Its an enhancement of the first Mega Man game for the PSP. Better graphics, two new bosses, the ability to play as the bosses, even a stage creator which you can send your creations to others.
The only thing missing for a WiiWare release would be the inclusion of the original NES game.
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Edgey, Gumshoe, Godot, Sissel, Larry, then Mia, Franziska, Maggie, Kay and Lynne.
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Wouldn't there need to be some big cuts to the game because of WiiWare's size restriction? I know that a UMD can hold about 1.8GBs of data, and I'm sure that Capcom didn't put a majority of that to waste.
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Wouldn't there need to be some big cuts to the game because of WiiWare's size restriction? I know that a UMD can hold about 1.8GBs of data, and I'm sure that Capcom didn't put a majority of that to waste.
Maybe all together, the whole game is too big to put on WiiWare. But there's nothing to indicate that if you're just playing the game and don't know the size. The graphics are basic but would be acceptable for WiiWare. There's not that many stages and neither are they particularly long stages. The stage creator could be a problem though.
Edgey, Gumshoe, Godot, Sissel, Larry, then Mia, Franziska, Maggie, Kay and Lynne.
I'm throwing my money at the screen but nothing happens!
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Topic: Would anyone be interested in Mega Man: Powered Up ported to the WiiWare?
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