Until this week Nintendo's strategy for the future was particularly vague, especially in the area of smart devices. The company's supposed dedicated Mii-based app had been in the works for quite some time and had been due in 2014, but was delayed into this year with talk of finding the right solution for moving onto phones and tablets. We now know that such comments from the latter part of 2014 were likely code for "we're working on a major corporate partnership with DeNA", but that's a secret Nintendo kept particularly well.
In the course of a short presentation Nintendo took a bold step in its smart device policies; yet Satoru Iwata was absolutely right when he said it wasn't a reverse in course, as previously briefings had said that games and core IPs weren't ruled out for these platforms. That said, the scale of the deal and what it can mean are important - DeNA acquired Nintendo stock, but the equivalent transaction the other way saw the big N become the second-largest shareholder of its partner. This is a serious exchange of money, not to mention the fact that Nintendo will have a notable say in DeNA's work not just through the partnership, but in owning 10% of the company.
The tease of the separate Nintendo NX - whatever it is - and the news that DeNA will do a lot of the infrastructure and heavy-lifting on a Membership programme that'll replace Club Nintendo, both represent a sense of major news that's still business-as-usual. Of course Nintendo's working on hardware, it always is, and our instincts that it'll be a unified platform may end up being wrong - it could just be a natural successor to just one of the 3DS or Wii U. As for the Club Nintendo successor, it's notable that a company with DeNA's experience is involved, yes, but we knew this was coming regardless.
The game-changer that we know about, at least, is that "aggressive" move into smart devices. We'd anticipated a decent but - frankly - unremarkable app this year from Nintendo, and the company's inexperience in that particular market may have showed. A lot of language had been about building brand awareness and communications through smart devices, and while that's still present this week's focus is also emphasizing that game projects will be a major factor. The 'game' has changed, and Nintendo is now going to be balancing its own hardware and dedicated games with an active expansion onto smartphones and tablets. It could be a triumph or a disaster, and whichever way it goes there'll be bumps in the road and some dedicated fans will simply disapprove.
That latter point is the key focus of this editorial. To break into first-person, my own initial attempt at arguing - in a Talking Point - that the Nintendo and DeNA deal is a smart move was typically difficult to write, and as a result wasn't as cohesive as I'd like. Part of the challenge is that, all of a sudden, the Nintendo horizon is looking rather different. We're looking at a future of Nintendo IP becoming increasingly prevalent on phones, and have those other major changes - in hardware and a cross-platform Club Nintendo replacement - on the way. The 'Nintendo way', of having a portable and home console on the market with a variety of games to enjoy, is seemingly being shifted. It feels like the recent trend of Nintendo being a bit behind the times in online infrastructure, quaint and traditional in much of its month-to-month business approach, is melting away.
Nintendo may still be those things in the coming years, of course, but all the indications tell us that the company is keen to at least attempt major change. We've not even mentioned Quality of Life (QoL) yet, and when we think back this is typical of Satoru Iwata's leadership. When the GameCube struggled and Nintendo wanted to switch up how we play games, attracting a new audience, it struck gold with the DS and then the Wii. The company had changed direction and evolved, but in trying to repeat that success has seen monster profits fade with the 3DS and - particularly - the Wii U. The 3DS has succeeded against the odds, yes, but that and the Wii U have lost substantial market share as a duo, while areas such as smart devices grow exponentially. The Wii and DS serve as evidence that, inevitably, Nintendo will therefore react by evolving and changing.
What's different this time is that the evolution feels like it could be more dramatic. We're in a generation where the fundamental business model for Nintendo has struggled, and the company is now actively aiming to do something about it. What makes so many fans uncomfortable - I think - is that we're not sure what Nintendo will look like in a few years. It'll likely still be making many of the games we love on dedicated hardware, yes, but the wider picture of the company could be very different indeed.
As for Nintendo Life, it means a few things. On the one hand it's exciting. Speaking personally, it feels like Nintendo needs to shake itself up and, in the process, the wider industry. It's not competing in the same home console arena as Sony and Microsoft, in some respects, as the Wii U is wildly different in its library from the PS4 and Xbox One, while the 3DS is certainly dominant in the portable space. Nintendo, as a brand, has rapidly become somewhat disassociated from the triple-A blockbuster and graphical arms race in which Sony and Microsoft engage.
So with Nintendo stepping into uncharted territory there's a real buzz about seeing where it'll all lead. On a practical level, however, it also means we'll end up tackling 'mobile' more as time progresses. Being Nintendo-centric has allowed us to stay within a bubble, focused solely on the Wii U and 3DS worlds, essentially. By the time 2015 is out we'll have the name DeNA engrained in our psyche and, more than likely, will have actually reviewed and covered at least one Nintendo game on smart devices. It's quite a potential shift.
That's where the point of this editorial's headline comes in. As a site we need to accept that Nintendo's approaching some - more-than-likely - notable changes; we will have to adjust for it. That also applies to the Nintendo Life community and Nintendo fans in general, I'd suggest. No more will discussing mobile be 'irrelevant', and even if we don't all like the idea it's going to be a reality. Our job as a site is to react to what Nintendo's doing, but that's also the healthy thing to do as fans. We can rage against it as individuals all we like, but that won't change the fact. By engaging with what's happening, though, and by giving Nintendo's ventures a fair chance, we can play our own small part in sharing our feedback with the company itself. Saying "no to smart devices, full stop", though, isn't feedback that will count. The world is too big for Nintendo to ignore that market.
With that, then, we're in for a particularly intriguing but potentially controversial couple of years. Not everything will be to our individual tastes, but change will happen anyway. We'll be talking about Mario on phones as a reality, we'll be chewing over Nintendo's next hardware innovation and figuring out QoL; by the end of 2016 Nintendo, and sites like Nintendo Life that follow the company, could look rather different.
The train's leaving the station; I suggest we all hop on board.
Comments 173
Grand work, Sir Tom. standing ovation
Awesome editorial. Nintendo realizes that if it wants to succeed changes are needed. They're embracing mobile because they have to.
Yeah, the Core is dwindling in numbers. The Wii U sales numbers are exactly in line with the downward trend that has been happening all along. The Wii lucked out with its appeal of a simpler control scheme.
If anything, with Bluetooth controllers, this is a step in a sound direction for gaming.
Because let's think about what they COULD have done. They could have gone QOL/VR, and the market really isn't ready for those. With smartphones, there is a far better chance for traditional games. Some of which, like a very active Pokemon Snap 2 wherein you move the phone and the phone's gyroscope and/or camera (s) translate your motions, might actually be better than the use of a controller or bulky GamePad.
As long as this new company puts their games on the Amazon store, I'm totally fine with it.
I just hope the "new Club Nintendo" won't mean a "get a free extra invincibility item in Super Mario Runner" but something more substantial like discounts or good ol' physical stuff.
I just hope that Nintendo doesn't do it like how games on the smartphones work.
They could easily bring the Virtual Console on mobiles, right? With the right pricing, every single owner of a smartphone/tablet could became a Nintendofan, especially the youngest ones, ipnotized by the deadly F2P games.
Hm... I have to say, at first I was a bit worried (A BIT WORRIED!) about the 'games on smart phones' thingy, but now I'm really optimistic. Nintendo should be able to play their cards right.
"What makes so many fans uncomfortable - I think - is that we're not sure what Nintendo will look like in a few years." I can't help but agree. I guess we just have to, like what this editorial says, accept change. I believe Nintendo can succeed.
Nintendo is too smart too let mobile devalue their IP, especially when they've already stated at much.
"What makes so many fans uncomfortable - I think - is that we're not sure what Nintendo will look like in a few years. It'll likely still be making many of the games we love on dedicated hardware, yes..."
See, at the end of the day, that's the only thing that matters to me.
I wish Nintendo the best of luck in the mobile arena, as long as that means expansion in the user base for the dedicated devices as well.
As long as Nintendo consoles are around, I'll be around. And frankly, I don't see that changing anytime soon.
I'm extremely old fashioned in my gaming, so I don't like the idea that Nintendo is branching out into mobile devices, but I do recognize that it's a necessary business move. It's similar to how I feel about the 2DS; I don't like the concept since I see 3D as a central part of the 3DS, but it's a good business move, and I'm glad they did it.
