Forums

Topic: Shovel Knight

Posts 81 to 100 of 353

Dave24

LDXD wrote:

Prof_Clayton wrote:

Wow, this game is actually pretty good. I was expecting an over hype... also, some reviewer complained about bad controls. They were wrong.

whichever reviewer complained about the controls clearly doesn't know what he/she is talking about

Unless he was playing on PC, on which there is a lock-up sometimes or input lag.

Beat the game, took me 8:15 hrs with most things done (6 missing musical sheets) and it was awesome. Although there could be more boss battles like Thinker Knight, it was awesome.

LDXD wrote:

BTW has anyone accidentally hit and broke a glass checkpoint? Not good lol

Why? I've beat a whole stage without checkpoints and turkeys - it is possible, you only must be little more careful.

Dave24

Gridatttack

Figured I ask here too.

Should I get this or retro city rampage?

New Super Mario Bros. Deluxe, a remake of Super Mario Bros 1 and The Lost Levels for NSMBDS.
new 3DS: 0276-2211-7514

3DS Friend Code: 0276-2211-7514 | Nintendo Network ID: Gridatttack

Dave24

Gridatttack wrote:

Figured I ask here too.

Should I get this or retro city rampage?

If you are interested in both than buy both - it is on steam sale.

I say Shovel Knight - overall it is much better game and one of the best, if not best, retro inspired platformers

Dave24

SleepyCrossing

I am terrible at this game. Its a lot of fun, but I am always dying Its not even the enemies, its the jumps.. I am not very good at retro inspired platformers it would seem Tons of fun regardless.

3DS (Playing): Bravely Default, Conception II, DKCR, SMT:IV
3DS Wishlist: Kirby TD, Smash, Pokemon AS, Fantasy Life, Persona Q, Etrian Odyssey Untold
Wii U (Playing): Mario Kart 8, Wind Waker HD, Monster Hunter 3U, DKCTF, Zombi U, Shovel Knight
Wii U Wishlist: Bayonetta 2, Hy...

JaxonH

CanisWolfred wrote:

^Because being forced to repeat something over and over again is not by definition a "grind". /sarcasm

Well, technically a grind would be repeated leveling up because your character is too weak. Whereas trying over and over again is more or less just a result of lack of skill, right? I mean, I've never played a game where you had to rely on luck to get through. I've been lucky before, but that's not to say it couldn't have been done with the right amount of skill.

Don't mind me I'm just babbling, thinking out loud.

NOW PLAYING
NS: Final Fantasy XII, Final Fantasy X, Dragon’s Dogma, Mortal Kombat XI, Darksiders, Cuphead, Hellblade, Trials Rising
X1: Trials Evolution
GPD Win 2: Fire Emblem Path of Radiance
3DS/Wii U/PS4/PSVR//Vita/PC/Rift: [nothing]

Jesus is Lord.

My Nintendo: JaxonH

Knux

Destroying all of the checkpoints to get that extra cash is the way to play Shovel Knight.

Knux

NinChocolate

So, anybody started a personal speed and or no damage run yet?

NinChocolate

CanisWolfred

JaxonH wrote:

CanisWolfred wrote:

^Because being forced to repeat something over and over again is not by definition a "grind". /sarcasm

Well, technically a grind would be repeated leveling up because your character is too weak. Whereas trying over and over again is more or less just a result of lack of skill, right? I mean, I've never played a game where you had to rely on luck to get through. I've been lucky before, but that's not to say it couldn't have been done with the right amount of skill.

Don't mind me I'm just babbling, thinking out loud.

"A grind" is a repetitive, laborous task or routine. Period. It doesn't matter if it requires skill or not, once you've done it so much it feels like a chore, its "a grind".

I am the Wolf...Red
Backloggery | DeviantArt
Wolfrun?

3DS Friend Code: 1418-6849-7569 | Nintendo Network ID: CanisWolfred

Noonch

I beat the game tonight, thoroughly enjoyable. The unlimited lives/checkpoints system is really forgiving. It never gets too frustrating but does get close at times. I don't mind the price when it yields quality like this.

My other Switch is a WiiU.

3DS Friend Code: 2552-1230-7713

DefHalan

I didn't get any Digital Deluxe Promotion points from the Shovel Knight kickstarter code

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan

Wavey84

I was hoping there would be NO checkpoints, i'd rather be punished and start right back at the beginning of the stage when i lose a life. I want to better my skills by correcting every mistake i made, mastering the stage design, enemy layout, the works. Check points make this half-impossible.

