCH from last gens 4h batteries
Oh, Nintendo. Please bring these games into physical release :
1. Earthlock: Festival of Magic
2. Overcooked
3. Portal Knights
I've never minded a bigger box for media. That's why I buy physical, hell, make them all steelbooks! That's my bag, baby.
Downloaded MK8D since I'll play that all the time and when Animal Crossing comes out that'll be download too.
I'm basically too lazy to change the card over.
@JaxonH might have to take the dive for street fighter II and yes the Best Buy discount helps!!
Physical is a no-brainer for me, as it's usually cheaper than the eShop download and I have something to show for my money. Sure. digital is convenient, but how much effort does it really take to switch carts/discs anyway?
There was a 3DS promotion a while back where you got a free retail download if you purchased two games. I opted for Animal Crossing: New Leaf as the free download, and will probably purchase the Switch entry digitally, but that's the only exception for me.
Good article.
Dear internet, please enlighten me. What's the difference between a card and cartridge? What does it matter what u call it??? They both have metal pins and a plastic housing.
@Anti-Matter : Nintendo is not the publisher of those games, so that decision does not lie with them. Those three games were issued physical releases on PS4/Bone though, so I would imagine that a physical release will also follow on Switch.
When space (meaning in my home) became something to pay attention to, I mixed digital and physical and it's kind of become my philosophy (although the size of the game cards makes it almost a non issue). I buy physical for games I know for a fact I won't play more than once or twice. I buy digital for games that have tons of replay value (Animal Crossing, Mario Kart, and Smash Bros being prime examples)
@roadrunner343 the part where there's an article partially dissecting the fact that this is a thing. Who cares?!
Nintendo is an incompetent company that is biding time until their inevitable downfall, we get it.
I hope 100 percent digital download never comes! I hate the Idea of not being able to get me a cartridge and case. Not only for later trade ins but just to have to pass along to friends or family when I'm done with them. Don't get me wrong. Games like Kamiko are good fun and a well spent 5 bucks. But as long as I can get a cartridge for retail games........I will. For those of you who worry about losing cartridges......um....well...LEARN TO TAKE CARE OF YOUR STUFF! ....And....your just being stupid!...Get a nice little bag, when you take a cartridge out of your system you put it in the bag. If you can't do that, well now I can't help ya. Your just lazy lol
I did buy some physical games for my PS4. What a joke, the whole(in some cases almost the whole)game gets dumped on your Hard Drive so you can kill the disc player as it spins for no reason during all gameplay just to verify you still have the disc.
You also have the benefit of having to have the right disc in for each game even though they are all there on the Hard Drive. That crap was supposed to end with the ps4 but it's gotten worse than the ps3.
Even with the mandatory installation of the disc onto the hard drive, I vastly prefer buying physical PS4 discs over digital download. It took 8 HOURS to download GTA 5. I might go all digital with the Switch though. I can't see it leaving the dock very often, if at all, so I don't want to undock it just to swap game cards when a large microSD card would cost less then a game itself.
I'm all in for Physic carts and will gladly pay another $10-$20 for them. Case in point will be ordering I Am Setsuna from Amazon.JP so I can get the physical version. Will have to bite the bullet on Snake Pass but hopefully will have a physical release by tbe time I buy it.
@JaxonH
Yeah, I can see your reasoning for having 2 switch's, 100 more isn't going to break the bank and having spare hoping for homebrew is great. I have 2 vita's, my original oled plays my physical games, and everything official, like using psn and chat to other vita players. While my slim is hacked to the max with HENKAKU for my guilty pleasures, can't beat playing Ninty games on a vita, there is something sinister and pleasurable at the same time for doing this. It has other benefits aswell like I AM SATSUMA only came out on vita in Japan so a hacker built in a English translation of the game, also the hack let's you play around with the game you downloaded like speed up the FPS and save whenever you want
@NintySnesMan
Ya I was gonna do Vita, but without full kernel access and a limit of 64 gigs was kinda off putting. I did do my 3DS though since it was able to literally have every SNES run as good as native and GBA actually is run natively, and all my 3DS games digitally plus R4 for DS, so it has every good game from NES, SNES, BS Satellaview, GB, GBC, GBA, DS, 3DS, Neo Geo and CPS1/CPS2. And I did vWii mode for Wii U for a complete digital GC/Wii collection playable with Wii U Pro Controller.