As long as this doesn't take too much focus and effort away from Nintendo's dedicated hardware, I can get on board with this. I'll be the grumpy old man griping about it, but my love for Nintendo as a company is greater than being a grouchy Southerner too stuck in his ways. I don't know what they're planning, and I don't always agree with their decisions, but at the end of the day, I stand next to Iawata, Miyamoto, Reggie, and the other Nintendo executives. Even when Nintendo screws up big time (Virtual Boy and Zelda games on CD-i, anyone?), they fix it. So I'm not too worried about this. Even if they botch it, they'll learn from their mistakes.
As long as we still get console-style games they can do whatever they want.
Maybe this will be a reason for me to finally get a Smartphone or the like. I have had my mobile phone for more than a decade now (it has no internet, apps, camera or anything like that). The only thing that it can actually do is make phone calls. I have always been fine with that, as that is all I ever wanted it for. Maybe Nintendo finally making this step is also a wake up call for myself.
If they keep their quality and standards as high as Nintendo has in the past, there shouldn't be a problem going onto different platforms. If they don't, then that's going to be a problem
Im all for change, if it means more Nintendo games in people's hands then its only a good thing. Plus I think it will finally let them appeal to both causal market (mobile) and core gamer (home system). I still dont believe they can make a hybrid portable/ home console work. The type of games are to different to make work, we will still have droughts as in ill have to wait years for a grand Zelda game. I might get a small portable Zelda to fill the gap but im still waiting it just happens to be playable on one system.
@HyperSonixEXE "The Wii lucked out with its appeal of a simpler control scheme."
See, that's a huge pet peeve of mine. The Wii didn't "luck out". It was a genius move by Iwata and his team, appealing for a potentially expanded gaming audience. It obviously worked and as a result the Wii became Nintendo's best selling home console of all time. This wasn't a "fluke"; it was perfect market reading.
Now there are other problems to that line of approach (namely, the popularity of smart devices for the more casual gamers), meaning their Wii strategy won't work anymore. Thus, here's Nintendo responding, once again, to how it perceives the current market to work. It may work, it may not; we'll see. However, there is really no point in diminishing the merit of the Wii move, or resigning it to "luck".
And here's a disclaimer: the Wii is actually my least favorite Nintendo console of all time. But facts are facts.
Gaming on smart phones is extremely boring.
I hope that most of the games are just teasers or VC ports, because I don't have a smartphone. Dang those things are expensive.
Of course we understand the difference between an 80+ level platformer and, say, an endless runner on a smartphone, but most people are just going to see "Mario", so for them it's a choice between a sub-ÂŁ1 game on a phone they already own or one costing ÂŁ40-50 on a console they will have to pay hundreds for.
This move will decimate Nintendo's hardware business, I feel.
The mobile gaming market (not handheld!) is also very different from the traditional gaming market and almost souly depended on F2P games. From most [mobile] market studies it's clear that only about 2-5% of the people playing on mobile actually spend any money. Which basically means if you want to succeed on mobile for long periods (so not just one time hits like Flappy Bird), you have to either keep pushing out content for your F2P game (which of course can be bought with real money) or make a new F2P game once the user-base of your old one starts to decline.
Besides this, the popular games on mobile are often a lot less involved than the games we've come to love from Nintendo. Obviously this doesn't have to mean Nintendo will go down the same road to achieve success, but it does mean I'm highly sceptical about all this. And IMO if Pokémon Shuffle is anything to go by for what's to come out on mobile, I think my scepticism is justified. A lot of people will be happy to play those types of games though, I'm just not one of them.
Seeing as we can't fight it we simply must accept the new transition. It will be interesting to see how Nintendo balances both the mobile market and the dedicated systems market.
:'-(
@C-Olimar That is the sort of people who wouldn't spend money on a console anyway; they'll stick to their smartphones, because those fulfill their gaming needs just fine. And if that's going to be the case, it's great if what they are playing there are actually Nintendo games. This gives money and brand awareness to the company, and, in the event that those people one day decide to get into more "serious" gaming, Nintendo is sure to be on their minds.
Of course, no one can say for sure what's going to happen, but this could be a genius move all around.
I can't wait to see what Nintendo's future will hold. QoL, NX, smart devices, Nintendo is changing, as Tom said, whether we like it or not. I just hope these smartphone games come to Windows Phone
@ricklongo Perfectly put. Even if these people don't buy Nintendo systems, Nintendo will still make money, because they're playing their games.
I embrace any progressive change that Nintendo is willing to bet on- as long as they don't leave us (NA) out of the cool things that they like to tease us with.
Seriously, Nintendo is such a tease.
I think one thing people are failing to consider is that this move does not require Nintendo to abandon its fundamental design principles, namely gameplay/fun first, and working in unison with the hardware. The only difference is that the hardware won't be theirs. I have a lot of problems with the entirety of the mobile gaming market, but a good game is a good game regardless of platform, including plenty of mobile games--one of my all-time favorites, Monument Valley, comes to mind--and if there is any developer I trust to make mobile fun, it's Nintendo.
@ElkinFencer10
Best comment I've read all day...
And tbh, Nintendo's done a fantastic job supporting the Wii U. Backs were against the wall and they answered the call. I haven't seen a spread of 1st party games this good in 20 years.
As long as we keep seeing the same support for the Wii U, I'm ok with whatever they decide to do.
@potatomage7 Android tablets can be very cheap. Smartphones tend to be expensive for some reason, but you can get a decent tablet that can handle anything Nintendo is likely to put out for less than ÂŁ100. Have a shop around, you don't need top end smartphones to play games on android.
I think that a F2P mobile game that was set up like "Injustice" where you would have cards for Nintendo characters that can level up with abilities or powerups - and then battle each other - perhaps with Smash Brothers in the title - would be hugely successful - and addictive!
What I would love is to have their games on Android so I can actually play them. And if I can buy directly from the Google store it would be even better. I like games built for the hardware, like Where is my Water and Cut the Rope.
The way I see it, no one who is into console gaming will leave Nintendo consoles for their mobile games, but it may work the other way around. Unless they cannot afford a second console, in which case Nintendo would still get some money from them via mobile games.
On the one hand, I know this is a smart business move for Nintendo. On the other hand, I fear that over time it will change the company's entire focus. Suppose that Nintendo makes a Mario endless runner game that costs about 100K to develop and then does 100 million dollars in business on I/OS and Android. Suppose them manage to make a cheap mobile Pokemon game that does over a billion in sales. On one hand, it would allow Nintendo to be a ridiculously profitable company. On the other hand, it could cause Nintendo share holders to put considerable pressure on the company to stop making expensive Zelda and Metroid games on dedicated hardware that are nowhere near as profitable, and focus more on the big-money mobile market. Will share holders accept that Nintendo's best games are not going to the most lucrative market available to them?
They had me at 'next Nintendo console'.
I don't really care as long as they give me a few more games after Zelda for my Wii U and open up the Wii VC for gamepad play (which they already confirmed will happened for some Wii games but they were probably lying).
Seeing as how Nintendo needs drastic change in all manner of areas, it's about damn time.
As per "not knowing what Nintendo will look like in a few years," the NX will determine if they return to form or if they become a third party software maker. I'll be fine with either, so long as they do survive the transition well.
I just hope that the "smart device" Nintendo products don't eat up what is left of the dedicated handheld market. On the other hand: as a collector it is good that series / franchises / things come to an end at some point
Such an awesome editorial, Tom. Much respect. And yeah I think now I'm excited to see what Nintendo will be doing with this major project on the mobile market. I trust on Nintendo they will not be devaluating their awesome IPs with awful software but rather a lite, cool and perhaps addictive title on the app store that could attract the masses and from there, advertise their proper hardware and software and more people (especially children that have iPads and they are not even 5 years old omg) can get to know Mario, Pokémon and all those memorable characters. For me though... well I guess I need to get now a modern smarthphone cuz I'm still using a Nokia phone from 2006 hahah.
@potatomage7 they have them for 100 to 150 now if you go prepaid
I won't be playing games on a phonetablet. Tried it a couple of times, was not amused. But i can imagine a lot of people do. Im just into Nintendo for their gamesconsole experience. And hope they will keep on releasing great games for consoles. The rest is off my field of focus.
"The train's leaving the station; I suggest we all hop on board." Should i really hop on board?Or should i just leave this train forever and never look back?Oh decisions decisions,but great editorial Tom.Made me think.
@alLabouTandroiD this is exactly where we are headed unfortunately, I am so not looking forward to the dilution of Nintendo's IP. Mobile gaming causes mediocrity. Mario will cease to be special and high quality.
