Not music to our ears

Late last year it emerged that Square Enix had trademarked the name "All The Bravest" and purchased a number of related web domains, which prompted excitable rumours that it could be an indication of a much-desired localisation of 3DS title Bravely Default: Flying Fairy. Unfortunately that dream has been crushed — which seems to be standard for Square Enix rumours and teases in the past year — with confirmation of Final Fantasy: All The Bravest for iOS devices.

Adopting a top-down 2D perspective with pixel graphics, it seems to be mainly focused on battles, with enforced time delays between actions and three hour intervals between "fever" actions. Eurogamer found the following information on its product page:

Every character possesses an ATB gauge that displays the time remaining until that character can execute an action," the App Store description reads. "When the gauge is full, simply tap or drag your finger over the character to attack. Touch multiple characters in quick succession to experience exhilarating and fast-paced battle unlike anything you've ever played before!

...Once every three hours, the Fever option will appear. Once activated, you will be able to attack without waiting for ATB gauges to refill as long as the chocobo-themed music is playing. Deal as much damage as you can before the battle fever ends!

The game has already appeared in New Zealand and is on the way elsewhere, with in-game DLC also certain due to a low initial asking price. Square Enix has brought a number of games to iOS in the past year, including Theatrhythm: Final Fantasy, though in terms of available content the 3DS version offered better value.

Sorry, Bravely Default dreamers, the wait goes on.