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Topic: The everything Xbox thread

Posts 9,701 to 9,720 of 11,953

NEStalgia

@Dezzy I think that's part of it, but a bigger part is you can't just take a series that was developed by one studio and represents the ideas and thoughts of that team and just transfer it to an entirely new team. I can't think of a single game in history that's actually been successful with. Halo was Bungie. Gears was Epic.....you can't really have the same games with a totally different team and none of the original people. That's Metroid Prime 4's problem as well, and why it went back to Retro, but most of the people aren't still there anyway. Same for Darksiders and many other games.

Halo was a trilogy, Gears was a trilogy, and you can't just uproot it unless you totally reinvent it and move it to a new studio. But instead of new IP they just tried to keep the momentum with the old ones and a new team. But that was a problem baked 20 years ago. When your big first party games aren't internal studios but are contracts with major existing studios....you're going to run into this problem. MS's early solution was to have a LOT of such contracts (Bioware, etc.) Then they kind of messed it up. Their 2 biggest franchises were just contract work for major studios. When that contract ended, they had no other studios or brands to fall back on, because all of it was contract and they gutted their internal studios.

343 and Coalition were great attempts....but that was never going to bear fruit quickly. And 343......really they're not very good at this still, apparently. I do believe they've finally nailed gameplay, but it took 5 years to basically rebuild a bigger Halo 3....and even then only have enough to release installments.

NEStalgia

Dezzy

NEStalgia wrote:

you can't just take a series that was developed by one studio and represents the ideas and thoughts of that team and just transfer it to an entirely new team. I can't think of a single game in history that's actually been successful with.

It's definitely been done. Donkey Kong from Rare to Retro. Zelda from Nintendo to Capcom. Tomb Raider from Core to Crystal Dynamics. Deus Ex from Ion Storm to Eidos Montreal. All very successful transitions.
It's definitely a risky move though when you're dealing with the very peak of franchises, and you probably shouldn't do multiple series at the same time.

It's dangerous to go alone! Stay at home.

Tasuki

Ultimate Summer Sale started today on the MS Store. I am looking into a few games myself, stuff that I was mostly waiting for a price cut on.

RetiredPush Square Moderator and all around retro gamer.

My Backlog

Dezzy

@Grumblevolcano

He's a PR man. It's his job not to tell the truth. Why would they only just realize multiplayer wouldn't be ready at this point, literally a few weeks after saying it'd be a launch title.
That makes no sense. But the graphics thing absolutely makes sense, given that it's literally the main selling point of the console.

[Edited by Dezzy]

It's dangerous to go alone! Stay at home.

TimelessJubilee

Phil Spencer is a filthy liar, I suppose. Poor guy can't get a break. He gets viscously ripped apart by 12 and 30-year-old fanboys on twitter. He gets mocked at every step he takes; his brand can't make any mistakes. Or it's practically over. The man has thick skin, cause if it were me I would've quit a long time ago.

The Harder the conflict, the more glorious the triumph. When the going gets tough, the tough gets going.

I'm a genetic freak and I'm not normal

Switch Friend Code: SW-5827-3728-4676

Grumblevolcano

@Dezzy There were lots of rumours surrounding Infinite not being a complete package at launch and 343 already said that some things like Ray Tracing were post-launch so I think Phil Spencer's comment is believable. The graphics I don't think will change unless the XB1 version gets cancelled.

[Edited by Grumblevolcano]

Grumblevolcano

NEStalgia

The more i hear gamers go on about wanting to cancel the xb1 version, next gen doing be about showcasing power for the sake of it, cut loose the old stuff and just steamroll power at any price the less I understand gamers, and the less I really want to be at all associated with them. It's become the most shallow, insecure group of people possible... I'm really beginning to question how much I actually feel comfortable being considered part of it. No wonder it's stigmatized.

