Recently I was heavily focused on The Legend of Zelda: Twilight Princess HD, figuring out the focus for what would become our preview of the title. From a personal perspective it's proving to be a lovely experience replaying the GameCube / Wii title, and it is by most definitions a solid remaster. The graphics are improved a decent amount, perhaps a little more noticeably than in The Legend of Zelda: The Wind Waker HD due to revamped textures and the diverse visual styles of the games, and it has some nice touches that should keep fans happy.
Meanwhile, in occasional snatches of gaming time not currently devoted to previews and reviews, I'm continuing a slow playthrough of Uncharted: The Nathan Drake Collection, which was one of my 'Christmas' games that I planned to beat over the long-gone Holiday season; the other one was Mario & Luigi: Paper Jam. Needless to say I haven't had the chance to fully beat either yet (I'm halfway through Uncharted 2), but it's not lost on me that nearly a third of my boxed PS4 retail games are remasters, with The Last of Us Remastered being part of the bundle when I bought it and Metro Redux being a particularly good bargain bin purchase.
By simple mathematical probability - more games, more third parties - the PS4 / Xbox One has had a real glut of remasters, yet plenty of them have seemed barely worth a shrug of the shoulders; may I present God of War III Remastered. Nintendo has been more hesitant of reeling out older games for a spit and polish, and just recently I argued that, in the generation to come, the company can better exploit its history for more remasters.
Yet The Legend of Zelda has been somewhat exempt from Nintendo's hesitant flirting with the remaster trade. The releases to date have certainly made sense and have evidently tapped into fan demand - The Legend of Zelda: Ocarina of Time 3D and The Legend of Zelda: Majora's Mask 3D utilised the fact the 3DS could support improved visuals of N64 titles, providing that combination of improved graphics and other enhancements to gameplay and controls. Likewise The Wind Waker HD did the same, though the impact of a sharper resolution isn't as pronounced in cel-shaded visuals - as mentioned above - as can be the case elsewhere. All three of those releases seemed to be well received: Wind Waker HD had its own hardware bundle and has sold 1.69 million copies at last count, while online buzz was joined by strong sales for the two 3DS releases.
Yet while I remember a lot of excitement among eager Nintendo fans for those releases, I'm simply not picking up the same degree of enthusiasm for Twilight Princess HD. I don't think that's a reflection of the work Tantalus Media has done with the Wii U iteration, as it's an excellent - likely definitive - version of the game. So what is it that makes some remasters the talk of fans and a commercial success, and has other projects that seem similar in approach head towards release with limited buzz?
To start with Twilight Princess HD directly, I think there are a few factors against it in terms of popular opinion. For one thing, general morale seems rather low - unsurprisingly - around Wii U, which only some promising upcoming releases can even hope to improve; the infrequent release slate and some disappointing Holiday arrivals have contributed to that. Another issue, and one specific to this remaster, is that it seems rather tacked on as a release, with a lingering suspicion - perhaps not a fair one - that it's a title brought together to simply fill a gap and start the Zelda 30th Anniversary celebrations. Also of issue is that while Wii U owners had no way to enjoy The Wind Waker on the system prior to its HD release, those with the original Wii version of Twilight Princess - of which there are plenty as it launched with the system - can enjoy the fuzzier Waggle Edition on their current-gen system at no extra cost.
Another problem for Nintendo has been the messaging and implementation around amiibo. Of all its franchises that perhaps shouldn't be dabbled with in the amiibo space, Legend of Zelda is right up the top, perhaps with Metroid. Online, at least, many fans of the franchise weren't exactly delighted to see an amiibo figure with the game, along with support that includes access to a new Challenge area and shortcuts to items. The fact is that all of these features can easily be ignored for a more 'classic' experience, but that logic won't easily shift discontent at amiibo being in the same sentence as The Legend of Zelda.
Finally, and a factor that tallies with the comment above about accessibility to the game through the Wii U's backward compatibility, I think many are questioning whether they want to spend $60 on this remaster. It may improve the visuals rather handsomely and add nice features, but these extras alone don't seem to be seizing the day. Of course there is some enthusiasm, and sales may ultimately prove me wrong, but I'm seeing a lot of "I don't want to buy this at that price" remarks.
So, what is the recipe for remaster success? Accessibility, or lack thereof, is a big part, along with the fact a game needs to be top-notch and therefore worth a double dip. Wind Waker HD did represent a chance for some to experience it for the first time, likewise 3DS owners could see what the fuss was about with the N64 classics. For those that played them before, a combination of improvements and a one-shot chance to enjoy the games on that specific hardware surely played a part.