Idk if you've had an opportunity to play a Switch yet, but if you do let me know what you think because I've had a couple coworkers know who went out and bought one as soon as they saw mine, and even my brother is head over heels for it right now. He was a big day one Vita owner and for the last couple years been playing GPD Win, which is basically a clamshell handheld with analogs and buttons running Windows 10 that can run all your Steam games and everything, granted it can't run newer stuff, taps out with the original Dark Souls and barely does original Skyrim with settings as low as they can go. But ya, seeing him so hyped is telling, because he hasn't really cared much about Nintendo for the better part of 10 years now. I mean, he played SMTIV and Fire Emblem on 3DS, and Xenoblade X and Bayo2 on Wii U ( since I got him one for Christmas years ago) but hes mostly been a Sony gamer, then PC gamer with GPD Win allowing him to play his PC games on the go.
@Windy
Hahaha, relax.
There are still a lot of Physical copy gamers out there, including me.
I don't like digital download only games actually unless if the games are sooo cheap and have physical version too.
With the removal of cartridge saves, I had switched camp and buy digital for the aaa games. I like to have the games I play every other session like Breath of the Wild or Mario Kart 8 Deluxe with me at all times.
With the huge wasted space on the cases, someone should turn those into usable ones like ones that accommodate multiple carts.
@JaxonH
Switch hmm, I am waiting to see what Japanese games it gets that are not coming to vita or not already on it. I know umbral star is coming to switch but I can already get it cheaper, with vita still getting Japanese exclusives like valkirye revolution made by Sega and Drive Girls plus others, I can't see myself doing a switch for a long time. I don't care much for the games Ninty make, only ones I like are mario kart and Metroid, the old 2d ones though prime is still great, also I don't mind Pikmin. Vita has a weird game called Army Corpse of Hell, it's basically Pikmin in hell made by square Enix but not as good but still addictive. I ain't a fan of smash Bros so I certainly ain't into battle royal for vita. Going back to metroid I can play those on my hacked vita plus I have Axiom Verge, can't understand why Ninty hasn't done all they could do to get it on switch, it deserves, no I mean belongs on switch more than any other platform.... Here is some good news for you, Mario kart has topped the charts here in the UK, it's the first time a Ninty game has done this since 2011, and that was a pokemon game. If it can do that in UK it must of been huge worldwide, great start for Mario Kart and great for switch
I'm very happy with physical versions, they're usually cheaper and save space. It would be nice to have the option to install some games though. Puyo Puyo Tetris is a great example, I would love to have that on an SD card but chose to get the cart because it was only $2 extra and I can resell if I'm so inclined.
Was really pleased to open my copy of I Am Setsuna to be greated by a small instruction pamphlet with some nice cover art.
The Wii U was the first console I went all-digital with. I valued easy access to all my titles, but the infrequent eShop sales were incredibly frustrating. With so many physical retailers offering regular discounts on titles and Amazon Prime members getting a sweet pre-order discount on upcoming releases, going back to physical with the Switch has been a wonderful experience. I dig the cases, it's nice using carts again, and the deals have been incredible. I don't feel like Nintendo ever incentivized digital versions by offering any sort of impactful sales.
Physical always if it's an option. Maybe I'm old-school, maybe I appreciate the better value but it's an easy decision to me.
I'm glad digital exists as it's a vital channel for games that may otherwise not get a release but unless things change dramatically it isn't replacing physical media.
@roadrunner343
Don't worry about it. It's an article on here so he feels obligated to moan. He has a few variations on mindlessly negative posts and CTRL+V's a couple into every Comments thread. Part of the NL scenery.
@NintySnesMan That would be the worst! I know it's archaic but I hope games stay physical forever
@Captain_Gonru My original point with Netflix is that I don't find I rewatch many films or TV shows, and if I rewatch films I would certainly buy them on DVD (Star Wars, LOTR, Indy etc) so it doesn't matter if they disappear. The only things I rewatch on Netflix are Red Dwarf and HIMYM.
I tend do download when things are on sale and one reason I bought an Xbox One was for backwards compatibility. I never used to think it was a huge selling point for physical releases because they got traded in for the new hotness. But the 360 is my favourite ever console and there are so many games I can't say goodbye to.
Microsoft still lead the way when it comes to how online console stores work.
