Whether it'll be later this year or in 2017, Nintendo will be kicking off its next generation of hardware rather soon. There's much talk and belief that it'll have a portable component, perhaps also a home console aspect - with Nintendo's track record it's hard to call whether it'll be the expected format as per analyst reports and manufacturing mutterings, or something more left field.
Whatever form it takes, it'll be a big test for the company when it launches. Its last two hardware launches - the 3DS and Wii U - didn't hit the heights that were hoped for, in both cases failing to sell out and get retailers and third-party publisher excited. Neither of them, frankly, matched up to what the Wii achieved in 2006.
So it's been a decade since Nintendo nailed a console launch - the 3DS was eagerly snapped up in its first week by fans, but then tanked in the months that followed, necessitating what was an extraordinary price drop after just six months on the market. That strategy, along with some positive Holiday 2011 releases, set the portable on a road to recovery that's arguably seen it over-achieve in the face of shifting trends to smartphones and tablet gaming.
The Wii U shifted over a few million units in its launch Holiday season, but stock was left sitting on shelves at the start of 2013. What followed was a similar stagnation to that experienced by the 3DS, with retailers evidently losing confidence and many major third-party publishers finishing off early projects before walking away. Unlike the 3DS no recovery plan worked to the same degree - a price cut of around $50 was slow to come and not enough to prompt a rush of sales, and despite building an admirable library of exclusive games the system has run a distant third behind its younger rivals the PS4 and Xbox One.
Momentum is key, for any hardware. The 3DS found it about 7-8 months after launch and ran with it, and the Wii U's struggles have been defined by that inability to find a tipping point, to gather enough speed to take off. Assessing the Wii U's rivals - PS4 and Xbox One - it's the former that nailed the early pitch and stole a march at launch, establishing a healthy lead that it maintains. In winning day one and holding the lead for months on end, the PS4 earned sweetheart deals for DLC and early access from publishers, for example, and even though Xbox One is outselling the equivalent 360 sales it's often (harshly) talked down due to being second in the two-horse race.
Nintendo's in its own space in the console market, and talk of sweet deals with third-parties doesn't necessarily apply - the point is that early PS4 momentum allowed that system to push itself as the console to own in its battle with Xbox One. Early wins are key, then, which makes the eventual launch of NX a particularly vital one for Nintendo.
Among important factors in its early success - or otherwise - will be the underlying concept and its appeal to consumers, along with the small matter of price. As the NX's form is still a mystery beyond fairly sensible analysis blended with some logical guesswork, those will need to be considered when the system is revealed. What can be considered in the now, though, is what will form a strong launch line-up for the system, especially when considering where past systems got it right, and wrong.
It became a hot topic in the past week when a respected source shared information that there are plans for a launch Super Smash Bros. release. Considering the way Sakurai-san works and the timescales normally required for development the smart money would be on an 'Ultimate' edition - compiling all of the content (including DLC) from the Wii U and 3DS versions, giving them a spit and polish and pushing it on a new format. As of 30th September 2015 the two versions had sold 11.4 million units between them, of which 7.37 million had been on 3DS. It's a huge brand for the company, along with the respect it garners in the competitive and eSports scene; it's arguably the closest thing to a boundary buster Nintendo has, appealing to families, competitive gamers and all sorts in between.
It would make sense, then, but we then thoughy it'd be interesting to ask you for your thoughts on the Nintendo brands you want to see at launch for NX. With thousands of votes cast the results were fairly predictable, with 'Metroid' leading on 20%, 3D Super Mario on 14%, The Legend of Zelda on 12% and the next highest from there was Pokémon (main series) on 6%. As the form of NX was unknown we included concepts typically associated with either handheld or home console in one list (such as main series Pokémon being a portable brand), and it's unsurprising that many voted with their hearts. Most reading these pages will be dedicated Nintendo fans, with a decent percentage likely to be experienced, skilful gamers - the likes of party games and 'NX Sports' (by which we mean a new Wii Sports-style concept) had no chance.
Yet that's why we're fans and not running Nintendo. Looking at Nintendo's launches, the stand-out success was with the Wii. The first form of the DS (prior to the Lite helping the portable take off in an almost unprecedented way) performed well despite what was a thin release line-up; it was a concept that was all new, though. The Wii, however, flew off shelves from day one and was notoriously hard to find in stock for quite some time. The buzz around the machine was palpable, breaking launch sales records in multiple territories and stealing a lead for its generation that, despite a bad tail-off at the end of its life, saw it 'win' that generation, with question marks over whether continuing legacy sales of PS3 and Xbox 360 will also see them hit the 100 million mark. The Wii went viral before 'going viral' was really a term, and that's because it allied an innovative concept with a killer app - Wii Sports.
For the 3DS, we think it's fair to say that it lacked a key release on launch day - it had some strong titles, but not a definitive release. For Wii U New Super Mario Bros. U did fine, and is the third-best selling game on the system to date, but Nintendo Land failed to repeat the Wii Sports magic, which was clearly the goal. A combination of system price, the overlying GamePad-driven concept and that pack-in game didn't go viral. The ingredients were there - fun for families, cute to look at, aiming for innovative gameplay. Yet it didn't work in terms of delivering sales.
That's the problem with relying on both innovation and mainstream buzz at the same time - it's hard to predict what will take off. You look at a lot of what goes 'viral' online today - the colour of a dress, a YouTuber screaming hysterically while playing Five Nights at Freddy's - and it's hard to pin down a formula. There are plenty of consultants paid a lot of money by companies to help them identify the qualities needed to launch a product and go big, yet for every Flappy Bird or ever-present meme there are hundreds, maybe thousands or millions, of ideas equally simple, barmy or clever that never get off the ground.
You could argue with both the Wii and Wii U that Nintendo had a solid plan, in terms of first-party content - have a solid franchise favourite - Legend of Zelda and 2D Mario, respectively - and one concept game that's bundled with the hardware. Yet 2D Mario didn't feel like the right call, because it couldn't distinguish itself as a standard-bearer for a fresh generation. This writer had a relative for whom their first words on seeing New Super Mario Bros. U were "is that the Wii game?".
That, right there, is a bad start. Twilight Princess may have essentially been a mirrored GameCube title, but it had waggle and pointer controls; besides, plenty were too immersed in motion controls and Wii Sports to worry about it. The logic of NSMBU was sound, as it had been a huge seller on all other systems, but it failed to deliver enough incentive to prompt millions more consumers to spend hundreds of dollars on the hardware.
We don't envy Nintendo its challenge then, though we are optimistic that much thought and analysis will have gone into what worked and didn't work in its most recent launches. We suspect a 'concept' title will be at the core, as is the Nintendo template, but the hope is that the struggles of 3DS and then Wii U will see Nintendo prepare something truly huge as a backup. Looking at past and present generations Mario Kart and Pokémon seem like the strongest mainstream hopes.
If the system has a portable aspect, and in light of the long silence of the latter's next 'main entry', it wouldn't surprise us if Game Freak will be key to the NX launch. If there's a Pokémon game with a significant new generation upgrade in visuals and scale, combined with that magic money-maker of amiibo - Pokémon amiibo cards have frightening sales potential - then that could be just the ticket for a strong NX launch. As multiple generations have taught us, Pokémon games practically sell themselves.
That's this writer's instinct, in any case - a Smash Bros. Ultimate Edition would be a smart extra launch (window?) title, tapping into the easy wins that remasters and compilations can bring. As it's already been bought over ten million times on Wii U and 3DS we doubt it'd be the tentpole system seller, however - Pokémon sure could be.
What's most exciting about NX, ultimately, is that it represents Nintendo on the rebound, in comeback mode. After the GameCube struggled and Game Boy Advance showed slowing momentum for its brand Nintendo went all-out with fresh ideas on DS and Wii, ruling a generation as a result. Iteration with the 3DS and Wii U has brought both success and failure - now there's a chance to innovate and shake up the industry again.
Still, a sure thing at launch should help if that innovation isn't enough on its own - Nintendo's most important launch in a decade will look for a fast start, so we expect the company to load its bases.