That's been a strategy for other hardware manufacturers too. Sony plugged the Nathan Drake Collection as a chance for PlayStation newcomers to enjoy those three games for the price of one, and also see them in shiny 1080p at 60fps rather than 720p and 30fps on PS3 - again, improvements allied to opportunity. Yet when remastering games from just one generation ago value is important, whether through bundles (hardware and/or in terms of multiple games on the disc) or aggressive retail discounts. So, for example, I've always believed a Metroid Prime Trilogy HD priced at $40-50 would have taken off in a big way, but instead we got the Wii Virtual Console download on the eShop for half that price - which sold brilliantly at an even lower introductory price.
Gamers ultimately seem to want bang for their buck with remasters - not unreasonably, either - especially those based on games only a few years old. Some re-releases in this generation have seemed rather aimless in terms of value and meeting a demand, with the likes of Darksiders II: Deathinitive Edition being strange arrivals. In some cases they're quick cash-ins that only a small audience actually wants.
Nintendo's also shown, however, that Virtual Console re-releases - with only the most basic of work in terms of download manuals and VC settings - can drive a lot of interest. EarthBound was a good example, as it was a rare but much-loved game that many had only played in ROM form or many years ago on SNES. Then we have the upcoming Gen 1 Pokémon games, which are falling on the franchises' 20th Anniversary and even have their own 2DS / New 3DS hardware bundles. Aside from local wireless replacing link cables they're pretty much the same games, as Virtual Console releases typically are, yet they have their own heavy marketing campaign and hardware.Those releases are, potentially, one of the easiest wins Nintendo's had in a while. Why? Because they're classics that have never been officially released as downloads up to this point.
If value, demand, level of improvement, 'definitive' features and general buzz are all factors, it seems to me that Twilight Princess HD - at the very least - is generating the least excitement of this gen's Zelda remasters. Nintendo's in an odd position where it's trying to leverage it as part of the IP's Anniversary, yet Wii U and 3DS owners have been merrily indulging in series remakes for a few years. All the while other key franchises haven't been afforded the same treatment, so there could be frustration and sense of over-saturation at play when some simply shrug and say they'll live without it.
That seems a pity, and time will tell whether Twilight Princess HD (and its amiibo edition) can shift over a million copies, to give it a generic target that'll at least bring it into the Wind Waker HD ball park. Its pre-orders have led it quite high in the 'best sellers' list for Amazon, as one example, so perhaps it will do the job at retail.
Some of the disgruntlement directed towards it, however - related to pricing, its inclusion of amiibo features and so on - will provide valuable feedback to Nintendo. It wouldn't surprise us if remasters and high-demand Virtual Console re-releases are key parts of the company's strategy for the next generation of hardware. Alongside success stories we've had re-releases barely mentioned by Nintendo in its sales summaries - we suspect the New 3DS-exclusive Xenoblade Chronicles 3D sold limited numbers - and both scenarios have lessons to teach.
Sometimes a brand isn't enough on its own when asking fans to cough up another retail-sized chunk of change.
Comments 88
It's no big secret that consumers practically buy only big name games and established IPs since the PS2 era in the West.
Remasters have done very well for Sony on PS4 and PS3, most selling millions.
Their remasters even provided a bump in hardware sales too.
There is also nothing wrong with remasters if done correctly.
An original entry is always preferred over a remaster/remake.
This game was the first Zelda game I didn't bother to complete. I've gone back to it a couple of times but boredom sets in...same said about all of the Zelda's that followed afterwards. Now I did think it was due to me aging and having less time for games but I yearly go back to WW, IoT, MM as well as the 2D ones (baring the ones after the GBC titles) so can't be that. I guess the magic has left, there seems to be a lot of padding (more so than the treasure bit in WW), the games seem to be going through the motions purely existing because fans expect them to exist.
Man, I hope the Wii U game gives the series a serious shot in the arm and I don't care how many delays it gets until we get something truly worthy.
@hadrian
WWHD cut the Triforce Hunt down by a few pieces.
It also has a faster sail you can get and the regular sail moves faster.
The whole game is better than the original.
Every Zelda game has padding in it, including the original game.
Though to be fair most games have padding in them to artificially lengthen them.
I for one wish they would stop shoveling out remakes and focus on what matters: Zelda U, and the subsequent Zelda NX.
