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Topic: Are There Enough Core Gamers On Wii U? (Opinion)

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Kuhang

[Edited by Kuhang]

Kuhang

jump

I disagree Bayonetta 2 failed if you consider Tropical Freeze & Shovel Knight a success since it sold more in a similar time frame.

Nicolai wrote:

Alright, I gotta stop getting into arguments with jump. Someone remind me next time.

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Kuhang

arronishere wrote:

I disagree Bayonetta 2 failed if you consider Tropical Freeze & Shovel Knight a success since it sold more in a similar time frame.

I think you are right on Tropical freeze and Bayonetta 2 comparisions, I didn't think too much on that but now that you mention and going flashback Tropical Freeze also didn't have a good opening.But I think it atleast sold consistently (The speciality of Nintendo franchises) .But Shovel Knight is a outright success, specially considering it's an indie.

Kuhang

therick112

I am not offended by your take, but am offended at the overall industry view of a "Core" gamer. I own exclusively Nintendo products, and play 20-30 new games every month. I had a PS2 before I moved back to Nintendo, and found that the so called "AAA" titles were all sequels and retreads and nothing new. Do I have to own a PS/XBox and play Madden/FIFA and every iteraton of COD to be a core gamer? I found that by spending a good deal of my teen years playing games like those, I missed out on some amazing and diverse games out there (specifically in the Nintendo space).

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cameronbelmont

I think you make a fair point, and I admit that I am part of the problem. Don't get me wrong, I missed all of the last generation (Wii) because I was a PC gamer spending my time with games like Half Life 2, BioShock, Left 4 Dead, Crysis, and Far Cry. I had fun with them too. Now, however, I don't want to play games like that. I refuse to play games with unneeded strong language, nudity (I mean really? Video games have nudity now?), or gore. I don't need it. I miss the story driven experiences like you get with a Half Life, but these days I think it takes more imagination to tell a good story, with a lot of action, without the language, sex, and gore. If the gaming industry at large has proven anything to me it is that they by and large do not have the creative ability to tell a good story without making it compelling using those crutches. There are exceptions of course, the Zelda series being example numero uno. It is also why I am looking forward to 2015 with X and Zelda WiiU. The second a good story driven game comes out that fits those criteria (and I am not holding my breath) I am going to jump on it.

I do not mean to be preachy. If others don't mind the violence, sex (okay this one is just stupid, I mean seriously, sex and nudity in video games?! I will never understand this, and I think it is nuts), and constant cursing, then more power to them. As I said, I have played a lot of mature titles. They just wore me down. For the time being, I am more than content to play the Mario's, Smash Brothers, Donkey Kong's, and Zelda's of the gaming world until some studio shows me they can make a game without all the unnecessary crap.

Currently Playing: Dragon Age: Inquisition

Kuhang

therick112 wrote:

I am not offended by your take, but am offended at the overall industry view of a "Core" gamer. I own exclusively Nintendo products, and play 20-30 new games every month. I had a PS2 before I moved back to Nintendo, and found that the so called "AAA" titles were all sequels and retreads and nothing new. Do I have to own a PS/XBox and play Madden/FIFA and every iteraton of COD to be a core gamer? I found that by spending a good deal of my teen years playing games like those, I missed out on some amazing and diverse games out there (specifically in the Nintendo space).

Haha ^_^ I so agree with you specially "I found that by spending a good deal of my teen years playing games like those, I missed out on some amazing and diverse games out there (specifically in the Nintendo space) " and that is why I am going through the back log of Nintendo DS currently but I still enjoy FIFA it's my guilty pleasure hehe

Kuhang

Storytime7

therick112 wrote:

I am not offended by your take, but am offended at the overall industry view of a "Core" gamer. I own exclusively Nintendo products, and play 20-30 new games every month. I had a PS2 before I moved back to Nintendo, and found that the so called "AAA" titles were all sequels and retreads and nothing new. Do I have to own a PS/XBox and play Madden/FIFA and every iteraton of COD to be a core gamer? I found that by spending a good deal of my teen years playing games like those, I missed out on some amazing and diverse games out there (specifically in the Nintendo space).