There is another aspect to the physical format, which is the incentive given to game stores to promote the hardware and games of a platform. Then there is the used games market, which may not make a profit for the maker, but keeps the interest going for a specific platform, important to all but essential for Nintendo.
@Menchi187 Some people call them carts. I call them cartridges and carts.
@NintySnesMan
Ahh. Ya, that's probably the difference- I don't like all of their games but, generally speaking I like a good many. The Xenoblade Chronicles games are great, Zelda obviously, Mario Kart is excellent, as for Smash... I was never big into it like some people, but, I do think it's a fun game for multiplayer, which until now wasn't really possible for me, but now I play with my co-workers so, I could see us having some good fun with that game. I really enjoy Pikmin, and the 3D Mario games, and Fire Emblem is one of my all time faves. I also discovered Splatoon last gen, and to my surprise, despite generally hating competitive online shooters, I absolutely loved it.
Donkey Kong Country is my favorite platformer ever (I do hope they make a new one, or at least port Returns and TF), and Metroid obviously, which I'm hoping we see this e3. There's also alot of one off games I like (Sin & Punishment, Kid Icarus, Arms looks good, the Zelda/FE Warrior crossovers are decent). I'm sure there's a few more I'm forgetting.
There wasn't too many 3rd party games I was a big fan of on Wii U, but there were some. Switch seems in much better standing. Dragon Quest XI and SMTV and Octopath Traveller, Skyrim, the Koei Tecmo games, stuff like Sonic Mania and USFII and Puyo Puyo and the like... Some are on other platforms, and on Wii U there really wasn't a reason to buy a game from another platform, but this time there's the console/portable aspect and being able to play with others anywhere, conveniently having 2 controllers. So I may never have cared about Puyo but now it has alot of appeal.
Having a much larger, HD screen and removable controllers and quality rumble even in handheld mode also helps... it just makes the whole experience really enjoyable. But ya, add all those up and its quite a few games I love. If Monster Hunter comes I'll do backflips. And I think even just 2 or 3 of those games, even just Zelda and MK and Skyrim- because of how much I value them, it makes it worthwhile just for those on handheld.
But I'm the kind of person that has money to spend, and if I see something I want (and I don't typically want too many things) I buy it. Ok, this post is long enough and you're probably like woah, he's long winded this morning so Ill wrap it up before your eyes fall out of their sockets 😖
@Joekun I don't know why this isn't an option - it would be so much nicer if you had the opportunity to install games. For online connectivity for the initial install, and only allow the game to be installed on one device at a time, if that's what they're worried about. I ended up getting Puyo Puyo Tetris digitally, mainly because Amazon jacked up my order and never shipped, but also because it's one of those games I play many times in short bursts, and not having to swap cartridges is nice. Still, it hurt my soul a bit, and I really want to purchase a physical copy...
@JaxonH I used to respect you and your opinions, but I just don't know if I can get over the fact that you didn't like SSB. For shame! I think SSBM is probably my favorite console game of all time =) Seriously though, good post. I think the future of Switch is looking very bright indeed.
I like buying digital copies of games these days.
The bomberman cover and interior are so sweet. Physical 4 ever
i love the cases didnt get the launch edition but imported that & has been heroes.
Also like if they have art work inside. Zelda looks great Isaac has the stroy.
Mario kart the controls (better than nothing).
Has been heroes is like my success at game aka zero just white.
Lego city undercover the end user agreement way to go WB.
At least the control layout would be good.
Plus the carts do taste awfull,
I really wish Fast RMX had a physical release.
@JaxonH
Lol, I had to put my eyes back in there sockets. Yeah I forgot about xenoblade and Hyrule Warriors which I thoroughly enjoyed on wii u, I never got around to playing SMTXFE but wish I had and probably will. Splatoon for me was just OK, not good but not bad, very different though. Well you know me I can't stand platform collectethons like mario or DK even Yoshi platformers, my days are over with them, but I see why they still appeal to others, maybe you would like Yooka-laylee on switch, or maybe even Tearaway on vita when you used to play it. I haven't played Gravity Rush yet though I have it in my collection for a while now. Believe it or not but my game of the moment is MGS peacewalker I downloaded on psn for vita. Metroid will be great if announced for E3. Koei Tecmo is a given for switch along with xseed, marvelous, eastasiasoft, ideal factory and Atlus plus others like sega Japanese orientated games and same for square. I will wait to see what games they all bring, and hoping it's stuff not coming or already on vita
I really wanted to get a physical copy of MK8D but no stores in my area had any midnight launches. Went to the NA eShop at 2100 and there it was just waiting for me to purchase it immediately.