@Yorumi
They're definitely not going to try to save the Wii U at this point, and we now have a pretty good guarantee that over 2016 and 2017, the number of games released for the Wii U and 3DS will continue to slow, and possibly grind to a halt as development teams are moved to NX.
I think this partnership is good for the fans as it shows that Nintendo--when their begrudgingly forced to do so--can grow and evolve as needed. This isn't exactly the new territory that the editorial tries to claim, though. Microsoft has had Xbox Live incorporated into Windows Phones for a while, and Sony had had a lot of dabbling into phones and the mobile space, with PS4 streaming to phones and PS Now planned to be incorporated into both that and Smart TVs. Microsoft is also branching out further by making Windows 10 more robust in gaming and linking directly to Xbox profiles and the XBO itself.
In that sense, Nintendo is still late to the game in moving on this mobile deal, but at least it's a step in the right direction. If the NX platform actually is a merger or hybrid of portable and home consoles, and it does take off, the Wii U and 3DS will be quietly shelved within a year of release.
@RatKing64 I have same fear but, mobile gaming is very very hard to make a decient profit.
@Danrenfroe2016
It's nearly impossible for anyone but the most established and wealthiest companies. Essentially, if you already have money, you can make money on mobile. Nintendo will be just fine.
@Inkling WINDOWS PHONES?! UNCLEAN!!! You must leave this place!
I jest of course.
I hope Nintendo doesn't change too much... I'm must admit that I'm a bit scared about all this ;_;
I wonder what percentage of Nintendo DeNA owns...
Good read, man.
The tech landscape has changed a great deal in the last few years.
Nintendo is doing what it needs to do in order to remain relevant industry-wide.
Us, the fans, we're not going anywhere.
This seems to be about extending the brand into an area that already has a massive audience.
Nintendo puts out quality titles and has for decades. Imagine what it can do to a market flooded with throwaway titles. Perhaps it can help some folks see what solid, quality, fun titles can really be like. And maybe those folks will go out and buy a Nintendo handheld or home unit.
Ya never know.
Knowing Nintendo slow pace to adopt anything new. by time they release a smart phone game that market will probably be dying down and it will be a failure. to be honestly this all their own fault. If they had listened to the consumers and critics and press and actually given the public what they wanted like third party support, an achievement system, a virtual console that was good, GBA on their handheld console and many many more complaints then maybe they wouldn't be in this situation!?
This is not a great idea and i don't like phone gaming and for that i see this crashing in a big way..I love nintendo but i will never do phone gaming even with nintendo..Phone gaming is just not real gaming
@Yorumi Thank you.
"Of course Nintendo's working on hardware, it always is"
I love how people always need to be reminded of this every gen. Its almost like they're new or something.
After considering what is happening and letting it sink in yesterday it occurred to me that Nintendo could be our shot at actual quality games on a smartphone that aren't just re-releases. i.e. FF and DQ.
I'm not really actively fighting Iwata's "Let's try everything except appealing to hardcore gamers" strategy but I am strongly disagreeing with it.
I'm boarding, choo choo! I love change. Dramatic change, community disapproved change, irreversible change. I'm like that.
As long as I know where and how to get the true nintendo games I love, all is well. Bring on the future!
@Yorumi
Right, right, Iwata really should have chosen his words better over the years. I don't think Nintendo is turning their backs on their fans just by adding mobile options, any more than they turned their backs with the Wii. They need to expand their reach and influence, and this is a good move.
Nintendo doesn't belong to us, the fans. They have no reason to appeal directly to us if we aren't helping them be profitable. Indeed, as I've noted, when Nintendo fans aren't buying third party games or fully supporting the hardware, that cuts into Nintendo's profits and options--they need to change to survive since they're clearly having trouble on this front.
I think getting offended that Nintendo may be "abandoning the fans" is kind of silly--yet I understand how some will feel that way. It's silly because I'm picturing fans of Hanafuda playing cards getting offended because Nintendo is making hotels and toys and "abandoning their fans," or fans getting offended by Nintendo making actual hardware because they're "abandoning their fans" who want to play Donkey Kong on Atari or Coleco consoles.
It's a change is all--a necessary one. Your point, however, does seem to highlight why they've been so aloof and uncaring towards the fortunes of the Wii U. The system Nintendo never really cared about.
Whatever it takes for Nintendo to get back on the right track. I'll definently need to appreciate these next 2 or 3 years of Nintendo not being involved with mobile.
I haven't posted on here for years, but this article has prompted me to. Outstanding read @ThomasBW84 ! Especially that last sentence. I personally will always prefer what Nintendo has been, but of course there's nothing I can do about the new direction they're taking.
Not much is going to change inside of Nintendo it's self.They are still going to make a home console and and handheld.The development tools are just going to be more integrated with the console and handheld.Nintendo still won't develop smart phone games, that's why Nintendo contracted DeNA to do it for them.Those games will be like demo experiences to the real games that will only come out on Nintendo platforms.It's sort of like a funnel start at the top and go down on to the real games.All this smart phone stuff is advertising Nintendo brands.Pokemon will still be on 4DS and Mario platformers will still be on the Wii U successor.
I can't wait to look at Nintendo IPs on my smart phone.
^my actual phone
I hope you take better care of your 3DS and/or Wii U Game Pad.
My proof: http://www.ign.com/articles/2015/03/18/nintendo-believes-mobile-games-will-lead-to-more-console-fans
More mobile leads to console fans.
@Mr_G Couldn't have said it better myself. Thumbs up for your comment.
@TwilightAngel
Ive been a nintendo fanboy my whole life and always been 100% on their side but for the last year or so ive lost more and more faith in them and it pretty sad.
Good editorial. But here's the problem now. I have no interest in buying any game right now. The new membership program may reward customers for purchases. But it's not going to reward me for now. And the other issue is that Nintendo wants to essentially be Apple. Not a bad idea, but probably too little too late.
While I can understand why they are doing this I will personally always own a console and a hand held. I actually do own a tablet but have never had the desire to use it for anything but browsing the internet when not near my desktop.
This announcement will not change my mind
The shareholders have been grumbling for years & finally the board concedes. It's a good business decision but it's too early to predict if it will neuter or prosper new game design.
Bump, see my other posts.
Yes, the future is something to be embraced, but I'm reminded of what a record company rep said to me a couple of decades ago: why are we always asking what's coming next, when there's so much to enjoy right now?
I'll worry about unannounced systems years from now later. Right now I have games to play.
Nintendo is the slowest multimedia company I know. They are VERY slow! They've been playing half-hearted catch-up for the last 5 years and they are still faaaaar behind. Do you really think entering the most short-lived sector of multimedia is a good move for them. Once they get a foot in dverybody will have long moved on to the next thing.
We are talking about the company who still can't get online play right! Why is everybody ignoring this??
I want change for Nintendo. I want a lot of change. But this is not the change the company needs.
I assume they want to stretch out into a million different sectors right now because they see that they are losing in the console sector. But the outcome won't be that they find another, better sector. It will be that they lose more. Noone in the mobile space cares about their brand. Noone cares about lasting products or quality. It's fast-food culture and they will be eaten up and spit out.
@Monsti See my post: Not much is going to change inside of Nintendo it's self.They are still going to make a home console and and handheld.The development tools are just going to be more integrated with the console and handheld.Nintendo still won't develop smart phone games, that's why Nintendo contracted DeNA to do it for them.Those games will be like demo experiences to the real games that will only come out on Nintendo platforms.It's sort of like a funnel start at the top and go down on to the real games.All this smart phone stuff is advertising Nintendo brands.Pokemon will still be on 4DS and Mario platformers will still be on the Wii U successor.
http://www.ign.com/articles/2015/03/18/nintendo-believes-mobile-games-will-lead-to-more-console-fans
Mobile=More console fans
@Yorumi
Ahh, that's a perfectly valid point. It does look like they're still trying to find a way to do things without directly competing with MS or Sony, or that they want to find work-arounds to profitability rather than simply doing a better job. Why work harder when you can just work elsewhere? That seems to be the feeling.
With any luck, the NX platform will be a move in the right direction, but we'll have to wait and see. All we have in an ambiguity that seems to indicate a hybrid machine on the horizon. I have slightly more confidence in that than the Quality of Life platform--which was notably absent in their plans. I think it'd be safe to say that if they don't have QoL front and center at E3 this year that they might be walking away from whatever the hell it was or pushing it further back. It's supposed to be revealed this year.
