@NEStalgia
There are some upcoming Switch games outside the Direct on playasia. You need to check the preorder list.
And for PS5, i giggled when i saw the upcoming PS5 games such as Panda Hero, 3D Billiard, 3D Mini Golf, Summer Sports Games, Winter Sports Games, Bibi & Tina, etc because they were basically mediocre PS4 games that got enhanced version on PS5. 😆
Oh, Oceanhorn 2 will be on PS5 too.
@Ralizah exclusive count doesn't matter to me, it's exclusives that interest me that matter. Ratchet, yes. Kena yes (but that's not actually a Sony game) Stray, yes other than that? Nothing, of what's known, really. Not the stuff i buy ps for. I honestly couldn't care less about their cinematic games. I buy and play them (eventually), i don't dislike them, but they also don't excite me, really at all. I kind of keep them as backlog filler. Gow, hzd, I'll get back to them. Someday. Prolly. Not system sellers to me. Honestly Halo looks more generally fun. I'm not really an fps fan in particular but that does look fun. It could disappoint though. Spiderman disappointed. I like at and all, bit it's oddly sparse and repetitive for an insomniac game. It plays like a watered down infamous. I loved infamous. Spiderman is like as mass marketed diseyfied infamous without that ability unlocks. Sony has lots of "exclusives" but most of them i largely ignore until they get deep discounts and then backlog them. That wasn't true prior to the second half of last generation. They make emo games for depressed teens now. . They even took the comic hero gow and made it an emo game. I admit, I'm mostly motivated to play only because of Chris Judge's performance.
MS exclusives are years away, but they mostly all interest me (big wrpgs mostly.) Sony..... They killed most of the studios that made interesting things, so i have don't have much hope of them announcing things that appeal to me. I'd be happy to be proven wrong, but I've mostly written off SIE along with Activision and WB at this point. At least until a management change.
But for third parties, xb is, to me, a much more pc like experience. I never question which platform I'm buying mass effect or assassin's creed on. It's automatically xb. Ps is the exclusives box. The whole bc situation cements that. Kena being exclusive means i still need the ps, bit that it's not an sie game still leaves me little hope for sie and it's priorities.
If i played pc still I'd of course not need the xb. And I'd still not buy 3rd parties on ps. But that's the point. It's a cheap pc. I didn't buy the xb for any exclusives at all, i bought it to play everything else. But it's an awkward, uncomfortable perk that most of ms announced and speculated exclusives are things that appeal directly to me for once and very few of Sony's do. Then again, ms let jade empire, mech warrior, and crimson skies slip away before, and i was all crushed about that as Japan studios.
As for Nintendo, do we have dates for any of those games? From nintendos presentation we had bravely (meh) and rise and little else. From your list there's the 2 smts, rune factory, and mh stories which all interest me greatly.
Overall i guess i mostly liked ps because it was the more adult alternative to Nintendo with bigger, more sophisticated Japanese games. If it isn't that, it's just an xbox with a worse ecosystem, more restrictive hardware, worse bc, but a handful of exclusives I want.
@Dezzy We'll see. Sixty frames per second does appeal to me though. But if Xenoblade Chronicles can make proper backgrounds that are able to create a proper sense of scale, on a console significantly less powerful than the PS5...
In terms of upcoming lineup I'd still put Switch > PS5 > Series X|S
Series X|S made the same mistake as the Wii U, the July Xbox showcase was very reminiscent of the January 2013 Direct where the vast majority of games announced are very far into the future. So really all Xbox has is new Game Pass additions and some XB1 games that are still being supported with new content (e.g. MCC, Gears 5).
PS5 looked a very strong lineup in the near future from the June PS5 event but with games already delayed out of their vague "2021" release windows like GT7 and God of War sequel, perhaps not having release windows for some of the announcements would've worked better. Last week's State of Play was really rough but even with this, the PS5 upcoming lineup that's near still looks more interesting than Xbox's.
Switch is an odd one, 1st party support feels like the drought period before a new console comes out but 3rd party support may end up the strongest year of its lifespan so far. The Direct wouldn't make you think that about 3rd party support though.
@TheJGG Those "BamBam" I think are only Halo and Gears. Those are not enough to sell the consoles. Most people just own Xbox for the Xbox Live and the other online stuff.