Personally, if I love a game, I'll get a physical copy. But on the other hand, there's the simple pleasure of having your library with you at all times! I love both formats. Heck, I may still buy a physical copy for a future Switch purchase
Still such a huge fan of physical. Sometimes it can be a hard call which to get. Puyo, I had no interest in until the demo showed me it was the Tetris game I never knew I really needed. Then I couldn't decide. I wanted it always on the machine, but I ended up with physical...I wanted the box in my collection, the keychains, and the cardboard outer sleeve (the first Switch special edition like that.) Then Kart I wanted digital to always have it on, but that box art is so beautiful....I needed it in my collection. Went physical. Then Amazon messed up my order, so I bought digital too (ok, so they just gave me the excuse I wanted to have anyway.)
Street Fighter....I didn't really want it at all. Not into fighting games, and never was into Street Fighter. Played on 3DS at launch (like there was anything else to play?) I played on easy, sucked at it in general. But then since there's only so many games for the next few months I figured it could be a cool game to have digitally for quick rounds or online. But wasn't really sold on it...I was going to decide on launch. Then I saw the box art and needed it in my collection. It's on preorder.
Arms seems like a game that needs to be digital....and yet...the box art...it's tempting. Though part of me isn't sold on the game at ALL yet until I hear about single player.
Splatoon I will likely go digital. I'll miss the box art but that's a game with an addiction for me and I need it available on a whim if someone wants to play.
Absolutely everything else but eShop, physical all the way. A game doesn't feel like I actually got something for the money if it's digital, and I appreciate the game more when there's a physical cart/disc and box as proof it exists as a retail product of value. There's a psychological effect for just browsing for download software on a screen versus picking up the game physically in your hand and connecting it to the machine that feels like you're playing the product you bought rather than sampling a demo.
Kart case in point. I played digital launch day. Loved it. (despite having it on WiiU, I never bought any DLC so half the game is still entirely new to me with battle + DLC maps/karts) But now that I have the box and Kart the game feels more "real" and complete somehow.
@roadrunner343 On occasion I have that same thought, but then I remember Microsoft tried to do the "install from physical media and it's really just a digital license on a disc" thing with the XBone. Mr. Matrick didn't fare so well from that attempt.... Overall it's probably good for the fate of physical media it happened that way.
Yeah I only buy digital if the game is only available digitally, or in the rare case when the digital game is like 75% off the retail price. I see zero value in digital games once you're done playing, especially with Nintendo. I could put someone through college with all the games I have, but I wouldn't be able to say the same for a digital library. Not that I plan on selling my games
@NEStalgia You're right, I wouldn't want that "solution" at all. I was thinking that it was completely optional - you could either play off the cart, or install. I would love that.
Odd that Amazon seems to be having so many issues lately. Amazon screwed up my order for Puyo, and 2 orders for MK8 (They had me cancel one, and place it again) so I ended up buying Puyo digitally (Still tempted for the physical cart) and picked up MK8 from Wal-Mart. Hope they get these issues sorted out.
Otherwise - Yup, I agree - 100% physical + eShop only titles for me.
@roadrunner343 Yeah, I do sometimes think it would be cool to install like that, and part of me wishes I can. But I think that won't happen without going down Microsoft's route (which Sony was also planning on doing until it all blew up in MS's face and then they quickly and quietly reversed their own plans.) Without making the game a digital license, managed on the server, they couldn't let you decrypt the gamecard content without increased risk of piracy, and then there's the risk someone easily figures out how to reset the "this card is installed, can't play" flag and it becomes rampant that everyone returns the physical copy after dumping the digital, etc. It would probably truly kill physical, fun and convenient as it would be. It would make my life easier, and then harder immediately after!
Interesting about Amazon. I heard they messed up a lot of MK8 copies. I hadn't heard about Puyo. My Puyo shipped fine BUT I changed my mind from digital last minute when I realized I really wanted the keychains and payed the extra few bucks for overnight shipping, so it might have gone out better.
I think with "release day delivery" games, Amazon seems to go out of their way to avoid accidentally breaking embargos or something. I find they will often SHIP the game between midnight and 3:00AM. If it's coming from your local Amazon warehouse it still has a chance to get there in time. If not, there's no chance it gets there on time unless they overnight them.