We'll probably see a Skyward Sword remake before Zelda U. Hell, Wind Waker HD will see a re-release before Zelda U.
Remasters are a great way for people that didn't have a company's last gen console to enjoy brilliant games. My Wii U was my first Nintendo home console, and I've been greatly enjoying being able to play Wind Waker HD.
Twilight Princess HD seems less necessary though. I've already bought the Wii version very cheaply second hand, and I'm unsure whether to play that or buy and play the HD version.
The Legend Of Zelda Twilight Princess HD will likely sell about 1 million by the end of the year. It'll do well, but nothing amazing.
I will be getting this day one! I really enjoyed this on the Wii! I do think it is over priced. I would have liked to see it at $39.99 honestly.
Super Mario Sunshine HD would be perfect for the Wii U. That game, with gyroscopic controls al a splatoon, mind blown.....
@Fazermint
Actually Tantalus is making TP HD with oversight from EAD.
Zelda Team is making sure that Zelda U is taking criticisms of the series and previous games to heart.
Yeah... I'm more excited for FE Fates that TPHD actually, just because it seems like the better game and it has a bunch of new features. Zelda U, on the other hand, can't come soon enough!
I would have preferred Luigi's Mansion and Mario Sunshine HD. But TP HD is awesome regardless since I didn't like the Wii controls and the graphics are already "old" by today's standard.
@G0dlike
You beat me to it.
Rolling out Twilight Princess HD on the Wii U was a stupid decision, they should've waited until the NX.
Remakes and remasters should be saved for games that could actually use improvements in the gameplay or graphics, otherwise they can just rely on VC for reintroducing those games. I can think of a lot of games that could use that treatment (Super Mario Sunshine, pretty much any Metroid game besides Zero Mission, Kirby 64, Pokemon Diamond and Pearl), it's just a matter of which games they feel like dredging up. They're running out of big sellers though, so we may see less of them next gen.
@Splatburst
I've been holding off setting up the GameCube on the hope that Nintendo do it
I'd buy a GameCube remaster or two. Missed out on a couple of great games like Luigi's Mansion and Eternal Darkness, would buy them if they were remastered in HD. Can't say there's any particular rules or regulations that need to be followed though in regards to which games are remastered and how, pretty much every other company bar Nintendo has remastered a game from the last gen already, some have done several with at least one being done only a year after its original release (The Last of Us). So keep 'em coming Nintendo I guess.
Nintendo doesn't make these "Game of the year" editions but since there's already been talk about Smash Bros on NX at launch I suspect that they'll make a few "complete editions" of their games (Smash Bros, Mario Kart 8) with all the DLC on disc for NX during times they have fewer new releases.
I think it will do a million at least. Its a good Zelda. I have it for Wii, that's not going to stop me from getting it.
The reason that TPHD doesn't have the same hype is because of it's art style. Realistic graphics from the 480 era of gaming simply don't hold up as well, even with higher res and all new improved textures. More colorful graphics just tend to hold up better because of their more cartoonish art style that helps us suspend belief. The more realistic something is, the more we notice the flaws. It is why WWHD looks so good, why SS still looks good despite being only 480, and why TP looks so awful on 1080 TV's (at least until HD releases).
I have seen clean 1080 videos of TPHD, and they look great, but that doesn't change that it's 480 roots are still plainly visible in it's character models. This won't take away from my enjoyment of the game at all, but I am simply trying to state why there is less hype. It also doesn't help that videos of it have usually been immediately followed by shots of the gorgeous Zelda U. Seriously, that game is looking amazing.
Strange arrivals of hd remasters there were indeed, and yet the one shining example you can think of is critically acclaimed Darksiders 2? It got even properly announced and some people were hyped for it. It was awful port job, but still it's not even close to strange.
You want something out of the left field? How about Deadpool, a game that was mixed and nobody asked for? Or how about Prototype which not only was a pile of crap job, nobody was even remotely interested in it and people forgot it exists, but got announced by complete accident with leak week before release?
TP HD is kinda like GoW3, actually, with only thing worth mentioning being getting rid off those awful motion controls. But charging 60 bucks for it is insane, even with GoW3 they asked 30 bucks.
So yes people, shrug your shoulders for 30 bucks GoW3 and praise 60$ TP HD.
@Mario-Man-Child I've probably already played those though (Sunshine, Wind Waker, Melee, Double Dash, Pikmin & Pikmin 2, Metroid Prime & 2 Echoes, Path of Radinace etc). Should have been more clear there.