@MsJubilee if i made the kind of money he makes, I'd have thick skin too

NEStalgia

Banjo-

Watching Halo Infinite demo at 4K, I can see that it couldn't run on current gen consoles considering scope, frame rate and resolution. The demo doesn't have proper lighting and that makes the textures look flat, e.g., there is a moment when the weapon is under direct light and it looks much better. That said, it looked like a next-gen beta, with pop-in and basically no lighting. The artistic style has also been criticised but I see it more similar to Bungie's Halo games, which is what Halo fans wanted.

The developer needs to polish and remaster the game and they know that they have to add ray tracing. To delay the game it's absolutely the best option, otherwise reviews would be harsh and the game would be fixed by weekly 50 GB updates. The gameplay looks fun and it's bigger than 4 and 5 combined so this will be the first great Halo game made by 343 Industries. If it isn't, there's something absolutely wrong about the studio. Not that Bungie are making better games, anyway.

The next generation will have a soft first-party launch line-up. Series X will perhaps get Gears Tactics, Fight Simulator or whatever is ready while PS5 only has Spider-Man standalone PS4 DLC with PS5 make-up and Astro's tech demo. Okay, there might be additional first-party games for Series X and PS5 launch but nothing else confirmed this far. The good thing is that there are third-party heavyweights like Cyberpunk and Assassin's Creed Valhalla to boost hardware sales, plus the free remasters (on Series X): Ori and the Will of Wisps, Sea of Thieves, Forza Horizon 4, Gears 5... Okay, those aren't new but since they're free I really can't wait to get them. I still haven't play Ori nor Gears 5 and Sea of Thieves and Forza Horizon 4 are basically endless. The Medium would be interesting to have at launch.

Banjo-

Switch Friend Code: SW-6404-5318-0807

Octane

Cancelling Halo Infinite at this point makes no sense. It would go against their commitment to support the Xbox One into next gen.

Octane

Ralizah

Halo is a tentpole title. It should have always been developed as a Series X/S exclusive. Saddling your biggest property to hardware that was weak six years ago was just never going to end well.

With that said, they've already developed the core game at this point, so canceling the Xbone version makes no sense. They just need to start development of the next Halo sooner, and develop it with the intention of taking full advantage of the powerful next-gen hardware.

@BlueOcean The Medium is supposed to release in December, so it's not far off from launch.

[Edited by Ralizah]

Currently Playing on January 13, 2026: The Hundred Line: Last Defense Academy (PC)

Dezzy

Grumblevolcano wrote:

@Dezzy There were lots of rumours surrounding Infinite not being a complete package at launch and 343 already said that some things like Ray Tracing were post-launch so I think Phil Spencer's comment is believable.

Yeah that could be it. They could just be waiting for the ray tracing thing to be ready, that way it's the first impression people get of the graphics and it works as a much better selling point for the console.

There's definitely a benefit to having that be seen as the main version of the game, rather than just a later patch.

[Edited by Dezzy]

It's dangerous to go alone! Stay at home.

Banjo-

To release a beta game, even if they fix it later and becomes a great game, has consequences, starting by receiving harsh reviews: Master Chief Collection, State of Decay 2, Sea of Thieves, Street Fighter V... They should know by now that the right thing to do is to polish and remaster Halo Infinite for Series X before releasing it. Let other games take its place until then.

@Ralizah That would be one month after launch, so good.

Banjo-

Switch Friend Code: SW-6404-5318-0807

Ralizah

@BlueOcean While I've been fairly critical of Xbox's next-gen plans so far, it's the most interesting looking launch window game at this point, IMO. Looking at how it renders two different world to explore simultaneously, I can still see how it would have worked well on the Wii U conceptually. And, visually, it actually looks quite 'next gen' to me. It's very cool.

If I was going to get a Series X, that and Cyberpunk would keep me occupied for a good while, I think.