MK8 surprised me though, they shipped it via their own carrier. So from warehouse to doorstep it never left Amazon's hands, and they shipped it early launch morning. No email apologizing, offering a credit, or anything, as though they just didn't care about meeting release day.
Supposedly it's the #1 game of the year so far, so the volume might have caught them by surprise, but most of that was preorder so they knew the inventory limits. And sure doesn't explain puyo!
I've always preferred physical, I want the freedom to sell games I've finished if I choose, and I never saw much financial incentive to download Nintendo's bigger games.
That said, I've never had a problem downloading VC games, downloads without a physical, and so on, as long as I realize I'm not getting any money back. On Switch at least I know I have SD cards for backup. Starting to question downloads more, though. Still not sure what is going on with Switch VC.
@NEStalgia My order updated to say delivery date of May 2nd. That's when I decided to cancel and run to my local Wal-Mart. Puyo Puyo just never updated, and the customer support agent told me it would still be delivered on time (I contacted them on release day, and it hadn't yet shipped) so I obviously knew that wasn't true... Cancelled and purchased digital.
As for your stance/reasoning on piracy - I get it. I don't think I agree, but I also think that is probably Nintendo's mindset. I fall firmly in the camp of piracy has little impact on actual sales. For example, I don't think most people are willing to keep their Switch offline 100% of the time after dumping a cart. The way I imagine it working (Only active on 1 switch at a time) the Switch would validate the game wasn't activated anywhere else before activating on the switch. If the Switch ever goes online again, it does the same check and deactivates if it was activated elsewhere. Could you game the system? Sure, there would be ways, but I really don't think it would be that impactful, especially since every cartridge based system ends up with far easier methods of piracy eventually anyway. Flash carts, unlocked systems that can play digital backups, etc... Still, I see your point, but I can still hope that someday somebody will agree with mine =)
EDIT: Also, don't most stores reject returns if the package is open? All them around me do anyway, so that would cut down on the install/return issue. PC games games were definitely pirated that way, but again, I don't think it was ever to the point that it had a major impact on sales. Hard to know for sure, I know, but there are many developers who have essentially said as much (CD Projekt Red, for example)
@BezBot The inside art actually reminds me of the PS3 days where the Sony-published games have some neat artwork inside the box. I'm quite sad they don't do that anymore for PS4
I do both. Large games get cartridges.
@NintySnesMan Happened to me when I bought Marvel Vs Capcom 2 on PS3. I later found a PS2 disc-only copy for $2.00, so I store it in my empty MVC2 PS3 case.
@ThomasBW84 you said
"Nintendo took its focus on creating a fresh brand seriously and came up with new cases - they're reminiscent of those we see with the PS Vita, in a sense."
Don't the Switch cases look a lot more like the PSP cases?
@Anti-Matter you know your right. I was a bit Salty there. Ever since 3ds though I have heard these excuses as to why we should go to digital only. The one I love is I will lose my games. I just roll my eyes and think, wow doesn't anyone take care of their stuff anymore. I've been treating my stuff like gold since 1976 when I got my first Atari 2600. I love this hobby but in the last couple of years it's got really expensive. Overall it still has great bang for the buck. But the prices to download what I call air...(retail Digital releases) seems crazy to me. The prices on Controllers is really crazy. But I'm officially an old man that explains my salty demeanour. I love this hobby and will do so until I go to my grave it's just too fun to pass on. But take care of it. It's not cheap anymore lol
@roadrunner343 That Amazon stuff is pretty weird. They've been getting it wrong more often than they used to, and every blue moon (blood moon?) I get something really odd like that but two back to back that didn't even list shipped status? Ouch!
Yeah, I'm going from a Nintendo/industry perspective on piracy. I don't think we'll ever get to the reality of it. The argument from gamers has been that piracy has little effect on sales, for decades. And the industry has firmly believed and has their projections that it does, to the point they spend fortunes trying to prevent it. I wonder if there's ever going to be a real solid answer on the impact (or lack of.)
