In the world of Super Smash Bros., few moves if any are feared more than Jigglypuff's Rest. It is said that getting caught within her split second of impossibly concentrated cuteness is like having every molecule of your being choked and mashed in a loving glomp of death. The soul is lifted to heights of adorable, squishy joy; the physical body cast into hellish pits of agony. Such is the dichotomy of the Balloon Pokémon.
YouTube channel Smash Highlights has dared to forge reason out of feral brutality, documenting the minimum percentage of damage each character needs to have in order for a Rest move to guarantee a kill in the latest game of the series. At the highest end is Shulk bearing his Shield art, while the weakest prey is Jigglypuff herself. Mii Fighters are not represented in this study because oh, the humanity.
Those who are understandably too squeamish to watch the carnage unfold in the above video can also view all the figures in this spreadsheet. Use this data wisely, and may Jig have mercy on your Puff.
[source youtube.com]
Comments 34
One of my Smash Buddies is way too good at using Rest. He can even account for lag in the 3DS version.
Slyger, you salty rogue!
Yeah, tricky move to use...I rather not bother with it unless I'm dealing with someone like Bowser or a character that nabbed the Super Mushroom.
I really don't get why everyone is so afraid of Jiggly solely for rest, his b-air is better/one of his best moves. But a sheild break=death so.....
That's pretty good to know, I'll keep that in mind whenever I face a Jigglypuff user that loves to use rest.
Funny that the picture up top shows Captain Falcon and Jigglypuff. My brother and I always joke that they're mortal enemies (although Captain Falcon hates Jigglypuff more than Jiggly hates Falcon).
The text in this article is fantastic.
I once met a Jigglypuff who was apparently claiming to be a very good Jigglypuff, the guy (or girl) landed crazy combos and finished one of my stock with the dreaded Rest. I think I beat the person later on, but that scene was so funny.
@Spectra_Twilight I didn't get it at first, at least in Brawl, but then I just found out at one point. Deadly move is deadly.
@DarthNocturnal Heh, you're not alone...as many others.
@NintyMan 'Cept maybe Ganondorf.
The Mii Brawler I use is tied with Ganondorf
Nice video. I have always been fascinated by the rest move and as it seems, a lot of characters won't need much beating before you can rest them to pieces.
@BLPs Pokemon Silver/Gold/Crystal Music: Lucky Channel/Game Corner
As a Jiggs main myself this is extremely helpful. Thanks for sharing, Tim!
I still haven't been able to use Rest correctly in any of the games, although I do recall having a few lucky hits in melee back when I played it religiously in High School. I'll be practicing dropping down on my opponents now and see if I can't make Jigglypuff not make me groan when I wind up using her in the randomizer.
That picture is super wacky.
That video... Was some kind of beautiful.
Eh i don't know why jig is feared cause when it falls asleep i usually hit it with luigi death uppercut or shoryuken! Hitman luigi for president!!!
@TheRegginator
Please feel free to go start your own news website. I'm sure we'd all be fascinated to read it.
@TheRegginator
I think you've answered your own question, this article is targeted towards a broad audience, with only passing value to the hardcore Smash fan. Surely your perusal of the Smash boards would make nearly any tip or strategy article seem trite.
As for Melee news, that is fairly niche compared to the wealth of coverage owed to Nintendo's current heavy hitters. I love Melee and its competitors are owed a great deal of respect, but Nintendo Life has plenty of information for gamers who enjoy brand new games.
Jigglipuff is a beast, rest is surely scary, but even her smash attacks are very powerful. She's considered a pathetic character cause the extremly low defense, but if controlled by a very good player she's one of the character to fear most >.>;
countering a rest is really fun.
Especially when your opponent thinks they got you :3
NX = smartphone 3DS & Wii U controller.
Never knew Jigglypuff had a move like that; you don't meet many Jigglypuffers online. It seems just like my main man Luigi's up attack, just reversed: a high risk — high value sort of thing.
Slow news day, huh?
I once shield KO'd a jigglypuff player with up-tilt explosive heel. Man was the player raging afterwards. Took out my stock quickly. I still won but I'm sure it must of been embarassing to be taken out by a move that can so easily be countered or avoided.
I never knew that Rest could do that. I've seen a lot of people use Rest online, but they've never hit me before. It just made them an easy target while they were asleep.
@BLPs Game Corner music from Pokémon.
are these percentages also for when they DI?
I played 2on2 with a friend online. I was Falcon for quick damage and he was jiggleapuffpuff For insta knockout. It worked quite well because the opponents focus was primarly on me. More time for jiggleitallthewaypuffpuff to rest those thugs!!! they ended up sleeping...... with the fishes.
This is the cherry on top for Jigglypuff. Like TheRegginator says, you set up using "cheap tactics" but whatever, you win. I like staying in the air where Jigglypuff is really the only one who lives there in For Glory mode. Descend down on your opponent and hit them with fair, bair, or dair. You can mix in side special and it will take a good chunk out of the opponent's shield or counter pretty much any move they have, and then still hit them. Once you figure out where the opponent moves, you anticipate them and Up Special to sing them to sleep. Once they're safely asleep, you can get right next to them and Rest them to death.
@rsanchez1 I think he was talking melee, cuz puff bair isnt nearly as useful in smash 4. Also lol sing. The only instance any player uses it is as a surprise near the edge so they can ledge grab instead of waiting the whole move time.
@Kasplat I use it all the time man. I figure it's safer than straight rest. It would hit when rest would hit anyway and you spend less time vulnerable. Plus, they can't smash you without falling asleep.
I love the video. Super helpful for me.
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