Comments 123
With Wii U I might add it didnt help much either that the system built a negative stigma of sorts prior to launch
It's all about the Pokemans, people. All about the Pokemans.
I just really hope that they get their online infrastructure sorted this time. Kids now expect seamless integration of friends and chat with their games. I tried to link up with a friend on splatoon today. We TEXTED each other first, then found there was no way for us to play together due to the splatfest being on unless we just played 1 on 1 games alone (with no voice chat) . After deciding this was a little dull we TEXTED again to switch to Smash bros and ended up having to call each other up to try and sync up as we couldnt get a team game going online against randoms. Turns out its not allowed. The mic chat between friends sounded like a tin cup so was useless. So our 45 mins online was mainly spent trying to do things Nintendo wont allow online and communicating using methods other than the console. I find from anecdotal evidence from nephews etc. that youngsters really won't stand for an online system this threadbare and random. Please Ninty, just get your netcode up to 2008 standards.
Pokemon would definitely help, but don't expect it at launch unless NX is launching in 2017 (which I seriously doubt). The next main series game is the last game of Gen 6, which will be on 3DS. You'll have to wait until Gen 7 for an NX game.
In the mean time, get Yokai Watch, Monster Hunter, and/or Dragon Quest on the system early to ensure success of the NX Handheld in Japan.
Nintendo needs a killer something. I loved TP with nunchuk and wii remote, i loved wii play. I bought wii U zelda and didnt finished windwaker. Think VR will be the next real deal, prob buy a ps4 if VR gets kick ass reviews. Interesting to see what NX will bring.
I love Nintendo but I would be actually stunned if they learned anything at all. This new system needs to have a robust online system, the same account features the other 2 big console makers utilize. Plus Nintendo acts like they have never heard of a Steam sale or the PSN sales that happen every week. Sure they reduce the price on a few items but it is usually crap games (not this week, Affordable Space Adventure FTW). Also they don't release the cream of the crop on the VC, how can Europe have the 2 DS Zelda's for months already and we still don't here in the US? Makes no sense at all..that is just the tip of the iceberg.
There will be a 3D Mario launch game, its been 3 years since 3D World
Hopefully, Nintendo learns their lessons regarding VC console releases.
I would like to see just how invested 3rd parties are in the console.
I think the key here is going to be flexibility and variety, Nintendo needs their games to be accessible enough to appeal to the mainstream while not compromising what defines those series and providing a wide range of titles that can appeal to different tastes. Of course, this is going to require good third party support to help fill in the gaps that Nintendo themselves can't or won't cover. If they can create that foundation then they can experiment all they want, because then they'll have sure sellers to fall back on.
nintendo doesn't learn from its past. we would do well to have learned this from our past.
I've a bad feeling that theres won't be any must have games exclusive to the NX for at least two years after launch. I'm sure there'll be a few solid games in that time frame but I just know that anything big will get a trailer at E3 and then go a couple of years if not more of the odd snippet of information before eventually releasing. Possibly with a delay of some sort thrown in too.
Damn I hope I'm wrong.
If the NX's system capabilities and network aren't on par with the PS4 and Xbox One, I doubt they'll get much third party support.
I think they need not make a gimmick a main selling point for a console but instead a feature so it doesn't push away your fans and your average casual gamer. (For example not tying basic options to the tablet would've been better so we can change our options if you don't want to use the tablet and just a regular controller)
Needs to have a better regular Virtual Console releases to help with the release droughts.
A much better online structure, like not tying your online messages to Miiverse without a better way to notify you when you get one instead of just highlighting the home button on the tablet.
Different name for the console so people know its a new console.
Needs more online games without sacrificing local multiplayer.
And no region lock.
I would also suggest stronger hardware to compete with Sony and Microsoft for third parties to help fill their game droughts.
All I want is a console where I can play both Nintendo and third party games without any sort of hidden costs. Bring me good games and I will give you money. I'm a very simple person.
They should remaster all excellent Wii U games like SM3DW, MK8, W101, Bayonetta 2, Pikmin 3, Sm4sh, Splatoon, Xenoblade, DK: TF and Mario Maker and sprinkle them across the launch year. Start off strong with a new 3D Mario and Ultimate Sm4sh and then follow it up with one of those remastered games every month, combined with a solid VC line up.
It would be a crying shame if these games end up being played by millions instead of 10s of millions and if NX turns out to be a powerful handheld with a TV out in the shape of a dock, can you imagine playing these games on a handheld? If we look at the Vita and what it can handle then a brand new handheld could easily be stronger than the Wii U is. They could even opt for some extra juice with the home console dock, but I keep on saying Nintendo doesn't need more power; in the end it all boils down to the initial pricepoint.
If Nintendo makes a future proof handheld/ homeconsole hybrid, which is ready for a cloud computing service Nintendo has to be working on, and they manage to put it on the market at a slight loss for $199, they'll have a huge library of games to offer to make tons of money on. CoD isn't what Nintendo gamers want, Nintendo has to rely more on their own games and make deals with publishers like Ubisoft to get games like AC running on their hardware because for those games there is a market on a Nintendo device.
One account for all my Nintendo games, playing Splatoon or Mario Maker on the go with an ergonomically designed handheld with a freaking R2 and L2, being able to play my IOS games on my homeconsole when I docked the handheld, keep on delivering party games like Mario Party for families to enjoy and most of all a VC that has all the great Nintendo games up until the Wii era, where I can buy games that will forever be mine and never have to repurchase again!
Backwards compatibility is almost a must. Even if it winds up being a digital only device, it should be able to connect to Wii U's external HD.
I strongly believe that NX is going to be a N64DD type thing.
It'd be really bold move to make a console that only has games from their own core franchises, (Although it would great for kids, and I would totally buy it.) and I doubt they could afford it, since they'd need to be able to quickly put out quality games more often.
I bought on release day the following systems: N64, GameCube, DS, Wii. And then I saw the reveal of the Wii U... I was like wtf? Didn't they learn anything from years past?
I had a friend of mine play the Wii U at my house a few weeks ago. She asked is the gamepad was as add on for Wii. ( she loves playing Wii but got frustrated when they turned off online smash)
This is what has always befuddled me. 100 million Wii in the hands of owners and on my Wii I don't remember anything telling me about the new system... It's like stupid: you have 100 million of these that can advertise for the new Wii U, and Nintendo does nothing. Most people that had Wii did not even know about the new system... And then they turn off the online for the Wii, again why but use the Wii to advertise to people in their home and sell some Wii U?
It's so sad go from 100 million to 10 million in one generation
And to make matters worse
@Williaint I hope there is not backwards compatibility... I'll tell you why, they need to scrap the current PPC architecture and go either full ARM or go x86-64, and it better be powerful...
I'm so worried that Nintendo will do virtual buttons and a funny shaped screen... If they do get ready for another system with no third party efforts on tap... They need to go as traditional as possible
( my humble opinion)
Please expand / explain your n64DD theory. I want to here about this...
I can't understand why Nintendo finds it so hard to release games that most of its fan base wants. I mean a main Pokemon game for console for example
@ProudGrimleal I think combining their handheld and home console will be a MAJOR help. They'd have one focus and would be able to spread their games out a lot better.
Word soon got around that the gamepad was not as good as Nintendo had advertised it. They even had to change the way they had advertised it. The public were misled as the advert suggested that every game could be played via the gamepad. From there is was downhill as far as the gamepad was concerned.
Naming games that you would like to see as launch games is missing the point. A Zelda or a Super aSmash Bros or any other game is not going to sell a single NX to someone who is not thinking of getting one. And if you are thinking of getting one then the chances are that you will get it anyway.
It is what the new NX is going to do that the Wii U doesn't do that might sell the console. If it is allowing you to play the same game on a portable device that is a selling point then it will fail. It has to be something much better than that.
@Danrenfroe2016
PPC is literally dead due to IBM halting development of it.
Nintendo contract with IBM ended with Wii U.
What is required for 3rd party support is the following:
1) Get the "hardcore"/real gamer, the 15-35 males who play exclusively AAA Blockbuster games, M-rated games, realistic sports, and realistic racers.