Also, I totally agree with you on the timing of announcing the next console. That was partially forced (though hinted at a few times already) because they felt the need to show that they're still making hardware. It is indeed telling on their state in the industry.
@BinaryFragger
I agree with the majority of your post with one caveat: If--and this is an outside if--mobile turns out to be more profitable for Nintendo than consoles, then they may not see the point in continuing to make consoles. Especially if said consoles continue to struggle with sales, profits, and third party support.
"The train's leaving the station, I suggest we lose all personal preference and follow Nintendo blindly as consumers no matter what".
Errr...no. People who don't agree with Nintendo's decision can continue to do so, and those not interested in buying into their new products are also free to do so. If they start shifting their focus primarily to mobile gaming, then I'll look elsewhere for my gaming needs, as I'm sure with many other people.
Mobile games are advertising for Nintendo consoles and handhelds with a little bit of money on the side.
DeNA does what Nintendon't
Seriously, as noted in the comments, I am afraid that Nintendo hardware will become somewhat irrelevant even for hardcore games. Someone suggested that if the mobile department is successful shareholders may ask Ninty to abandon consoles, just like they asked for mobile development.
If it leads where I hope it doesn't, I'm not happy. I prefer Nintendo consoles. Sorry, I just do. Most fans of PS or Xbox don't have to qualify their feelings, and neither do I.
I was really really scared of what this meant for the Nintendo I grew up with and love. My fears were that Nintendo would eventually move away from dedicated hardware and video games and entirely into smartphone.
However now I think this could be hugely beneficial. I think the money they generate from smartphone games could be used to keep them in the dedicated hardware and video gaming industry, much like how Microsoft uses the profits from Windows and Office to keep them in the Xbox console and gaming division.
@Yorumi
This change came about out of a realization that a lot of kids (of this generation) first video game experiences are beginning on smart phones, at the same time Nintendo is struggling to reach new fans with its hardware. Nintendo didn't lie when it said it wasn't going to create games for mobile devices. They aren't interested in using internal resources to do so, which would be "spitting in the face of fans".
They are simply partnering with a mobile developer to use their IP to develop original mobile games. This is not EAD, Retro Studios, or Intelligent Systems going mobile. This deal isn't going to take away from Nintendo's core resources or even prove to be detrimental to its hardware business/console software business in the long run. If successful, it'll at least enable Nintendo to develop more of the games you love to play.
@IronMan28
Trust me, Nintendo games that'll appear on smart phones are not going to be the types of games that'll make you wish they were on a Nintendo made console. I don't expect these experiences to be anything more than an appetizer compared to the main-course-styled-quality Nintendo traditionally delivers on its own hardware.
Nintendo needs to be extremely careful on what they put on mobile devices as exclusives. Of course I have a smartphone like most people, but I don't enjoy using it for gaming. They need to put small games on mobile that the dedicated Nintendo fans that don't enjoy mobile gaming won't feel like they are missing out on anything major. They said that they won't port over any of their currently existing games to the mobile market, but Pokemon Shuffle is a perfect fit for it. They need to consider porting that one over.
Let's look at how Square Enix has approached the mobile market, and how they've angered me with some of the games they put exclusively on mobile. First of all, the trading card games like Deadman's Cross and Guardian Cross are fine as mobile exclusives. I have DQ IV-VI for the DS, so I'm not bothered by them being ported to mobile either. But games like FF Dimensions and DQ I-III are important enough games that deserves to be on dedicated gaming platforms as well. Even the Chaos Rings games seem like they belong on a proper platform. I have the early mainline FF games on other platforms, so it doesn't bother me them being on mobile. What does bother me is that they remastered FF V and VI for mobile. I'm not a graphics fanatic, but mobile users should get the same graphics/art style as I do for buying those games on the PSN. If SE upgrades the graphics for mobile users, they should also port the updated versions on the eshop and/or PSN. For whatever reason though, they decided to port over Deadman's Cross to the Vita of all things, while all the other games I mentioned remain mobile exclusives.
Nintendo can put a Mario auto runner game on the mobile market, but they cannot put the next mainline 3D Mario on there. The micro games that can be found on Super Mario 64 DS would also be appropriate on mobile as a bundle. They could make a Pokemon trading card game along the lines of Deadman's Cross on mobile, but not any of their important Pokemon games. Like I said, Pokemon Shuffle would be perfect for the mobile market, they should reconsider porting it to mobile. They could consider a Xenoblade Chronicles game that plays like Fantasica for example, but never a traditional XC game. If Nintendo were to put a super important game exclusively on mobile that I feel that I'm really missing out on because I don't like mobile gaming, I would never support Nintendo again. I would not buy any Nintendo hardware again, and for the Nintendo hardware I already own, I would only buy indies and 3rd party games. If they ever put something important like the next 3D Mario on mobile, they better make sure that it's also available on one of their dedicated gaming platforms as well with the controls that I expect.
It's getting worse... goddammit.
Im that type of person who waits and see how things really go before over-speculating over stupid stuff. Lets just see and wait ^_^
Did anyone read my post?They are nothing more than advertising for Nintendo consoles and handhelds.
http://www.ign.com/articles/2015/03/18/nintendo-believes-mobile-games-will-lead-to-more-console-fans
Not much is going to change inside of Nintendo it's self.They are still going to make a home console and and handheld.The development tools are just going to be more integrated with the console and handheld.Nintendo still won't develop smart phone games that are the equivalent of real games, that's why Nintendo contracted DeNA help them to do it.Those games will be like demo experiences to the real games that will only come out on Nintendo platforms.It's sort of like a funnel start at the top and go down on to the real games.All this smart phone stuff is advertising Nintendo brands.Pokemon will still be on 4DS and Mario platformers will still be on the Wii U successor.
Mobile=More console fans.
Wtf ?
Dont fight it, embrace it
@NandN3ds
It's kind of silly to think it will just stop with "advertising only."
There will be simple games, and should they prove profitable, Nintendo will expand. They would be stupid not to expand to a profitable new territory if it does, indeed, prove valuable.
I also sincerely doubt the "selling power" of mobile games to sell games or hardware elsewhere. Has there been a study on this anywhere? Did the mobile Mortal Kombat thing help sell Mortal Kombat? Or am I thinking of Injustice?
This is going to be fine. Nintendo is not going to let us down. Do you know what comes out next month Xenoblade. So they are going in the mobile business. So what. I'm still going to get Starfox on the WiiU and Zelda and XENOBLADE. If they have only one console, I will get it. If they have 3 consoles, I will get it. I won't buy many mobile games though because those are for the super casuals.
@River3636
The impression I get from your post is that if it's Nintendo, you will get it, regardless of what it is or where. So yes, you will get the mobile games.
@Turbo857
Per the final part of your recent post: If Nintendo isn't going to bother to make worthwhile experiences for mobile, why do it at all?
They would be wise to put extremely solid experiences on there--if for no other reason than to say, "look, we can do it better." The thing is, the games they make for mobile should be stuff you'd want on your Nintendo hardware. Or it's low-quality crap that benefits no one and is pointless.
@Yorumi I would argue that it's more marketing—essentially brand awareness—than it is advertising. It has to be backed up by other solid moves to really pay off, but Nintendo hasn't been in prevalent in popular culture in some time. They're trying to take that back, and this will be a piece of the puzzle.
@Yorumi
Yeah I don't see the logic in that--at all. I have yet to use a single app or play a single game on my phone that made me think about buying something else. Usually, blatant ads have the exact opposite effect. A personal anecdote, to be sure, but that's how I see this.
To that end, if all Nintendo does is put watered-down "it's basically just an advertisement" crap on mobile, all that'll do is convince people that the games aren't worth buying the consoles. This is no time for them to be half-assed.
Mario and Zelda did not sell the Wii. They certainly aren't selling the Wii U. It'll be interesting to see what happens, and I'm glad they're trying something, but there's an awful lot of warning lights going off over these plans and still some faulty logic.
As noted before, Iwata & Co seem to think Amiibos are selling for the in-game use, which isn't remotely related to reality. They're selling as collectibles.
Insert shoulder shrug here.
@Quorthon I do have the whole Apple echo system going for me, but I honestly don't play many mobile games. The exceptions binging Trivia Crack(which is not a video game per say) and DQ3 by SquareEnix. I prefer bringing my 3ds or vita to play games, but mostly my 3DS. I guess you can call me a Nintendo fanboy, but isn't that why the majority are here on this site.
