Bandai Namco isn't shy of work, churning out a lot of titles for its own franchises and in partnerships with other companies. Its diverse offerings keep coming, as a 3DS RPG called Dragon Ball: Project Fusion is confirmed for release in Japan in 2016.
It's a huge franchise, and the core detail of a 'fusion between Goku and Broly' is sure to have fans intrigued. That's pretty much all that the V Jump article confirms, along with the planned release this year.
Bandai Namco has shown plenty of support for Nintendo hardware in recent times - it was a prominent development partner in this generation's Super Smash Bros., and is also the main publisher and partner to developer Monolith Soft with Project X Zone 2.
Are you intrigued by a Dragon Ball RPG on 3DS? Let us know.
With thanks to Benson for the heads up.
[source gematsu.com]
Comments 23
I hope it comes to the west and Europe
All I can think about right now is that dumb Ford Fusion commercial...
I'm just hoping this game becomes similar to Attack of the Saiyans, which was developed by Monolith Studios.
I dunno... Dragon Ball games are usually amazing but RPG is not quite the right genre for the franchise, as the "Legacy Of Goku" GBA games made painfully clear despite the admittedly gorgeous art style.
Sounds great, but unless Extreme Butoden did incredibly well in the West, I doubt this will be localized outside of Japan.
@AlexSora89 well, it could be good, if they chose for example Arkham series fight mechanic and give DBZ spin to it. That could work and the boss battles, unlike Arkham games, could be amazing and worth talking about.
I would be surprised if it didn't come over, considering they released that painfuly avarage Xenoverse game.
Fusion??
NX release confirmed
Goku and Brolly fusion huh.....................interesting
Any news about the online patch for Extreme Butoden in the west? Because I really like this game
Man, Dragon Ball characters really don't look pleasing at all as chibis...
Goku amiibo confirmed?
Seriously though, Ntinedo is out of it's own characters - well after the 700+ Pokemon - for amiibo, they need to go 3rd party, Squenix FF toys are more likely, or MH, but DBZ amiibo would sell I think. Put that New 3DS NFC chip to use. 3DS seems to have more games than Wii U, but far fewer amiibo enabled games. We never even bought the portal and we own three 3DS. .
I'll love to see how Goku convince Broly to fusion with him, I can only imagine how insanely powerful and ugly a SSJ3 Broly and Blue Super Saiyan Goku fusion would be.
Awesome! I want to get the newest DBZ fighter for 3DS but I am really bummed it doesn't have online play. Gonna pick it up soon tho. Please god let this be localized. DBZ Attack of the Saiyans was a dream come true for me as an RPG fan and DBZ fan! Great game.
Mentioning of smash bros in a dbz article...
Goku for Smash confirmed
@AlexSora89 I loved Legacy of Goku II & Buu's Fury so much when I was younger
A little bit of Broku is in the works eh? Splendid!
im not a huge db fan but there was a rpg on the ds that i realy liked a lot,dont know if it has anything to do with this one.
@rjejr Nintendo have plenty of it's own characters left that could be made into amiibo; including both obvious choices and obscure choices.
For instance, despite both Mario Party 10 and Mario Tennis: Ultra Smash utilising amiibo's, they haven't made any new amiibo's (aside from Toad) for those respective series. This is really odd, particularly for Mario Tennis: Ultra Smash, as they do use amiibo's in a big way. Other ideas include making extra challenges for the other weapons in Splatoon through the release of more Splatoon amiibo (even if I find this to be the more annoying usage of amiibo used so far).
Then of course, there are all the more obscure IPs that Nintendo have, which Nintendo have plenty of. Heck, even some of there more well known IPs haven't had amiibo's made for, simply because they didn't feature as a playable character in SSB. To truly justify them they'd require a game featuring that character to be released, although I'd gladly pick up a Lip or Ice Climbers amiibo without requiring a game to use them for (though a game would be really appreciated). The amount of IPs Nintendo has is kind of insane.
@Souldin But just having IP doesn't mean they would sell. Goombas, Hammer Bros, Bullet Bills, the list of enemies just from Mario and Zelda would go on for awhile, but are they worth making, would they sell? Wario and Waluigi would work for tennis, and would probably sell on their own, but I think if they really want to expand the concept and sell a lot more, rather than just have them trickle out, they need major names, not just minor characters. It's over when they make a Tingle and Linkle 2 pack for Zelda U.