2) Outbid Sony and Microsoft for 3rd party games, this will cost at least a cold billion U.S. dollars just for EA and Ubisoft together.
3) Keep first party titles to a bare minimum. Sony and Microsoft barely release any 1st party games on their systems to appease major 3rd parties.
4) Make sure your market only features "hardcore"/real gamers as mentioned above. No women, "casuals", kids, families, nerds, bright colors in the ads. This is what Sony and Microsoft do for their systems.
5) launch with just realistic sports titles and multiplatform ports, this worked for PS4, it's flying off the shelves.
6) No colors, no E-rated games, nothing family friendly, kid friendly and female friendly. Releasing these games will drive the Western 3rd parties and "hardcore"/real gamers away.
But obviously there is no market for a 3rd true "hardcore"/real console in the market.
Steam's best selling games of all time, still haven't sold as much as the best selling console games on PS4.
A launch with a heavy first party release, will destroy 3rd party sales and kill 3rd party support early on
3rd parties cannot afford to compete against powerful 1st party.
Realistically and decent launch day should consist of:
Bayonetta 1&2 port (and with 3 if possible)
Smash 4 NX port
Mario Kart 8 NX port
Splatoon 2 or Splatoon NX port.
Hyrule Warriors 2
Zelda U NX
A few exclusive 3rd party games.
Then have 10 1st party and few 3rd party exclusive games spread out over the following for months.
They also need some unique features that cannot be found anywhere else that aren't too expensive.
PS4 has touch pads, share button, streaming to YouTube and Twitch of users gaming (Which is really popular).
Xbox One has the good multimedia player, decent web browser, voice commands, better controller, suspend and resume, better digital downloads and patches, best online mode that blows PSN to pieces.
i wasn't happy with nintendo doing lately specially 2014-2015 ... and the big fail they had at E3 ... they need to stop what they are doing
wii u is a nice console but underpowered ... ps3 / xbox 360 came out in 2006 and they are both powerful than wii U ( which came in 2012 late ) more than 6 years after
they need to make decnet discounts with a 2 free games every month on each console ( like ps4/vita ) ...
they need to stop making amiibo's and start making good games !! ( not Metroid Prime: Federation Force / animal crossing amiibo festival / mario tennis wii u ... etc )
i don't need to pay 60$ for a game and buy the amiibo for it to unlock the dlc for extra money
they need to support 3rd party games
they need a new name for both console and handheld away from DS family or wii family
why in earth realising a 350$ console with 8GB/32GB ... really ?!!!
make good exlsuive first party games on launch day ...
and please nintendo we need trophy/achievement system !!!!
Would it really be a bad thing if Nintendo stopped making hardware? I hate how Nintendo's struggling with their Wii U sales (and consequently Wii U game sales) and I hate to think their entire future might depend on the NX.
If it could mean survival for the company and it's franchises, then I wouldn't mind playing Pikmin on a PlayStation. I could be wrong, but I think we all mostly love Nintendo for their games.
@Boerewors I think with a lot of them, it'd just be best to move on to new things. Splatoon 2, Bayonetta 3, Pikmin 4, etc. I agree with Smash and Mario Maker, though. Those would be smart to bring over, since it doesn't really seem likely we'd get new version for either for while. What would Mario Maker 2 do? Nothing. They can't really update it.
@ProudGrimleal
if Nintendo went 3rd party, they'd be reduced to making only the most popular games with everything else being canceled due to a lack of sales.
Also the market for family friendly software and E-rated colorful games is practically non existent on Xbox and Playstation.
The users avoid those games with passion.
Also no 1st party has successfully transitioned into a successful 3rd party.
if anything Nintendo keeping their hardware lines and expanding outward is better for the industry in the long term.
No body wants consoles and controllers to stagnate at the the current level.
@peeks
You know those free PSN games and Xbox Live Gold games aren't free.
They come bundled with your monthly subscription.
The minute you cancel your subscription you lose the games for good.
They are literally tied to your subscription.
@Xenocity i know and i own both ps4 and xbox one ... and I'm so happy with it ... you pay 50$ a year and sometimes less and you get free games every month + good online support !! and a lot of discount ... really discount not like nintendo winter discount the one we had the last few weeks lol
@peeks
It's not a true discount.
It's a bundle/incentive to make you pay for online gaming, so you aren't hopping mad.
Many sites and gamers are unhappy with how "crappy" the selection of the games are on PSN+ and Xbox One Gold.
Gamers have been demanding that new retail releases be put up instead of "indie" and older games.
But it's not better than any Nintendo or Steam sale.
I'd rather outright own my games without the need of subscription.
@Xenocity
I've certainly noticed the lack of good E-rated games on other consoles but for that very reason I'd think they would be happy to have Nintendo's family friendly franchises since their consoles could then appeal to a wider audience. Although it would be a shame to see any of the lesser known Nintendo franchises die if they don't sell well enough...
It's completely pointless but I do enjoy speculating wildly and getting hysterically hyped about the NX.
@ProudGrimleal
The lack of E-rated family friendly titles on those systems is due to deliberate efforts made by Microsoft and Sony.
Going after those E-rated family friendly titles, it would ruin their relationship with the "hardcore"/real gamer and destroy their "hardcore" image. It would also damage their relationship with the Western 3rd parties to very big degree.
This is all why Sony and Microsoft don't bother getting them in any real degree on their systems.
Also there is no point on releasing them on those consoles, if you are going to bomb spectacularly.
Same goes for AA and under games.
@Xenocity Man you spout out some rubbish! Haha!
Rather that snarking away at other commenters in the comment section, I'm going to respond to the actual article.
And to the article I say this: Well done article. You are a fantastic article. Thoughtful, balanced, expansive, and interesting.
Now to flee from the comment section before getting depressed by the inevitable flock of bolshy assertions that are the exact opposite.
@Ichiban You just said what was on all of our minds haha.
A lot of people are mentioning the idea of Nintendo going 3rd party, but I don't think that would work since the only games I could see selling on both Playstation and Xbox are Mario, Zelda and Pokemon. Beyond that we have a few franchises that could do well on one or the other, but not both (Metroid comes to mind as one that would do well on PS but not Xbox), and pretty much every other smaller franchise getting the axe. Long story short, if Nintendo were to go 3rd party, let's just say the occasional complaining about constant Mario and Pokemon would be an amplified reality. Don't believe me, let's not forget most of Sega's older IP not named Sonic are basically dead and anytime they try something new it sells horribly (RIP the under appreciated gem that is Rhythm Thief.
@Ichiban @IceClimbers
Let's keep this civilized.
Logic ? - forget that when thinkig about Nintendo.
And new Ice Climber would be nice...
@Ichiban
It's not rubbish.
It's based on actual sales data and market research.
WE literally have NPD, Nielsens, EEDAR and others data going back to SNES.
They literally get data from retailers, gamers, consumers, and Western developers.
The last NPD survey on what "hardcore"/real gamers play was done at the end of 2014.
They literally left Nintendo and handhelds off the list of platforms.
It also showed exactly as I posted above.
I've posted the survey in other threads.
NPD also sends out a yearly survey at the end of every year, to determine how gamers break down each year into the 6 categories.
Pew Research just did their survey on gamers and how they view the term gamer. It was released in December.
Neilsens also releases a yearly survey on the different types of gamers and the games they play.
Lastly we do have 3rd parties on record talking about how Nintendo is family, kiddy and "casual" oriented and that is not the type of gamers they make games for.
We also have 20 of 3rd parties claiming that 1st party games destroy their sales.
Lastly we have Michael Pacther reporting all of this as well, as he has his own show and anything he says about Nintendo is posted on this site and others.
Either you missed the all news or are in disbelief.
First ans foremost, I hope Nintendo keeps the name simple. Nintendo X (the X, of course, stands for the two platforms crossing over together.) It'd simply be called the NX among people; the same way the PlayStation 4 is called the PS4. Wii and Wii U were NEVER good names. TBH, kids just don't see it as ~cool. Nintendo needs some 'cool' and I think NX delivers that. It looks cool, it sounds cool. It's sleek. Just go with it. Don't try to come up with any other name. It's not needed.
