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Topic: Super Mario Maker - OT

Posts 1,081 to 1,100 of 4,835

Dezzy

Lol that was my initial impression to his voice. Then I saw him respond to a troll making fun of him in the comments and my respect for him overpowered the discomfort.

Troll: "That's perhaps the most annoying voice on youtube."
Andre: "Hey, for you it's optional. I have to live with it."

You can tell a lot about a person by seeing how they deal with criticism.

Edited on by Dezzy

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Jacob717

Megumi wrote:

...Wait, what's wrong with Andre?

I don't know, his voice sounds normal to me.

Jacob717

Joeynator3000

Yeah, on Youtube I hear everyone complaining about Derrick for some reason, which bugs me, because he's my favorite GameXplain...er....or something.

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Eel

He's just got a slightly nasal voice. I think. He kinda sounds like he's got something inside his mouth all the time.

Derrick sounds perfectly normal though.

Edited on by Eel

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Dezzy

It's just a slight lisp isn't it? Or is that the wrong term?

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Rexcalibr

DiscoGentleman wrote:

Clicks video up there. Hear's Andre's voice. Turns video off.

lewl, he sounds like a duck but I usually enjoy his commentaries. If it was Angry Joe I would punch my laptop in the face.

Jason723 wrote:

I prefer the new Bowser, because he actually looks like Bowser. The one in the original was miscolored. His skin was colored green, while in the instruction booklet for SMW, the game Super Mario Bros 3, and all the Mario's after, he has yellow skin

Super Mario World miscolored all of the bosses color pallets. I think Super Mario Bros 3 did a better job with the color patterns on characters.

Edited on by Rexcalibr

Rexcalibr

TeeJay

@Rexcalibr: Not by much. Most of their colors are still off.

I'm still glad they had Bowser redone. He looks like himself now.

If we do actually get DLC, I would like to be able to drag items into bosses so they drop items when defeated. That would go a long way in solving the issue of not being able to make mandatory bods fights without some roundabout solution.

Edited on by TeeJay

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Jazzer94

So I've been avoiding videos myself, just want it to feel fresh when I start it up.

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Joeynator3000

Glad to know there's at least a way to force a boss battle. lol

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Keep it PG-13-ish.

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Socar

I got a question regarding the game.

Is it possible that you can do it so that if you beat a certain enemy, a door will appear allowing you to make progress?

Also @Jason723: Because of nostalgia sake, does the green one also show up? I don't mind the new Bowser since he's always rad though. Just for nostalgia alone.....

Edited on by Socar

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Benjelo

Am I the only one who is not interested in this game? The Mario franchise is great and all, but I feel like it is something that I want to enjoy as it is. I want Nintendo to do the level designs because they are the experts on that. I just don't think that the Mario franchise was made to be put in the hands of the player.

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crimsontadpoles

Benjelo wrote:

Am I the only one who is not interested in this game? The Mario franchise is great and all, but I feel like it is something that I want to enjoy as it is. I want Nintendo to do the level designs because they are the experts on that. I just don't think that the Mario franchise was made to be put in the hands of the player.

Nintendo will be the best at designing Mario levels, but I'm still expecting lots of great levels from many players. I doubt mine will be that good, but it'll be lots of fun trying out various levels and making levels of my own.

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Joeynator3000

Well GameXplain posted yet ANOTHER SMM video, showing off the object/enemy limitations. Seems like there are multiple categories for everything and they each have their own limit.

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Dezzy

Benjelo wrote:

Am I the only one who is not interested in this game? The Mario franchise is great and all, but I feel like it is something that I want to enjoy as it is. I want Nintendo to do the level designs because they are the experts on that. I just don't think that the Mario franchise was made to be put in the hands of the player.

That was my initial reaction too. But having seen about 100 videos on it, I'm completely won over.
What I think's going to happen with this is that the general public will just create a very different type of level to those traditionally found in Mario games. Look at that video a few pages back where they spend 30 mins getting through 2 of the toughest levels.
Nintendo have never made anything like those. It's the kind of level design you couldn't get away with for a general audience, but is well received by a hardcore niche.

Edited on by Dezzy

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St_Tingle

I just thought up something: how different do you think the Wii U's life cycle (both in terms of critical/ general acceptance + sales and release drip with games) would have been had Super Mario Maker been a launch title?

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TuVictus

Not much different I imagine.

TuVictus

Socar

Benjelo wrote:

Am I the only one who is not interested in this game? The Mario franchise is great and all, but I feel like it is something that I want to enjoy as it is. I want Nintendo to do the level designs because they are the experts on that. I just don't think that the Mario franchise was made to be put in the hands of the player.

Yeah....I feel that too. I wonder if this game will put a halt on 2D Mario games since the 3D ones are far more unique than the 2D ones.

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Dezzy

St_Tingle wrote:

I just thought up something: how different do you think the Wii U's life cycle (both in terms of critical/ general acceptance + sales and release drip with games) would have been had Super Mario Maker been a launch title?

1 game would've made little difference. If they'd launched with Mario Maker, Mario 3D World and Mario Kart 8, that might've worked. Without either a special gimmick OR third party support, I get the sense it was always destined to lose to the PS4.

Edited on by Dezzy

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CM30

Dezzy wrote:

St_Tingle wrote:

I just thought up something: how different do you think the Wii U's life cycle (both in terms of critical/ general acceptance + sales and release drip with games) would have been had Super Mario Maker been a launch title?

1 game would've made little difference. If they'd launched with Mario Maker, Mario 3D World and Mario Kart 8, that might've worked. Without either a special gimmick OR third party support, I get the sense it was always destined to lose to the PS4.

Maybe a non Mario game or two alongside them, given how not everyone would have bought the system for Mario. But you're right, a line up like that would have helped a fair bit, and Nintendo's actual game release schedule just kind of doomed the system from the outset.

On another note, Mario Maker's new ghost house music is great. And the remade SMAS all stars versions are even better:

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