You probably didn't even bother trying out the games those systems had to offer if you really think the only AAA games available were rehashed sports and FPS games.

Storytime7

Yoshi_Prime

I personally find those third party mature games with deep, immersive combat styles to be boring buttonmashers. That's just me, of course. I just find Nintendo's brand of gaming much more exciting. I don't feel I have to buy a bunch of third party games to prove anything, that I'm a hardcore gamer or that the Wii U can support third party games. A lot of us just enjoy the creativity and ingenuity that Nintendo brings, as opposed to the general repetition of the AAA space or the terrible implementations and hackneyed ideas of the indie quarters.

Yoshi_Prime

Ryu_Niiyama

I think that depends on what a person's definition of core gamer is. I feel that gamers like myself that play a very wide range of genres (and thus own multiple systems) are being replaced by people that play a few games but they consistently buy those games (sports games, AC, CoD...annualized franchises). I personally don't consider those people core gamers at all (and I hate the term) but those are the people that Nintendo needs to keep the system going strong. The diverse titles such as Bayo or W101 are not going to pull in new sales or move systems.

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therick112

Storytime7 wrote:

therick112 wrote:

I am not offended by your take, but am offended at the overall industry view of a "Core" gamer. I own exclusively Nintendo products, and play 20-30 new games every month. I had a PS2 before I moved back to Nintendo, and found that the so called "AAA" titles were all sequels and retreads and nothing new. Do I have to own a PS/XBox and play Madden/FIFA and every iteraton of COD to be a core gamer? I found that by spending a good deal of my teen years playing games like those, I missed out on some amazing and diverse games out there (specifically in the Nintendo space).

You probably didn't even bother trying out the games those systems had to offer if you really think the only AAA games available were rehashed sports and FPS games.

My only point was why do I not fit the definition of a core gamer b/c I play all of my games on Wii U and 3DS? Those items mentioned seem to be the first ones mentioned by those that call themselves "Core" gamers. Throw in Assassin's Creed to that list if you want.

3DS Friend Code: 1375-7214-8228

Yoshi_Prime

foobarbaz wrote:

If Nintendo wants 3rd parties back and to once again be the SNES of the current generation, they're not going to do that with motion controls, touch screens or other "innovations". The only way to do that is if they basically make a powerful console, with a normal controller, that can go head-to-head with an Xbox and PlayStation in terms of graphics and horsepower. I'd love this and I don't think I'm the only one. I like Nintendo games and all but sometimes I also want to play the latest AAA games with realistic graphics and I'd prefer not to have to buy 2 gaming devices to do it.

Without innovation, we have stagnation. That's why the Wii U, for all its flaws and lack of third party support, is a creative, interesting console to play, and the others are just low-end PCs.

Yoshi_Prime

Yoshi_Prime

foobarbaz wrote:

Yoshi_Prime wrote:

Without innovation, we have stagnation. That's why the Wii U, for all its flaws and lack of third party support, is a creative, interesting console to play, and the others are just low-end PCs.

The Wii U is great because of its games, not the hardware. What is innovative about the Wii U, hardware wise? The only thing unique about the Wii U is the gamepad and I'd hardly call that innovative. Off TV play is kind of neat and all but the gamepad is just an expensive controller whose main feature is basically just used as an inventory page. Even a lot of Nintendo fans use the pro controller instead of the gamepad. I can say the same thing about motion controls and the Wii. That wasn't innovation. That was a novelty that was popular with casuals until they all got bored of playing Wii Sports.

Well, on the subject of motion controls, they weren't exactly good, but they were definitely innovative. Even Microsoft and Sony copied them with the Kinect and the Move.

Yoshi_Prime

Kuhang

Yoshi_Prime wrote:

foobarbaz wrote:

Yoshi_Prime wrote:

Without innovation, we have stagnation. That's why the Wii U, for all its flaws and lack of third party support, is a creative, interesting console to play, and the others are just low-end PCs.

