This game was originally covered as part of our Nindie Round Up series that sought to give coverage to a wider breadth of Switch eShop games beyond our standard reviews. In an effort to make our impressions easier to find, we're presenting the original text below in our mini-review format.

Note. This game has, unfortunately, been delisted from the Switch eShop.


A simplistic yet fun platform game, Dexteritrip takes a minimalistic approach to its presentation and focuses on increasingly difficult platforming-and-problem-solving gameplay in two distinct modes. Each feels unique enough to justify its existence as a separate entity, giving a seemingly simple indie title a little more depth. The art style is incredibly basic, but looks smooth and serves its purpose, contrasting basic avatar design with beautiful bright colours that give it a really cool techno-space vibe.

The first of the modes is ‘kill them all’, which has you traversing through basic, blocky levels, collecting orbs and stomping on blocks Mario-style, with the aim being to kill all of the enemies on each level. The challenge comes from the number of times you can jump being tied to the number of lives you have, so every jump counts. Unfortunately, the jump physics are rather frustrating, with landings being challenging to stick.

Fortunately, you also have the ability to warp gravity, which often makes for a far more reliable stomp. You’ll also need to take advantage of this power to navigate the puzzles, which means the game almost resembles a severely stripped-back version of Portal in some places. Multiplayer takes the form of co-op, with two players working together with separate lives to achieve the same purpose. It makes things a little easier, as you can distract some enemies while the other player racks up the kills. The use of dual Joy-Con also seems perfectly suited to the simple nature of the controls.

The other mode, ‘keep the flow’, is also fun. It focuses on your button-pushing skills as you take your block through increasingly tough floating mazes, à la Flappy Birds, but with enough changing obstacles to make it engaging and unrepetitive. This is also where vs. multiplayer lies, which also works, adding another layer of tension.

All in all, the simple yet addictive style of Dexteritrip makes it a great time killer, with its well-thought-out gameplay making up for some weak presentation — if the frustration of the jumping physics doesn't put you off.