@redd214 For Honor is a great game that was ruined by an ill prepared online functionality.....for a mostly online game. It really needed more modes out of the gate, and the netcode and P2P player base was just awful. I think they fixed much of that and announced just at E3 they're putting up dedicated servers, but apparently not before they had to hand out the game for free to get people to play it Personally I feel the game design could have used some more meat to make it unique. It's an excellent swordplay combat system and they wasted it on CTF & King of the Hill standard shooter fare type game modes where it could have really shined with a more "siege the castle" type mode as a main mode. They missed the boat on that. (Admittedly King of the Hill is like a really small scale Musou game. But could have been so much more. The mechanics are there to support going big.)
@Knuckles-Fajita Let's be real, PS2 sold well because it was the cheapest DVD player on the planet.
You're right, had nothing to do with the amazing lineup of games /s
The DVD player was a big deal at the time if I remember rightly. It came along at the exact right time where DVD players were still quite expensive so a lot of people didn't have one.
When I bought a PS2 on launch day, it essentially became our home's main movie watching device.
@NEStalgia I feel like Ubisoft is missing the boat a lot by shoehorning their always online shenanigans into a lot of their games. It means that folks like me are out, before the game is even out, and the few who bought the game on accident find themselves in empty servers. At least, I like to think that's the way it goes.
Anyway, same goes for Skull & Bones. Gameplay looks brilliant. Always online? Pass.
@Octane Ubis online games are consistently some of the best selling every year from what I recall (may be misremembering) so doubt they'll change any time soon. I do enjoy a lot of their games and the always online fortunately has never been a concern personally.
@Octane the division, Ghost Recon, R6 Siege do though. All always online games, all top 10 sellers for their years. Point I was making was that I don't think they're "missing the boat" as you say when their online games are consistently in towards the top of the charts. I mean the division released in a horrible state over 2 years ago and the servers are still plenty full.
@Grumblevolcano wow really?! Always made at least a bit of sense on the switch but seems unreasonable for a 50gb bluray. I'll be going digital anyways so wonrlt effect me but seems very strange.
@MisterPi Activision are probably using the acceptance of some carts on Switch not having the full game as an excuse to do it on other platforms. I doubt the full trilogy is over 50GB, to me it seems more likely to be a LA Noire type situation.
@MisterPi they could fit the 3 spyros and all Skylanders games on one bd. I think publishers are now officially done with physical. They're just unlock keys. I'm strongly wondering if ps5 and x2 will have a disc dive at all at this point or if they'll force the same system as they wanted at the start of this gen. Well...x2 will be fine, back compat is their thing.... And discs are only unlocks for that as well.
@Octane@redd214 yeah, for Honor, r6, are online pvp games in general so it's inherently online. Wildlands is a bad choice though as it's open world sandbox plus online coop. I can't even tell what to think if Asassins Creed pirates redux. It's half ac4 without ac, and part sea of thieves without character. I think I'll wait for a $10 sale or ps+/gwg giveaway. I don't see a solid future for that game. I want to like it. I will like it. I like Steep. But.... There's something empty in it that's almost depressing. In truth i like the Pyong Chang expansion more than the core game.
I think theyve leaned not to do the always online thing for ac origins and hopefully Odyssey though. I believe farcry5 ditched it too. Sea of Asassins i guess is really just an online pvp game too.
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