I think Nintendo should make Zelda Wii U then immediately remake it in HD for the Wii U.
@Dave24
God of War 3 was uprezzed to 1080p and 60FPS, with no change in textures and models.
It only added photo mode.
TPHD at least adds:
Better controls
Stable framerate
Better textures and models for 1080p
Better load times
Better UI
Improved Soundtrack
Chests now stay open after you've opened them
Other changes to the game based on feedback from the original release
Hero Mode was added and is available from the beginning
Amiibo extras
Off TV play
The Tear collection was cutdown and improved.
Also new items were added, especially the Po lantern which helps you locate and collect Pos.
The physical package in NA comes with Wolf Amiibo and game at $60
Though only Gamestop chose to take part in the Soundtrack Preorder bonus.
The digital version is only $50
I don't have an issue with remasters I mean most on the wii u have been very good but the wii u lacks diversity, Nintendo may have decided to go it alone who knows but the catalogue of recent games are all around the big Nintendo characters starfox pokemon zelda which in Japan will do well but here we like these games but like blockbuster movie tie ins and football, even a round of golf, many company's I guess are not willing to put as much time into a game to make it a wii u title that plays different to others because of a 13 million user Base and porting is not really a choice due to the architecture of the console, I guess Nintendo need to think about the whole developers needs and how they port to other consoles to help their sales and more importantly profits before they bring a new console out otherwise they could go the Sega way and end up developing for everybody else rather than having all these exclusives.
Twilight Princess HD just seems a bit lazy like they just need something to fill their game drought.
@TechJunkie69
Well put.
@Xaessya
To be fair Tantalus says they've been working on TPHD for over 3 years. at the time of the November Direct.
The thing is that we have had now 4 Zelda remasters in the span of what, 5 years? Maybe it is the IP remastering itself that is making people feel fatigue. Not sure how the last God of War sold (Thomas hints that not a lot) but that is another one IP heavily remastered, repacked, rereleased so of course people get bored.
If I am getting this one it is because of the Prime 20% off, coupled with including the amiibo. I may end up cancelling because the amiibo can be gotten on its own, and there is a fair amount of Zeldas I haven't beaten to waste my time playing through this one again.
@sinalefa
Actually it is only 2 remasters and 2 full remakes (OOT3D and MM3D).
@Mario-Man-Child I like both of them and luigis mansion as a concept is still good for a blast these days, eternal darkness will be updated at some point in the future.
The pricing is off. This game should start at $40.
I think the lack of excitement is because we're getting two Zelda remakes in a row, rather than a new game. Unless you're a huge Zelda fan, you may not get too excited about it. I'm one of those who loves Zelda, so I've already pre-ordered it, but Nintendo should've released a new game before redoing Twilight Princess. The hype would've been much bigger.
But for those who love a series, a well done remake is well worth playing, so let's this one delivers. I also don't mind the amiibo at all, and I am happy it's getting one. That being said, they should offer a disc version without it, for those who don't care about Amiibos and don't own an external drive.
Some have suggested doing a combined Super Mario Sunshine & Luigi's mansion remake, and that would be a great idea as a combo disc.
I think the biggest factor with these remasters is price. Reer your head all you want at Sony remastering God of War 3, but it was $40 at launch, and non-Nintendo games go on sale more than once a year, with a price reduction of more than just a few dollars. Meanwhile Twilight Princess HD looks and performs a lot like a game from last generation, but is being sold at close to, or at, the full price of a modern AAA game. It will likely not go on sale for a significant amount of time, and it will never drop significantly in price.
I won't say these differences of practices hurt Nintendo though, as I'm sure there are plenty of Wii U owners that will buy TPHD.
@Xenocity
God of War 3 Remaster offers:
There were some lazy things about it, but it was 30 bucks. Hell, 10 more and you could get Metro Redux, and those are excellent.
TP HD is around 10 years old? So after 10 years it's obvious there is a lot more room for improvement, and yet it deeps below 30 frames, so how is it more stable? White knighting much?
I don't know what the problem is I can't wait! And what's wrong with amiibo its fun and they look cool I enjoy picking them up now and again and using them in game is fun
I was half expecting a tp console bundle being announced
I feel that there are too many Zelda remasters. OoT and MM wee great enough. We didn't really need any more Zelda for the time being.
