The latest UK chart results are out, with some new releases battling it out with long-established blockbusters. It's a mixed week from Nintendo's perspective, with some ever-green titles clinging on and a new release underperforming - arguably - a little.
The Legend of Zelda: Tri Force Heroes has made its début in 11th place in both the all-format and single-format charts, with two new releases on other systems and some long-established games ahead of it. That's a weaker performance than The Legend of Zelda: A Link Between Worlds enjoyed, with the predecessor making the top 10 despite launching in the same week as the Xbox One in 2013.
Beyond that Super Mario Maker is still hanging tough in 21st place in the all-format results (17th single-format), with Animal Crossing: Happy Home Designer dropping nine places down to 23rd place (19th single-format). After squeaking into the single-format top 40 last week, meanwhile, Mario Kart 8 moves up to 33rd place in the all-format results this time around, with that increase taking it to 27th in the single-format results.
In a potential blow for those hoping to see future Nintendo support for Guitar Hero Live and beyond, though, the Wii U version failed to make it into the single-format top 40, with the PS4 and Xbox One iterations driving it to 3rd in the all-format results. Just Dance 2016 had a modest result of 19th across all formats at launch, but amazingly it's still the Wii version leading the way for that one, taking 33rd in the single-format results. That's not a typo, as it's the last-gen iteration outperforming not only Wii U but also versions across rival systems.
Some interesting, weird and underwhelming results overall, all adjectives that are - at some points - perfectly suited to the UK game retail scene.
[source chart-track.co.uk]
Comments 29
Had fun with the Triforce so far, pretty happy with the purchase, shame the single player isn't great, but was never expecting it to be, like many other multiplayer focused games.
What a weird week. I honestly expected guitar hero to do a little better seeing as it looks like they managed to revive the franchise in a good manner.
@Yai You can't do much better than 3rd, unless you're referring to the Wii U version specifically of which it's the typical "3rd party games mostly don't sell well on Nintendo systems".
Tri Force heroes is a surprising lot of fun, even though the critical response was not unanimously praising it.
I'm guessing it'll be one of those lingering sales like destiny, but for Nintendo-fans!
It's not a game I'm interested in myself but I'm surprised to see GH do so badly.It sold really well on the Wii but then again,probably the majority who bought it are among the 90 million who never upgraded to Wii U.
Not really too surprised. Many of Triforce Heroes previews talked of the singleplayer being a bit "weak" and is likely to have turned off many buyers (including yours truly).
As for Guitar Hero, perhaps the poor record of 3rd parties with DLC was a deciding factor with many dual console owners deciding on the PS4 or XOne versions.
As for Just Dance, the market for these games as practically entrenched in the "lower tech", younger audiences who feel the simplicity of the game with the Wii remote is good enough (although the U version can use the remote) despite the SD graphics. So no real surprise there.
Must say little surprised to see Mario Maker holding on in the UK and MK8 having a minor resurgence, yet glad to see it.
If the multiplayer for Zelda Tri Force heroes wasn't region locked, then it probably would of got more sales
I've said this before and I'll say it again: The heavy editorializing within statistical reports does absolutely zero good for anyone. It skews the perception of the data. Like the doom and gloom attitude towards the Guitar Hero numbers. Firstly, the game was released on the 23rd in the UK. When did the week end? Saturday? The 24th? Sunday the 25th? And what were the individual placings for the PS4 and XBOXONE? You give the single-format place for the Wii U and the all-format for the PS4 and XBONE (a placing and number that includes the Wii U sales as well as PS3 and 360); you compare apples to melons. Taking into account that it's a relatively expensive game that requires a new instrument controller buy-in (more than one if you want the full experience) and the track list is very niche, which makes sense but also limits the audience a little. Token pop songs (of which there aren't many) like the ZEDD/Selena Gomez EDM track don't make any sense for a guitar game. When you put that up against a minor phenom (amongst the Nintendo user crowd) like Mario Maker and the performance bump evergreen titles like Mario Kart 8 get from time to time, you may just come up a bit short... especially if the game was only on sale for a couple of days when the chart ended.
As for Tri Force, I know everyone is giving it a little slack - even if they don't know they are - for love of the franchise, but the game would have been better off if had been developed for a Nintendoland 2 with asymmetric gameplay. It's not that great of a game and it's HEAVILY weighted as a multiplayer game EXCLUSIVELY. The single player is more than just weak... beyond the familiar look and sound design, it doesn't feel like a Zelda game. The multiplayer is just OK and not nearly as clever of an experience as we've come to know the series for. Plus... no two player for the meat of the game ('Story' mode)? What the actual hell? So only 1 or 3 player? Again... wth?!? Also, LAG. Not just online, but local LAAAAAG. Makes no sense. I thought the rule was that they waited until things worked before releasing a game. Is that no longer the Nintendo way? I really don't know where the shock or dismay is coming from regarding its sales performance. Sound reasonable to me. I may not like it, but I'm not surprised. But regardless, pretty please stop editorializing pure data results. Save it for another article or editorial. And when comparing the data, an apples to apples approach would be more accurate and helpful.
My two cents.
@123akis I really doubt that was a deciding factor on whether to get the game or not for most gamers...