Considering Nintendo has an always-on net connection requirement for SMR, we can guess they'd be pretty draconian. Even MS's odd scheme involved having to check in at fixed intervals. It still becomes "them" managing your game rights "in the cloud" rather than just owning your own stuff... and on a Switch without its own mandatory 3G/4G cell connection, that would be an extra added problem. The system of checks you have sounds fine...the problem is, that's how digital already works on Switch! So that brings us back to the "physical is just a digital license on a disc" model that Microsoft tried. Not that that couldn't work, the idea of switching back and forth between a physical and digital license would really be needed to appease both the company and the people who pretty much lined Mattrick up in front of a firing squad. The problem then becomes the piracy aspect if you allowed a physical license to remain a physical licence AND switch to digital.
If you "dump" the game from the cart to a console, you'd have two options. One is the game is really just the digital license like you /Microsoft described. That means the cart would have to "phone home" even to play physical. The other is the cart would have to have a flag that marks it "switched to digital license" and renders the cart inert (so you can't play it in another machine.) That means building into the carts a writable portion (Switch carts have none), but also, a single bit flip is super easy for a universal hack to go out so any used cart can be made into physical again. Every retail card could be used infinitely to install copies so long as that hack existed....assuming it would exist (and lets face it, it would exist before the first writable cart hit the market. And NL would write a Talking Point about it while pretending they weren't encouraging piracy.... ), that wouldn't fly. And DVD/BD based consoles wouldn't even get that option. Switch would have a BETTER bet with the carts, but piracy would really become super rampant. It's often said that the battery hack killed the PSP prematurely. This would be 10x that. Flash carts require tracking a physical trail of pirated carts, and unlocked systems involve mods that can be patched out in firmware. This would render every single retail cart "reusable" for install on a stock system! Which is why the MS (disc based) system had to lock everything to a license.
The MS system could have worked in a way had they not presented it so badly and almost antagonistically. BUT it also only works no X1 because you HAVE to install the game. There really is no such thing as playing from physical media, just installing from physical instead of downloading, and using it as a security check. So all they did was replace the disc check with an online check. Switch lets you play from the media directly, so there's a real need to have a genuine "physical" use license.
Haha, yeah, every store I've ever known requires unopened software for returns. Yet I always read online about people returning open games if they don't like the game. Maybe that's a non-US thing. But apparently SOMEWHERE they let you do that so it would still have to go into the security
I've always loved the "I pirate games I wasn't going to actually pay for" defense though. That's like "I only sneak into the theater for movies I wasn't going to buy tickets for". Then why are you playing/watching if you weren't going to pay for it? I'm pretty sure the guy out there stealing Ferraris is only stealing Ferraris he wasn't going to pay for, as well
@kantaroo PSP had excessively tall/thin cases, and Vita had excessively small cases. 3DS had excessively squat cases. Switch cases feel just right!
But it will never duplicate the awesomeness of proprietary engineering that was the UMD
The thing that really baffles me is how all major publishers have done away with the physical manual. And they all did it together around 2012-13, as this generation got going. It smells a bit like collusion to me. I can understand why they do it:
1. It lowers manufacturing costs
2. It puts downloads on an equal footing with physical releases. As downloads always have bigger margins than physical, anything that nudges the customer towards download (or at least does not make it appear as if download is second-best) in in the publisher's interest.
3. It segments the market into those willing to pay for premium 'special editions' (sometimes little more than what a 'standard edition' would have had a couple of decades ago, especially when you compare with big-box PC games) and those looking for the most budget release possible.
In any case I would have thought that for Nintendo, which prizes being seen as a premium, quality publisher, retaining manuals would make sense. They make the purchased product that much more special.
If they do another Zelda this generation, the cart must be shiny gold.
It's all cartridges for me, even I am Setsuna, which I ordered from Japan. The fact that the console is region free is also great for collectors. My Switch's internal memory is almost all free as a result, with only the Puyo Puyo demo taking up any noteworthy space.
@NTELLIGENTMAN
Yeah, it's a crap practice, bang out of order imo. There are a few games like that on vita. Also I hate it when one region gets a physical copy and another only gets digital copy of same game, it's a cop out on the publishers side. I have a copy of resident evil revelations 2 on vita, it's the Chinese version with English subs but I also downloaded The English voice acting version only available digitally, I bought the Chinese version because I collect hard to find or rare games. Anyway it's cost me a lot of money to have this game just because they couldn't be bothered to release it here in UK physically
@NEStalgia I don't think simply having the cart function as a digital license is a good solution, but I don't think it is required to have a bit flipped on the cart to swap between digital and physical. Having the cart able to run the game no matter what (Whether installed, or not) would be fine. So each physical purchase can also be activated digitally, on one console at a time. Although it could certainly be exploited, I think there will be much easier exploits in the very near future to make that a non-issue. I just don't see anybody going through the hassle of exploiting that system when downloading a digital dump of cartridge based games is so simple now days. It's only a matter of time until the Switch is cracked, to allow bootlegged games to be played. Still, I understand the concern, and I'm sure that's why we'll never see a solution like that come to fruition.