Secondly, the launch titles. There need to be variety. Zelda U and Smash ports ARE NOT ENOUGH. They should be there. They should be upgraded with better graphics and stuff, because that makes sense to me. Have them look like NX games, but there needs to be more. There needs to be a 3D Mario game, one that adds something new, that same way 64 and Galaxy did. We don't need Galaxy 3 right now, we need something new and groundbreaking. They also need something like Animal Crossing, which people can play WHILE they're playing Mario, Zelda, etc. If people can only buy TWO games at the start, it makes sense one would be a more casual game and the other would be something a bit more hardcore.
Pokemon... it's interesting. Like, Z isn't even announced yet, but realistically, if a Direct where to happen in the next week or two and they announced Z for a May release (which would give the 3DS a major game for the Summer) it's not that far out that they could launch the next generation in the Fall with the NX? It's not like Game Freak can really tease it too much yet, since, there's no console to tease it on? So, I think it's doable. Plus, it's a major anniversary, so even though it doesn't fit past ~trends, there's a reason to break from the norm.
But more important than Launch DAY titles, there needs to be strong titles over the next year and beyond. People are naming off a dozen games for launch DAY and it's like, most people can buy two, maybe three. Do a few at launch, release another a month later, another a month later, another a month later, etc. Nintendo should make that VERY CLEAR at E3 2016. Focus on the stuff coming out within the first nine months. Tease future stuff too, of course. Showing a shot of a new Metroid game due out at the end of 2016 would be smart. It'd get people super pumped, but knowing that there's plenty of content coming is a deal-breaker for a lot of people. Especially if there's a huge variety promised right out the gate.
@Xenocity
Let me make it clear that I'm not saying I WANT Nintendo to go third party. I'm just curious what would happen if they did, and now I think you're absolutely right.
So much of the gaming industry is nothing but close-minded, "hard-core" players. But as long Sony and Microsoft have a good reputation with this demographic, then their main focus is appealing to it alone and maintaining their reputation in order to keep making money.
Nintendo is better off on their own, since their not accepted by "hard-core" gamers.
This just fills me with a hatred for the stereotypical video game demographic.
@ProudGrimleal
Microsoft and Sony carried on Sega's legacy as being the "hardcore" systems.
"hardcore"/real gamers have been shown time and again to avoid all other groups in gaming.
The people who group during NES and Genesis became today's developers in the West. They don't want to make E-rated, colorful games.
They wanted to make AAA Blockbuster and M rated games, thus they did.
In every interview with Western developers, they constantly talk down on E-rated games and family friendly games.
They talk about making "hardcore"/real games for the "hardcore"/real gamers.
I guess the only good news is iPhone sales have now hit market saturation in 2015, and should be in decline in 2016 with the mobile competition.
This coming from someone who loves his 6s Plus.
I knew what you meant.
@Xenocity
Well then. I thought you were just a casual Nintendo Life viewer. I didn't realize how much you've researched these things. I really appreciate you answering me.
The dudebro market isn't the end all be all of the market now that casuals have eclipsed them. So if the dudebros aren't going to play nice with the rest of the industry, there's no reason to give them attention.
@Xenocity
I too enjoy my 6s.
So what do you think (and what does research suggest) about Nintendo making mobile games?
@ProudGrimleal
There isn't anything wrong with making mobile software as long as it doesn't hurt their main pillars.
If anything it could bring them more revenue and help increase brand awareness.
This in turn could boost hardware sales.
I mean Microsoft and Sony have phones and mobiles app (even games).
Most developers do to some degree.
I do read all the market research and analysis as they are made public.
All you need is a good RSS newsfeeder and good sites in it.
@Bolt_Strike
But they control the gaming media and have influence on the mainstream media.
I mean both the gaming and mainstream media use NeoGaf and others as sources on gaming.
Those "hardcore"/real gamers are believed to buy more games than everyone else, they also determine where 3rd parties put their games.
Though ironically they are also the biggest group on mobile when it comes to spending (there are multiple segments of mobile owners).
@mauchegou Have you ever thought a lot of those games the fans want do not exactly sell well
@Wolfgabe so do you think that a main pokemon game for home console won't sell well? lol
@Xenocity The last part of your statement or so highlights another reason likely why third parties dont usually do well on Nintendo systems they dont know how to appeal to anyone but the adult M rated demographic
@mauchegou
Part of the reason they havent really made a true console pokemon title is because of concerns it will defeat the franchises purpose sorta since the main lure of pokemon has been the connectivity and trading. A better example would be F Zero where each installment has sold worse than the last. I recall in an interview a while back ago with Metroid FF they did say they wanted to make a Metroid U but they couldnt get the team or resources necessary. PLus with Wii Us current state I wouldnt be surprised if they felt a full fledged HD console Metroid was too much of a risk at this time. When you have a game lijke Drill Dozer which gets tons of praise and GBA game of the year but sells miserably then its really telling
Animal crossing has been getting a lot of amiibo lately and I'm confident it's also to pave the way for a launch window AC game. A combo of Pokemon and animal crossing would be just the established franchise ticket a new system needs to hit key growth demographics (children, females)
@ProudGrimleal Xenocity's posts misconstrue what the NPD data actually shows. The surveys are actually irrelevant - all that matters is sales numbers.
All the NPD data shows is that on the Xbox and PlayStation, the biggest sellers and largest audience is for the big western AAA blockbuster third party multiplats, which consist of a narrow range of genres.
Japanese games and games that are part of certain genres (particularly platformers) do not have as much of a market as they once did, and are now considered niche. This also goes for exclusives, which are becoming a niche quantity in general on Xbox/PlayStation (contrary to what fanboys and media hype would have you believe).
To say that Sony and Microsoft actively avoid kid-friendly games and games that are filled with color out of fear of "damaging 3rd party relationships and their image" is unequivocally false. The only reason they don't make them as often as they used to is because they don't sell as well. If they actively avoided them, then games like Sea of Thieves and Ratchet & Clank wouldn't exist.
I should also point out that the avoidance of color isn't true at all - that was ONLY a trend in the early 7th gen, where developers tried to go Hollywood and used piss filters on games like Resident Evil 5 and Fallout 3. Color is very much a thing now.
Nintendo consoles are completely different in purchasing tendencies. That userbase generally prefers the big 1st party exclusives and Japanese games. The reason the western 3rd parties don't generally support Nintendo's platforms is because those games don't sell well on Nintendo's platforms as there's no audience for those games. Simple as that.
How well Nintendo would do on Xbox and PlayStation is unknown. Their games are widely respected, and there's a much bigger potential audience. However, it's also possible that the games end up selling to the same exact people as they did on the Nintendo platform - the people simply migrated, and so they do about as well as they do now.
Has anyone toyed with the idea that this Smash game could be the true Ultimate Edition, having every Smash game to date ported to the NX? Is that viable?
@IceClimbers Thank you for your post. I was about to choke on all the garbage Xenocity was saying.
I mean, at one point he says "In every interview with Western developers, they constantly talk down on E-rated games and family friendly games." At best this kind of nonsense could be laughable, but then another poster actually THANKED him for "doing the research." Um... "every interview" and "constantly". Uh-huh. What alternative reality is this? I'm sure those developers are just chomping at the bit to speak to media outlets so they can constantly "talk down" on E-rated games! I mean, I really want to hear about Uncharted 4, but in "every" interview, all Naughty-Dawg doesn't want to promote their product, they just "constantly" trash on all the colorful E-rated family games on the market.
However your post is articulate, to the point, and more importantly... accurate.
1/ keep the NX name when you release the system, people seem fond of the codename
2/ have a 3D Mario game like Super Mario 64, or the Galaxy series, not 2D Mario, that doesn't show off the consoles graphics at all.
3/ sell it with a normal controller. Keep support for the Wii U gamepad, and Wii remote, and whatever new thing you reveal, but those have to be optional for the most part.