Wavey84

Prof_Clayton

CanisWolfred wrote:

You can destroy the checkpoints. Problem solved.

Although I applaud their reasoning behind not explaining this to the player, it still should have been mentioned by a NPC in the first town (unless I missed that). Otherwise some people would never know, like @WaveBoy mentioned.

Welcome to my signature.
8 Bit Forward Come check out our Forums, Game Challenge League, Reviews, Interviews and more! http://8bitforward.forumotion.com
The Great Wall of Backlog

3DS Friend Code: 4639-9581-0860 | Nintendo Network ID: Clayton17 | Twitter:

JaxonH

LDXD wrote:

Prof_Clayton wrote:

Wow, this game is actually pretty good. I was expecting an over hype... also, some reviewer complained about bad controls. They were wrong.

whichever reviewer complained about the controls clearly doesn't know what he/she is talking about

Ya well, reviewers complained about bad controls in DKC Tropical Freeze as well, and we all know that game has some of the most precise mechanics ever conceived. Clearly, some reviewers just tend to blame the game when they lack the skill necessary to overcome the challenges presented.

Heck, even going back to Wonderful 101. The shapes drawn out for the Unite Morphs are dependent on the user input. If the shape isn't registering, it's because the user drew it all f***ed up. Yet some reviewers complained because their spiral wasn't registering as a circle- it's like "No duh! You gotta draw the shapes with proper form- you can't just slop down some messy, lopsided scribble and expect the game to register the input correctly". Granted, it does take practice, especially if you go the pro route and use the analogue, but it's still a prime example of reviewers in epic fail mode blaming the game's controls.

Just a reality of the world we live in. Reviewers might have 10, 15 games a week to review, and only allot 15-30 minutes of play time to each game. Sometimes more, but many times reviewers just play the first couple missions or stages, get a feel for the game, then write a review that influences millions. In many cases they don't take the time to properly learn the mechanics and develop skill. Which is unfortunate. It results in reviewers leveling unfounded complaints of bad controls against games with precision controls.

Edited on by JaxonH

NOW PLAYING
NS: Final Fantasy XII, Final Fantasy X, Dragon’s Dogma, Mortal Kombat XI, Darksiders, Cuphead, Hellblade, Trials Rising
X1: Trials Evolution
GPD Win 2: Fire Emblem Path of Radiance
3DS/Wii U/PS4/PSVR//Vita/PC/Rift: [nothing]

Jesus is Lord.

My Nintendo: JaxonH

NinChocolate

Prof_Clayton wrote:

CanisWolfred wrote:

You can destroy the checkpoints. Problem solved.

Although I applaud their reasoning behind not explaining this to the player, it still should have been mentioned by a NPC in the first town (unless I missed that). Otherwise some people would never know, like @WaveBoy mentioned.

It is explained by some NPC not sure who

NinChocolate

LzWinky

Yeah, you don't HAVE to use the checkpoints. They can be broken

Current games: Final Fantasy IX, Tetris 99

Switch Friend Code: SW-5075-7879-0008 | 3DS Friend Code: 2234-7139-4188 | My Nintendo: LzWinky | Nintendo Network ID: LzWinky

NinChocolate

Trying to get down using the propeller dagger to get thru levels fastest. It's causing many deaths. One day I'll be good!

NinChocolate

MrGameluvr

WARNING: POSSIBLE SPOILERS ABOUT MR. HAT

Does anybody know where I can find Mr. Hat? I heard you can find him three times but I've only found him twice (outside his shop on top of the sign and in the airship). Please help!

3DS Friend Code: 2191-7646-0932.
Nintendo Network ID: MrGameluvr92

Philip_J_Reed

JaxonH wrote:

Just a reality of the world we live in. Reviewers might have 10, 15 games a week to review, and only allot 15-30 minutes of play time to each game. Sometimes more, but many times reviewers just play the first couple missions or stages, get a feel for the game, then write a review that influences millions. In many cases they don't take the time to properly learn the mechanics and develop skill. Which is unfortunate. It results in reviewers leveling unfounded complaints of bad controls against games with precision controls.

I can assure you that in no reality is anybody reviewing 10 - 15 games a week.

Edited on by Philip_J_Reed

Philip_J_Reed

Twitter:

mark3

I bought this last night and have been playing it ever since. Great game so far.

3DS Friend Code:0688-5251-4891

Top

Please login or sign up to reply to this topic