As far as people pirating things they weren't going to buy anyway - I'm sure that happens, but you are right, that's a horrible argument. Still, it can't be compared to stealing a car, or any physical object for that matter, as you receive a copy, while leaving the original intact. Stealing someone's Ferrari means they now need to buy a new Ferrari =D
EDIT: I should also say, I've been guilty in the past (Like, 10 -15 years ago) of pirating PC games. It often led to me purchasing a game I really liked. Moral convictions (And having extra money) have led me to stop pirating games, but I can somewhat understand someone else's comment about them not buying a game anyway. Not that it makes it right, it's still a horrible excuse.
@roadrunner343 Oh, so your idea wouldn't lock out the cart from running even if the digital version has already been installed? I definitely don't see any video game company doing that, and least of all Nintendo, though the idea has merit in that it's basically the same as BluRay discs that include an UltraViolet download code (although the movie usually includes a download code, not a locally installable format.) License-wise it's just as you suggest though. The BD still plays anywhere, the UV gets only one install. I suppose they could let you install the game from cart/disc, or just include a DL code for the eShop (which would IMO be an ok-ish compromise but not live up to the real benefit of not having to download.) So yeah, there's already precedent for your idea with movies.... but the download is the "inferior" quality version for phones versus a 1:1 copy like games. But still it exists for other media.
The big problem I see though is they likely count on multiple copy purchases. I.E. 2 copies of MK8D to play on two machines etc. With that model you'd get 2 copies in every box, one physical, one digital. So I could see some lost sales in that. Important sales for multiplayer games, at least from their perspective. Two for one would have to be prevented somehow, I think (from the company's perspective.)
One thing with dumping of carts like 3DS, is official firmwares then break the hack. It's a game of cat & mouse, but it does keep the piracy down to the dedicated pirates rather than easy mass market which is probably the big concern.
Haha, yeah, I thought of the whole "copy versus physical object" argument when I wrote that....and it's true. But to the manufacturuer...maybe it's more like stealing the Ferrari at the import dock. The company just lost their money on that car, just as Nintendo lost their money on that copy of the re-used game after installing it. Or maybe MK8D just has me thinking about Italian (plumber's) race cars
Edit: If Microsoft had just gone with your idea on stage, the XBone probably wouldn't be a failing console that's entire claim to fame is "at least it's not WiiU!", and Mattrick would probably still work there. Ok, maybe not that last part, he suffered from a severe case of foot in mouth disease.
@NEStalgia On the physical vs. digital theft... I'll just say, the impact is definitely different. It is almost certainly less for stealing a digital game, but that's not really the point. So yes, I'll agree with you in that either way, it is money taken from the developer. So from a moral standpoint, it shouldn't really make a difference if it is or isn't (Obviously, I think it isn't) as impactful as stealing a physical item.
As for my idea, no, I don't really see a reason to lock the cart out after installing. Like I said, I view it as similar to old PC games. There was nothing stopping you from installing it on multiple machines, other than online play in many case. This would be more restrictive than that, since it would at the very least check online at every install. It could also check anytime you play online. I agree, the likelihood of it happening is almost non-existent, but I think it should happen.
The way I imagine it likely isn't perfect either, but I think someone should look into it and come up with something. Unfortunately, like you said, that may cut into some people who double dip (Physical and digital) and most companies would likely prefer to push customers towards digital for higher profit margins, so deploying some sort of install system wouldn't really be beneficial to them as it may push some back towards physical, since they would also get the benefits of digital.
@roadrunner343 Physical vs. digital theft. I generally agree with you. Though only where it was truly not going to be an actual sale. Which is always debatable. It doesn't defend it but in terms of actual cost difference, that separates it.
Yeah, I like your system. We know it won't happen, but it would be a dream for consumers if it did. It would really ONLY work on Nintendo that way, because it's the only platform you actually play from the media. On XB/PS, the disc is only an install medium and license check anyway, so there's zero real difference between download and "installed" other than how it validates the license. The MS model was kind of obvious with that one.