@Tsusasi Games almost always release on a Friday in the UK. Every game is on an equal footing in this regard.
Well that's what happenes when there's not a worthy single player worth playing which stopped me from getting it with the online having a lack if voice chat and lagging at times. Even though this didn't come out on a Friday whih I guess maybe would've helped sales as people may get it or the weekend Halo 5 comes out tomorrow which let's face it will make it very high up in the charts
i brought it on e-shop online is is fun when the lags not there. the working it out together part is real fun, not been able to put the game down. the challenges might get frustrating quickly though imo.
@123akis Why?
@Atlantidas People would be less worried about the servers becoming empty, Mario tennis open is a bit of a wasteland now
I think the best thing Nintendo could have ever done for Wii U sales would have been to halt Just Dance games on Wii beginning in 2013. I'd allow it for 2012, not everybody can buy a new console at launch, but year after year is hurting Wii U.
Of course I did just see a Wii Mini on a store shelf last week, so I suppose if Nintendo is going to keep selling the old console I can't fault Ubisotf for making games for it and making money.
Just Dance performing best on Wii isn't really that weird when you think about it. That's a game for the most casual of casual gamers, a series that is pretty much dead at this point. The fact it sold most on THE console for casual gamers is what would be expected?
@Tsusasi The PS4 version of GH was 7th and Xbone 8th. The Wii U version wasn't in the top 40 at all, so it's not exactly twisting the info to say it under performed. In fact, that doesn't even show the half of it. GH was the 14th best selling Wii U last week, and only the top 2 (Mario Maker and MK8) feature in the top 40. Not really sure how you can describe that as anything but disappointing.
@DoctorOverbuild Ok, I can see that, but one could also say that playing Platoon against those freaky Japanese isn't always fun either! Also, I would think it could be to combat the laging..?
@DoctorOverbuild yet ppl complain about ACHHD yet that sold well. 1million. TFH was meant as co-op experience with single player (not that bad at all) . And 1 place being apart from 10th where a lot of games came out this month that are better that TFH. Not that bad at all. Plus a lot games that don't even have SP or is just do wonders in sales charts yet no one complain about that. But oh well. The game is very fun experience.
@Peach64 What I was saying is that not all of that info was present, and comparing single format to all format doesn't tell the right story. So we saw mention of where the Wii U version stood on the single format charts (but not the other 2 current gen) then where the game stood on all formats, which open-endedly skews perception. Apples and melons. Maybe it IS disappointing, but my other point was that imho charts/figures shouldn't be editorialized or tainted with color commentary. Save that for something like a Talking Point article or that sort of thing. That's the place for editorializing.
Didn't expect Tri Force Heroes to do well, though starting at 11th is disappointing. It's a very fun multiplayer game. Nintendo, I guess it's time for you to give less limited demo, now that the game is out?
This is only the UK chart, but I hope I don't have to wait over 10 years for a new co-op Zelda game again.
In my opinion I think Triforce heroes is a great game , although the story isn't great to be honest. I do find myself to use the single player for getting the items that I needed from certain levels. coliseum mode (or battle mode whatever) is also a fun game to compete for 1st place to get items on 3 different ranks of rarity. The multiplayer is a hit or miss when it comes to Triforce heroes and having a good internet connection is highly recommended for a better online experience. Though when I find someone with horrible internet I basically drop out and find someone else. Communication can be a problem with no messaging system or voice chat instead you get different impressions that you can use to communicate witch still can help out if your teammates know what your trying to point them out to. overall id give it an 8/10 . Its a really fun experience with the different outfits you can get to help you out with coliseum mode or to continue with different levels.
I am surprised it even hit 11.
@kiigu actually not at all considering that Its meant as a co-op based game. Only one place off from 10th place. Plus a lot of games came out that ppl bought instead of this game. Just like everyone complained about ACHHD yet it sold 1million copies already? But I guess we'll see.
I'm glad Triforce Heroes almost made the chart. It's actually a lot better than reviews were making it out to be. Especially NL's. That was the lowest score I've seen.
They flatlined haha
Well, two music games, one being a game that should be a free download due to the microtransactions, and the other being an over-priced expansion pack of a game made last year, beat out the Legend of Zelda. Let me guess the expansion packs for last years sport games beat it as well.
Just Dance bombed. 33rd place for the Wii version on the individual charts and 19th place for all the versions combined on the all-formats chart is disastrous. Just Dance used to be a chart-topper. Now look at how far things have fallen.
Ubisoft is gonna have a rough holiday this year. Assassin's Creed Syndicate just posted to lowest launch sales for a mainline AssCreed game in the franchise's history. And unlike last year, there is only one AssCreed game rather than two, so there will be a drastic YoY decline in AssCreed sales. Combine the declining AssCreed sales with declining Just Dance sales, and Yves Guillemot is probably praying for Rainbow Six Seige to break Ubisoft's software records (it won't).
@westman98 Just Dance typically debuts modestly. It doesn't top charts at launch, but keeps selling and the sales actually go up over time. JD2015 had a similar start, yet went on to sell 4 million by the end of 2014. ( http://www.gameplanet.com.au/news/g54dd45083cc03/Ubisoft-confirms-2015-line-up-dates-Assassins-movie-for-2016/ )
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