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Topic: What if the Wii U Became the Best Console Ever?

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DaveGX

How can you again call them not lazy when they can't even produce any new IPs other than their retro/classic franchises? Doesn't really matter to me whether or not they ally themselves with developers to accomplish this, they're still rehashes. Sony really doesn't do that at all, so don't see how any of it can possibly be compared to them.

Edited on by DaveGX

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Scicri

DaveGX wrote:

How can you again call them not lazy when they can't even produce any new IPs other than their retro/classic franchises? Doesn't really matter to me whether or not they ally themselves with developers to accomplish this, they're still rehashes. Sony really doesn't do that at all, so don't see how any of it can possibly be compared to them.

Well, Nintendo tried to make new Ip's but they all failed in sales. Think Chibi-Robo,Sin and Punishment, Starfy, and the New-Play Control Pikmin.

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Chrono_Cross

wrote:

How can you again call them not lazy when they can't even produce any new IPs other than their retro/classic franchises? Doesn't really matter to me whether or not they ally themselves with developers to accomplish this, they're still rehashes. Sony really doesn't do that at all, so don't see how any of it can possibly be compared to them.

I've just listed a few new IPs in the last few years. Besides, if we don't get games like Mario, Kirby, Zelda, people like you will just bitch and complain on how we don't get our favorites. Beyond that is the fact they sell by the millions But now you want new? We just got Last Story, Xenoblade, and Pandora's Tower. Not only that but WiiWare-wise we got Fluidity, on 3DS we got Steel Diver, and a re-vamped version of Pilotwings.

You can literally nitpick about every company about bringing nothing new to the table (Nintendo being one of the harder ones). And the first company that comes to mind, and has been doing this since the early nineties, is Capcom. And your Sony comment... up until the PS3 era Sony had little to no new IPs that were successful. When the PS3 came out, other than Ratchet and Clank and God of War Sony had little to nothing to fall back on. They sold crash and Spyro, Syphon Filter was gone, etc.

wrote:

How can you again call them not lazy when they can't even produce any new IPs other than their retro/classic franchises? Doesn't really matter to me whether or not they ally themselves with developers to accomplish this, they're still rehashes. Sony really doesn't do that at all, so don't see how any of it can possibly be compared to them.

Thank you. I completely forgot about these new IPs. Add these to my list! Chop chop!

Edited on by Chrono_Cross

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"I'm just a musical prostitute, my dear." - Freddie Mercury

John-John

Lemme pick up my PS Move controller and show you how innovating Sony is to the gaming industry. Never mind, that's my Wii controller. Hm, good job with your effort there, Sony. I'm glad Microsoft went a step above with Kinect.

John-John

Hokori

nintendo does make new IP's all the time
Wii Series, Nintendogs, Chibi Robo, Custom Robo, Pikmin, Stafy, Sin & Punishment, Rhytm Heaven, Wario Ware, Ouendan, Art Style, Daigasso Band Brothers, Tingle RPG, Hotel Dusk, Trace Memory, Animal Crossing, Eternal Darkness, Geist, Jump Series. just to name a few

Edited on by Hokori

Digitaloggery
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W...

DaveGX

yea, when I think new, i mean brand new, not flagship rehashes. And OK, so maybe they've come up with "a few" new 1s. But really anything that falls under the Mario, Zelda, Metroid, Donkey Kong, Kirby, etc franchises really aren't what most consider new IPs. The pattern of which they release these titles is overkill because there's so many. I'm not saying they should quit making them; They need to give us more time to breathe between releases no matter which series they decide next, or even the lack of 3rd party support other audiences would like to see possible. I think when it comes down to it this is what people complain most about as opposed to "not getting them". The only reason to complain about that is because of the announcement and release rate Nintendo gives us, it's not our fault. and really, to tel ya honestly, I have no real reason to complain about when these titles come out or why they take so long. Although I do feel I have a legitimate reason to complain about how long it's taken them to realize how many of us wanted a new Kid Icarus because they seem to feel as though not enough people wanted it, or so I've read. But that obviously wasn't the case. I've been trying to get their attention about this since maybe early-mid N64, and it never even saw the light of day for a possibly GameCube release. That alone would've been a decent enough start for me.

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Dizzard

SuperOtaku wrote:

nintendo does make new IP's all the time
Wii Series, Nintendogs, Chibi Robo, Custom Robo, Pikmin, Stafy, Sin & Punishment, Rhytm Heaven, Wario Ware, Ouendan, Art Style, Daigasso Band Brothers, Tingle RPG, Hotel Dusk, Trace Memory, Animal Crossing, Eternal Darkness, Geist, Jump Series. just to name a few

Not to mention two new IPs coming to 3DSWare: The Rolling Western and Picture Lives.