[Edited by Ralizah]

Currently Playing on January 13, 2026: The Hundred Line: Last Defense Academy (PC)

Banjo-

@Ralizah Yep, those games and Assassin's Creed look great. I want to see the HDR solution for Xbox One and backwards compatible games
(that's just incredible) and how Series X handles games like The Witcher 3 and Monster Hunter World, the latter doesn't run at 60 FPS on any console. I can't wait for Sea of Thieves and Forza Horizon 4 in quality mode at 60 FPS and I'm curious about Gears 5 remaster and playing Ori at 120 FPS (wt... Ha ha). I'm also excited about the brief loading times and that new D-pad that looks like Mega Drive evolved 😁.

Banjo-

Switch Friend Code: SW-6404-5318-0807

Ralizah

@BlueOcean Series X runs TW3 and MHW at 60fps?

The D-Pad I'm iffy on. I love the Saturn/Genesis D-Pads, but the comfort of that design is contingent on how large they are and how far they protrude from the controller.

[Edited by Ralizah]

Currently Playing on January 13, 2026: The Hundred Line: Last Defense Academy (PC)

Banjo-

@Ralizah Monster Hunter World has three modes, graphics (quality), resolution and performance and The Witcher 3 has a performance mode with uncapped frame rate and dynamic resolution scaling up to 4K.

[Edited by Banjo-]

Banjo-

Switch Friend Code: SW-6404-5318-0807

Ralizah

@BlueOcean Nice. I wonder if those benefits will transfer over to PS5 as well? If the speculation that PS5 will only run current-gen stuff in a sort of PS4 Pro mode is correct, it could make Series X much more attractive when it comes to playing older games as well.

It'll be interesting to see DF compare and contrast the performance of these current-gen games on the more powerful next-gen hardware.

[Edited by Ralizah]

Currently Playing on January 13, 2026: The Hundred Line: Last Defense Academy (PC)

Banjo-

@Ralizah According to what has been leaked about PS5 backwards compatibility, it has three performance modes built in the CPU/GPU: PS5, PS4 Pro and PS4 so, unfortunately, PS4/Pro games won't benefit from playing on PS5.

However, it has been confirmed that Series X will use all of its power for backwards compatible games and Xbox One games so, as you said, Series X is much more attractive for older games, boosting frame rate and resolution to the maximum in games with uncapped frame rate or games that didn't hit the frame rate target on Xbox One S/X and/or have dynamic resolution scaling on Xbox One S/X.

It's going to be really interesting, indeed, what Digital Foundry finds out checking backwards compatible games that will get HDR and some of them double frame rate on Series X and Xbox One games that will get HDR and use all the power of the new console. Also, some of them will get ray tracing and ultra settings (Gears 5, Forza Horizon 4...) and/or double frame rate (Sea of Thieves, Ori and the Will of Wisps...).

Banjo-

Switch Friend Code: SW-6404-5318-0807

NEStalgia

@Ralizah the problem with Halo is 343 sucks and took far longer to make the game than it should have. The game was announced with x1xs launch. It was always expected to be an "x1x game" and they confirmed at the time it would run on x1. 343 dragged their feet and now we have a game announced for x1x that isn't even ready for x1xs replacement.

If it was to be a new gen game, they shouldn't have revealed it before there WAS a new gen to reveal it for. From my point of view it's a late x1 game with a free remaster for next gen. Not a "next gen"game. And that seemed to be their view as well until they started overhyping it for launch even though it wouldn't even have the "next gen"features at launch.

TECHNICALLY it should be like tlou2 and end the gen, but be available via bc and or smart update and a "remaster" (free for owners) next gen. The complete opposite of making it series x exclusive.

Sheesh, this whole generational launch is a bungled mess, Sony inclusive.

Phil brought home a retail XSeX for a proper unboxing. The things are done and sitting there. They're on shelves in 10-12 weeks. And they haven't even identified price. Sony hasn't revealed price or if they have any games beyond Spiderman dlc. ps4 had knack and a mediocre killzone. I'm not optimistic there. At this point Sega should launch a console. SaturnU: We have games.

NEStalgia

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