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Topic: Super Mario Maker - OT

Posts 2,361 to 2,380 of 4,835

Freeon-Leon

DrVollKornBrot wrote:

Again looking for test subjects to test the newest version of "The Companion Shell" - a medium difficulty puzzle stage inspired by Portal's Companion Cube. How far do you get, where are you stuck?

Thank you for helping me help you help us all!

Really good puzzle solving right there! I like it a lot.

And btw, I beat it!

Edited on by Freeon-Leon

Check out my super awesome Super Mario Maker levels.

3DS Friend Code: 4596-9585-5314 | Nintendo Network ID: JahirBGoode

ChelsAngel

I just reached 150 stars. Thanks so much to those that helped me achieve some of that here ^-^

Friend ID = 3738-0049-9885
Name - Chels
My Super Mario Maker Levels ♥
My user on Wii u is same as here, feel free to add me :)

TheLobster

I got my first star! If that was because of one of you, thank you!

Super Mario Maker Bookmark Page

Switch Friend Code: SW-5549-9228-7780 | 3DS Friend Code: 3480-2545-4434 | Nintendo Network ID: TheLobster | Twitter:

foodmetaphors

Just uploaded a course, it's fairly difficult at a few points. Feedback would be most appreciated. Title of the course is Elastic Empire Coronation, ID is 39F0-0000-006D-8389

everything's good and it'll be that way forever!

3DS Friend Code: 3625-9105-7282 | Nintendo Network ID: FXM-729 | Twitter:

Boo-Thang

Hi!
Mario maker has been out for 2 weeks, how many hours have you all logged in? I'm at 118 hours >_<

Boo-Thang

ChelsAngel

Tamara wrote:

Hi!
Mario maker has been out for 2 weeks, how many hours have you all logged in? I'm at 118 hours >_<

Where does it show it? Scared to find out.. LOL

Friend ID = 3738-0049-9885
Name - Chels
My Super Mario Maker Levels ♥
My user on Wii u is same as here, feel free to add me :)

JDW

Hey everyone--I'm a long-time lurker, first time poster. I've really enjoyed playing levels shared here--a lot of good stuff. I wish they would change how you search for levels in the course world, as it is hard to find consistently good levels that way.

Here's my latest level: "Giants in the Sky" - 628F-0000-006D-7A8D

Edited on by JDW

JDW

TeacherGus

Hey there. I'm a man who's suffered from depression for a little more than 20 years now, so I've decided to make this level to show a bit of what I feel, along with panic disorder and social anxiety. Please give it a try, or check it in the link I'm providing below. I'm happy that GoNintendo and Nintenderos featured the level and with it, raised a discussion of the impact of games in people's lives and depression.

Here are the articles
http://gonintendo.com/stories/243268-user-created-super-mario...
http://www.nintenderos.com/2015/09/un-profesor-consigue-super...

Here's a short interpretation of everything in the level:

CODE: E9A2-0000-0059-6002
LINK: https://www.youtube.com/watch?v=sO_joB2RaBA
First, you try going out, and it's really hard. You have to fight the urge to get back to the "safe" place which is home, hence Mario is pushed back and the corridor gets more threatening as he forces his way out. Then, Being Social, shows the hurdles of interacting with people, which we must overcome and go around in order to survive. Next, you're judged by everyone who thinks you're just nuts. Even casual activities like grabbing a simple coin become a chore and force you more into exposure. Then, you call your friends and they don't answer..You start losing friends, gradually, left alone. Even your family, Hammer Ma and Hammer Pa, fights you, forcing you to "forget it, let it go", among others. But you musn't fight them - they do want you to be better, but don't know they are doing the opposite while trying to help. Just let them go away and follow your way.

All that pressure brings you a panic attack, in which all logic goes broken and you feel lost, threatened and vulnerable. In the end, you see a message suggesting: "Give Up Life". But as you enter the pipe, a positive message appears.

Edited on by TeacherGus

Surviving.

Twitter:

Boo-Thang

@teachergus: I like theme stages a lot, and this is strongly themed stage. It was the most haunting stage I have ever played. The oppressive atmosphere was something I didn't think could ever be possible in Mario Maker, which is amazing that you did it. I think you could work on the aesthetic of the stage, just make it look a bit sleeker and bring a stronger visual design. I thought each theme was very well done. I thought the Judge... room was the creepiest, strongest themed room.

Boo-Thang

luigio17

Care to try out my two new levels?

Automatic Mario: Just in Time! (C792-0000-006E-3069)

Super Waluigi Land (0C5E-0000-0069-2688)

luigio17

Nicetry05

Here is a puzzle maze. It isn't too tough. I wanted to have a decent completion rate.

Nicetry05

OneBagTravel

Your favorite "normal" level designer is back with what I would consider a secret level of World 1 in Super Mario Brothers 3 ^_^

Two major routs, 2 secrets.

I love traveling light through Europe and run a blog about it at OneBagTravel.com
Hardware: Wii U, New 3DS, Super Famicom & Super GameBoy, Game Boy Pocket

3DS Friend Code: 4399-0976-8690 | Nintendo Network ID: OneBagTravel | Twitter:

Joeynator3000

...I'm thinking of changing Miis just to avoid confusion. Same goes for Youtube, I'm like, Megumi on here, Erica on Wii U, Yuuki on Youtube...it's just a big mess. lol

Anyways feeling kinda "bleh" tonight, I might get back into this game again...but I just lost the urge to create/play something on here. :c

My Monster Hunter Rise Gameplay
https://www.youtube.com/playlist?list=PLzirEG5duST1bEJi0-9kUORu5SRfvuTLr

Discord server: https://discord.gg/fGUnxcK
Keep it PG-13-ish.

Youtube: https://www.youtube.com/c/Joeynator3000

skywake

A couple of my more recent levels I'm pretty happy with. One was just a cool little idea, shouldn't be too hard. But you need to use your head a bit. The other one is equally not that hard but it's pretty technical. It should be obvious which one is what.

Some playlists: Top All Time Songs, Top Last Year
An opinion is only respectable if it can be defended. Respect people, not opinions

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