This generation they will have a success rate almost like with the Xbox One ... which is not a good thing.
PS5 is killing it with Miles Morales, Demon Souls and will continue killing it with God of War Ragnarok and their other IPs.
In terms of upcoming lineup I'd still put Switch > PS5 > Series X|S
What do you mean by "upcoming"? If we're talking about things that have release dates, then Switch is not so great right now. We have nothing really in terms of big first party exclusives. Xbox at least has Halo Infinite.
@Dezzy It's the case for both release dates and release windows. For release dates Switch has a lot, PS5 has some and Xbox has very little meanwhile for release windows Switch has even more, PS5 has a decent amount and Xbox only has 3 extra games (Flight Sim console, Psychonauts 2, Halo Infinite).
Sure there's some you can make predictions that are very likely to be correct about like Brilliant Diamond/Shining Pearl is very likely launching either November 12th or November 19th but that's also the case of Halo Infinite (it's very likely launching on November 15th or November 16th for Halo 20th anniversary).
@Grumblevolcano In terms of the immediate lineup none of the 3 companies have a great near-term. MS has zip. Nintendo has zilch. What does PS have in first half 21? Indie Kena and Indie Stray, which is closer to holiday 21. Ratchet is big. GOW? Corey flipped off the official 2021 date indirectly-directly already with his "WHEN. IT'S. DONE." THing. Good on him, I agree, and we all knew that anyway. Corp is the one without a clue. (I don't care very much about GoW, but it's a big title.) What else? Most of the "launch window" games are now "TBA" And few of them excite me.
Nintendo has a half dozen games on the horizon, Splatoon 3, botw2, mp4, bayo3, Breath of the Pokemon, other stuff so little mentioned I forget it. Guaranteed we'll be playing on new hardware by the time we see those games. But it's not any time soon.
MS's games inevitably are all in the distant future (also?), but in terms of long term roadmaps, both MS and Nintendo have things (in the distant future) that strongly appeal to me. Sony...so far we know little, we know they've killed the studios that make the stuff I liked from them, though they kinda confirmed a big Astrobot (and confirmed Asobi is stuck like Santa Monica forever making one series forever and ever. Worse, they confirmed localization will be moved to Playstation Studios from the former Japan Studio), and we know Ryan's on a rampage for sequelitis to mostly games I don't care about.
How is MS's showcase that different from "Year of Dreams" PS4, 2014? Where half the games they showcased came out in the past 2 years..... If anything, that means XS may follow a similar trajectory as PS4. Not a bad fate.
If Sony pulls out unique content over the next 5 years rather than rehashes of sequels of the watered down, mass-market-friendly tentpole 100m+ franchises, I'll be over the moon. But right now all we have to go by is that we don't know of any such content, current or future, we know they're killing the studios that don't make the cinematic overbudget blockbusters, and we know the current leadership favors the hollywood model and safe sequels. What's to be excited about? If it doesn't pan out like that I'll be thrilled, but where we stand now "unique content" seems to mean "moneyhatting otherwise multiplattform games to claim them as our Precious.'
This is all ignoring multiplat on all 3 of them. That's if we just look at the exclusives (because it's a Sony thread and all anyone cares about is exclusives. ) Platforms aside, I'm just looking at them as publishers, Nintendo, SIE, XBGS. I see a Nintendo roadmap for big games I want that probably won't be (or won't be best on) the current hardware by the time they're out. I see an XBGS roadmap loaded with WRPGs I'm interested in but in the future only. I see a Sony roadmap that doesn't extend very far, as studios close, and they more and more focus on games that aren't too interesting to me. We don't know their future roadmap, but we know what the management seems to want to do, and that's not giving me much hope.
@Grumblevolcano Also, to be clear, we're talking 1st party efforts, not 3rd party "exclusives." I.E. Yeah, Sony's going to pay Squeenix to time-limited allocate games to them. But I'm talking about what Sony itself produces, unless the game was mostly funded by the first party (SFV for example, and probably MH Rise.) Nocturne is on PS as well IIRC. But SMTV isn't.