The Wii U is great because of its games, not the hardware. What is innovative about the Wii U, hardware wise? The only thing unique about the Wii U is the gamepad and I'd hardly call that innovative. Off TV play is kind of neat and all but the gamepad is just an expensive controller whose main feature is basically just used as an inventory page. Even a lot of Nintendo fans use the pro controller instead of the gamepad. I can say the same thing about motion controls and the Wii. That wasn't innovation. That was a novelty that was popular with casuals until they all got bored of playing Wii Sports.

Well, on the subject of motion controls, they weren't exactly good, but they were definitely innovative. Even Microsoft and Sony copied them with the Kinect and the Move.

I think the Wii Motion controls were innovative, they just should not have forced motion controls.

Kuhang

dumedum

@Kuhang I agree with your post.

These are some of the games I bought and enjoyed:
Zombi U
Mass Effect 3:SE
Arkham City:AE
Arkham Origins
Darksiders II
Injustice
Deux Ex
and recently Bayonetta 2 and Wonderful 101
Also bought AC III
I even bought the NBA game and later got rid of it.

Unfortunately, there are only 100,000's of people like me, and not millions. For some reason, 100,000's of people is not lucrative enough for third parties to make the effort for the Wii U. I don't really understand it, but that's the case.

[Edited by dumedum]

"Dubs Goes to Washington: The Video Game".

spizzamarozzi

"To Fail" is a very relative verb in this instance. Nintendo has sold less than 8 million consoles, so it's only natural that software sales will be according to that total number.

For example, Splinter Cell: Blacklist has sold only 70.000 copies on WiiU. It means that "only" one player in 114 owners has bought the game.
On the other hand, Blacklist has sold 880.000 copies on PS3 - considering the PS3 audience, it means that only one player in 91 PS3 owners has bought the game.
1 in 114
1in 91
This is just an example, but you can see that these numbers are not 'that' far from each other. It's impossible to expect this kind of games to reach one million of units sold at the moment - it would mean to sell a game to one player in 8 - very few games have that kind of appeal.
Once the console will reach 15 to 25 mil units sold we can evaluate what kind of audience the WiiU has, but at this state of affairs it's impossible.

[Edited by spizzamarozzi]

Top-10 games I played in 2017: The Legend of Zelda Breath of the Wild (WiiU) - Rogue Legacy (PS3) - Fallout 3 (PS3) - Red Dead Redemption (PS3) - Guns of Boom (MP) - Sky Force Reloaded (MP) - ...

dumedum

@spizzamarozzi I wish that was true but it is not. ACIV for example sold 2 million copies for PS4. So it's not about not enough Wii U's. It's more about people already play the game on Sony/Microsoft and third parties not making enough effort to make the Wii U version stand out. I think things like Nintendo characters in Monster Hunter, Hyrule Warriors and Bayonetta really helps though, and if there was more colloboration and good efforts from all sides, we could see a lot of more third party games on Wii U in general and also selling well.

The truth is also that...
Even though I really enjoyed Mass Effect 3: SE, there was a trilogy on the other consoles for the same price.
Even though I really enjoyed Arkham City: AE, it was already a year old game on the other consoles so everyone already played it.

There are reasons here.

[Edited by dumedum]

"Dubs Goes to Washington: The Video Game".

Kuhang

foobarbaz wrote:

Yoshi_Prime wrote:

Without innovation, we have stagnation. That's why the Wii U, for all its flaws and lack of third party support, is a creative, interesting console to play, and the others are just low-end PCs.

The Wii U is great because of its games, not the hardware. What is innovative about the Wii U, hardware wise? The only thing unique about the Wii U is the gamepad and I'd hardly call that innovative. Off TV play is kind of neat and all but the gamepad is just an expensive controller whose main feature is basically just used as an inventory page. Even a lot of Nintendo fans use the pro controller instead of the gamepad. I can say the same thing about motion controls and the Wii. That wasn't innovation. That was a novelty that was popular with casuals until they all got bored of playing Wii Sports.