Dizzard

Mandoble

It is not a matter of new IPs or not new, these that some here call new IPs are cheap bits of code that took minimum time to develop, in fact, almost minigames, just these that Iwata attacks for the mobile industry. There are only two big devs that I've noticed in the whole Wii history, one is Xenoblade, done by "phagocyted" devs, and now Nintendo is trying to kill it fast with minimum ammount of units available for Europe and none for America. The other is Metroid prime, done by Retro (now phagocyted by Nintendo too). The rest, with the possible exception of Mario Galaxy, should be sold for 10€ or less.
careful of that typo — TBD

Edited on by theblackdragon

Mandoble

Chrono_Cross

DaveGX wrote:

yea, when I think new, i mean brand new, not flagship rehashes. And OK, so maybe they've come up with "a few" new 1s. But really anything that falls under the Mario, Zelda, Metroid, Donkey Kong, Kirby, etc franchises really aren't what most consider new IPs. The pattern of which they release these titles is overkill because there's so many. I'm not saying they should quit making them; They need to give us more time to breathe between releases no matter which series they decide next, or even the lack of 3rd party support other audiences would like to see possible. I think when it comes down to it this is what people complain most about as opposed to "not getting them". The only reason to complain about that is because of the announcement and release rate Nintendo gives us, it's not our fault. and really, to tel ya honestly, I have no real reason to complain about when these titles come out or why they take so long. Although I do feel I have a legitimate reason to complain about how long it's taken them to realize how many of us wanted a new Kid Icarus because they seem to feel as though not enough people wanted it, or so I've read. But that obviously wasn't the case. I've been trying to get their attention about this since maybe early-mid N64, and it never even saw the light of day for a possibly GameCube release. That alone would've been a decent enough start for me.

They make many "new IPs" while still catering to the hardcore fans of Mario and the gang. But like I said nothing will stop you from complaining so I'm done arguing with you.

Mandoble wrote:

It is not a matter of new IPs or not new, these that some here call new IPs are cheap bits of code that took minimum time to develop, in fact, almost minigames, just these that Iwata attacks for the mobile industry. There are only two big devs that I've noticed in the whole Wii history, one is Xenoblade, done by "phagocyted" devs, and now Nintendo is trying to kill it fast with minimum ammount of units available for Europe and none for America. The other is Metroid prime, done by Retro (now phagocyted by Nintendo too). The rest, with the possible exception of Mario Galaxy, should be sold for 10€ or less.
careful of that typo — TBD

And your argument is even worse than Dave's. You have no proof of anything your stating or is clearly your vague opinion.

Edited on by Chrono_Cross

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"I'm just a musical prostitute, my dear." - Freddie Mercury

DaveGX

Ya know I wasn't exactly "complaining", really, just being realistic, citing the hard truths that a lot of people either don't understand or stand in denial of trying to phase it out. Someone earlier in the thread had asked how did they go from their edgy, Play It Loud campaign to a conservative casual/family/kiddy oriented company? Well, if you think about it, the simple answer is that hasn't changed about them at all; It's always been that way. (mostly casual/kiddy) Sure, it's easy to forget that when it's all we grew up with back then, so we never really had that mindset because at the time it wasn't an issue. All I've been trying to say all along is if Nintendo would step their game up and invest in things here and there a little more that Sony and Microsoft know best, they'd be doing everyone a huge favor, including themselves, 3rd party developers even. Nobody's asking them to take anything away from what they they do best, only to step up the work and effort which will ultimate improve our experiences in the long run, every basic element; Story/plot (if the game has 1), design, gameplay, (the controls) and presentation. (graphics and audio)

Edited on by DaveGX

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Chrono_Cross

So I dont have to read a paragraph of you talking a bunch of mumbo jumbo with no proof, just simply stating your opinion and talking in circles: What is your point?

Just for you.
"I'm just a musical prostitute, my dear." - Freddie Mercury

DaveGX

Kid_Crono wrote:

So I dont have to read a paragraph of you talking a bunch of mumbo jumbo with no proof, just simply stating your opinion and talking in circles: What is your point?

Uhm excuse me I have stated NUMOROUS bits of proof. it's not my fault you chose to be ignorant, not read my "paragraphs", maybe not do the homework and find out for yourself, so you only have yourself to blame. I wasn't talking in circles either; It's called personal experiences You on the other hand just talk in denial and miscomprehention, so you have no room to talk.

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Chrono_Cross

DaveGX wrote:

Kid_Crono wrote:

So I dont have to read a paragraph of you talking a bunch of mumbo jumbo with no proof, just simply stating your opinion and talking in circles: What is your point?

Uhm excuse me I have stated NUMOROUS bits of proof. it's not my fault you chose to be ignorant, not read my "paragraphs", maybe not do the homework and find out for yourself, so you only have yourself to blame. I wasn't talking in circles either; It's called personal experiences You on the other hand just talk in denial and miscomprehention, so you have no room to talk.

