With Super Mario Run now announced for a December release on iOS, plenty of talk has been on its potential success, the boost to Nintendo profits and similar numbers-based areas of conversation. For Nintendo these are clearly considerations, though for Shigeru Miyamoto the interest is in the number of players the game can win over, rather than how many millions it adds to Nintendo's profits.
Though arriving initially on Apple devices only, the goal is for audience expansion. Speaking to The Verge, Miyamoto-san expressed the hope that Run can be a gateway game, and that players are "going to want to play a much more in-depth and a more challenging Mario experience … it's going to increase the population of people interested in coming to our platforms, which of course is our main focus."
Accessibility and simple gameplay are also key, with Miyamoto-san earning laughs from the audience at the Apple event when talking about playing single handed while eating a burger at the same time.
Pokémon Go is obviously a game that uses your GPS and it's synced into the camera and Google Maps, so it's a piece of software that's really geared towards that mobile play experience. So, similarly with Mario, what we're looking at is simple game play, one-handed gameplay; shorter play time, playing in shorter bursts; and then really bringing the joy of Mario to that much larger audience.
There's an element of practical thinking at play, too, with Nintendo evidently acknowledging its evolving place in the gaming landscape. A key target is getting Mario into the heads of young children, and Miyamoto-san observed that young kids now often play on their parent's smart devices, these "being the first place these kids are encountering games, [it's] what helped us to decide to bring this to smartphones".
All of this mobile talk naturally causes anxiety around the future of Nintendo's dedicated gaming console business, though there's been no serious suggestion that Nintendo is moving away from that focus. Quite the contrary, in fact, but Miyamoto-san did move to assert the importance of dedicated gaming systems and their Mario experiences.
When you start to talk about the 3D Mario games particularly, where you're running around in a space and exploring and things like that, I think something like that is still difficult to achieve on a smart device. So for those types of games we'll continue to focus our attention on our own platforms.
Ultimately, it'll be a wise move for Nintendo to ensure that young gamers get excited about Mario on whatever device they happen to be playing; all the more players to get excited about Super Mario Galaxy 3 (we hope).
With thanks to Geoffrey for the tip.
[source theverge.com]
Comments 51
That last line, Super Mario Galaxy 3 (We hope). Me too man me too....
@HyrulianOfHyrule Me 3 for SMG3.
"Phones are the "first place that kids are encountering games""
Nintendo tablet confirmed @ThanosReXXX
Galaxy was the last fresh feeling Mario game, and that was nearly 10 years ago. Mario Run is still using the New theme. I hope the NX Mario brings something new. (Still though, I would never say no to Galaxy 3)
@DiscoGentleman I've been saying the same thing while being accused of white knighting by brats on this site.
Gimme Galaxy 3 <3
A sequel to Super Mario Sunshine wouldn't be bad either, but I guess another Galaxy would get more attention. Oh well I can wait.
That's down to bad parenting. Kids should be starting off on something like the SNES, playing the classics. Plus, there's the advantage of not worrying what else they're doing with the phone. I don't think kids should have a phone until they're at least 10 and it should have parental controls implemented. The thing is a lot of parents don't do this.
I would rather get a sequel to Sunshine before another Galaxy, but I certainly wouldn't mind Galaxy 3, either.
I agree with @SLIGEACH_EIRE. Games on consoles are so much better and have way more depth compared to smartphone apps, and the parents are the ones giving them the apps rather than wonderful games.
@Snargledon 3D world and Mario Makef felt pretty fresh.
It took everything 3D land did, took it up to eleven, added multiplayer and did its own things too.
NSMB 2 was meh though. It would've felt fresh if it took the coin mechanic further and had more new assets but it was a glorified expansion pack in the end.
Well a lot of people here like myself wanted Nintendo to adapt. And sure enough the Big N is adapting alright.
@Dakt I'm a very good driving, going to challenge myself to play Virtual Boy while driving.
Remember, Mario on mobile is just ONE of a number of strokes Nintendo will make to expand their audience once again.
No single strategy is going to win the whole day so people need not bother with making final statements about the state of Nintendo after every single move they make.
Sit back, observe a broader strategy of modern Nintendo leadership come together. These things happen over periods of time, not in an Internet minute
Miyamoto is right ya know.
We are really missing Iwata's guidance right now.
is it allowed to directly advertise your own devices in ios apps?
At first glance I thought the guy in the red shirt was Pixar co founder John Lasseter.