Nintendo has so many other titles they could remaster like
Luigi's Mansion
Pokemon XD of Darkness
Mario Sunshine
Eternal Darkness
A Prime Trilogy HD
Baten Kaitos
Xenoblade (This would greatly benefit from a HD treatment)
Too much Zelda remaster is my only problem when Nintendo has so many other great titles they could work with.
@liljmoore Agreed. Eternal Darkness could really use some remastering. Even Skyward Sword would be better pick for porting.
Anything from your list could benefit and would be a better pick than this.
If I haven't played it, it's a new game.
I have never owned any xbox or PS3, so I had not played Arkham City, Darksiders 2, Bayonetta, or any Uncharted game so it's great I've had the chance to play and enjoy them, I also didn't own a Gamecube for Windwaker. Admittedly I have owned Majora's Mask and Twilight Princess, but never completed them and relish doing so this time.
Of course if it's a remaster of a game I have played and completed, or an awful game, I'm not going to buy it. The question is will we start to run out of games worth remastering soon?
@liljmoore Yeah, I agree. Why the emphasis on Zelda games being remastered? There's overkill on the Zelda games.
Of your list I would like Prime Trilogy HD (with Wii controls), Mario Sunshine, Xenoblade and Luigis Mansion in HD.
@hadrian That's aounuma's legacy dude.
I don't have a problem with remasters if done right updated graphics frame rate etc, like Uncharted collection, Tearaway Unfolded, & Wind Waker HD. But remasters should not be price as a full new game, the Uncharted collection was done right because it had 3 games for the price of one. Gravity Rush has been done right because it's only £24.99 with all its DLC, this is what Nintendo needs to be doing also regarding pricing. Anything from £19.99 - £29.99 depending on what it includes, is fair especially if they've spent there time on the remaster.
I'm excited and will get Twilight Princess HD, but the reason your not sensing alot of excitement is because everyone wants the original game Zelda U to be released already Nintendo better have the game ready by the end of the year, if not just make it a NX launch game, and make it sadly known Wii U had no original Zelda game for it (does Hyrule Warriors count?).
@liljmoore definitely agree with that, and those choices, especially Luigi's Mansion and Eternal Darkness.
Good honest article. You have answered most of the questions you asked.
What does it cost Nintendo to make a new Zelda from scratch, and what is the cost to remaster an old game? If the cost is the same then maybe Nintendo are justified in asking the full price for an old game. Otherwise the gamer is justifief in feeling ripped off.
Some people will buy a DVD and watch it many times. Other only want to watch it once. Same thing with games. There are no suprises in a replay, as you play through it you remember it, it has lost that freshness it had first time round. This has to be reflected in the price. (An exception I think is the 3d games, they do look and feel new).
Also the Amiibo opens a new dungeon rumour, IS a turn off for many and once you find something negitive you look for more negitive stuff until you convince yourself, you don't need this game.
Don't forget that Nintendo offered a free Wii U download game a while back. I can't remember why but I downloaded the Wii U HD Windwaker. I wonder how many of the 1.6 million sales were free.
Lastly. I guess, those of us who are Nintendo biggest critics are also their biggest fans. I do not have a PS or Xbox so when there is a games drought we suffer. Maybe we should take a leaf out of your book and buy a PlayStation as well and we can split our spending money between Nintendo and Sony.
And very lastly I am half way through Paper Jam and am bored and have given up. Far to much grinding, slows the game right down.
OoT is still number one! Why even bother remastering anything else before it?
@TenEighty
They already did and it was the first one to be remade for 3DS.
@FX29 That's too small of a screen for a game like OoT. Now if it were 1080p on the Wii U, that would be awesome!
@DarkmarkUnited considering that out of the handful of games that I mentioned included what some might say are a couple of the best games ever made, or at least in their genre... I really don't get what you're saying. Apart from the Shadow the Hedgehog thing, that game gets too much hate, it's a laugh and a half to say the least.
I am happy they are making TPHD I never owned it on GameCube or Wii. I just recently became more interested in the legend of Zelda series. I plan on picking up WWHD too.
Good piece, I enjoyed it.
@Clownshoes That seems a tad cynical. Didn't you enjoy the article?
The whole issue with me is that Twilight Princess is nothing more than a last minute port because Nintendo realised they had nothing with the delay of Zelda U.
Straight Right have done a grand job within their 6 month slot...But this is just a cash and grab.
@Bolt_Strike I think it would be stupid holding off Twilight Princess for NX. We already know Nintendo have delayed Zelda U for a cross platform release. An NX delay for this would create too much confusion and eat into Zelda U sales, considering Zelda U will seemingly be gargantuan when would people have the time to even consider a HD remaster?