Nintendo has one key difference to the others though. They actually DO seem to value their retail model/partnerships. The others want to move everything digital. Nintendo going all out on carts, boxes, limited editions etc, shows Nintendo is actively securing physical shelf space. So for them, getting that high street footprint and securing shelf space might be more worthwhile than the pure margins of digital. The fact that they don't release their digital numbers most of the time is interesting as well.
@NEStalgia The other thing regarding digital vs. physical theft, is that even if you can prove that a pirate would have purchased the game legitimately had pirating not been an option, it's still not the same amount lost vs. a physical theft. Digital theft does not require physical manufacturing, labor, marketing materials, supply chain, etc... costs that would be wrapped up in the physical theft of a game. Again, I'm with you, from a moral standpoint, it's the same - but it does make it more complicated to calculate the exact impact, especially when there genuinely are people who would have never purchased the game in the first place.
As for Nintendo valuing retail relationships - I think that's just because the retail market makes up a large portion of sales. As more and more people head towards digital only, I think Nintendo's stance will shift to be more similar to Sony/MS. I sure hope not, as I will always be a physical release kind of guy, but I think it just makes more sense from a business perspective.
@roadrunner343 Physical/digital theft: Agreed
Nintendo/retail: I'm not sure with them. Right now it's certainly true they have a heavy portion of sales on physical, but looking at the way they handle retail, and the way they deal with gamestop and limited editions etc, it does seem like a strong shelf space presence is a priority for Nintendo. I think because Nintendo is more than a peddler of virtual wares like the others, they're an anchor if their iconic brands and characters and operates in a more Disney like mindset. They're a very physical company, with numerous hardware models out at a time, the toys to life, the piles of accessories, books, theme parks now, in a way asserting themselves as a very physical product helps differentiate them. I think, IMO Sony an Nintendo will be more related in policy than MS in a way. MS doesn't really care about hardware or shelf space. Xbox exists to push Windows and secure its place in gaming.
EA, Ubi, etc just want to go digital because they're game factories that exist to maximize profit. They're not worried about brand image and platform reach. They're worried about selling as many copies of each title as much as they can for as little cost as they can. MS doesn't care, they're a cloud software company with an OS monopoly, and their "platform" is "Microsoft" Xbox was born to secure Windows as a gaming standard. Sony/Ninty are worried about brand image and platform reach. They both benefit from as big a floor footprint around their hardware as they can get establishing the presence of a big ecosystem.
Hardware doesn't make much money at all for retailers. The bargain is that accessories and games make money, so they sell the no-gain hardware to sell accessories and games. Cut them out of the game loop, and they might drop the hardware. Sure, Ninty has accessories to sell (more than sony) but a full catalog of products to sell is still more inviting for a retailer than a few wrist straps. A pile of PS4 boxes and a pile of Switch boxes in the back corner of the store, some controllers next to it, and that's it doesn't have the same appeal as a full aisle or two of rows of boxes all for the platform.
It might be cheaper to put everything online and have only a stack of console boxes and controllers at retail, but the end result is mostly a static audience of the same customers. Preaching only to the choir. Floor space raises distribution costs, but it's also up close advertising in every location of every major retailer, putting your product boldly in front of people frequently and letting them physically hold the product. If they ditch retail, they can't get that back.
Heck even Microsoft wasn't prepared to give up their floor space. They just wanted to neuter the consumer rights associated with it
@Malcrash Yeah I love the art for Nintendo games, and the inside art makes it even better!
@flapjackashley2 is it just the white background that makes you realise the box is bigger than the game card?
@stevejcrow I just mean deleting games and managing space on the hard drive. My PS4 is one of the older ones with 500GB, so I'm often having to choose something to delete as various retail games at 40-60GB each. And no, I don't feel inclined to invest in a new hard drive for it
My point was that the PS4 disc is pointless, all it does is dump the data onto your system anyway.
Finally a nice article about the physical media fetish, is good to know I'm not alone.
@ThomasBW84 So not entirely pointless then! 😁 I do find it irritating that all my ps4 games are installed but I still have to change disc to play them (lazy I know) and have moved more to digital purchases when the price is right.
I can't remember getting so touchy about swapping out carts when I played on SNES, but then I was sat right in front of TV and installed games weren't a thing. That 2m walk takes time and effort.
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