Hey guys, I'm new here. Just joined up recently. I've been discouraged at how few people have played my courses. Any of you willing to take a look at them? There's two that I'm particularly fond of. Both are made in a traditional Mario style.
I named one "Boo Village". The ID for that one is C741-0000-015F-742D
The other I named "Journey to the Great Tree". ID 2419-0000-0160-CE2C
If any of you play them, I'll return the favour and play some of your levels. I might even give some of them stars
Any feedback would be appreciated.
I played and starred them both, they are fun quick levels. I will definitly check out more when you post them.
Mario vs the corndog farmers 1 BA83-0000-0111-DBEF
Laying pipe for princess peach 2 37FD-0000-00F7-B212
The dangers of shell jumping 1 2D18-0000-0101-C59F
Sky high 752F-0000-0055-28B4
Let me know what you think, I would love feedback and some stars i...
I played your spike trap levels when you first posted them and didn't really care for them, just not my style is all. even though I love doing speed runs, i don't like levels that force you to get through mazes really quick like this before your star runs out. They just aren't fun to me, and the difference between them and speed runs is that in speed runs I like figuring out the best course to the finish and when to jump (what enemy's to jump on or over etc...) stuff like that to get the fastest route to the finish. I just checked out the 8 doors level and quit after my first death, running all the way to the right and then all the way back to the left of the course with no obstacles was boring and I don't care to do it again. Sorry I had nothing positive to say about your courses, just not my style I guess.
There's a maker called Layne that I came across a couple of days ago at the bookmark site.check him out everyone.I really can't recommend him enough,his levels are fantastic.He has over 30 uploaded and I've played them all except 3 or 4 'version 1' levels he has since remastered.So much creativity going on in every one of them.
He's been putting out 1 or 2 a day the last few days.This is his latest one ,not his best but still really good.
I just tried my hands at making an FMX inspired level using the Exite Bike costume. I think it's come out quite well. I can't wait to upload this one and share it with you guys.
I'm 2 stars away from being able to upload my next 10 levels, so, it shouldn't be too long before I can share it.
@99mushrooms Thanks for playing! I'll check out your levels right now. By any chance, did any of you find out what old man Hammer Bro was hiding in his house as he urged you off his front lawn
@FattyWhale_42 I'll check out your courses. I like challenging courses and personally plan on building a trick jump course in addition to my usual traditional styled levels.
@dizzy_boy You've got some great courses man. I must've checked out 5 or so. I'll play the rest today.
Try my newest Mario Maker stage: "Can You Dig It?" 545C-0000-01B2-C095
Thank you for going to all that trouble of making, filming, and uploading it. I actually have an almost identical contraption at the very end of the level, just before the goal. It uses blocks instead of cannons, but I think in every other respect it's the same.
Everyone has one of those levels that they spent lots of time on and are really proud of and no one clears it or stars it right? Or is that just me? This is mine, I realize it is very hard but it don't require difficult jumps or finding hidden blocks or have instant death if you go through the wrong door, or 100 baddies coming at you at once. It is just a dungeon style level that has a lot to it and you have to do everything in the correct order. It is an exploration course and the time limit hurts it but I can't add check points because you have to go back and forth through pipes when you start at a check point it is just a starting point and the stuff you have done is no longer done. Anyway, if anyone wants to check it out and give me feedback here are the links.
Hey guys, I'm new here. Just joined up recently. I've been discouraged at how few people have played my courses. Any of you willing to take a look at them? There's two that I'm particularly fond of. Both are made in a traditional Mario style.
I named one "Boo Village". The ID for that one is C741-0000-015F-742D
The other I named "Journey to the Great Tree". ID 2419-0000-0160-CE2C
If any of you play them, I'll return the favour and play some of your levels. I might even give some of them stars
Any feedback would be appreciated.
My biggest thing I would like added but it probably never will because it is part of the game mechanics and not an actual item, is the spare power up square in mario world. The square in the top middle of the screen that let's you hold a back up power up in and release it either when you get hit or with the select button so you can switch between them if you have a flower and a cape.
Mario vs the corndog farmers 1 BA83-0000-0111-DBEF
Laying pipe for princess peach 2 37FD-0000-00F7-B212
The dangers of shell jumping 1 2D18-0000-0101-C59F
Sky high 752F-0000-0055-28B4
Let me know what you think, I would love feedback and some stars i...
Nice puzzle level, I was making the end harder than it had to be. I though I had to get him up to the top to break the p switch so I put my helmet on and kicked a shell into the wall as he was going up, then bounced off the shell mid air after it bounced of the wall to get higher and bounce him up with my helmet. He got stuck up there and didn't break the p switch. I had to think about it a few minutes and then realized that was the part the title was referring to. Very nice!
Mario vs the corndog farmers 1 BA83-0000-0111-DBEF
Laying pipe for princess peach 2 37FD-0000-00F7-B212
The dangers of shell jumping 1 2D18-0000-0101-C59F
Sky high 752F-0000-0055-28B4
Let me know what you think, I would love feedback and some stars i...
Everyone has one of those levels that they spent lots of time on and are really proud of and no one clears it or stars it right? Or is that just me? This is mine, I realize it is very hard but it don't require difficult jumps or finding hidden blocks or have instant death if you go through the wrong door, or 100 baddies coming at you at once. It is just a dungeon style level that has a lot to it and you have to do everything in the correct order. It is an exploration course and the time limit hurts it but I can't add check points because you have to go back and forth through pipes when you start at a check point it is just a starting point and the stuff you have done is no longer done. Anyway, if anyone wants to check it out and give me feedback here are the links.
If anyone wants to post some bookmark links I will check them out.
I know EXACTLY what you mean! I spend a lot of time building my levels and I'd like to think they are pretty well built and hope people can see a lot of thought has gone into them. I'm gonna check out your level and do my best to clear it. I'm no stranger to difficult levels (but can't stand trolling). If you have time please check out my newest level I'm really proud out (also hard). Here's a description
Here's a level I just finished which took me about a week to build. It's called The Chase: P-Switch Panic. The entire level is made of coins and you guessed it, you will have to hit P-switch after P-switch to make your great escape. Oh did I mention you have a giant flying bowser chasing your @s$, smashing everything in sight to get to you? insert devilish grin here. This is a tough one but fair. As usual there is no trolling but requires some skill and patience.
@PowerStar: Hey, I played your Boo Village and thought it was alright to play. I saw you tried my Wall Spin Jumps level and got stuck at one point. You made it past the halfway point before you stopped, hang in there.
Once a LuigiMan, now a Dreamy representation of the Goddess of Nature.
Retired Palutena Gem Provider. Mario Maker Levels
@j-BL00D: I tried your level like 20 times and I'm stuck at the first segment; there's only one way to clear it out and it's too hard, definitely not my kind of level. I starred it anyway because it seems well built.
D401-0000-0168-5474 - 8 Bit FMX
Here's the code for one of my newly uploaded levels.
You'll need to be patient and be carefull how you jump. It's a bit tricky, but quite a fun level to play.
Also, thanks to @PowerStar for getting me over the 300 stars mark.
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