TP has its best chance for sales now, in the midst of a Wii U game drought, any later, or particularly NX it would be lost in the sea of new releases.
I thought WW HD was far more striking in HD vs the original (which still looked good BTW). I recall in the Iwata Asks for Wind Waker the team stated they experimented with shaders for Skyward Sword and the results were OK, then they did it with WW and they were really impressed by how it looked.
The video comparisons for TP and TPHD don't look that dramatic, maybe its just the video player.
Starting the Wii franchise and ending it with the same game is a bit weird... I'm not sure I remember TP with much fondness really, definitely feel very meh about its rerelease
Nice article,I think the timing of release and pricing for Twilight Princess HD are big reasons for the currently lukewarm buzz. As its launching full price and coming at the end of a console cycle and at a time when many were already hoping to be playing the next major Zelda release (which looks incredible visually) it was always going to be hard for it to generate much buzz .Im most definately looking forward to it though
@DarkmarkUnited you forgot PSO episode 1 & 2, Vietiful Joe series, Prime series, Fire Emblem, Ultimate Muscle and Rogue Squadron
@liveswired No, no we don't. There's been no confirmation whatsoever that Zelda U will be on NX. Regardless though, I see nothing wrong with releasing TP in between Zelda U and the first NX exclusive Zelda game.
I'd love a F-Zero GX HD remake, give me that in 1080p/60 frames and 30 ship amiibo and Nintendo can have as much money as they want from me. Even better would be a new F-Zero but a remake could test the water and see if there is still any real interest left in the series.
The price looks plain greedy after the Rare, Nathan Drake and Halo collections.
I read Darksiders as Darkstalkers on accident and got super excited
@getyourak With the amiibo $50-55 would be reasonable, I'd so go for it at that price.
Here's the issue: When Eiji A. Announced Windwaker he told us it was because Zelda U was going to take some time to complete. A missed launch and scarce details of Zelda U, and another Wii U Zelda rerelease later, people just want the real Zelda for Wii U. Even Majoras Mask was deliberately released after A Link Between Worlds
For me it has absolutely nothing to do with the quality of the remaster or the extra content, it is simpy because I have nearly fully completed the game twice already and I can't justify paying full price for a game I have played that much. Perhaps at thirty bucks I would bite but not for sixty, regardless of the included amiibo.
The only real problem with the remaster for me is the lack of upgraded geometry. The high res textures are great but this art style really needed an upgrade to the geometry to make it look modern. When you're running around and you see that a circular model has been truncated into a hexagon, it completely breaks the immersion.
@Dezzy WWHD had the same issue as did OOT3D and MM3D. Just saying.
@Mario_Fart
The price is extremely greedy. As you correctly stated most other remakes or refurbished games on other consoles are cut price. Well below in some cases.
Nintendo don't have many home console fans (comparatively speaking) but they know the few they have can be easily exploited.
Why not milk them? I would. It is business.
Hell, I would have already re-release every single Wii game for them to buy all over again at full price in 2016. If they gave the money, take it.
The Uncharted collection costs double what the PS3 versions do now and removed the multiplayer modes; so I'm not sure why it is being so praised. Rare Replay is a great value collection, but not a remaster as such.
It surprised me that Nintendo didn't remaster more Gamecube games after Windwaker. Games like Mario Sunshine, Luigi's Mansion, Wave Race Blue Storm and F-Zero GX would have been ideal.
I don't have much interest in TPHD simply because I already have the Wii version. I would buy Skyward Sword again though because the pretty graphics pixelate quite badly in places on the Wii.
There are a few reasons as to why I'm not excited for the upcoming Legend of Zelda: Twilight Princess HD, and I believe this article already covered them. For starters, I find it a baffling choice for a HD remaster, given you can still play the game through the Wii U's backwards compatibility. It doesn't make much sense to do a HD remaster of Wii games for the Wii U, well, unless they were to be made into a HD collection with multiple games.
Secondly, this is a 2nd HD remaster of a Zelda game in this generation, which counting the handheld remakes as well, includes 4 remastered/remade Zelda games. Along with new main Zelda games and spin-offs, the presence of the series seems rather high this generation, particularly in contrast to many of Nintendo's other series. It just seems like it'd make sense for another Nintendo property to get the HD Remaster treatment by now; perhaps an obscurer property from the GameCube days such as an Odama HD (which would benefit from the GamePad's built in mic) or an F-Zero GX HD (which could potentially revive interest in the series).