4/ have launch titles people wouldn't expect. A new first person 3D metroid game series, Zelda U also coming to nx with better graphics, some big third party games (maybe Final Fantasy XV?).
5/ price the system right, and make it powerful to compete. People are not as technology ignorant as the nes days, they find out how powerful a system is, and they will not buy it if it's basically a over priced last gen console. That was one problem lots of people have with the Wii U, which is sad considering what Nintendo can do with such hardware limitations.
All that said, I just bought a Wii U and I understand why people do absolutely love this console! I'm hoping the nx comes next year, because I still, at least, want another year of games from the Wii U.
@Xenocity
And yet the Genesis had both cooler, "edgier" games and family friendly titles.
Sonic the Hedgehog
Streets of Rage
Splatter House
Ecco the Dolphin
Golden Axe
Bubsy
Mortal Kombat
Castlevania
Sailor Moon
Toejam and Earl
PS and XBox do have some family friendly titles.
Banjo Kazooie
Mega Man
That Pinata game
Mighty No. 9
Rare Classics Compilation
Lego
Minecraft
Transformers Devastation
Kingdom Hearts
Sly Cooper
So there goes that claim.
Nintendo always learns from their mistakes, it's just that they always strive to do something worse.
The biggest lesson Nintendo needs to learn is the casual customer base that they originally had with the Wii is gone and they're not getting it back. They launched the Wii U in straight denial of that, once again trying to appeal to the casual audience, in hopes of getting it back (as the Wii was already failing for years at that point) and they didn't come back simply because the casual audience doesn't care about consoles anymore.
With the the large amount of censorship to their games lately outside of Japan, I'm honestly not convinced Nintendo has learned that lesson. They still seem aggressively intent in trying to appeal to the general public over gamers.
It's interesting to read the speculation. Seems there are a few people who are on here that want this to fail, and I guess that is their prerogative. I don't think it is wise to look from Wii to Wii U and say only 10% stayed with Nintendo. The Wii sold 4 to 5 times what the GameCube sold.
Did Nintendo get some things wrong with the Wii U? Sure. Was it because the Wii U is a bad system? Definitely not. I would put there first party games up against either the Microsoft or the Sony system.
I agree with most that they need to do better with the online structure. They need to make it easier to find friends. Voice chat is needed.
I'm not convinced though that Nintendo has to go for the "hardcore" gamer. To say that the NX will be a better system because it has the latest version of Assassin's Creed seems short sighted.
I love Nintendo. I appreciate the simple fact that they do think about families. I think if anything they need to invest a little more into their marketing efforts. I think that has been a contributor to the perceived failure that the Wii U has endured.
If they launched with Pokemon and Metroid--alongside a Mario Galaxy--it would be hard to imagine Nintendo failing.
Can't wait for the NX!!! A new beginning is just what nintendo needs!!!
@fortius54 I don't think they so much have to go after hardcore gamers, but hardcore gamers with kids. Or lapsed Nintendo fans who have moved on to Sony or Microsoft. Give them a system they can get things like Assassin's Creed on, but also get things like Zelda and Mario on too. A system that will provide everything they want.
@Xenocity Doesn't that differ between home and portable consoles, though? Neither console has things like FPS for the most part, but 3DS offerings in particular (and Nintendo handhelds in general) resonate more with the "hardcore" crowd than the Wii U and Wii offerings. (GameCube had as much 3rd party and "hardcore" crowd support as Xbox.).
Vita languishes, and mobile obviously is much despised by the "hardcore" audience. DS and 3DS, however, have many distinctly "deep" titles. More so than Wii and Wii U. Surely, there is more to it than "It's Nintendo, therefore, hardcore hates it!". In fact, just a couple of days ago, there was a poll on GameFAQ's, a longtime "hardcore" bastion, with just over 10,000 respondents out of over 20,000 saying they have just a 3DS for portable gaming, instead of just Vita, both of them, or neither of them (mobile not included for obvious reasons):
http://www.gamefaqs.com/poll/6225-which-of-the-two-current-portable-systems-do-you-now-own
Retail metrics don't even come close to giving us the whole picture today, either. I remember it was just a few years ago when Gamasutra, the now defunct Game Developer magazine, and gamesindustry.biz unanimously held the educated notion that the NPD and other physical metrics have been rendered useless for determining the whole spectrum of where we are today. All of the digital sales information is privately held by corporations now, and they keep their information locked close to them, away from the public eye. We are therefore unable to make an accurate determination of how well any particular gaming hemisphere is performing now.
I dream of a Super Mario World NX with large sweeping world levels. With tunnels and secret caverns and puzzles and levels you play over to achieve different things.
Like an underground world cave where Mario needs a headlamp to see and if you lose it the world is dark and has a blue-ish tint and the brown mushrooms turn blue like a throwback visual.
Essentially I want a sort of Super Mario 64 but HD and bigger!
I want Retro to make a 3D Super Mario game. I'd like to see what they come up with.
I also want whoever made Luigies Mansion on 3DS to make another game cuz they did an amazing job. So impressed with it.
I really hope that the NX won't repeat history of the Wii U and 3DS. Hope it's a really fun console.
It needs one genuinely exciting Nintendo game that shows off the potential of the hardware.
@DarkKirby Why even have this casual/core dichotomy at all? While I'm all for Nintendo modernizing, I don't think that it should be to pander to the "core gamer". Just make games for people in general. I don't see what's wrong with going after people outside the "hardcore " stereotype.
@martinjames82
Couldn't have said it better myself. Nintendos fear of exposing younger audiences to online communication could fly for a while but now it needs to go. I mean at the least just capitalize on parental controls or allow free reign between people registered on your friends list!
@TheMisterManGuy Back in the early to mid '90s, the hardcore/casual dichotomy didn't exist. Either you were a gamer or a nongamer. A gamer could be someone who plays an hour a week, or several hours per day. A nongamer either doesn't play games, or only sparingly tries them every once in a while.
The hardcore/casual dichotomy is a business tactic that was pioneered in the 5th console generation (N64, Saturn, PS1), but didn't really propagate until the 6th console generation (GCN, PS2, Xbox). It was manipulated and spiraled out of control in the 7th console generation (Wii, PS3, XB360) to divide the "gamer" population, grouping those who play less often, or less intense titles, in with nongamers. This new "casual" group was then pitted against those who play more often, and on deeper titles. Nintendo was in on this, along with other companies, as per their infamous "blue ocean" strategy.
This obsession with focusing on and marketing about "depth" in gaming was foreseen, among other things, by Chris Crawford (who founded the annual Game Developer's Conference) back in 1992 in his "Dragon speech", prior to his exiting the gaming industry. Most games have failed to pay attention to "breadth" of experiences, even to this day. That is a casualty of the hardcore/casual dichotomy. Until the dichotomy is destroyed, gaming will only progress technically, and our experiences will remain wondrous, yet limited.
A lot of interesting thoughts here and a great article. I loved the Wii U and in my rare case it was perfect because i missed the whole Wii boat so it was all new to me. I sure hope Nintendo has a killer game plan in place for NX and can make another revolution happen like they have been promising. As mentioned above...hardware innovation is important, advertising is helpful, but in the end GAMES will always be king and for the first time in a loooong time, Nintendo needs to come out swinging. Things like the Smash Bros launch game rumor sound cool and all (and suggest to me that something like a VR port could be possible) but really they need a killer app from day one. I keep sayin it...all they need to do is make Pokemon Online. Everyone on earth would but it along with any system it happens to be on at any price. Lol
@invictus4000 Others have mentioned it before, but Nintendo home consoles have operated on a sort of cycle. Revolution > Evolution. NES = rev, SNES = ev, N64 = rev, GCN = ev, Wii = rev, Wii U = ev. NX will be another revolution in how their systems operate, perhaps even for how we perceive gaming.
Nintendo has never held the resources and infrastructure necessary for a truly great Pokémon Online experience before... But who knows, maybe NX will change that...
@TheMisterManGuy
Why?
Because the causal audience isn't really interested on console gaming anymore. Appealing to them won't change that., they've moved on to smartphone games, they're not coming back.