@Yorumi I don't disagree. But I also don't think their valuable properties did the heavy lifting on Wii and DS. Any exposure is better than the situation now, but it can only be one part of a bigger plan.
Change is just a fact of life. Those throwing their toys out of the Goo-Goo Buggy over this are showing an incredible lack of maturity.
It sounds like Nintendo is heading into the right direction!
@Quorthon Injustice, and I'm pretty sure it DIDN'T sell any more games. I don't buy that it'll help them sell more hardware if anything, the reverse is true.
I gave my nephew my old 3ds( the small one) and he plays on the phone or my iPad more. Sure he plays mario, but he is all about the mobile. It has been integrated in children's lives at a early age (as early as 6months) it is only natural for that generation to be more familiar with that device. Times have changed. This is a spectacular move for Nintendo, because it does give than a chance to advertise there IPs and it allows them to get to there core audience.
@Quorthon
Well said. But when I mentioned "appetizer" I really meant bite-sized not typical crap quality mobile gaming making. Love or hate Nintendo, everybody knows it has a strict reputation for quality and regardless of platform it would never put its name on something it considers to be a crap gaming experience. So with that in mind, I believe the mobile games will be good quality experiences but it'll walk the line of just wetting people's appetites before they're eventually satisfied by a meatier console experience.
@ElkinFencer10 I can't see this having any real effect on the ability of Nintendo to still produce the amazing and varied titles it does for its home consokes. With DeNPA handling the front end of the mobile business, Nintendo would need only to set up maybe one or two small groups, whose sole purpose is creating/porting games to mobile decices.
It could be really great, if handled properly. Firstly, they cannot put any of their MAJOR IP's onto mobile devices, as they require the precision control you can only get from analogue controls. However, imagine this. Say they made a really cut down version of MK8, with 3 cars, 3 characters and 3 tracks. After the player had finished playing it, an advert pops up saying, 'If you liked this, you will LOVE THE FULL MK8'. It then goes on to list all the features of the full version, and also says, 'And you can only play it on Wii U'. There are millioms of people who play games only on their phones and/tablets.
If done properly, this could convince a large proportion of those gamers to actually go out and buy a console, to buy a Wii U.
That is just my opinion, and people are going to disagree, and I respect that. I just think it could be a very lucrative way for Nintendo to not only make money on the mobile games, but also in increased console sales.
@ricklongo - I'm in complete agreement about your comments over the Wii. It wasn't luck at all, just Nintendo at their best who understood the market at that time. Ignorant gamers like to say this because it wasn't a "typical" console. It's much like how Sony got it right with incorporating a DVD player with the PS2.
Nintendo have been in the home video console business for over 30 years and have released six generations, and led been the market leader in three of them. Being correct and the best 50% of the time in over thirty years means they know what their doing. Sure they make mistakes and odd decisions at times, but they do know what their doing and are a hugely successful company.
I also disliked the Wii and didn't like where it was going. I only had it for six months.
Can't wait to play "Forever Tap the Endless Coin Block".
@Yorumi It would be targeting different people. As in, the ones that DS and Wii never had. There's plenty of people the Wii and DS failed to sell to. Most of these people are kids who were either too young or not born yet at the height of the Wii and DS's popularity. Some of them are people that just didn't buy a Wii or DS because they didn't see the appeal in Wii Sports and Brain Age, not even bothering to pay much attention to other games. These people do have a smartphone or tablet though. Dangle the carrot, and they may bite and get interested in deeper experiences. If not, Nintendo still gets their money.
@Yorumi With the DS and Wii, people hopped on because it was a fad, and left when the fad went away. The people that Nintendo seems hopeful to get to buy their hardware won't be joining in on a fad, they were just getting into gaming or growing up on a smartphone/tablet and may want to expand to deeper experiences, which they need dedicated hardware for.
If Nintendo release another hand-held console, similar in form factor to the 3DS, but with cellphone capability (and preferably with access to the android app store), gps and Kindle reading app I would ditch my smartphone in an instant. Surely others would too...? All I want is a unified device.
Surely the same thing would also have massive appeal to 8 year olds.
Nintendo is the industry leader in hand-held gaming. Combine that with a smartphone of moderate performance and away we go...
Some good debate here, I think with this now being a reality we are at least - as fans - beyond the stage of will they/won't they.
As I've said a few times, I think there'll be a few bumps, possibly big ones, and definitely mistakes. How the overall strategy progresses will be the key thing.
Great to read the debate in the comments though, so thanks everyone
@Geonjaha Not what I'm saying at all
I'm saying we should see where it goes and make decisions on our individual relationships with Nintendo depending on what happens. I'll be giving it a whirl anyway.
If you don't want to give it that chance though, that's your prerogative!
Nintendo isnt going mobile fellas.
We should not forget that its not Nintendo that will develop games for mobile devices, so they probably wont waste any precious talent or time on games most of us are not interested in, even if these games will feature known Nintendo IP.
Not sure what to think of this. People who are into mobile gaming wont want to spend $400+ for a console and $60+ for a game. So Im hoping this doesnt mean theyre going to try to make a "good enough" console again to keep costs down.
cautiously boards bandwagon
@Yorumi
That's a good point actually. And I agree about the majority of those fans from the Wii and (some maybe) of the DS generation being gone. But the key thing of what I mentioned earlier was Nintendo's move is motivated by attracting the "kids" = new generation of gamers.
In my opinion, I believe the majority of the 90 million fans that purchased a Wii but not a yet Wii U were adult casual gamers (18+ and up). I don't think Nintendo's mobile strategy is about getting these lost fans to return to dedicated consoles. Sure, Ninty will take their money if they're willing to purchase a mobile game or two but they're more interested in taking a crack at their children who are already playing with smartphones. And I view that as a very smart business strategy going forward.
And even if you believed that the majority of lost Wii generation fans were children it still makes sense for Nintendo to follow them on smartphones. It's still an opportunity to advertise their IP to a large audience regardless.
http://www.itproportal.com/2011/09/16/nintendo-boss-rules-out-smartphone-games/
http://www.digitalspy.com/gaming/news/a545196/mario-wont-come-to-smartphones-says-nintendos-satoru-iwata.html
http://blogs.wsj.com/japanrealtime/2014/01/20/nintendos-woes-dont-mean-game-over-for-its-consoles/
This is a complete 180 degree turnaround from their previous smartphone and tablet arena announcements. All of the things being said now by Nintendo's PR department and spokespeople in favor of current plans in that field are skirting their previous comments and publicly announced commitments.
"In the course of a short presentation Nintendo took a bold step in its smart device policies; yet Satoru Iwata was absolutely right when he said it wasn't a reverse in course, as previously briefings had said that games and core IPs weren't ruled out for these platforms."
This is commonly known as "corporate double-speak."
As long as they keep doing the handhelds and home consoles, I don't care what they do. If they stop those and go just mobile... well it looks like I am going to either Microsoft of Sony (probably Sony)
We cant fight it, we shouldnt fight it but we also dont have to like it.
I know, i know. Get your "change is bad" memes out, i dont care.
I liked Nintendo the most because they never lost their way. They always were the Nintendo we grew up and loved while the other two major players constantly reinvented themselfes and not always with a good outcome.
I wholeheartedly whish that this turns out to be the right decision, but i have my doubts. Very few "classic" gaming companies entered the mobile market without tarnishing their name somehow.
I am very sceptic about this and i can completely understand why people "fear" this whole thing. Lets all just hope for the best...
Me and my bro think those mini-games from Super Mario 64 DS/New Super Mario Bros. would work well for smart phones. Rework it of course.
I'm not sure why this hasn't been posted yet in the stocks related articles, but other sites have posted detailed information regarding the stock trades between Nintendo and DeNA. Here is one example:
http://www.rpgfan.com/news/2015/2851.html
An excerpt from this article: "Yesterday at a joint press conference at the Grand Hyatt Hotel in Tokyo, Nintendo Director and President Satoru Iwata and DeNA CEO & President Isao Moriyasu announced a business and capital alliance to develop and operate new games and a membership service worldwide. This alliance began in 2010 when the two men began discussing the possibilities of such an arrangement, which will result in a stock exchange of 22 billion yen between the two companies. Specifically, Nintendo will acquire 15,081,000 shares of DeNA (which equates to 10% of its total stock), while DeNA will acquire 1,759,400 of Nintendo's shares (which is 1.24% of Nintendo's stock)."