Most of all though... I just didn't like playing The Legend of Zelda Twilight Princess. I still have the Wii version, and I've plenty of other Wii U games to look forward to (and trying to find from it's backlog), so the end result is that Twilight Princess HD just doesn't pop up on my radar.
I think Nintendo needs to step up their Virtual Console game. There are over 800 NES games, 721 SNES games, 296 N64 games, over 1000 Gameboy games, 470 Gameboy color games, and over 1000 Gameboy Advance games out there, and somehow the best Nintendo can do is The Adventures of Bayou Billy and Hogan's Alley once every month? With this amount of games, removing the ones whose licenses have expired, Nintendo could EASILY do one NES game per week on both systems AND a SNES/N64/GBA game on Wii U and Gameboy/GBC game on 3DS each week. It would take practically no work to rerelease games they already own the rights to, and not doing so is WASTING money. Granted, the best way to play these games is on the original system, because the satisfaction of inserting a big, grey cartridge and pressing the tray down on the NES is practically unrivaled, but the VC serves as an admittedly less cool way to play the OG games. You know what would also be cool? A TRUE Virtual Console. You just go to your home menu and select "Virtual Console" and a digitally rendered NES, SNES, N64, or GBA shows up with cartridge versions of all the games you've bought, complete with digital box and digital original manual. Each time you buy a game, it gets added to your library, complete with a satisfying cellophane-unwrapping cutscene. You select the one you want to play, and then it gets inserted into the Virtual Console and it cuts to the gameplay. It would make the whole "Virtual Console" experience feel so much more like a classic gaming experience rather than just playing Nintendo ROMS on the internet, minus the free part of it. It's these kind of things Nintendo needs to start doing. The 3DS Gameboy games being able to play with the green tint and on the original screen is a great addition that makes me want to buy more Gameboy games, and the same would be true if they would put a little more effort into the service which so many fans already adore.
Here's why I hate the idea of this game:
1. It's too early. Like you said, the original TP can still be played on Wii U. I don't think Nintendo has really given everyone the time to fully let Twilight Princess sink in on people. This also may have given them the chance to give it a full remaster rather than an HD coat of paint.
2. The improvements are sparse, and IMO "fix" the wrong things. The game is too easy, but the only fix they offered is the full hero mode, rather than fine tuning the damage different enemies do to you. I loved the tear collection quests, but I HATED the owl statue quest, which remains unaltered. The main improvement is graphics, which I don't care much about.
3. The lack of Wii Remote controls is either lazy or perplexing. The control scheme already exists. A flipped version of the game exists, why not just stick it in? Some people, including myself, prefer it.
4. The Amiibo functionality is highway robbery. No, TPHD is not worth 50 dollars on it's own. The cave of twilight needed to be a part of the package and not locked behind a paywall. Same with the 2nd difficulty increase with Ganondorf. What really scares me is that they are carrying this over to Zelda U.
Its just a different version of the Cave of Ordeals, people!
Stop acting like they are gating off an entire new dungeon with that amiibo.
Sheesh, be mad about real stupid things and not superficial fluff like TP HD's amiibo support.
Some GameCube games like Reaident Evil and Rogue Squadren looked the best a game could without HD textures. Rather than F-Zero GX, I'd rather see a mix of F-Zero 64 and SNES tracks in HD with remastered soundtrack. I think that would be more justified as a project and purchase. There is more visual appeal in seeing games from N64 gen get HD remastered than GC and Wii.
Unfortunately (for me at least) it looks like Nintendo aim to release Amiibo with every one of their games from now on...
@datamonkey At least until the bubble bursts.Surely there will come a time,when even the most dedicated collector will have had enough.
@OorWullie That makes no sense. The Amiibo is free with purchase. What collector gets tired of getting free swag? I suppose it's the theoretical collector that exists just for your comment.
I don't see how the author or anyone can call amiibo a mistake for Nintendo. The sales is what matters and it's those sales that clearly show how wrong you people are.
@ShinjiODA How exactly is it free swag? Do you think you are really just paying for the unlockable content and the amiibo figure is just an added bonus on top?I think It's the other way around.The content added is minimal and in most cases is worth nowhere near the value of the amiibo so you're paying for the figure first an foremost. Having said that,I'm not actually against amiibo if I'm being honest.i have no interest in them personally and do wish they weren't there but I want Nintendo to do well,and in this tough period for them having this extra money spinner has helped them.But one thing's for certain,there will come a time when interest wanes in amiibo and if I was to make a guess,it'll be during the NX generation.