Yeah some of those "purchased exclusivity" deals makes one grudgingly have to play things on PS they otherwise may have chosen not to, but it's not really about that, it's about what games Sony, Nintendo, and MS are respectively making that appeal to me. Right now, Sony's list has become very very small (Astrobot, Ratchet, Sackboy.........they're all kid friendly but that's a coincidence...they just happen to have killed most of the non-kid friendly first party games that I used to like from them.)
Yup. Switch > PS5 > XSeX for me, too. Even factoring PS4 releases like NieR Replicant into the equation. PS5 is off to a fantastic start (most of the games aren't really to my taste, but imagine if the PS4 had strong exclusives like this coming right out of the gate), but Switch is in that period where it's consistently getting exciting software.
Microsoft... I guess they're getting an Obsidian RPG at some point in the future. And are missing out on stuff like Kena, Nocturne, and Persona 5 Strikers in the meanwhile.
Switch's 2021 lineup highlights the importance of strong third-party support. Imagine this year without most of the third-party releases and exclusives! It certainly does feel like they're stockpiling the big guns. Maybe they want to make an explosive entrance with the Switch Pro? It almost seems certain that they'll launch the new Zelda alongside a hardware revision.
@Ralizah That's the thing, if most of the exclusives aren't to your tastes, that doesn't really make that platform particularly exciting to you (I'm not talking objective mass market friendly appeal for commercial success, I'm talking about what appeals to me in a platform.)
GoW? Meh. HzD? Meh. Miles - I like it. I do. Overpriced. Undersized. I do like it. Ratchet, Sackboy, big wins. Kena, Stray are indies, I go in with appropriate expectations. But wins, yes. MS doesn't have exclusives out the gate, certainly. But as I have a preference for their ecosystem, BC support, controller, etc, that means 100% of stuff that is multiplat I get there. It's materially 6:1 but I much prefer it being there (or would prefer on PC if I were still rocking a gaming rig. The XB is my PC stand-in, and TBH, PS4 &5 fail dismally in that role.)
So it's not like "I have nothing to play and regret buying a PS5" necessarily. But when I see the direction of what SIE itself is supporting, and add in the fact that given how they're now directly flipping off and shutting down JP development, I now expect 100% of JP games to go Nintendo that can, and Xb if Sony doesn't moneyhat first. Nintendo...they're in this weird time loop and I'm really really really hoping for new hardware. The old switch just feels long in the tooth and I can't stand the jaggies on the screen anymore. Just bump it enough for smoother handheld play without dropping to 300p, and enough to run AA & upscale better on the dock, and I probably won't actually need a PS as most of the "PS" games I used to buy are almost certainly going to Nintendo. I'll still own the console for Ratchet and Astrobot.... PS6 time, however I'll have to reevaluate how much this ecosystem is giving me.
I've literally spent my early months of PS5 playing DX Mankind Divided and Gravity Rush. The former being multiplat and the latter being what Sony has murdered and vowed to deprive us of. Plus Miles which was "ok". And Sackboy which was excellent (but brief as platformers inherently are.)
Like I said, I'm not particularly excited for Sony's future, personally, for a variety of reasons. But their upcoming lineup IS excellent. Full of big sequels to extremely well-regarded first-party properties. I'm not excited about that, but my perspective is out of line with the mainstream, so it's an outlier.
Oh, and while I've not handled it, I can almost guarantee I'd still like the Dualsense more than the XSeX controller, which is the most boring thing in the world. Nintendo and Sony keep finding ways to evolve and experiment with controller design, whereas Microsoft can't even be bothered to put a gyrometer in their controllers.
I mean, I get it, though. I preferred Nintendo's 2020 output to Sony's 2020 despite the latter's being almost objectively superior, because Ninty's design priorities and my own comfort with the Switch hardware made me drastically prefer playing on it. The same will likely always be true. You're clearly a Microsoft fanboy, so you're going to prefer comparatively substandard offerings from them, just like me with Nintendo.
None of this should be taken as a defense of Sony overall, btw. With their aggressive westernization and ridiculous censorship policies for Japanese software, I'm getting to the point where I'd rather eat nails than give them money for the PS5. We'll see.
I do have to wonder why you'd buy their console (which isn't easy to come by, clearly) when you don't really care about their games. Just want to play your PS4 games with faster loading?
