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Topic: Xenoblade Chronicles (Wii U VC) Discussion.

Posts 21 to 40 of 51

Dezzy

Rukiafan7 wrote:

What did you guys think of the final scene and ending?

The final scene and ending I really liked.

The final quarter of the story leading up to it, I didn't!

It's dangerous to go alone! Stay at home.

gcunit

I've been meaning to look this thread up for a couple of weeks.

I'm experiencing a mid-game crisis:

I'm about Level 36-37 in the Eryth Sea section and hit some enemies I cannot beat, no matter what variation of party I try, and it's made me stop to reflect on the game so far, and I just don't seem to be enjoying it. The game seems so one dimensional.

Edited on by gcunit

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sanya_exe

@gcunit You gotta grind at some points, that and there are sections where you can't go through yet due to overpowered enemies. But yeah I found myself stuck constantly in this game because of some bosses being high leveled. If the levels are insanely high, then you shouldn't be in that area right now. xp

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gcunit

@Joeynator3000 I understand the importance of levelling, and don't particularly have an issue with that, it's just that I'm finding the gameplay, regardless of level or point in the story, so repetitive, and I don't have any love for the battle system.

Without spoilers, what is it that people find so great about this game? Cos at this point I'm not feeling it and need some convincing to bother carrying on with it.

Edited on by gcunit

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sanya_exe

I was more into the story than the battle system, really...(and music, lol)
The battle system isn't all that amazing, though I do enjoy those (I forget what it's actually called in battle) visions Shulk gets. Then you get an amount of time to try and find a way to counter that vision.

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gcunit

I tend to just button mash the arts, just using whichever one is available next. If I notice that the enemy's been toppled then I unleash a particular art (can't remember what it does off the top of my head - daze?). Chain attacks never seem to be worth the bother, but I won't pretend I know what I'm doing with them.

Apparently there's some book or something I can find to move to the next level of arts, but no idea where it was and can't be bothered backtracking.

And I've barely done anything with the gear and jewel system. Doesn't interest me.

The story is interesting enough, but the story interludes have been pretty few and far between.

Is there a particular stage where the game really turns on the wow factor?

Edited on by gcunit

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sanya_exe

Dunno really...I gotta play through the game again, only played it once on the 3DS. Got rid of it since I'd rather play it again on the TV next time. Just seems like this isn't your type of game....have you played X yet?

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gcunit

@Joeynator3000 No I've not, though I do have it, having invested at release time I think. Should I be worried about it then, assuming you've played it, based on my current malaise with XC?

Edited on by gcunit

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sanya_exe

X seems to be more of a "do whatever you want" kind of game compared to the original XC.

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Xyphon22

@gcunit I hit a wall at the exact same point as you and quit playing for many months, which only made it that much harder to get back into it. If you are stuck at the same enemies I was, I pretty much just had to leave and level up about 5 levels and finally change my party (I had exclusively used Shulk as my number one up to that point), and I destroyed them. But when I finally beat the game, although I did enjoy it, I remember thinking that it was definitely one of the most mindless games I had played in a long time. Like you, I basically just followed a pattern of mashing the available arts until I heard Reyn yell "Wild Down" and then I would do a Topple one. It was definitely the story and characters that kept me going more than the battle system and gameplay.

Xyphon22

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Bass_X0

I'm stuck in the game. Giant robot in town after an attack, the game wants me to do a combo move to defeat it, but I don't know how to do it.

Edgey, Gumshoe, Godot, Sissel, Larry, then Mia, Franziska, Maggie, Kay and Lynne.

I'm throwing my money at the screen but nothing happens!

JaxonH

I heard about the walls you hit later in this game that require lots of grinding.

But I didn't have that problem in Xenoblade Chronicles X. I never spent too much time grinding but I did spend a little in between quests just to make sure that I was getting a couple extra levels here and there. Once I got my skell and beat chapter 6 and 7, I heard it said that you want to be level 55 for the end boss. I was around level 35 at the time, so I told myself I would gain 4 levels between advancing every main mission. And since the game was so incredibly large with so much to do and so many places to explore and see, it pretty much came naturally without trying.

I've been thinking about going back and playing the original game since I never got that far in it- I absolutely loved the battle system though- in both these games. I just wish the original had skells and an open world. Gosh dang Planet Mirai was the most amazing exploratory experience I have ever had in a video game.

Edited on by JaxonH

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gcunit

I've persevered a bit with this since last posting and am up to Lvl 43 now and just arrived at Prison Island. I'm getting better at battling defensively against the higher powered opponents, which is good because I do find grinding to advance beyond a certain point, when up to that point I'd been perfectly strong enough, absolutely ridiculous, and it does detract from the game.

I tried going back to do some side missions to see if that helped, but the experience points you get from them is pitiful and searching for that grandmother who made the cookies was getting tiresome, so I've given up on that.

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sanya_exe

Yeah grinding does get annoying in these games, hopefully later this month I'll be able to nab this game. Would like to play the original, and take on some of the optional bosses/content here.

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Xyphon22

@gcunit I think I discovered that you get a lot more experience points for discovering new locations, so I would try to find quests that were in parts of the world where my map was not complete yet, and then I could kind of kill two birds with one stone by trying to complete the mission and uncovering new worlds and leveling up faster.

But also, given that your experience seems to be remarkably similar to mine, I will tell you that at about this point it was strictly wanting to see how the story developed that kept me going. I really couldn't wait for the game to end so I could move on, and it takes forever to end. It is worse that the third Lord of the Rings movie for how many times I thought it was over just for something else to happen to keep it going.

Xyphon22

3DS Friend Code: 5069-3937-8083

gcunit

@Xyphon22 Oh....

How much game time did you rack up finishing it? I'm at about 35 hours so far.

Edited on by gcunit

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gcunit

@Tsurii 5 levels? Cripes! When I get to a boss character I find I need to be a level or two higher than they are.

But I'm not disliking it now I've got a bit more used to it, it's just Xyphon has got me worried.

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Xyphon22

@gcunit I didn't mean to worry you. I did enjoy the game a lot, just not as much as most people seem to, and based on your recent comments and those from a couple of months ago we seem to be of the same mindset so far about the game. I think I really only had to go grind to level up for two or maybe three boss encounters once I got to where you are, and I actually really enjoyed just taking in the beautiful sights while I ran around trying to accomplish something. And I probably overstated how much I just wanted to the game to end. I think when I was playing it I had such a huge backlog and it was around the time X was getting ready to release that I wanted to beat this before the sequel came out, so every time I thought it was over and then it kept going was a bit frustrating. But definitely keep playing to the end. It is worth it. (And then if you haven't yet, play The Last Story. I liked it better, especially the battle system.)

Xyphon22

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Shinion

As long as you're the same level as the boss you should be able to beat it, assuming you use the right moves and have decent gear and chain attack right etc like any other RPG, understanding the mechanics is paramount. I think Xenoblade is fair, a couple of later bosses aside. Chuggaconroy did a great LP of it that helped me and others get through the tricky bits, I'd advise watching it if you like the game and want a bit of help.

Grinding is an issue in this game like a lot of JRPGs, if you're not tackling side quests on the regular then you'll need to grind more due to missing out on the XP those side quests give on completion.

I'd definitely say don't give up, I for one really enjoyed the game all the way through and didn't feel anywhere near the same as people who were waiting for the ending way before it came. Then again I was the same about Okami and that might be even more controversial in this regard lol.

Shinion

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