I think this makes it pretty clear just how invested Nintendo has now become in the smartphone and tablet arena. It also highlights the fact that their past public announcements of choosing not to undertake such a high amount of involvement in the mobile hemisphere were actually acts of corporate double-speak. In their private arrangements, the involved parties have long been planning this course of events.
This is a train track designed with the shareholders and stock investors first in mind, with Nintendo's loyalists coming second. Even if the result of this deal is a "success", exactly who would it be a success for?
@River3636
I like play games on the 3ds more than on a smartphone
smartphone games are not that good
@gcunit
yes I would to maybe that what NX is.
@andrew20 I think smart phone games kinda suck in my opinion, but I'm talking about a specific demographic of children who absolutely play them at a high volume. My 3ds is the cats meow its "puurfect". To the smaller children it is more natural to use a smart device because of accessibility.
More money to Nintendo
More money to spend on awesome AAA games
More money to spend on hardware research
More money to take risks
They will no put Zelda OoT on tablets or smartphones. So please, calm your tits and lets hope that all this will be a sucess.
The NX should be a smartphone/portable handheld/home console.
@gcunit, I think the same way, the NX should be a smartphone/portable handheld/home console.
I'm very optimistic about what Nintendo is going to be doing.
The NX should be a smartphone 3ds and Wii U controller!
When Dylan went electric a large amount of his traditional folk followers went ballistic and said he had sold himself out,look how that turned out.I am actually excited to see how this pans out as if they get this right it could really make Nintendo a powerhouse again.
I only hope they make an actual D-pad for the smartphone or build a controller so that it works with the phone.
Whoever coined up the idea of having games on a phone is an idiot to begin with. Really, is there any reason to even have games in a phone when the games themselves aren't well priced?
@Turbo857 i think that is at least part of the strategy. While this deal is new, Nintendo has mentioned mobile before and said as much, that when they delve into mobile that one of the objectives would be for marketing overall for nintendo...
I think just being on the mobile platforms will serve that benefit. Hopefully kids will play these games and then Nintendo does a good job of tying in a lead to its consoles
@Artwark I remember the first mobile games before we even had smart phones. You think games on iPhone and Android were bad? I spent hours at lunch time playing a crappy 'tetris' clone on a black and green 3mm screen on some old brick phone that didn't even have texting. I think I also had Drug Wars on that thing. It was dumb, but it was neat back then that you could play a little game on your phone. Whoever came up with games on your phone was a GENIOUS.
It's convenient, but alas, it can never replace a dedicated Nintendo handheld.
@Yorumi
You say that Nintendo doesn't care about their fans because they left the Wii u to die, and because they neglect series that don't sell well. Don't you think maybe that's BECAUSE they still want to save the Wii u ? They're making Mario and Zelda games because that's what attracts people to Nintendo systems. I would even argue that that's more for the fans than not. Just look at the hype surrounding the new Zelda. Yes, there are some fans who would prefer a new f-zero, or kid icarus, but the majority of the fans would prefer Zelda. They EXPECT Zelda. Imagine if Nintendo released a fzero for the Wii u but no Zelda. Fans would panic and complain, and say that Nintendo have "forgotten" the series (Just look at metroid for proof of that. It's only been 4 or so years and people are already saying that it's "neglected" like you did) Do really, Nintendo is acually keeping the fans happy by releasing a Zelda every generation. More fans like it, as reflected in the sales figures. Then, when that's covered , they can deliver, say, a new Star Fox. The way I see it Nintendo haven't forgotten the Wii u at all, they're actually doing a pretty good job keeping the dedicated fans pleased.(now virtual console, that's a different story).
Anyway, about the actual article, I've been doing a lot of thinking about this, and my question to the people panicking about this is: what would be the actual DOWNSIDE of Nintendo DID release all of their 3Ds/future handheld games on phones as well? What's ONE?
I'll definitely be interested to see where this goes. The only issue is that I've gone this far without buying any apps or downloading any smart phone games. I don't want Nintendo to pull me into the market...
@Of_Folsense The problem I see is not the actual releasing of the products on the smart phone, but that new games will be designed with the smart phone in mind so the quality may go down (in various ways). But the other problem would be that it makes the 3ds redundant. Why would you ever pay $200 when you can get the games right on your phone for probably cheaper?
@AshFoxX
Your last sectance kind of goes along with the point I'm trying to make. WHY could a smartphone replace a dedicated hanheld device? Or a home console even?
I don't think many have thought about that.
@MasterWario
Exactly. If nintendo released all their handheld games on smartphone, they wouldn't really need a dedicated device anymore. And the smartphone would probably be more powerful too. It saves Nintendo so much mine, and WHAT would be the downside?
and Quality wouldn't be an issue if the game is identical to what they release on 3ds.
Honestly so excited. Been a Nintendo fan since the 64 era (when I was a weeee youngin'), owned every console and handheld since then. I think it's great that there's going to be a big shift in Nintendo because it's them entering a whole new market with (hopefully) something excellent and new to offer.
Also the NX my body is so ready - Can it also please not include 'Wii' in the name? Thanks
@Of_Folsense I for one cannot stand touch screen controls on smart phones (i.e. fingers). Nintendo would lose me entirely. I know it seems like a bit backwards thinking, but I like my gaming device simple and dedicated solely to gaming, and I'm sure there are many others who feel the same way. Nintendo would become like any other gaming company to me, and I'd just shelf them. It's not even that I'd be upset about it. I just, wouldn't be compelled to care anymore.
But let's face it. I'm probably just getting weary of Nintendo anyway. I can't keep up with all the modern day gaming nonsense.
@Yorumi
I partly agree with you, however I don't think Nintendo should just go 3rd party. They would be viewed as a failure like when Sega did. Rather, stay in the competition. They can even release their own "handheld" or "console", because , what are the reasons people would prefer a dedicated system? Controller, UI , dedicated online shop, that kind of thing. Most of those could be achieved digitally on a phone.
Take the ps vita for example (only because it is more in the shape of a phone than the 3ds). Couldnt the "ps vita" be achieved with a high quality grip for your phone that had a back touch pad, that came with a download of the ps vita UI? And then, when you want some console games , you just slip your phone into a cradle hooked to your tv and use a downloaded ps4 interface. All you would need is a controller, and you've got an all in one console that saves Sony the cost of producing machines and saves you the cost of buying them.
@MasterWario
Take a look at my previous comment. You probably own a smartphone. Really, wouldn't it be SIMPLER to just tap a "nintendo button" that replicates the 3ds home screen on your phone? All you would need is a "3ds grip" your phone attaches to with a second screen and buttons. While that may be a bit pricey, it would be cheaper than a 3ds, and then everyone saves money.
And , most phones are more powerful and have a better display than a 3ds, so that's a plus.
@Jetset Just because they have money doesn't mean they can't/won't go 3rd party. If home console hardware isn't working regardless of what they do, they can drop it to trim the fat.
I don't play any games on smartphones, so "NX" (No, thanX)
I'm interested in how the new expertise in mobile will affect Nintendo's archaic social platforms. I've also been hoping for a unification of Nintendo's handheld and console platforms for some time now, so I'm extremely excited to see what NX is all about.
I guess part of me is upset because I wanted Nintendo to make it so that they don't need smartphones to get people into their products. That pride is something I guess I have to sallow after having such faith that Nintendo can do it.
@Yorumi
You prefer Nintendo go full 3rd party? LOL no. They specifically said they will make hardware that'll complement their vision on softwares. By going full 3rd party, they'll be stucked to whatever mobile or PS4 has to offer limiting their abilities to incorporate gameplay and controls in their games. Going with mobile alone limits them to just touch-controlled games.
@outburst If consoles continue to peter out then all three will be publishing PC games (which isn't 3rd party btw as that platform is free) at some point which honestly wouldn't bother me as no one is limited in that sector of gaming these days and it gets cheaper and cheaper to make great PC game stations (just made my best friend a $370 APU PC) and the technology is only growing. Next to being a Nintendo fan since 1983, I've been just as big a PC fan almost as long. Nintendo's mobile change doesn't bother me and you'll only see much more drastic changes like this in the next few years (I honestly don't see another console coming from Sony or Microsoft TBH).