I forgot to add this to my last post. In not surprised by the delay of the other mobile games in favor of this. Pokemon Go's success, not only as an app, but the effect it's had on old Pokemon titles has been incredible. Nintendo obviously saw this, so why not favor a release of run over those titles. Mario is the biggest most recognizable video game character on the planet. I'm sure more people's parents and grandparents can name Mario from a pic before Master Cheif, Crash Bandicoot, Sonic, Pickachu or Drake. And the fact that the style is similar to the DS Mario titles, and Nintendi wants to keep it as an important part of their 2017 plans, it makes business sense. Hopefully Nintendo will make up for this to their hardcore fans with a killer NX reveal.
Why are grown people complaining about where kids play their games? When we were kids no one expected us to play a pre-requisite library before we could game on the latest and greatest. These are kids. They play on tablets, and Nintendo is using them as a gateway. Didn't you get one console and then upgrade or branch out or is everyone still only playing their NES and SNES? Let the kids get their exposure and have that seed of wonder and fun planted. Gaming is not that serious people. Let Nintendo reach them however they can without the gate keeping. Geez if some of y'all had been treated the same way, many of you wouldn't be gamers today.
@Dakt What country and state/city do you live in? I don't want to be within 100 miles of you when this releases. In fact describe your car too so when I see the pileup on the news I'll know what happened. (I'm kidding)
Actually, I really can't say anything. I used to play pokemon while driving to high school as a teenager. And I have one eye so that is an automatic loss of 20 percent field of vision. No accidents though.
@DiscoGentleman YES FINALLY SOMEONE WHO GETS IT SICK OF PEOPLE DISAPPOINTED ABOUT IT AND BE LIKE "NINTENDO'S FUTURE IS MOBILE"
Miyamoto states the obvious. Fan boys don't need to worry!
@LegendOfPokemon
The question is : How to convince those parents to make them understand if console games is better than mobile apps ? Because some parents can't understand / appreciate beautiful art from console games. I know, they're concerning about budget to play but better gameplay quality more worthed than cheap apps with worse quality.
Man, I can't believe I never looked at it from that angle! But it's true though. My cousin has an iPhone and is a casual gamer and Nintendo fan. He often lets his son play on his phone. And you don't want to know how many parents I saw letting their kids catch Pokémon in my city. Clever thinking, I must say.
@rjejr What, not even a smiley signifying you're pulling my leg?
Pfff...
Ain't gonna be no tablet, m' boy...
I saw the one analyst in the other article that actually gets it:
"Hideki Yasuda, an analyst at Ace Research Institute, highlights that smart device releases join other efforts from Nintendo in serving as marketing efforts, increasing brand awareness and directing consumers to its dedicated gaming products.
Smartphone games, theme-park projects and all other character-licensing deals are just a marketing tool for Nintendo to let people become interested in its console games."
But regardless, if the controller has a touch screen, people will probably still call it a "tablet" controller, so if that's the case, everybody can be right and not feel stupid that they were wrong. It's a win-win...
I'll now try to find the other article so I can pick up where we left off...
P.S.
The reason I was offline for a bit was because of some business hiccups that took up quite a bit of my time, and simultaneously I received my new phone and I also had to get that ready asap because I also use that for business, so I had to transfer all the stuff from my old phone to the new one.
So I was just a bit busy, is all...
@ThanosReXXX Good to hear, I thought you might have been banned for arguing w/ the man. I'm probably skating on thin ice myself. If it happens, I'll find you on youtube in the usual haunts.
My first Mario game was Marios Cement Factory.
There is nothing wrong with a simple game that gets kids interested in Mario and therefore Nintendo and the NX. It's exactly how a lot of us got into gaming in the first place.
Uggg. However I do hope that this Mario Run game is good I will play it if it comes to Android and it is worthwhile.
@Ryu_Niiyama
Well said, the average parent is not going have a SNES available vs an iPhone/iPad .. I think Nintendo's idea is brilliant ..
I wonder if this was one of many ideas by Iwatasan RIP
@SLIGEACH_EIRE Took the words right out of my mouth. I have 3 kids (ages 5, 3, and 1) while they mess around on my phone here and there, they generally know its daddy's $400 tool and not a toy. I agree they wont need a phone until they are around 10 or 12.
