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Topic: Super Mario Maker - OT

Posts 1,881 to 1,900 of 4,786

DefHalan

I wonder if they will add the special Mushrooms to the other versions of Mario games or if they are too difficult to make work right so they will stay exclusive to the original style.

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

Boo-Thang

Advertising my courses!
Puzzle Mystery Tower. Long course, very puzzley. Exploring and consideration is a must to clear it!
C29E-0000-003F-272F
Peach's Night Out. Staring Peach. Features fun exploring and one hard puzzle. Few enemies or platforming.
37BA-0000-0029-7ADE

I beat your courses! ^w^ <33

@Rexcalibr: Lemmy's Circus. The idea for this course I like, the course itself could use some work. It felt unfinished! The course is bare with no challenge. The boss battle was completely bland and uninspired. Lemmy is too silly for his circus to be this quiet! x3

@eXtremeHippo:
Bob-omb Factory is excellent! ^o^ Creative concept, fun theme. I though the Bowser battle was challenging and well done.

@imasquidnow
I played both of your courses.
stuff and things was random, fairly easy, but it was enjoyable enough to play through.
saws and springs was very frustrating but I liked it. Putting the springs at the top of a deadly wall kick challenge was devilish, but the challenge of the whole thing was great! The bullet bills pattern is somewhat random, and twice I had to start over because I couldn't get passed them. D:

@Crimson_Ridley
Get a Life! The stage was sort of fun. I think the "find the lives" concept is a good idea for 100 Mario, but I personally didn't feel the need to find them all. It was very easy to steal the lakitu's cloud and skip the second half the course.

@Tobias95:
Topsy turby spin was extremely short and easy, but I learned how to better use spin jumps

[Edited by Boo-Thang]

Boo-Thang

Rexcalibr

Brewsky was right about my Lemmy's Circus stage not fitting with the haunted house theme. I remade it on Super Mario World style, tweaked it and now I think it has much more of a circus feel.

Thanks again for the feedback!

here is the new code for anyone who wanted to try it
Untitled

also made Lemmy's eyes more rounded

I deleted the old one but now can confirm you don't lose your stars when you delete a stage. I have 47 stars. Only need three more to get 50.

Tamara wrote:

@Rexcalibr: Lemmy's Circus. The idea for this course I like, the course itself could use some work. It felt unfinished! The course is bare with no challenge. The boss battle was completely bland and uninspired. Lemmy is too silly for his circus to be this quiet! x3

I'm afraid of making them too challenging because I figure most people will skip levels if they're too hard. Any suggestions to make the boss battles more interesting? I figure most people will just run past the boss if they get the chance...

Will check out some of your courses in return. Appreciate the feedback.

[Edited by Rexcalibr]

Rexcalibr

Rexcalibr

@Tamara

The Peach's night out stage was great.

The idea of Peach having her "night out" is hilarious to me for some reason and I liked how you made multiple rooms and houses and stuff. That's something I need to start doing more of. It took me a few tries but I figured out the puzzle and gave the level a star.

How long did it take you to make?

Rexcalibr

Yoshi

@Rexcalibr: Dedinitely felt more like a circus this time around. The palette swap to World seemed to work better as well. Nice improvements.

As for making a boss fight required, why don't you try one of mine? Board Bowser's Airship has a two phase boss fight that is outright required. Sorry for the shameless advertising.

The code for the level is in my signature.

The problem with designing boss fights like this is that it took about three hours to perfect it for this stage. The general concept remained the same, but the design went through about 10 phases before settling on the final design. Your mileage may vary, though.

Formally called brewsky before becoming the lovable, adorable Yoshi.
Now playing:
Final Fantasy XIV (PC) | The Legend of Zelda: Link's Awakening (Switch) | Celeste (Switch)

eXtremeHippo

Sorry to ask again, but does anyone know if the Nintendo UK stream today will be uploaded to YouTube, or is there a way to watch it after it's finished?

Wet and Dry: W6C-N1X-NGG
Super Floatdown Mario: NNJ-VW3-TXF
Rising Tides: DJX-B8R-3QF
Bowser's Bob-omb Factory: LGN-FM1-PSG

Rexcalibr

brewsky wrote:

@Rexcalibr: Dedinitely felt more like a circus this time around. The palette swap to World seemed to work better as well. Nice improvements.

As for making a boss fight required, why don't you try one of mine? Board Bowser's Airship has a two phase boss fight that is outright required. Sorry for the shameless advertising.

The code for the level is in my signature.

The problem with designing boss fights like this is that it took about three hours to perfect it for this stage. The general concept remained the same, but the design went through about 10 phases before settling on the final design. Your mileage may vary, though.

I played your Bowser's Airship level and was excited to see what the Boss Fight would be like but I died about 8 times in the beginning with the platforms. I know you need to be able to take hits during segments like this but the platforms are also really narrow and fall down.

It's a stage I would have spent more time with it if wasn't midnight here and I have to up for work at 0630.

I'll try it another time I hope.

EDIT - who needs sleep!? I still kept playing; the the layered boss fight was a great idea. Very creative and overall, difficult stage but never felt unfair.

[Edited by Rexcalibr]

Rexcalibr

imasquidnow

so the skip function was a good idea... 9/10 maps on expert are small, poorly designed rooms with a million enemies.

i played a total of one map tonight that wasn't some stupid gimmick, and it was ruined by the maker placing too many hammer bros near the end, making it frustrating. that was disappointing because the platforming was pretty solid. and i forget to star it.

this is a really good game but, unless checkpoints are added, it wont ever be a great game. completely takes the fun out of a long map by dying 5 minutes into it and having to restart.