In a couple years Nintendo could be the biggest mobile game maker, this really has the potential to become BIG business for Nintendo.
Nintendo's not gonna do jack. As cool as their ideas are, they always seem to take 10 steps forward while taking a thousand backwards. We'll have to obviously wait and see but I'm eternally skeptical of the Iwata-driven Nintendo.
Yeah, I have a feeling, that I will also hop on a train, but it seems, that that won't be Nintendo's.
Anyway, I will wait and see, what the future brings.
Extremely well written article.
@outburst
"Nintendo" has said a lot of things over the years. That doesn't mean they aren't going to change their minds. It's baffling that you'd say "Nintendo would never go third party because they said so," while somehow ignoring that they also said they'd never put games on phones.
they should make the pokemon google maps thing cannon.
@ikki5 My friend said he was gonna quit gaming entirely if that happens. Lol.
@Jetset
It's about longevity.
Nintendo fans have repeatedly--and foolishly, I might add--defended Nintendo's money in the bank as "they can fail for decades, it'll be okay!"
No, actually it won't. The longer they fail and the longer they go losing money, market share, or relevance, the more money it's going to cost to turn things around.
They are hovering at a position now where they very clearly lack the resources to support two platforms entirely by themselves, which is why upcoming release schedules for the 3DS and Wii U look extra sparse (the other reason being that 3rd parties left because they made no money here).
Without 3rd party support, Nintendo cannot grow or advance, and it's arguable if they could even survive. They just barely stepped out of three years of hefty losses, and their hardware is not selling well. Even the oft-touted success of the 3DS hides the fact that the number of new releases has been dropping sharply since 2012 and that it's 2015 line-up looks embarrassingly dry.
Nintendo has lost the attention of the dedicated (the news followers, pros, etc) and casual gamers (like those that only play CoD, Madden, and a few other things), and no longer even have the attention of the Blue Ocean crowd. The rest of the industry wants the company to go third party, and as this concept permeates, developers and publishers--who already get ignored on Nintendo platforms--will continue to lose confidence in putting games there... And that's in the cases that they even can, considering the lower power of the 3DS and Wii U prevent use of many modern engines.
Now, with all this in mind, Nintendo is going mobile and has revealed another upcoming platform indicating an early demise for the black eye that is the Wii U. They clearly, for now, are going to treat this console as a "third tier" while they can't even support two tiers. They are planning on releasing it when the PS4 and XBO are going to be at their absolute strongest.
This moment of profitability looks as if it will be disturbingly brief given the amount they're going to have to spend not only to develop this new hardware, but to develop games for three simultaneous platforms.
Nintendo's biggest problems are:
They aren't seen as relevant to modern gamers, developers, or gaming.
They are selling worse than they ever have--even the 50-million-strong 3DS appears to be the slowest-selling Nintendo portable.
Nintendo is not raking in the profits right now. Their last report of profitability came with the caveat of "weak yen" not "increased sales."
Nintendo is struggling to simply deliver products to market--game software, game hardware, Amiibos, etc.
Their disastrous YouTube policies have burned a lot of bridges.
Nintendo is a company standing on the outside, and rather than looking in or looking for a way to get in, they're twiddling their thumbs. Yes, them doing something on mobile is a huge step in the right direction--a step MS and Sony have already done, while at the same time, those two are spreading into new territories Nintendo isn't even considering: Linking with Windows 10 and streaming to Smart TVs, respectively.
Suffice to say, Nintendo cannot maintain this level of irrelevance forever. Either they will end up facing bankruptcy, or they will go third party. It doesn't matter how much money is in the bank. If they don't start making smarter decisions now, that money will end up being spent at faster and faster rates. Nintendo, also, does not have all the assets that Sony had when they started selling off pieces to make up for their losses. Sony is a massive company, and they are evidence to what I'm saying right now--once you fall in the hole, it takes a lot more digging down before you can find your way up. Sony is planning now to be back to regular profitability in 2018. Nintendo has a brief period of profitability right now, but they aren't done digging their hole.
@River3636
I didn't call you a fanboy, I noted that your post indicated you would buy anything Nintendo, regardless of where or what it is.
@Turbo857
I'm confident that most of the mobile games will be quality experiences, but there will always be some crap. Nintendo still made--and prominently demoed--crap like Wii Music in the past. But it's like @Yorumi noted: It's a Catch-22. If the games are crap, that will convince consumers to stay away from the hardware. If the games are really good, it'll convince consumers the hardware isn't needed.
I think Nintendo's talk of "using mobile for promotion" is either extremely misguided and a total lack of understanding of the medium, or it's corporate double-speak to satiate the fans and make them comfortable that "the best experiences" will still be on the Nintendo hardware.
It all comes down to Nintendo's favorite object: Money. If the mobile games become strong revenue streams, you can be your ass (and mine and anyone else's) that they'll put more effort into those platforms.
If the NX sells like the Wii U (and it's got an awful lot of strikes against it right now), but Nintendo is raking in the cash from mobile, they're going to restructure for that. Just like Iwata recently stated--"People spent a lot on remakes for the 3DS, so we're going to make more remakes."
This is where every dollar we spend is a vote for the world we want. Nintendo fans voted for remakes. If they and other fans end up voting for mobile games, Nintendo will put more emphasis there. And as was noted in here, Nintendo and DeNA spent a boatload of money buying into each other's company. They didn't do that to half-ass their mobile offerings.
The money they spent buying stock in DeNA--$180,000,000--that's over 500,000 Wii U consoles at retail. Right now, it takes them 5~7 months to sell that many Wii U consoles (I ran it as if the Wii U was $350) because it was for most of it's life.
Let's say Nintendo makes $20 on each Wii U sold. They just spent all the money they made on the Wii U so far on this endeavor. CNN estimated that the Wii U cost $228 to manufacture, but Nintendo spent a lot of time losing money on each one. So realistically, it's probably more like spending half the money they made on the Wii U consoles so far on this contract.
The point is, they're in this for the long haul, and it's a very serious deal.
@Yorumi see I don't seem to understand some of you. You guys have been throwing punches at Nintendo to change (even though they are making money) then now you guys are not sure if Nintendo should take this path. Which is it? It's never enough for some of you huh? It just never seems to be enough. Nintendo doesn't do something then people whine but when Nintendo does moves like this people still whine. Geez like seriously?
Regareless of your opinion or anyone else's, this is a move that stinks of desperation. They have hyped the Wii U and been quite resonant about sales. None of that has come to fruition and investors are getting twitchy. The industry is changing. Iwata has got to do something to please investors. And predictably shares have soared.
It's all very early days. But... At least in the short term I believe that they will not dump off ports of NES games with a free to play element. They will it to create brand awareness. They're more open to licensing and they want kids to look at mario and think he's cool, instead of Kevin Spacey playing a peripheral role in a franchise that's hoisted on them every. Sodding. Year.
They'll create an interactive experience that maybe stars Mario or Link.
We know that as soon as new hardware is out they're thinking about what's coming after it. But to announce publicly that theyre thinking about the next iteration also seems a bit desperate to wave hands shouting 'we're not deserting the home console business'.
mobile gaming en masse is probably here to stay. i just hope Nintendo don't do things for the wrong reason just to create a short term solution.
@TurboTEF Sony has already sold 21 million Playstation 4 systems and have pretty much been making profit off the hardware since it launched(a sharp contrast to the Wii U and PS3). At this point, Sony has nothing to gain by getting out of the home console market.
They have the third-parties, the PS4 is selling very well, and they have a very loyal fanbase.
Even the Xbox One has seen some success with the recent price cuts.
My point is this, they audience for home consoles will never vanish. Many people(myself included) don't care to play video games on a PC. And while tablets are getting more and more powerful, there are certain types of games they can never truly play successfully, and they can never replace a console hooked up to an HD TV.
What makes you think the home console business is in trouble? If it had problems, PS4s would not be selling and third-parties would not be lining up to make games for those platforms.
The Wii U's issues are not really a reflection of a collapsing hardware market. More then anything, its a result of lackluster marketing, Nintendo's failure to get third-parties onto their systems, and a failure by Nintendo to understand where the market was headed this generation.
Sony and even Microsoft have done well so far this generation. The PS4 is selling very well compared to the PS3 and even the PS2, while the Xbox One has gained some momentum since the holidays.
Nintendo is the only one of the three who is losing market share in the home console market.
The Home Console market is fine, its Nintendo that is struggling.
