Max & the Magic Marker News

May2011

  • News Max & the Magic Marker Relaunching on Wii and DS

    Hoping to draw more gamers in, surely?

    Easy Interactive has announced its Q2 line-up of upcoming releases, one of which is a WiiWare title that's on its way to getting a retail release. Max & the Magic Marker originally launched on the download service last year and will soon be available to purchase on-disc for the Wii as well as the DS when...

December2010

April2010

March2010

February2010

  • News WiiWare Leads Indie Awards Category

    Three out of five ain't bad

    Direct2Drive has announced the five finalists for the 12th Annual Independent Games Festival, to be held March 11th at the Games Developers Conference, with three of the games being WiiWare titles. Max and the Magic Marker, NyxQuest: Kindred Spirits and Super Meat Boy have all been nominated for the Direct2Drive Vision...

  • News Marvelous Entertainment Announces World Game Parade

    Western indie games heading for the Land of the Rising Sun

    Marvelous Entertainment is launching a new "World Game Parade" label for WiiWare in Japan, bringing over indie games from Western developers which might not otherwise have seen the inside of the Japanese Wii Shop. The release dates haven't been announced yet, but the first four...

January2010

November2009

  • Impressions Max & the Magic Marker

    We take the unique WiiWare title for a spin.

    The kind folks over at Press Play were nice enough to send over a preview build of their upcoming WiiWare puzzle platformer Max & the Magic Marker for us to try out. Now that we've spent several hours playing through the game's 15 levels, we'll give you an idea of what you can expect from this rather...

July2009

May2009

  • News First Look: Max & the Magic Marker

    Reinventing the humble 2D platformer by throwing in some physics.

    Here’s an interesting looking game from Danish development studio Press Play, who will make their WiiWare debut with a game called Max & the Magic Marker later this year. So far it’s looking pretty good, drawing items which become physical objects to guide Max around the...