We recently ran a feature on Star Fox 2, one of Nintendo's most famous cancelled projects. This SNES-based sequel had all the ingredients to be a sure-fire classic, but never made it to market. However, there's another game in the company's past which had the potential to be even more interesting - largely because it involved the talents of Shigesato Itoi (Mother), Shigeru Miyamoto (Mario, Zelda) and Tsunekazu Ishihara (Pokémon).
Originally announced in 1997, Cabbage - for that is its name - was intended to launch on the 64DD system, an add-on device which linked to the N64 console and stored data on magnetic discs. The game was basically Nintendo's take on the virtual pet craze which was sweeping the globe at the time, and would have used the 64DD's internal clock to keep track of time even when you weren't playing. In another neat twist, you would have been able to transfer your pet to your Game Boy console and carry it around with you during the day, Tamagotchi-style. There were also plans to release expansion discs which would add in more items - such as toys for your creature to play with - at a later date.
Sadly, Cabbage never really went beyond the planning stage. No screenshots or videos exist of the title, and in a 2006 interview Miyamoto stated that Itoi and Ishihara had to move onto other projects. The fact that the 64DD was a commercial bomb wouldn't have helped Cabbage's chances, either.
It's a shame that we never got to see what these three legendary developers could come up with when working together, but we guess they can be forgiven - they've given us enough cool stuff already.
[source unseen64.net, via kotaku.com]
Comments 30
Wow, Mr. Miyamoto likes vegetables, doesn't he?
Where is the e-shop update list for euro shop?
@TimeFart
Should be up sometime between now and friday
Because anything being made by these guys is always interesting
Wait... A cabbage/pet-simulator? If it wasn't for the names involved I wouldn't trust such idea not even a bit... Althought I admit it sound so stupid that it's actually interesting XD
@BakaKnight The cabbage part probably refers to the fact that your pet would grow up fast since cabbages grow fast
IMHO the cabbage name refers to the children's tale that new babies are born in a cabbage field. Much like those horrible Cabbage Patch Dolls.
@Mk_II This, or its, like @ShanaUnite said, just a metaphor for a fast growing tamagotchi thingy.
Isnt there also a japanese fairytale of a child being born from bamboo ?
But the idea itself is actually rather timeless, with idle games enjoying a new "boom" lately. And nowadays, with the WiiU and the 3DS, it would be much easier to transfer stuff from A to B.
How about it Nintendo ? Care to invent the new Digimon ? (The original, tamagotchi like ones)
This sounds kinda nondescript, and I don't really know what to think of it...
@Einherjar These fairytales cover almost everything - bamboo, cabbage, a rice field, lotus, etc., but the most well-known one is probably that of a child born from a peach.
Sound a like a very interesting concept, especially considering the time period it was thought up in! If only this game's development would of been under different circumstances, maybe it could of been something special. That being said, Mr. Miyamoto is still creating classic games, and great new IPs to this day so it isn't all bad.
Wait Itoi was making it DANG IT I LOVED THE MOTHER GAMES!
Wasn't this turned into Nintendogs?
@Kaze_Memaryu insert joke about peaches looking like the rear end
Sucks that we never got to see it. I would've loved to see what it actually looks like.
64DD is the right size of cabbage.
The realtime clock feature was eventually implemented in Animal Crossing, today this game would've been called "I am cabbage".
@Einherjar Well anything is possible seeing as according to Norse Mythology man was born from an armpit.
This seems like an easy recycle for the 3DS eShop. There is a serious drought of actually-playable virtual pet games for it.
Note that I said ACTUALLY-PLAYABLE; "Petz" and "101 (whatever) Pets" don't count.
I GOT IT!!! This will be Nintendo's new system! The NX, it'll be shaped like a cabbage, I call it....the Nintendo GameCabbage.
@BakaKnight Considering the fact that Mario (The highest grossing video game franchise BTW) is a game about a plumber jumping on turtles and eating mushrooms, It might have been good.
@Einherjar 15 Years of foresight? Dang, Nintendo! You wanna use that nowadays? Use that on this?
Why didn't they lettuce have it
@MrMario02 Come to think of it, the WiiU would actually be a really cool platform for something like that (IF you have a high tamagotchi tollerance):
Those pesky advertisements that randomly pop up and tell you about hot and new eShop titles a week after you got em ?
How about the gamepad turns on whenever something interesting happens in your "tamagotchi" game ?
The console is already regularly booting into "lets look for updates online, shall we ?" mode, it could just as well pair this with a pop up info screen about your critter.
It would also go rather well with their "center of the livingroom" concept, as this wont break the immersion even when youre not playing.
Also, how about all that paired with Animal Crossing ? Introduce pets. They have to be monsteresque to not collide with the already established "animals are people" theme, but pet raising would give it even more replay value.
Did you know? Cabbage was eventually split into two games; Animal Crossing, for decorating your house and moving furniture, and Nintendogs, for actually raising a pet. Though it's a mostly 40 - 60/30 - 70 relationship.
This article reads like a Kotaku article. "Some game we heard about once, we dunno about it, also the N64DD sucked, and it bombed, and it was terrible, and also this game was never going to come out cause Nintendo blew it on the 64DD. It was a failure and this game was doomed." thank you for teaching me nothing.
Found a screenshot.
It sounds like a dumb idea for me now, but I am now 27. If this had happened in 1998, I would have lost my mind with how awesome it was. After all, I spent about three years pining on about how awesome the 64DD was going to be... I cried a lot in the late 90's/early 00's.
The N64DD would have been an great add-on to extend the N64 life AND MORE IMPORTANTLY BRING US MOTHER 3 TO THE WEST.
I would have imagined the games on the add-on to be almost like the GCN but lackin otherwise. Nintendo instead choose to lay it off. Otherwise Nintendo failed because of that instinct and left us with an crummy GCN/Wii/WiiU.
EARTHBOUND 64 PEOPLE.
EARTHBOUND 64.............the fools
I mean seriously the best games on the GCN have all been ported. My GCN is an reminder that at least if I had an N64DD I would be playing with APE POWER. Buttt nooo I hopped all/most of my GCN games already.
Even Wario World would have been an greater hit on the DD64 including the Zelda Add-on content. Majoras Mask is just ZeldaGB content in an nutshell.
Just think about people.
"My Cabbages"!
@RegalSin Honestly, even though I'm a Mother fan, I'm glad Earthbound 64 got canned. Even though I'm not one to take graphics into mind and this was being made in the N64 days, the game looked like crap. It was obvious that the Mother team didn't have much experience with 3D modeling or 3D games in general. The game was in development hell for that reason. Even if Nintendo didn't push aside the 64DD, Mother 3 would have still got canned. Even though we never got Mother 3 and probably never will, I'm glad Mother 3 64 never happened.
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