@Ralizah Well, yeah, of course we're talking about what I like from Sony/consoles, not "what's the most commercially successful product for the mainstream." It's not that I don't have diverse taste including the mainstream tastes to a degree, I love the whole Assassin's Creed series for crying out loud, but I loved the PS3 more than the X360 (albeit, the 360 got a TON more playtime because the PS3 ran anything 3rd party like it was a Nintendo console.... ) precisely because Sony provided unique off-the-wall content and 360 didn't. If I were going to rate gameplay and consoles that excite me based on their mainstreamness I'd play only Fortnite on iOS and buy a PS for FIFA and COD. Or I'd just celebrate Wii and beg for Nintendogs. And idolize Sw/Sh and "Animal Crossing: Why should the chicken cross the road when there's 120m sales on this side?".
Point is Sony used to make games that appealed to me - and now under Ryan they don't. They make games that appeal to the masses and went out of their way to exclude me. They became everything people used to complain XB was, while XB is going out of their way to diversify.
So yeah, I didn' think you'd actually be excited fro Sony's lineup there...seemed otherworldly you'd be celebrating it. The whole point of PS was that they provided quality, and I don't want to say art, but art (ish), because they were a platform holder and gosh darnit they could - to have a diverse lineup. Not the greatest hits of the 90s' 00's, and today. That's what EA is for.
As for controllers....well, there's a few things there. First, you may be in trouble, because the Dual Sense is the first Sony controller I don't absolutely despise out of the box, and I can actually play for hours without the controller feeling awkward and in my way. If I don't hate it, that very likely means you will. XSX controller got smaller. DS(5) got huge. It's not The Duke huge, but it's got to be the biggest 1st party controller ever beside it. I do genuinely like both controllers this time around, for the first time, though ergonomically I do prefer the XSX controller. But that can't bode well for you.
The other thing with it is it's a pretty darned heavy controller. I haven't weight it, but without weighing it the weight feels in-hand in the range of an XB Elite v1 with NIMH batteries and the metal dpad. That's my one complaint about it really, it's definitely one of the heavier controllers I've used by a noticeable mile. The Elite may still be heavier when fully loaded - the DS(5) I can hold for hours and not notice the weight too too much whereas the Elite never quite blends itself away, but I sure notice it whenever I start playing. The XSX controller OTOH is, with NIMH batteries just the right balance and weight and ergonomically melts into my hand and becomes invisible. With the LiPo play & charge batteries it becomes a featherweight, almost too light IMO, but darned invisible and comfy, weighing in at less than Switch Pro.
I'll agree, XSX controller is boring as heck. And I'm disappointed they still did not add gyros, so we STILL can't standardize on gyro aiming. BUT while the parallel/offset sticks feel like less of an important issue than it did on past Dual Shocks (I spent weeks playing Hitman on XB, then DX:MD on PS and didn't really have adjustment issues with stick position this time), the DS5 has awkwardly high stick tension (XSX may be too slack though), and a slightly awkward girth and heft, even for someone that likes the Elite v1. Bottom line, XSX is boring, absolutely. I still give it the ergonomic nod, and, ironically, it fits smaller hands more like a DS4, while the DS5 heads toward Dukedom, albeit in a way that makes me finally more or less like a Sony controller.
Still not sold on the triggers though. I'm not planning to disable the haptics, but I'm not sold on the gimmick being that cool either. It's fun feeling the tension in spiderman swings at first, and then after a while it gets fatiguing like a finger strength trainer exercise. BUT the triggers, even with haptics off, are the best feeling triggers Sony's had to date. It's at its best when used as a gimmick like Astrobot does, or Sackboy when you pull a rope from the ground and the last, bigger ball has a buildup of tension before it pops out. It's a feature that's up to the designers to use in a way that's fun and not fatiguing. And I'm not sure I trust most designers to do that.
FWIW, MS sent out a survey a month or two ago asking about if people want to see DS5 features in their controller, so I won't rule out a controller revision, or at least DS5 features getting pulled into an Elite v3 at some point. Not too enthused if it's the latter, but we'll see. Right now I think their focus is keeping compatibility between the devices, and keep the controllers universal from X1 to XSX to phones to PCs, and a heavy gyro controller doesn't play as well with the whole phone thing. (Then again, PS5 remote play doesn't want to work with Android with my 3p controllers at all, so they may have a point.)