[Edited by imasquidnow]

imasquidnow

Lycidas

Maybe a stupid question, but how can I "reset" item blocks? I want an item to be obtainable again without using a spawning pipe, but I can't figure out how, though I recall having seen it in a level I played... using pipes to change to the sub-level and coming back doesn't work, and doors won't, either.

3DS Friend Code: 0662 - 2569 - 8444 Nintendo Network ID: Dedalion
Pocket football club: Hebel 05 FC ID: 6788BCBD4

Super Mario Maker Levels

spizzamarozzi

Good news everyone,
I got a reply from NintendoLife this morning and they said they are going to be featuring levels made by the community.
However, they'll be looking through those submitted to their sharing area (the "Share Your Levels" button in front page).
I hope they are not going to trust the rating/liking sistem since 95% of the levels submitted has one to zero likes.
Make sure you submit your levels!

Top-10 games I played in 2017: The Legend of Zelda Breath of the Wild (WiiU) - Rogue Legacy (PS3) - Fallout 3 (PS3) - Red Dead Redemption (PS3) - Guns of Boom (MP) - Sky Force Reloaded (MP) - ...

Mariofan0

I've got a few stages to share in the event anyone is interested.

Big Bang Barrage! - 4084-0000-0031-28A4
Molten Caverns - 5AAF-0000-0041-031A
Pop'n Pipe Plateau - 5EF7-0000-0033-3F56
Lakitu's Jumping Hillside Jam! - 82BC-0000-003E-5E47
Hot Under Pressure! - 1E18-0000-0040-7095
Hot Castle Trapeze - 4341-0000-0041-5A90
Cold Motion - 0FDC-0000-0044-3E99

These are my best work thus far, (I've got more but don't feel like listing them.) and I hope you will Let me know your Impressions of these stages after you have played them.

You were expecting a signature, boy I bet You're Disappointed.

X:

Robot_Raccoon

hey guys, fixed a few levels and reuploaded them- so the codes have changed.

Bowser's Overgrown Castle - 7EF0-0000-0043-06CF
Vine Mines - FF77-0000-003E-7949
Bowser's Mushroom Factory - F7BF-0000-0042-7FAC
Koopa Cargo Airship - BD55-0000-0044-40AF

Robot_Raccoon

IntoxicatedDuck

My latest stage attempt...

Mushroom Mayhem - 7A93-0000-0032-D495

Let me know what you guys think

IntoxicatedDuck

Boo-Thang

@Rexcalibr:
I've lost so much sleep over this game.... u.u
Thanks for playing peach's night out! It took me maybe four hours to make.
I will try the revised circus tonight and leave more feedback.

@Lycidas: You can't reset item blocks! Pipes are the only sure way to have an endless power-up drop.

Boo-Thang

OorWullie

@Lycidas: I'm not sure about that,I would like to know that myself.I really could have done with one on the level I've just made.If you find out @ me Thanks for your Miiverse comment on my last level,appreciated.

@spizzamarozzi: That's great news,I look forward to that.The way you suggested with us all submitting one level each would definitely be a better way to go about it though.

My new level will be live in the next half hour 'Stario Wars - Episode 1' It's been 2 days in the making and I'm feeling pretty chuffed with it.Not overly challenging and very long but it's lots of fun to play.There's a lot of variety in there and I've done my best to keep the Star Wars theme going through it.Look forward to hearing what you think.

🇬🇧 Mr Mustard 🇹🇭
SW-6101-8403-1640

🕹️ The Nintendolife Arcade Leaderboards 🕹️

Maxoxpower

All my stage for now!

Plants VS Pipes. EASY
After Plants vs Zombies, the next sequel : Plants vs Pipes.
(69F7-0000-0048-BD08)

Red Remedy! Turtle allergy!
Health problem? Hit 911, a Dr.Mario will then come.
9FF6-0000-0043-F8FA

It's Bath Time, Bowser Jr! *Hard
The play is over, time to go bed little kid.
9A2F-0000-003F-707A
'
Haaa, FRESH Meat!!!'
You've always wondered what was the typical dish of mushroom kingdom?
0399-0000-0030-454F
'
The Prince Frog.'
Can you deliver Slippy Toad from the evil magician?.
674B-0000-002A-D02A

Captain BIG & his 2 Brothers
Run in style for your life in this boat n'water level Search for the treasure room and multiple secrets on a Quest against the evil Captain BIG and his 2 brothers
FD19-0000-0027-3E85

Jump like a Kirby!!!
Can you mimic Kirby fly?
4105-0000-002B-4E45
'
Who let the DOGSOut with the POW'
Classic Super Mario Bros 3 level with secrets.
6950-0000-0019-8036

The Fallen cavern
Classic Super Mario Bros 3 level with secrets.
6950-0000-0019-8036

[Edited by Maxoxpower]

Maxoxpower

JonSpangler

JonSpangler

X:

Tobiaku

Created anlther level, I'm starting to get the hang of it
Personaly I think its the best out of the four I have made, and the closest to what could be in an actual Mario game (plus an "secret" extra third path for the better players)
16BA-0000-0045-7EE0

Tobiaku

Deviant_Mugen

I posted this in the sharing thread, but why not post it here as well! I also have two other wall jumping levels, which can be found in my profile, and two Waluigi costume levels, so check them out, if you're interested.

[Edited by Deviant_Mugen]

"Don't make enemies, they'll stab your heart; don't make friends, they'll stab your back. Including me, including you, all men are trash. Don't love; don't be loved. Have nothing to do with other; live in isolation."

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