While trying to appeal to every audience simultaneously isn't technically impossible, it almost always ends poorly. If you try to satisfy everyone, you're more than likely to satisfy nobody. It's one of the reasons the Star Wars prequels were terrible, George Lucas wanted to market to every possible type of audience he could to make the most money possible, but ended up with a set of movies that wasn't really appealing to anybody.
@DarkKirby I used to think that about the prequels, too. Then I learned about the Jar Jar theory, and the approval tweet by the voice actor of Jar Jar. "It is great when the hidden meaning is revealed, no matter how long it takes. #PM" That literally improved my perception of the prequel trilogy by manifold. Darth Jar Jar would have been amazing! Lucas was a coward, not an idiot.
I think that about Wii U, too. That Nintendo had this great idea in mind, but poorly executed it, and backed out of trying to set things right.
@DarkKirby I don't mean appealing to casuals, not do I mean appealing to every audience out there. What I mean is Nintendo should just make games that they want to play instead of pandering to casual or core gamer stereotypes. Like I said, they need to modernize, a lot, but the last thing we need is another Sony and Microsoft clone.
@PlywoodStick
https://youtu.be/1jwkYv-n494?t=831
@DarkKirby LMAO that stuff is brilliant! The emperor sacrificed his luggage to the airport gods. XD And yeah, they knew about Jar Jar long before it was well known! Amazing.
They need to make a metroid game and a mario game just as big and awesome as xenoblade chronicles x.
It needs F-Zero dammit.
@PlywoodStick
Whoa! Ive never noticed that pattern before but you're totally right! Im praying for that revolution but outside of VR, which Reggie basically said is not it, my puny mind can think of nothing that NX could do to redefine how we play games. Please blow my mind, Nintendo!
@PlywoodStick I really enjoyed your comments and the history behind the "hardcore" and "casual" gamer. It really is amazing to me how groups want to be mainstream. They want to be recognized, but when it finally starts happening, they immediately want to set themselves apart.
I feel I can say this because I'd consider myself a "gamer." Now, life and responsibility doesn't allow me to play games as much as I want. As a matter of fact, I feel like more of a game collector than a game player most of the time, but I digress.
The "gamer" community is dangerously close to being like the comic community (which I feel l also belong to). For years, comic book readers wanted to be recognized for the artistic aspect and great stories. Fast forward to 2016, we (me as much as any) piss and moan that they are getting it all wrong, or we don't recognize someone who follows the Marvel movies as a true Marvel fan.
Gaming is dangerously close to fitting into the same category. When I was a kid, video games rotted your brain. When I was a teenager, video games caused violence among youth. Now, creators are getting accepted as the artists and storytellers we've known them to be, and they deserve every bit of the credit they get.
So what do we as a community do with the new found recognition? We immediately compartmentalize people in to "hardcore" and "casual." It's amazing how we sometimes get in the way of our own progress.
To be a mass market success, it needs to have broad appeal with a healthy and diverse games library. I won't pick one up immediately as the only time I've been an early adopter on video game hardware was the Gameboy in 1989. The library has to be there to appeal to me - that's why I bought an X1 instead of a PS4. It has the games I want to play now instead of some date in the future.
And, frankly, I'm beyond Mario fatigue. The Zelda games aren't huge for me, I've never played Pokemon, and I hate Smash with a passion. For someone like me, I need the PN03s and SSXs and Auto Modellistas to want a system. I don't think that Nintendo has the arsenal to do that alone anymore. That means they have to get this hardware right for 3rd parties or they'll be singing to the ever-shrinking choir for another generation.
Im gonna buy it no matter what - I just dont want to miss out on any awesome game Nintendo throws at me I just love that company ^^
I wish for that the console is fully backwards compatible with all of my WiiU and Virtual Console games and the game saves (!!!), a much much MUCH faster system/downloads (!!!), improved overal online gaming experience (just like on PS4/One), and - of course - games games games
I want a new Metroid, a "real" Pokemon RPG (!!!), of course a brand new Mario Kart and Smash bros, and hopefully FINALLY some JRPGs - Braverly Default/Second HD or a new one, a new GOLDEN SUN, and so on and so on
yeah sure - NX needs exclusives and third parties surely - but idk and highly dounbt if they will ever again be able to catch up to Sony again
While a lot of AAA games today turn out to be lukewarm, there are a few good ones that really do get me thinking about a ps4 or xbone purchase (I own neither) and if more third parties can latch onto the NX that'd be great. Stuff like Fallout, Kingdom Hearts, GTA, Mortal Kombat, I'd like to play them on the NX console. First party titles are alright but Nintendo alone will never make enough games to satisfy my interests. Not that I'm a "hardcore mature gamer" its just that I don't feel like waiting for Nintendo to make their own answer to Fallout or their own GTA because Bethesda and Rockstar won't bring their games over
@IceClimbers
So--then--do you agree Nintendo could just as well become a third party?
Because what you say is--more or less--my initial thoughts. The only reason Sony and Microsoft don't work on kids games very often is because theirs don't sell well. Where as Nintendo's franchises have more of a following and, for that reason, they could likely sell just as well on other consoles.
@GrizzledVeteran
Yes. I personally appreciated @XenoCity's input. Even if his research might not be entirely thorough, I can agree with his opinion and I believe it was well founded.
All companies need to learn from their mistakes, otherwise they will eventually fail.
I'm happy with my Wii / Wii U game collection. So many great games to finish. If the NX is backwards compatible I might get one when my Wii U dies.
@Xenocity
I agree with some of your points. I actually doubt that Nintendo will get much of the third-party support people are crying out for but I don't agree with a lot of your reasoning: -
"1) Get the "hardcore"/real gamer, the 15-35 males who play exclusively AAA Blockbuster games, M-rated games, realistic sports, and realistic racers."
Not necessarily true. I agree with the general premise that this group has gone to Sony and MS. However while they may label themselves as 'hardcore' there are other groups out there in gaming e,g, 15-35 males who don't just buy the games listed above, and older gamers who also do buy AAA blockbusters. Real gamers will buy all machines with good games on. Nintendo need to appeal to these with a strong exclusive line-up and much better hardware and services than they've had recently.
"2) Outbid Sony and Microsoft for 3rd party games, this will cost at least a cold billion U.S. dollars just for EA and Ubisoft together."
It may cost a billion to get them exclusive but it would not cost that to get them on board. Try and refrain from using made up figures.
"3) Keep first party titles to a bare minimum. Sony and Microsoft barely release any 1st party games on their systems to appease major 3rd parties."
As has been pointed out before, this isn't true. Sony have published 17 retail games for PS4 so far and 20+ PSN games. MS have published 18 games for XB1 and 15+ XBox Live games
https://en.wikipedia.org/wiki/PlayStation_4
https://en.wikipedia.org/wiki/List_of_video_games_published_by_Microsoft_Studios#Xbox_One
"5) launch with just realistic sports titles and multiplatform ports, this worked for PS4, it's flying off the shelves."
Not true. PS4 had Knack as a launch exclusive along with The Playroom and ports of Flow, Flower, Doki Doki Universe and Sound Shapes. Ms launched with Zoo Tycoon, Crimson Dragon, Killer Instinct, LocoCycle, Max: The Curse of Brotherhood and Powerstar Golf. Variety is key.
6) No colors, no E-rated games, nothing family friendly, kid friendly and female friendly. Releasing these games will drive the Western 3rd parties and "hardcore"/real gamers away.
"The lack of E-rated family friendly titles on those systems is due to deliberate efforts made by Microsoft and Sony."
Demonstrably not true. Knack was a launch title. Sony have also got Little Big Planet 3 and Tearaway Unfolded with Ratchet and Clank this year and others like RIME and Wild on the way. Microsoft have less but still have Zoo Tycoon, Ori and the Blind Forest and Max and the Cursed Brotherhood with Cobalt and Sea of Thieves coming this year. Both machines have tons of E-Rated indie platformers, Lego games and child-friendly stuff like Child Of Light, Mega Man Collection, Minecraft, Plants Vs Zombies, Just Dance, Trials and Rayman Legends. They aren't the main USP for MS and Sony but they exist and they don't need to be excluded at all.