Well I can't rate how innovative the gamepad is but I think the Gamepad can add a lot of other elements in the gameplay.And I would have preferred it for the sole purpose of Off-TV and I would have to agree with you on ur post above.Nintendo has to have it's hardware on a competitive level with the other two consoles next gen.But I think Nintendo is doing a good job so far.It's really a tough job for Nintendo to shrug off the Wii hangover.Make no mistake Wii was a good console but only you,me and the people who have followed closely knows this,the rest thinks it only plays Wii Sports.I think Nintendo should not compromise on hardware Next-Gen.

Kuhang

SkywardLink98

Yoshi_Prime wrote:

Well, on the subject of motion controls, they weren't exactly good, but they were definitely innovative. Even Microsoft and Sony copied them with the Kinect and the Move.

If you want to get really specific, the Wiimote was a copy of the Eye Toy for PS2, which was a copy of the Power Glove, which was a copy of the arcade machines where you held a gun and pointed it at the screen.

[Edited by SkywardLink98]

My SD Card with the game on it is just as physical as your cartridge with the game on it.
I love Nintendo, that's why I criticize them so harshly.

ricklongo

You know, Nintendo has done many things so far this generation that have cost them sales, from bad marketing / branding to a "cutting off" of third parties from the console's development process. I don't think anyone will argue with that.

That said, I think it's refreshing that there's a major gaming console these days that does not focus on gritty, brown-and-grey, realistic games. People talk about about "mature" games (I freaking hate that euphemism), but make no mistake: video gaming has a LOT to do with a childlike sense of wonder. I love feeling that rush when I play a truly remarkable video game, and in my case this comes more from exploring fantastic worlds than impaling or shooting people in the head. In that sense, no company does it for me like Nintendo.

As a gamer, of course there are a lot of non-Nintendo titles I'd like to see on Wii U. South Park: Stick of Truth is an example. Civilization is another. GTA, Street Fighter, The Elder Scrolls series. Those are all games I played/will play on my PC, and I'm pretty sure I'll end up getting a PS4 in the future to experience stuff like Dragon Quest and Final Fantasy. That all said, I still don't think the vast majority of them are on the same league as Nintendo, simply because Nintendo puts gameplay first in such a way that appeals immensely to me. I wouldn't trade Zelda, Mario, Donkey Kong, and Pokémon for Assassin's Creed, Call of Duty, Destiny or The Last of Us; not in a million years.

That's me, of course, and it seems the majority of current gamers disagree. Fine by me. For me, Nintendo doesn't need to outsell everyone; it needs to keep being the haven of personality it currently is, while churning out gem after gem, and - yes - making good profits. I'd hate for them to become a "me too" company and start churning out PS/Xbox lookalikes.

In a perfect world, Nintendo would be able to keep doing their thing while also attratcting third parties to their consoles. I firmly believe this is possible, if they learn from the mistakes they've been making, while further driving sales with good marketing and (as a result, perhaps) fostering good relationships with third party developers.

[Edited by ricklongo]

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SkywardLink98

ricklongo wrote:

That said, I think it's refreshing that there's a major gaming console these days that does not focus on gritty, brown-and-grey, realistic games.

It's worth noting that of Kotaku's list of Top PS3 games the majority aren't gritty or over-realistic. Not trying to start an argument, just wanted to point out that there are a lot of quality, not-gritty games on other consoles too. (Although Nintendo does do a lot more of them.)

  • The Last of Us (Realistic, but isn't 100% "brown-and-grey")
  • Assassin's Creed IV: Black Flag (2 realistic titles)
  • Valkyria Chronicles (2 Realistic, 1 Unrealistic)
  • GTAV (3 Realistic, 1 Unrealistic)
  • Journey (3 Realistic, 2 Unrealistic)
  • Papa & Yo (3/3)
  • Dark Souls (4/3)
  • Metal Gear Solid 4 (5/3)
  • Pixeljunk Shotoer (5/4)
  • Portal 2 (Take this one how you want, it's realistic but far from Brown and Grey)
  • Ratchet & Clank: A Crack In Time (5/5)
  • Ni No Kuni (5/6)

So out of these twelve games, it's 50/50 realistic/unrealistic if you count Portal as a "gritty, brown-and-grey, realistic" game.

My SD Card with the game on it is just as physical as your cartridge with the game on it.
I love Nintendo, that's why I criticize them so harshly.

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