Concerning your second thought: I agree there too! I started my kids on gaming with Duck Hunt, Sonic 1 and 2, and old school Mario (thanks Mario Maker!) mingled with some wii sports and a few other modern ones. The first game we all played through together was Super Metroid and they were absolutely CAPTIVATED by it. Now we are playing through Ocarina of Time together to get them pumped for Halloween. We have the perfect family for: Me = Adult Link, Wife = Adult Zelda, Oldest daughter =Kid Zelda, Middle son = Kid Link, and Baby girl = Navi. Haha.
@invictus4000
Can I be Tingle?
As it stands, if the games are like this, MAYBE Nintendo can convince non-gamers into buying their devices again. Pokemon Go brought in a lot of lapsed fans, hopefully Mario run does the same for Mario and Nintendo devices in general. I remain skeptical, but I could be proven incorrect, and I hope I am dead wrong that I believe it honestly won't benefit their consoles to do this.
@invictus4000
That's awesome bro! I would love to see a picture of that 🙂 Personally I would be donkey kong for some reason 😁
Hey good luck with your book I added it to my book list
Hook the kids with the phone game and get them wanting more on the consoles, that's how to use the mobile market
Lucky kids growing up with today's tech, cause when I was a kid...nevermind..so yea, a great start..now Nintendo needs Mario candy, cereal, soda and cartoons...(so adults can enjoy it while saying it's for the kids )
Lol @Dakt ..please always wear your avatar while driving..ha ..
Super Mario Run is a gateway game to hook people into a real gaming system like the Nintendo NX!
Where´s my Super Mario Sunshine 2?
it will come after Mario Samsung Galaxy S3 lol
He's absolutely right folks and this is a good move for Nintendo. A lot of kids get their first taste of gaming on a phone or a tablet, they get a phone for safety reasons at a young age and even old phones can play plenty of games. Nintendo can't afford to ignore where the audience is going.
A lot of the sales they generate at the minute is due to nostalgia from people who grew up with Nintendo. A lot of current kids/teenagers aren't going to have that nostalgia for Mario and co if Nintendo don't get onto phones.
Nintendo has long held a lead in children games/outreach. The problem they have is building on those experiences and creating enough content once people become gamers.
Not trying to be trollish, but I think there is some truth in the saying that Nintendo creates the Playstation/Xbox market as gamers "graduate" to more in depth experiences.
I don't care about kids (even if I am one), I care about Nintendo not making shovelware.
@cleveland124
More in depth experiences? What the hell? Just because some people are enticed by a false image of maturity, doesn't mean that there isn't anything to offer gamers on Nintendo consoles. Just because something looks child-friendly doesn't make it shallow. This is not to mean that you don't find deep experiences on other consoles, though.
@Ryu_Niiyama
I can usually count on you to write something sensible. ^^
@Rin-go
Certainly, you've heard Sony praise Nintendo for bringing young gamers into consoles?
http://www.fool.com/investing/general/2014/02/09/why-does-sony-hope-that-nintendo-succeeds.aspx
You're really missing my point. Sony/Microsoft own the market sales wise for teen and above. Nintendo typically fairs better in the child demographic and that is something Sony/Microsoft are okay with.
@Rin-go lol I try but I swear it gets frustrating sometimes. So I try to crack a few jokes along the way.
@cleveland124
And what has that to do with your comments exactly? You were talking about in depth experiences. The teen days are usually the one when one tries to be "more mature" and wants to grow up soon, so there are likely quite a few teens who think they outgrew "Nintendo kiddie stuff" and that go after the false maturity. That and seeking depth are completely different things.
@Ryu_Niiyama
Crack all the jokes you want. ^^ I mean my comment wasn't sarkastic or anything and meant for the comment about what kids play, not the one afterwards. lol
@Rin-go
My whole point was Nintendo grows gamers for Sony/Microsoft. The "graduate" and depth were tongue in cheek because that's how Sony/Microsoft advertise to these teens. Reality doesn't really matter in marketing and my intent is not really to get into whether Nintendo is kiddie or not.
@arrmixer Wow! Thanks so much for the support, brother! DK would fit right in with the Halloween group. Haha. Look me up on facebook. Im sure there will be plenty of photos of it...haha.
@NinChocolate
"Sit back, observe a broader strategy of modern Nintendo leadership come together. These things happen over periods of time, not in an Internet minute"
Well said. So much short term thinking nowadays. There's a reason fan site gamers aren't running billion dollar companies.
It's sad that this will be some people's first mario game
@Anti-Matter
Thing is, you don't necessarily have to convince the parents that their kids need a Nintendo console. You just need to convince the kids and let them do the rest.
@electrolite77
I see...
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...