@OorWullie I regularly visit both this site and Pushsquare as they are sister sites and I have interest in both the PS4 and the Switch. You will find examples of what you posted on both sites. It's all a little daft to be honest, but lets not pretend that NL is any better. Yes, some titles can be clickbaity on both and that leads to some heated comments. In addition, these sites are kid friendly, so there will be a lot of younger folk who still think console wars are a thing. In short, throwing shade doesn't help. Perhaps, join the discussion instead : )
@Octane Fortnite was already crossplay compatible underneath, they just had it disabled. It was like flicking a Switch. Fallout 76 probably wasn't built with crossplay in mind thanks to Sony's stance, so they'd likely need to rework most of the netcode to handle it. Two very different scenarios.
@Octane Sony's spinning things faster than Spider-Man's webs. They allowed cross-play. For Fortnite. And only for Fortnite so far. Because it's the single biggest online game there is and it was drawing waaaay too much negative press. Getting rid of the Fortnite complaints frees them up to screw with every other game, though. I don't think Bethesda's original statement is less true now. '76 isn't Fortnite. It's not close to Fortnite. And I doubt Sony is being helpful as they'd like.
Pete Hines has discussed in interviews as well that they'd love to do cross-play cross-accounts with ESO and such but they won't do it until they can do it on all platforms. More than '76 I imagine Bethesda is trying to leverage ESO, where it really matters (for them.)
Honestly I think 76' is going to be a trainwreck anyway, though, so I'm not too worked up over it
@FragRed Well the point isn't my data caps (I happen to not have one - technically....) but a LOT of North America does. While Sony and the industry at large may want a digital only future, there's a serious disconnect between their goal, and the reality around them. A significant portion of their customer base effectively can not access their products or can not access their products in the quantity they may wish to purchase them. That presents a problem which they blithely ignore.
How does one become a digital gamer in the 4k, 8k world with a 1TB data cap? The answer is you either don't, or you have to limit your purchases to one or two games within a month, which is probably not what Sony would like people to do. If the plan is just gouge people living in zip codes of more elite places with better internet I'm not sure how abandoning large chunks of market helps their goals while opening the gates for competitors. And even in places with good internet, I have 2 ISP choices. One is a good one with no cap (you still get called out if you use "too much" of course) and the other one costs more and has a 1TB cap (Comcast), but if I were big into TV and especially live sports, they'd be my only real choice, cap and all. And I've heard from folks here on NL Canada often has even worse caps.
It's a serious problem if the games industry thinks they're moving digital when that means cutting off significant chunks of market, and not simply geographically limited even. They seem to ignore it and rely on "hope" telecom will just deficit spend to make it possible, profits be darned.
@NEStalgia Yeah, I honestly have had problems like that with Steam. When I got my new computer, it took me several months to have enough data to reinstall just the couple dozen games I wanted thanks to the massive size of a lot of them. I mean, it's worse for me because I share my internet with roommates, so we're each capped to a third of the normal cap, but game sizes are only increasing...
@link3710 Yeah it's a growing problem. Especially with the dramatic size increase of games in the last 2 years or so, plus the difference 4k makes on pro/X. I mean when PS4 launched games were often 25GB tops and that was ginormous. Now we have these 100+GB juggernauts, and caps have actually shrunk as people keep binging on this stuff and ISPs put their foot down.
At least Steam and XBox let you buy HDDs and back up your downloads. PS doesn't even let you do that. Switch sort of does but not if you're changing consoles (the backup is locked to the hardware fingerprint.) But buying $400 of HDDs to back up a library is still a huge expense, and if your cap doesn't let you download the game to begin with, that's a problem. Then add the "streaming future". The games industry is the only industry wholly out of sync with the real world internet, and that's going to be a problem.
At least Steam and XBox let you buy HDDs and back up your downloads. PS doesn't even let you do that. Switch sort of does but not if you're changing consoles (the backup is locked to the hardware fingerprint.) But buying $400 of HDDs to back up a library is still a huge expense, and if your cap doesn't let you download the game to begin with, that's a problem. Then add the "streaming future". The games industry is the only industry wholly out of sync with the real world internet, and that's going to be a problem.
Ummm yes they do. You can connect an external hdd to the ps4
@diwdiws But you can not copy games to it. You may install to it. You may move games back and forth between internal storage and the external drive. You can not plug in 3 HDDs, copy your games to all 3, then plug 3 more HDDs in and copy your games to all 3 of those as well for archival. PC/Steam and XBox let you do that. Switch lets you do that with SD cards/PC backup, but the backup only works on the Switch it was copied from not a new Switch. (I.E. it safeguards SD card failure but not console failure.) PS4 is kind of WiiU like that it doesn't understand the idea of copies, it treats a game like a single license file that you may move between devices but not possess on two devices simultaneously, which makes no sense because the game doesn't contain the license file, that's in the account profile data of the primary PS4.
@nintendolife FYI I just realized the "reply" button does not send email notifications to the quoted person, but if there's an "at" included in the quoted text that user gets an email notification.
That, plus emailing users that were tagged in an edit would probably be really useful features.
@NEStalgia Yeah, it only sends a notification if you @mention them or they are subscribed to the thread. There is an open ticket to make it email anyone who is quoted too, so that will happen at some point!
@antdickens Ahh glad to hear it! I imagine I've probably left a lot of conversations dangling without realizing it!
How about notifications on @mentions going into an edit? Tagging other people is one of those "must double post to nudge the notifications system" idiosyncrasies.
@Octane You are almost certainly right, but I'll hold out to see how they act in the future. They could end up being a massive force behind crossplay if they wanted to be, doubtful as that sounds at the moment.
That's fine by me, though it's a bit of a bummer, because I liked the interviews they did last year. I don't think there are a whole lot of games left to announce either, at least, not until the PS5 itself is announced.
@link3710 With Days Gone, Dreams, Concrete Genie, MediEvil remake, Ghost of Tsushima, The Last of Us Part II, and Death Stranding, they have enough to fill the rest of 2019 and the first half of 2020.
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