Just because Nintendo have a lot of games that can be perceived as 'kiddy' does not provide an excuse for them failing to provide variety in the same way their competitors do.
"In every interview with Western developers, they constantly talk down on E-rated games and family friendly games."
Every interview? Really?
"But obviously there is no market for a 3rd true "hardcore"/real console in the market."
I know which group you mean and I agree.
"if Nintendo went 3rd party, they'd be reduced to making only the most popular games with everything else being canceled due to a lack of sales.
Also no 1st party has successfully transitioned into a successful 3rd party."
Agree entirely.
"But it's not better than any Nintendo or Steam sale."
I agree with you about PS+ and GWG, I've no idea why people think they're free. Good value maybe but not free. however both Sony and MS have put Nintendo to shame with their sales over the last couple of years. Even without the subscriptions they're much more generous.
@martinjames82
I'm using Skype for communication while playing Nintendo games until Nintendo finally realizes what people want to have in their online experiences.
This was exactly my point the other day. Nintendo cannot launch with just their first string franchise IPs. Mass market isn't interested unfortunately and while fans (like me) love them, it will not move hardware.
These types of games are guaranteed on Nintendo hardware, that's why WE buy them. But there is LOADS of room on NX, from launch, for more scope, especially if they want new adopters to take note. The Wii u very much obliged with fan service; the sales figures are appalling. Nintendo traditional IP is no longer enough to move hardware, they need more, WAY MORE, breadth in what they offer to attract more custom.
While fans moan and say they are happy and they don't care, that's short sighted and just flat out ignorant.
Nintendo are here to make money, they like money, their shareholders like money, they would all like to have more of it. As an investor of sorts, me buying the console, I want them to make money. The more hardware hey sell, the bigger the online user base, the larger the market for developers, the more games get released, ultimately I get more choice. Rather than a £300 brick solely for booting up Nintendo games.
Nintendo NEEDS gamers. Surely they realise this by now? I'm not saying Nintendo should attempt GTA, grab turismo or Virtua fighter; but I have always wondered what the worlds best quality developer could produce if they left their comfort zone and attempted to deliver an experience that truly surprised us and potentially surpassed their peers in 15-18 rated games.
@ProudGrimleal
"It'd be really bold move to make a console that only has games from their own core franchises, (Although it would great for kids, and I would totally buy it.) and I doubt they could afford it, since they'd need to be able to quickly put out quality games more often."
If NX allows handheld and home systems to share software, that could solve the problem. In 2014 and 2015 Nintendo put out more than 20 games across 3DS and Wii U in each year. If they keep up that pace and hopefully more on one system it could be great.
"Would it really be a bad thing if Nintendo stopped making hardware? I hate how Nintendo's struggling with their Wii U sales (and consequently Wii U game sales) and I hate to think their entire future might depend on the NX.
If it could mean survival for the company and it's franchises, then I wouldn't mind playing Pikmin on a PlayStation. I could be wrong, but I think we all mostly love Nintendo for their games."
Nintendo going third-party is riddled with problems. They lose money from hardware sales, peripheral sales, licensing fees from third-party games on their own machines and then have to give Sony/MS a cut of their own software profits. They'd have to mothball a big portion of the company and lay people off. Their entire mindset would probably change.
The Launch will tell us a lot. I'm increasingly convinced Nintendo aren't bothered about third-party support and are looking to lock people into an ecosystem driven by various scaleable hardware forms and entirely populated by their own content. That might go against the grain for some* but have a look at what Nintendo have put out this gen across both systems. It's 20+ games a year. Take out unnecessary duplication and reallocate the resource that was spent on two Smash Bros, two Mario Karts, two Hyrule Warriors, two Dr Marios, two Mario vs Donkey Kongs. Add some of the increased development capacity they've been talking about. Add a unified VC. That could be a lot of content.
For the launch they need variety though. I'd like to see something like: -
Equally important is a clear promise of a packed schedule going forward. A 1-2 years roadmap. Plenty of Wii U remasters that can benefit from increased resolution and/or framerate and/or repackaging with their DLC (Splatoon, Mario 3D World, DKC:TF, Yoshi, Hyrule Warriors, XCX, Mario Maker) will help. Along with that needs to be new content and preferably new IP that says 'hey, it's not another Wii U'.
The only way I'd go after ports is if the NX hardware can clearly run it better. That would interest a few PS4/XB1 owners. Otherwise forget it.
The launch is going to be a huge moment for Nintendo. As big as they've had since they got into video games. it needs to be much, much better than their recent launches.
A few things that I have noticed with the WIi U:
My friends who play games and are into tech often still don't know what I mean when I say "Let's play it on Wii U". There was no marketing, no product awareness. This is 2016 and casual gaming fans STILL don't know it exists. That can't happen again.
When I play Need for Speed U, or something unusual for the Wii U, people around me frequently say something along the lines of "wow, I didn't know Nintendo did real games". A misinformed opinion, for sure, but perhaps a title of that nature would be key for showing what the new console is capable of. Not for big N fans, but nonetheless welcome by other people who might buy a console.
As far as I see, PS4 has Hasbro Family Fun Pack, Jack Box Party Pack, Monopoly Fun Pack, Knack, Minecraft, Terraria, all the Lego titles, Skylanders games, Disney Infinity 1-3 games, Pure Chess, Kung Fu Panda 3, Adventure Time Finn And Jake Investigations, Snoopy's Grand Adventure, Just Dance, Let's Sing, Pure Pool, Tiny Troopers, Little Big Planet 3 and many others, plus many E-rated family titles on their store to buy and download, so anyone saying that PS4 has no children's or family games, doesn't apparently own or look into the system too much...PS3 was the same way. I'm not sure what XBONE has, but I saw that they have many family games too.
As far as nintendo goes, I'll buy their next console (not on day one), but it won't be the main console that I'd be into. I love nintendo and their game franchises, loved the Gamecube to death (even the games that weren't made by nintendo...love to Billy Hatcher And The Giant Egg). To me, the Wii U just didn't have games that seemed to impress me. Smash was better to me on Wii (due to story mode), Mario Kart didn't seem to be a huge and long title (meaning that it didn't take long to beat) and Mario 3D World wasn't a huge title offering (was looking forward to a big adventure), then we get a Zelda remaster (4 years and still no Zelda game on the Wii U) a very short Pikmin title (loved part 2 more), no Animal Crossing (probably due to a small install base) and barely any big games...which are probably due to small install. I get that they don't want to make huge costly games due to the small install base, but they could at least make a few. Hopefully, and I doubt it won't be for the first year, there are some big nintendo titles for the NX (as long as it sells decent), but I really hope nintendo shapes up for this next one.
What I would like in their next console, besides great games:
Trophies or achievements...could be going like little Amiibo pictures or even a coin base system.
Better virtual console. Have all of the NES, Super NES and N64 titles available on day one, but start adding the ones that people want...not every single Mario 'same title' download over and over again.
Easy to track friends list and easy to play a game with them.
A regular controller packaged with the system (if they're doing another gimmick controller) and have the option to be able to play all games with the regular controller. I'm not a morning person, so if I play games in the early morning, I don't want to have to get up and dance around like an idiot.
That's all I'd want, besides also having a bigger Hard Drive, being able to download as much as possible and keep those games stored on the system (instead of having channel boxes), and being able to put them in folders. Don't release another console with almost no HDD space...no one likes spending a load of money on a console, then another high price for controllers and a third high price for a bigger hard drive. It takes me forever to finally get second controllers for a console. Many people would take that $50-60 for a controller and put it towards a game instead!
Who said that the 3DS doesn't have good third party support? Sure its not as big as DS or even GBA for that matter but it still has support nonetheless.
@ThomasBW84 "Yet that's why we're fans and not running Nintendo". This sentence summarises it all. I've been saying this since the Wii era, I care about games not about stockholders' profits.