Cool toy story bro. But what was your point? I mean... you do have one right?

Just for you.
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DaveGX

"Cool toy story bro". Really? That just proves everything right there. Therefore there's no teaching you anything thus farther since you refuse to do your own homework.

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Chrono_Cross

I've done the homework. Now lets evaluate each others answers shall we?!

Just for you.
"I'm just a musical prostitute, my dear." - Freddie Mercury

DaveGX

No, you HAVEN'T done ther hiomework (either that or you've done it ioncorrectly and failed miserably) because if you HAVE, you wouldn't be sitting here telling me how I have no proof of EVERYTHING I've cited all along. Setting aside the fact that you already told us you don't like to read paragraphs, so like I said this only proves it that much further on.

Edited on by DaveGX

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Chrono_Cross

DaveGX wrote:

No, you HAVEN'T done ther hiomework (either that or you've done it ioncorrectly and failed miserably) because if you HAVE, you wouldn't be sitting here telling me how I have no proof of EVERYTHING I've cited all along. Setting aside the fact that you already told us you don't like to read paragraphs, so like I said this only proves it that much further on.

This will be the one exception.

WaveBoy wrote:

Did somebody say Toy Story? F*** that's a good movie.

That's what I said!

Just for you.
"I'm just a musical prostitute, my dear." - Freddie Mercury

Chrono_Cross

DaveGX wrote:

Heh. No, but Mario kart Wii might as well be "almost" a direct port from the DS version.

DaveGX wrote:

I'm not saying Nintendo isn't Nintendo, but they do tend to rush a bit. How about the redesigned GameBoy Advance (SP)? The whitish light effect on the screen only makes it harder to see things, and in fact that thing is actually more breakable as to my original Nintendo DS. Somehow it came apart where the back pieces are supposed to hold it together (although it still functioned just fine), and the GameBoy Advance SP has the very same 1s, just smaller. How about the fact that the Wii itsself is only capable of running things in 480p? Why couldn't they've given it a little more time to improve on that and give it the capability to handle better? And why an infrared sensor rather than a proper camera like Sony did with the PlayStation Move controllers? You can't deny all these examples I'm giving prove that they rush things and cut corners. They simply don't know hardware like Sony is all I'm saying.

DaveGX wrote:

Lol, no i recall them saying it'd be as powerful as PlayStation 3, not 2. But yea, honestly, I see no chance of that happening mainly cause of the tablet drawpad, whatever it's gonna be called. Now, as far as the whole "laziness" thing..... Ehh, I'm 50/50 on that 1, cause if you think about it, why haven't we hardly any new IPs over the past several years? Pikmin rather failed, and the only other newest, successful 1 (that I can think of) that preceeded it, which really isn't much new anymore, would be Pokémon. The rest of all we've really seeing are classic franchises, so of course they're gonna sell cause they're what we grew up playing.

DaveGX wrote:

Well i didn't mean i was playing retro courses. I just meant I recall playing some of the very same courses with the same gameplay in Mario Kart Wii that already existed in Mario Kart DS.

DaveGX wrote:

yea, when I think new, i mean brand new, not flagship rehashes. And OK, so maybe they've come up with "a few" new 1s. But really anything that falls under the Mario, Zelda, Metroid, Donkey Kong, Kirby, etc franchises really aren't what most consider new IPs. The pattern of which they release these titles is overkill because there's so many. I'm not saying they should quit making them; They need to give us more time to breathe between releases no matter which series they decide next, or even the lack of 3rd party support other audiences would like to see possible. I think when it comes down to it this is what people complain most about as opposed to "not getting them". The only reason to complain about that is because of the announcement and release rate Nintendo gives us, it's not our fault. and really, to tel ya honestly, I have no real reason to complain about when these titles come out or why they take so long. Although I do feel I have a legitimate reason to complain about how long it's taken them to realize how many of us wanted a new Kid Icarus because they seem to feel as though not enough people wanted it, or so I've read. But that obviously wasn't the case. I've been trying to get their attention about this since maybe early-mid N64, and it never even saw the light of day for a possibly GameCube release. That alone would've been a decent enough start for me.

Since I knew you weren't going to give me a reasonable answer I went ahead and literally abused the quote feature. I quoted 95% of your posts on page 4 and some on page 5 (not like I really had to...). The reason why I did only those was because those comments of yours, are relevant to mine and would have some affect on my comments and so it would clearly indicate that I have read everyone's comments from Page 4 and up, and I know what I'm talking about.

And its quite obvious you haven't cited a single link of proof backing up your "claims." Which would mean... they are indeed opinions.

Edited on by Chrono_Cross

Just for you.
"I'm just a musical prostitute, my dear." - Freddie Mercury

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