@rjejr In regards to whether the more obscure or less important (as I have to note given your example of Goomba's and such, who are certainly not obscure despite just being common enemies) characters would be able to sell, I think there is a high chance they would. For instance, one of the earliest complaints regarding amiibo's involved people trying to purchase Marth, Villager, and Wii Fit Trainer amiibo's. Wii Fit Trainer being the more crucial one here; plenty of people were complaining about being unable to purchase an amiibo figure for Wii Fit Trainer of all characters.
Amiibo figures for the more obscure characters will end up selling for a variety of reasons; collectors wishing to have as many as they can, the people who want those particular characters, and general people or children who like the look of the figure (I've encountered a few of those). Of course, it would also help if there was a game that would utilise said amiibo, as that would include a further group of purchasers who want the amiibo for their uses.
As to why Nintendo creating amiibo's of their more obscure amiibo's would be a better idea than them creating 3rd party character amiibo's... marketing. Here in the UK at least, Amiibo's have a greater shelf presence than the Wii U and 3DS sections combined, and they display a variety of amiibo's. You have your Mario figures lined up next to your Chibi-Robo's, Little Mac's, and Wii Fit Trainers. Their usually noticeable, and naturally promote Nintendo's characters and series through simply being visible. Furthermore, as they are Nintendo's own characters, the profits and promotion for the figures would go only to them (or at least mostly, I'm unsure of how the profits for amiibo's are exactly handled).
On one last note... Tingle has been the main character of at least a couple games and has reoccurred often in the Legend of Zelda series. After the main trio of Link, Zelda, and Ganondorf; he's easily one of the most well known Legend of Zelda character, so I'd hardly call him obscure.
@Souldin No, I'd say Tingle is less obscure, more divisive, among the gaming community.
But go into a mall and ask 100 random people if they've heard of Mario, Pac-man, Sonic, Pikachu and Tingle, and see where Tingle falls in that survey.
I really wasn't impressed w/ today's list.
Timmy & Tommy (18th March)
Kapp'n (18th March)
Rover (18th March)
Digby (standalone for the first time, (18th March)
Ryu
Roy
R.O.B. (Famicom Colors)
You are probably right about them selling to the collectors, they may even sell out. But selling out b/c Nintod doesn't make enough of them and selling out b/c everybody on the planet wants one are 2 different things.
@rjejr No offence, but using a comparison of Tingle versus Mario, Pac-Man, Sonic, and Pikachu, is pretty unfair. You could bring up just about any other 3rd party video game character and funny enough, more people are likely to know who Pac-Man and Mario are. If the case for 3rd parties is that they'd have to be as well as known as Mario, then Nintendo have already ran out of options.
For instance though, let's take today's list. Amongst the line-up of amiibo's released today, do you think Tingle would be that out of place in terms of popularity/recognisability?
An remember, collectors are not the only type of people I mentioned who'd want to collect further Nintendo amiibo's, even if their not as well known as those who've already been released through the SSB range. Those who are a fan of that character/series (it being niche even helps in some ways, as it's not often figures of said character are made), those who simply like the look of the figure, those who want to use the figure in their games; and even when it comes to collectors there is a variation of collectors going from those who want to collect a specific series and those who want to collect all amiibo.
Nintendo making 3rd party amiibo's would likely sell more than most of their more obscure IPs, however I feel there to be more to gain through selling (and in turn promoting) amiibo's of their large library of IPs both well known and obscure. The only issue, and one I feel would be a case regardless, is coming up with a game to be utilised with these amiibo's in order to justify them (which would also apply to your 3rd party case).
@Souldin I don't think the AC amiibo are selling as well as the SSB line. Amazon is selling Tom Nook and Mabel for $5 each. And the AC;aF game box bundle was sitting on Target shelves for awhile unsold. So I do think there is something to be said for the popularity of the characters effecting the sales of the amiibo.
I do like your point about the game though. The game's popularity could be more important than the character. Had AC:aF been a "main" AC game w/ some board games tacked on those amiibo may be sold out everywhere. So Tingle might sell better for use in Zelda U than any 3rd party toy - Dragonball, Godzilla, TMNT,Transformers - if the game is as unwanted as AC:aF. I guess in my head if Nintendo made 3rd party amiibo the 3rd parties would only do so if there was a good game to go along w/ the toys. Dragonball Xenoverse has sold well, Godzilla was lackluster at best, Transformers Devastation has reviewed well.
But I suppose ultimately you are right - build a good game, you can sell any toy; don't build a good game, and even popular figures won't sell. I'll keep that in mind.
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