@DanoLefourbe: Based on screenshot on your comment, you were one key move from beating the level. After figuring out that move, you know how to get to pipe. And you've already done that move in this level before, so that shouldn't be a problem.
@Tobias95: Well you can only get like 18 outfits from easy, 40 from normal, and the rest from expert, and you a two outfits from the two gnat attacks games.
@Undead_terror: That sounds good. Was afraid I would be screwed if I played it and mostely got costumes I could get from Amiibos, and end up having no possibility to get the rest like Waluigi and Tingle
Hey guys, I'm back with part 2 of my Ocarina of Time Water Temple series. If you haven't played part 1 yet, here's the code:
Water Temple (Zelda OoT) Part 1: 9EC8-0000-00B9-C921
I'd love some feedback on this one. Let me know what you guys think. I put a few days of hard work into this one, and lots and lots of playtesting. Enjoy!
@DanoLefourbe: As you probably saw on MiiVerse, I played your "Noisy Neighbors" level. I really enjoyed the idea of it and playing it. Sound effects were great as doorbells to go into "apartments", but my one complaint was that it was way too short. I was having a great time, and then it was over. If you get the time and motivation, maybe make a much longer one with a whole apartment complex. You have a great idea, it just needs more of it.
@mrichston - Took your advice, went back to Rosalina and edited. Now has checkpoints, and I believe I removed any way to cheat the first part. If someone can do it now and survive, good on them. But I believe it is now designed that the player has to follow the flow of the level. Thank you again for pointing those things out!
Do you believe all old levels need edited to include checkpoints? What about easy levels? Short levels? Or is it just long levels where people would be frustrated going back to the beginning?
Do you believe all old levels need edited to include checkpoints? What about easy levels? Short levels? Or is it just long levels where people would be frustrated going back to the beginning?
No, just the long levels that you feel really need them. And you need to think about where you place checkpoints too, I've already played a few levels where a checkpoint is placed way too early in a level and one where it is too late.
Do you believe all old levels need edited to include checkpoints? What about easy levels? Short levels? Or is it just long levels where people would be frustrated going back to the beginning?
No, just the long levels that you feel really need them. And you need to think about where you place checkpoints too, I've already played a few levels where a checkpoint is placed way too early in a level and one where it is too late.
Good point. Correct placement is important. I redid my longest level, but I think there may be 1 or two more of mine that could benefit from a checkpoint. May work on that this weekend.
Definitely not, but funny you should mention easy short levels because I've noticed certain creators re-uploading their ridiculously easy levels with checkpoints. It's a pure shameless star grab.
I would like to ask players to please try my levels and I will play your levels in return. They range from easy to hard, but NO TROLLING! If you like any of my levels please leave me a star. If you clear any I'll give you an additional star and if you comment I'll give another star
So example: Play, clear and comment = 3 stars for you!
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