Been playing Nintendo since the NES hit the market. Love the company, big fan. But they needed a bit of a shake up. They have been a little too stuck in their ways for a little too long..
@Caryslan
Both Sony and Microsoft have noted that their current consoles are selling better than all their previous consoles.
That's kind of insane. The PS4 is selling better than the PS2. The XBO is selling better than the X360.
I wondered a couple years ago if the console business was heading towards a crunch, or recession--not exactly a full crash. I guess I was wrong about that. Consumers were more ready for new Playstations and Xboxes than ever.
@Priceless_Spork
"I dont own smart devices because I dont want to be tracked recorded or monitored. "
Said the person posting on the internet.
"I don't think the other companies understand that they do not have what Nintendo has. It is why we will grow. Maybe the growth will not always be as fast as it has been, but it will continue." - Minoru Arakawa, NOA founder (from "Game Over" by David Sheff, 1st Ed.)
Still relevant today as it was when Arakawa said it over 20 years ago.
I agree with the thrust of the article, and you can count me as among the concerned Nintendo citizenry trying my best to remain cautiously optimistic. But I tell you, if I see a Doodle Jump clone with Mario in it, I'm going to be very, very disappointed in the results of this shift.
I think our best clues about what Nintendo is thinking at this point are Pokémon Shuffle, Puzzles and Dragons: Mario Edition, and that Pokédex app that has actually existed for a long time. I think we'll be looking at some pretty rudimentary touch screen/tilt games with Nintendo skins on them. We'll probably also see some of the lesser known puzzling and concept IPs like Picross and the Artstyle series make their way to phones. I think we're less likely to see VC games on phones, lesser still to see more fulsome console-style games, because Nintendo has tended to be pretty picky about how controls in their games work, and outside VC, they always design for the platform on which they release games (i.e. no lazy ports). I don't think they'll want to make the generic compromises necessary to make phone ports of bigger games (soft d-pads and buttons... ugh).
Those are my predictions as to phone games, which has been everyone's focus. I think the big missed news here is the renewed emphasis on accounts and better networking. That aspect, as it applies to a more social approach to gaming (you can imagine where they want to go with Animal Crossing and Pokémon, where interaction has always been important), is the real news here. I think phone companion apps (not necessarily games) will be part of that strategy, and that I am excited to see. I think Miiverse has been a pretty big success for them, and they will build from their experience with that.
@GloryQuestor
Agreed
@GloryQuestor
It's not that the "growth isn't as fast."
It's actually going the opposite direction. Nintendo is shrinking.
@Quorthon "I don't own smart devices because I don't want to be tracked, recorded, or monitored."
"Said the person posting on the internet."
May I introduce you to some friends, Ghostery and NoScript? Or even Tor, if you're hardcore... Sure, they won't completely circumvent professional high level government internet footprint heuristics scanners, but they will shake off the likes of Google Analytics and all the various social media trackers, provided one uses search engines that don't create a "personalized bubble."
@GloryQuestor But did he mean growth as a company, or just plain economic growth? If he meant economic growth, then for how long? There is no such thing as infinite economic growth, after all. Everything must eventually peak and level out or fall. If he meant growth as a company, well... that can mean many things, over a long period of time. Including building joint partnerships which fundamentally change how the company operates.
I always advocated against the "Nintendo should go mobile" because what they really meant was for Nintendo to go 3d party and have the same disastrous fate it had.
When I read the news I was like "Holy s***t! Nintendo listened to the idiots! AGAIN!" And how I couldn't think that if every game jokernalism pages where repeating ad nausem "Nintendo has FINALLY gone mobile! woohooo!!!" headline over and over again? Then I read the summary at Nintendo's website and Iwatta's quotes and I finally understood that it wasn't Nintendo going 3d party (like the game industry yearns and wishes for) but simply looking for a different platform to expand.
That actually sounds more interesting than what the others sites have and still are reporting because it is Nintendo returning to their original plans of expanding and looking for new areas, like they did with the Wii at first before having cold feet and started listening to the game jokernalists, the industry and Miyamoto and returned to the toxic habits they did with the N64 and GC before.
I am happy for this. Its' like 2004 all over again when Nintendo announced the "Revolution" and NDS. I want to think they finally snapped out of it and is the beginning of the blue ocean they mentioned many times and left it down the way. Add that hopefully Miyamoto will retire someday soon and it may be a new dawn for Nintendo.
I just hope they don't screw it again and start listening to the wrong people..again.
@Quorthon Thought you'd find this quote from Iwata from the new TIME interview interesting:
"We do have doubts [about] continuing to extend our business in the way that we have in the past. We have doubts about whether or not people will continue to see those simple extensions of what we’ve done as new and surprising. If it takes a lot of explanation for people to understand your entertainment product, you’re doing something wrong."
This could be a good thing who's to say mobile revenue won't get at least partly invested back into developing console games?.I know they'll start with the big characters and rightly so but it'd be nice if some of the lesser known franchises get s chance on mobile,I mean the gameboy started with Tetris n super mario land but most of the early kirby games were on there and pokemon/fire emblem/animal crossing are still mainly handheld focused maybe some other characters can become the main "mobile focused" franchises in due time.
@IceClimbers
Indeed, that quote is brilliant. One wonders if he remembered it when it came time to reveal and explain the Wii U--because he seems to have forgotten it.
@Quorthon Actually, that quote is brand new. It's from the interview that he (along with Reggie and Miyamoto) just had with Time.
To be perfectly honest I do not see how any of these announcements means Nintendo is taking a radical shift or that the future will be that much different. Think about Sony and Microsoft, they have MASSIVE consoles, and Sony has a relatively decent hand held. But that's it. Nintendo, adding their IP to a phone, can now make fans of theirs on a third tier that Sony and Microsoft simply can't, because they aren't inherently software businesses (barring the whole PC thing with Microsoft.) Nintendo can have a home console, and hand held and now some super cheap marketing with all of their IP's on another open system. Plus they can start incorporating features from the phones into their games as well, if they want to. It's a good way to have another hook. Other than that, normalizing the innards in their console and handheld is a good idea because companies no longer have to rely on a single middleware to get things done, they can write their own engines for the systems and port the games between the two with relative ease. It also means their infrastructure can remain the same across all of the disparate platforms.
What they can also do is try out smaller mobile games for some of their lesser known titles and gauge interest. Maybe if those titles and popular they can hook new fans and end up bringing more full experiences to the handhelds and consoles too?
@Of_Folsense I still wouldn't like it. But, I'll keep an open mind about it.
@Nintendobro You should probably understand that the people that complain about things not happening probably aren't complaining about those other things that are happening. You should also understand that people have a right to be upset over changes. You can't force anyone to change but you can, and sometimes should, voice your opinion; people can make mistakes and Nintendo is no exception.
I agree with @Yorumi and at the very least all Yorumi's points seem logically thought out and bring up some important questions that we all should be thinking about. What does gaming mean to you anyway? #RhetoricalQuestion
@PlywoodStick It's a good quote because it encompasses the spirit of Nintendo as it was way back when, and still to this day. How has Nintendo survived so long in both good and bad times? Because they are Nintendo.
Think about it: Do you see that many people discuss the legacy of the PS3 or Xbox 360? Not as much — as consoles, they really just came and went, out with the old, on with the new. But the NES, Gameboy, SNES, GameCube, N64, and even Game & Watch all pop up again and again, all the time. That's a legacy that no company has ever matched, and no other company seems to be anytime soon.
Nintendo has always cemented itself into the entertainment consciousness from generation to generation, and this new deal is the next step in regaining the mass market into the Nintendo fold. This isn't so much a new direction as it is a return to their roots as an entertainment company first, and every Nintendo fan should be happy about that. I can't wait to see what comes of QoL and the new, more connected fanbase.
Weard to think Nintendo only as software developer for now on..atleast for smartdevice part.
My concern is that they are teaming with a solely Japanese company. I worry that Western gamers are about to be left out in the cold again. Nintendo does still show reluctance sometimes exporting non-Sure Thing concepts.
Well Nintendo's quality over quantity campaign worked a lot longer than I thought out was going to go. But its dying now and time to re-tool. People are starting to realize and even believe that Nintendo brought Quality over quantity compared to its competitors. When in fact it just never really happened. I hope this new re-tool works and this NX will be what most of us imagine
Strange that the "well-known video game brand" graphic doesn't depict the original Game Boy.
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