Part of the problem is Twilight Princess itself. It wasn't a gorgeous game in 2006 and a simple texture update isn't going to bring this game up to today's standards. I would've prefered if they took their time and updated the models and lighting as well (something Tantalus might not be capable of). I'll skipping this game, or at least I'm going to wait for a price drop.
Wind Waker HD worked, because it still looks very good. I don't care how much effort went into a game, if they made a brilliant game in one month, I'll gladly pay €60 for that. If a game is still bad after 10 years of development, I'm not wasting my money on it.
@CaPPa having played the Uncharted collection I can say that it is by far the best remaster I have ever played. A ridiculous amount of work had been put into the trilogy, especially the first game and all 3 games for the price of one full release.
At last this site is hinting at the value aspect of the game and when compared to other remasters it is lacking in this department. £40 for a gamecube Zelda vs £25 for 2 gamecube Resident Evil games, the above mentioned Uncharted Collection. I have no problem with the Twilight Princess remaster other than more work should have been done but it really should be priced as a budget release
I would love this game but money is tight. So while I fit that "I don't want to pay that price for it" bracket, I'm there for a different reason that unwillingness. I think this game is well worth the reinvestment. It just needs to not pull the punches and pave the way for a brilliant WiiU title.
@AyeHaley
Is it expanded content? Yes
Is it accessible in-game without the Amiibo? No
Then its a problem.
I have it on GameCube and Wii already but I've got the Amiibo version pre-ordered and I'll be picking it up at launch. These next two months will be expensive with FE Fates, Twilight Princess, and Pokken Tournament coming out.
@renaryuugufan92
Didn't make as much a difference in Wind Waker because a cartoon style looks ok with low poly. And the others DID upgrade their geometry.
@ShinjiODA
Sales is what matters? So it turns out COD and FIFA are actually the greatest games around.....
"Gamers ultimately seem to want bang for their buck with remasters - not unreasonably, either - especially those based on games only a few years old. Some re-releases in this generation have seemed rather aimless in terms of value and meeting a demand, with the likes of Darksiders II: Deathinitive Edition being strange arrivals. In some cases they're quick cash-ins that only a small audience actually wants."
This statement isn't entirely true. If a game is popular enough, fans will lap up a remaster, even if it's full price, even if it doesn't add much besides improved resolution and framerate... even if the original game is barely over a year old. GTA V Remastered and TLOU Remastered are proof of this.
It's pretty likely that a bunch of factors put together are responsible for the apparent lack of enthusiasm for Twilight Princess HD, as the author said. I would like to add a couple more:
1. Fans aren't seeing the improvements made to this game. I've seen numerous comments stating that it looks pretty much the same as the original release, only bumped to HD and done. I don't think that's the case, actually, but the fact remains that, to many people, the improvements done to this game doesn't seem as clear as the improvements done to Wind Waker HD, for example, before release.
2. People have already had a HD remaster of a Zelda game to "tide them over until Zelda Wii U releases", in Aonuma's own words (he said something along these lines back in January 2013's Nintendo Direct, when he revealed Wind Waker HD). Couple this with the fact that the original release date of Zelda Wii U was supposed to be december 2015 (a release date that many experienced gamers thought unlikely, but still), and you can see why people wouldn't be as excited for Twilight Princess HD. It's something along the lines of: "ANOTHER Zelda remaster? C'mon, Nintendo, we want to play the real deal!"
The value for the actual game, for me, is there. The comparison videos I've seen shows a big improvement. To the people that says it looks the same as the Wii version: seriously? Fire up Twilight Princess on an HDTV again, then. Your eyes will bleed because the aliasing is AWFUL, it's one of the worst cases of aliasing I've seen in a high profile Nintendo game. Being able to play this at 1080p will make a whole world of difference.
Besides, if so many people were fine with paying $60 for basic remasters of 1 year old games (again, GTAV and TLOU), why is it a problem to pay $60 for a basic remaster of a 10 year old game that includes an amiibo, to boot? amiibos alone are priced $13... So, yeah, I don't think it's only a matter of price alone, but the other circumstances previously mentioned in the article plus the ones I outlined above.
Xenoblade Chronicles should be on the eShop everywhere and that would sell.
Why would I buy a remake of a game for 100$CAD when I can have the original game for 20$CAD. HD? It's a Wii game, the graphics were OK.
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...