@Ralizah@Snaplocket Yeah, TMS was...something I didn't expect when you cross FE and SMT, it's very JPop and anime and dare I say visually loud?
Persona 5 is kinda the same. It's got a super anime thing going on and the presentation is just...what. It's mad!
Not that super anime/absurdly stylised things are bad, they are just a bit of a sensory overload for me. The reason I say it's "Too Japanese" is that's typically my response to anime. I can only go so far into a culture and man, TMS and Persona 5 really want you to like anime.
On that note @CanisWolfred care to explain your remark?
Now Playing: Mario & Luigi Brothership, Sonic x Shadow Generations
Now Streaming: The Legend of Zelda: Echoes of Wisdom
@YummyHappyPills Oh, yeah. modern Persona games are known for being way over-the-top in terms of how completely they commit to a certain sense of style. Persona 5 is basically an interactive anime filled with hyper-stylized animations and UI elements, as well as hosting an almost overwhelmingly jazzy soundtrack.
It's all business as usual to me, but then, I've played Persona games before, and have been a general weeb for so many years now that I can actually feel kind of weird and uncomfortable playing a lot of western AAA games. Not a fan of the gun fetishism often on display and the grizzled white dudes walking around mumbling to themselves.
@YummyHappyPills They might be more your speed. The aesthetic is still obviously Japanese, but they're very subdued in comparison to something like Persona 5 or Tokyo Mirage Sessions (or, hell, Xenoblade Chronicles 2). There's no J-Pop, flashy outfits, chaotic battle U.I.s, etc. The narratives and characters are also much more grounded.
Currently Playing: The Hundred Line: Last Defense Academy (PC)
@YummyHappyPills Yeah, I saw a bunch of walls of text pertaining to Detroit whatever that felt like a lot of strawman/mountains-out-of-molehills and I added you to my ignore list. I think I might've overreacted, though. I just kind of assumed the worst because its the internet and some of your posts in this had rubbed me the wrong way before.
But now we're talking about SMT and I cannot resist that siren song.
@CanisWolfred I have to say, your obsession with Paragon makes me want to try it. There's no single player or offline mode, right? I don't have PS+ unfortunately.
@Ralizah I want to try Persona 5 some day, it's definitely pretty cheap these days. Maybe next year...
This question popped into my head, and I was wondering:
Are there any games that most people agree takes a good amount of time before it really hooks you in?
I'm wording it poorly, but what games do you find yourselves telling others "Just stick with it and you'll love it". Games that may seem to start off poorly but rewards those who stick with it by becoming something very good as it goes on.
I asked myself this since I start a bunch of games, but will often just drop them if they don't seem immediately engaging, and I'm hoping to remedy that.
@Operative2-0 I mean, I think, unless you're absolutely hating it, that you should give almost any game you're interested in a few hours to grab you. The problem is these games where people insist you half to play halfway in before they start to "get good."
If it's happening A LOT, maybe you're bored with gaming right now and should step away from actively playing for a while. Do you have any other hobbies?
Currently Playing: The Hundred Line: Last Defense Academy (PC)
@Ralizah I know, that's the problem. And even without knowing that Nintendo is going to bring in 2018, it's already looking like a busy year. Maybe if the latter half of 2018 is exceptionally quiet...
Hey, give me any RPG I can clear in an afternoon, and I'll play it
@Octane It's the best game I've played on PS4. Absolutely worth making time for.
But I get it. Same reasoning that has kept me from The Witcher 3! Inordinately long games can be problematic if there's a bunch of other stuff you want to play first.
Currently Playing: The Hundred Line: Last Defense Academy (PC)
@Ralizah I think it's a combination of things. I know it's not just gaming in general, since I still jump on hype trains and truly special games like BOTW or Mario seem to have no issue keeping me engaged to the credits. Personally, I think it's more that as I've gotten older, my ability to throw myself into a game's world or narrative has gotten rusty, and if the game doesn't come out of the gate swinging, it's easier for me to drop it and forget about it, excluding, of course, the major franchises from Nintendo.
I also really think I should get tested for ADD, but for a myriad of other reasons non-related to gaming. But if I did test positive for it, I think it would explain a good amount of my gaming habits, haha
@Octane I think Switch 2018 is going to be as hectic as 2017, maybe even more so given the Switch exists for 2 more months this year. Stuff like the Bayonetta reveals at the Game Awards (especially 1+2 for February 2018) and the update/DLC content announced so far for December 2017 and January/February 2018 makes me think Nintendo are taking a very strong "no gaps" approach.
@Octane Yeah I have that problem too. I'm looking forward to it but TMS:FE sucked me in for months last year, and P5 is a bigger game, so I keep trying to clear more backlog first. And then Xenoblade 2 dropped.... I went all in with the Take Your Heart edition and haven't popped the cellophane.
I haven't even touched FFXV yet. Then again they haven't finished making it yet... Maybe I'll wait for the complete edition on Switch.
This question popped into my head, and I was wondering:
Are there any games that most people agree takes a good amount of time before it really hooks you in?
Yes, that's happened a lot to me over the years.
-Twilight Princess
-Dark Souls
-Mount and Blade
-Dragon Age Origins
-FF6
I didn't see what on earth people liked about any of these on my initial playthrough and basically gave up and then tried again later, persevered, and absolutely loved them all.
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