Besides, it was Nintendo's ambition what led the company to standstill. If they had cared more about games and not about milking Mario and company brand, they would have achieved success in the long term. Trying to mimic Wii's behaviour was an epic fail, because fans were wanting the old good Nintendo back, and not another underpowered console with an awkward controller.
The fact that NX is launching only four years after Wii U and only three years after much more powerful and lasting PS4 and XOne, makes me think that Nintendo is going their own way more than ever. Mario Kart, Smash Bros. and Pokemon games are all necessary additions to the future console, but Nintendo has to offer much more to their fans. Mario Kart 8 is already a great game and it didn't change Wii U's fate. The secret ingredient is not a magic element any more. In the long term, Nintendo must provide users with powerful hardware and a wide variety of impressive games, that's what works nowadays. That's the route Nintendo should take.
@Socar That's what I was thinking too. 3DS has a strong 3rd party support (kinda bare for this past year, but still has a strong library of 3rd party games). It's the Wii U that they should be talking about. Seems that the bigger games come on the 3DS too, with Wii U being more of a DS handheld than a system. I wish more games would come to the 3DS, but I feel that the selection is fair, even though it could definitely have some more sports titles (I wish there were more baseball games than just Nicktoons MLB to play). Maybe if their next console is a handheld/console, we're get games faster and better!
To verify for everyone, NX is a core name for Nintendo 10...it'll be their 10th main system. That was mentioned by nintendo over 2 years ago when they codenamed it. I kind of like the name, but I hope they don't make it a cheesy name later on. Nintendo Revolution was a good name, but they changed that, and for some reason, Wii wasn't a great name. I hear people call the Wii U 'PU', and I hate hearing that.
Here's the real issue. Nintendo delivers great gameplay, but all people care about is power and graphics, let's face it - modern day gaming sucks. Of course people aren't gonna care too much on Nintendo, despite Nintendo actually putting effort into making FUN games. Oh and before we forget, EA dropped support the moment Nintendo refused Origin to be used as the network infrastructure, Ubisoft delayed Rayman Legends for Wii U so the Xbox and Playstation Versions could be released at the same time (despite the Wii U version being finished) but they didn't delay the Xbox and Playstation versions of Watch_Dogs so it could be released at the same time as the Wii U version. Sega recently released Lost World on PC despite it meant to be part of the Nintendo Exclusive deal. As for the rest of the third parties, they just didn't like the fact that they couldn't copy. paste the job like you can between xbox and playstation. I will admit that Nintendo did not advertise/market the wii u or it's games as much as say Splatoon, but really the drought of games and lack of Third-Party support is on the third parties who stabbed Nintendo in the back as well as the Third Parties who are apparently too lazy to realize that gaming is evolving and they will need to LEARN new hardware infrastructures sooner or later. That's my two cents.
@SilverdudeOmni awww thats cute! You actually think third party developers owe nintendo anything.
In my experience, the Wii U definitely have lots of fun games, the problem is that none of those games have that "wow" and "gasp" moments. They are all just steady fun. You cant easily market and sell those kind of games.
@IceClimbers You have a strong point, maybe be a killer in Japan and then try to nail on the west is the right call.
@SilverdudeOmni
"third parties who stabbed Nintendo in the back"
Oh good grief. Nintendo not having third-party support is Nintendos fault. Their platform, they bare responsibility.
Right, so a new console needs great games at/near release. Duh. We are still waiting for a new original Zelda for the U, and it looks as though it will be a simultaneous release with the NX (meaning that the U never gets an original Zelda). Splatoon is a great game and really shows off the gamepad's usefulness, but its 3 years late to the party. And stop nagging about 3rd party being necessary — if the console is a success then 3P will come.
@electrolite77
If they could put out enough games, that'd be awesome.
They just really need to make an impressive system to compensate for the Wii U's lack of success.
I hope Nintendo do learn lessons from the past and more importantly act on them. They are a very slow company to react.
Look at how quickly Sony and Microsoft react to their negatives in the market. I mean Xbone had a handful of 180's in its first few months!
I love Nintendo but they are too often stuck in their (old) ways...
@TheAdrock Dat avatar doe!
I really hope Nintendo has learned its lesson(s).
If NX is backwards compatible, as I hope, a GOTY Smash game wouldn't really have the impact it needs.
A new Wario Kart, Pokémon and Animal Crossing would be my suggestions.
@cmk8
I think the suspicion, taken from the rumours about AMD supplying the NX processor and a Smash launch title, is that it won't be backwards compatible. With Wii U selling so poorly this would be the ideal time to make a change in architecture.
I think Nintendo should quit having anything to do with video games. The industry is too corupt and the corruption will make it impossible for them to stick with their moral values. I think gaming will die altogether in about a decade. It will become unpopular because people will see that its no longer an art form and its become a money making proppaganda machine. It will live with first person shooters and then die slowly as people come to realise they are not fun. There will be more pool halls and gyms and coffee shops in the future. And people will be more tanned.
@diwdiws he didn't say anything about 3rd party oweing Nintendo! So what are you talking about : )
And he's right. Its called CORRUPTION not he owes me or I owe them. The gaming industry is corrupt. And when this nx thing comes out this year, I look forward to watching the "gaming industry" die.
CAPPUT!!! Gaming dies with Wii U. You guys just don't know it yet. WITHOUT SALT FOOD DOESN'T TASTE GOOD! U can try n figure that 1 out!
I gotta say, the rumored hybrid nature of the NX hardware makes a main Pokemon title sound like a no brainer. People finally get an HD full console main release and keep the best parts of the game being a mobile experience as well.
@ArcadeLove
If wanting to be profitable is being corrupt then Nintendo has been the most corrupt company in gaming. Other companies are willing to subsidize hardware for market share and Nintendo has not.
@IceClimbers
Nice seeing a post of common sense rather than some of the crazy misconceptions that Nintendo is always in the right and consumers are blinded by "insert crazy theory here".
The only thing I'd disagree with is the other consoles have a great range of genres. That's a strong point they have over Nintendo. Yes, FPS and sport games dominate the market. But there are lots of unique games on those systems and many of the indi games people rave about are also on those systems.
@AshFoxX
I think alot of people will be disapointed in the combined ecosystem. Not necessarily that there wont be a Pokemon, but I dont think there will be 20 games a year from Nintendo. It's more costly and time consuming to make home console games and they will need to sell more copies so some niche games that they were okay giving a handheld release will be cut from development. All games would be home console games by default so any cons to developing there now spill over to the handheld market.
@cleveland124 Ya but wanting to be profitable isn't corrupt. How you become profitable determines whether your corrupt or not. Wii wasn't corrupt. It was a brilliant money making idea. A strong showing of understanding what the general pop wants. It was also a slap in the face of game cube owners and normal video game enthusiasts, not casuals that loved it. Wii U is an appology. Its a pure gaming system right down to the hardware internals. Its just not been recognized, nor will it be, ~ except from word of mouth. Its a hidden jem. Its games will make it undeniable. And the games are steadily improving. Wii U is always getting better, its an exciting system. At the same time it stirs up hate like no other system. Making it even more exciting. So much love and so much hate. Exciting! Lol.
@ArcadeLove
I guess you'd have to define why Sony/Microsoft are evil because I dont see them doing different things than Nintendo. They are just better at it.
I also don't think the Wii was proof Nintendo understood the market. People didnt want motion controls, Nintendo showed them they wanted them. True innovation, like the Wii, creares a market.
Wii sold 100 million we all know this, I shouldn't have to remind anyone.
Seriously it sounds like you are arguing with me for the sake of arguing.
Also my own theories are my own, it doesn't make them true, but I enjoy writing them and seeing what reaction I get.
Here's another opinion.
I find it funny that there are so many people that comment negatively towards Wii U.
It doesn't really make sense unless they have a MOTIVE.
So what are your motives nay sayers? Are you scared of something? Or perhaps your being paid? Or maby you have nothing better to do? Or perhaps your ps4 has become boring so your here trying to make Wii u guys upset? Maby there is a bigger picture thats not being shown, and you are a arrand boy putting in work?
Wii U ROCKS and like I said before gaming will die with it!
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