Hah, no, not a MS fanboy, though. I prefer their controllers, and at this point, their ecosystem. But I was Sony's customer to lose. They just....keep digging deeper to the point they've almost made me into one. I'm technically a Nintendo fanboy first Used to be Sony second, but between Sony's messups and MS's tryhard that's kind of switched. The BC alone is really the big thing though. If I buy a game on XB I know I'll probably keep that game for long, long, long time, and it will probably improve with my hardware. If I buy a game on PS (or Nintendo) I know they'll throw it in a ditch eventually. That's important to me. But it doesn't mean I'm ignoring the potential hazardous turns (like the attempt at doubling the price of Gold last month...trouble still lurks there.) I preferred XB to PS4 last gen not because "teh eksklusivz" (though let's be honest, Ori >>>>> anything Naughty Dog dumps out) - ironically from 2013-2017 I was with you guys in the "XB has no reason to exist, it has no games, they won't make another console" etc. etc. Granted, my PS4 mostly collected dust while I played 3DS, WiiU, and Switch.....but I was glad to have it for some games (like Gravity Rush 2, Last Guardian, SotC, Knack2 (I said it), basically everything they just killed........ and yeah, the 3rd party western games like AC, etc.) It wasn't until the "relaunch" that I got the XSX in 2018 and pretty much re-bought my entire PS5 3rd party library on it. I didn't get it till I owned it. And then PS4 felt suddenly backward in a lot of ways - particularly digitally) But I still loved my PS4 when I picked it up. For games like Gravity Rush 2, Last Guardian, SotC, Knack 2 (oops , I said it again), basically everything they just killed.....and then a bunch of PS2 and Vita ports brought forward. Enjoyed both.
Ultimately I'd buy everything on XB where I could, because on XB I know my games will stick with me in my library for a long time and possibly improve. PS5 BC is really....it's a Nintendo-like BC implementation. It's serviceable, and not a penny more!. And I like the controller and featureset/interface (Seriously, buy a PS5 before defending the interface....it's really dreadful. ) And since RPGs are my jam and they now have basically everyone that matters in the WRPG world short of Bioware and CDPR (do they still matter??), their games have a lot of appeal to me coming up this gen (for the first time, though I remember when 360 was briefly a JRPG powerhouse, so maybe it shouldn't feel odd.) I'm not pleased with the direction of Sony or Nintendo ATM. But Nintendo, I can't help myself, I still buy half their stuff, even if I can't figure out why I still do. Pay more for a worse version of anything 3P, and I still keep doing it. Their own games have been in decline since Iwata died, but I still buy most of them (not the ports. Rarely the ports.) I mean Astral Chain was my GOTY for the first half of last year, so..... But where MS has the preferable ecosystem (I'd say objectively...that BC thing is still a huge deal. I don't care if the mass market throws out their COD every year and replaces with the new one, the BC thing is huge when I make a purchase and I genuinely thought Sony was going to do much better going into PS5. Ryan can defend the business justification that the masses just don't care about BC all he wants, maybe in terms of how fast you can convert features to sales he's right, but long-term that's an important feature. Masses are morons, and typically young gamers, doubly so.) Anyway, where MS has the preferable ecosystem, Sony still had a lot of games that appeal to me. But now Nintendo has Nintedo games and most J-games. MS has most of the entire WRPG industry, plus experimental smaller games, which used to be Sony's bag. And Sony, just fired everyone and closed the studios that make the smaller games and are pretty clear that they won't make anything except the absolute most expensive games for the broadest of movie-going masses. So basically they announced they don't intend to make any more games I really want to play.
I still need the PS for some 3rd party stuff, and the things like Kena, but SIE as a studio pretty much openly announced they want to become Activision. That's my trouble with them. If I go down the list of Sony IPs that are active and haven't been killed that actually interest me I think I'm left with LBP/Sackboy and Ratchet....everything else is backlog material. I could be forgetting one or two. (Excluding paid exclusivity stuff from Square and the like.) It's not that I entirely dislike those games, but it's that they're not priorities. GoW and HzD are still in my backlog for crying out loud. And I just prioritized Mankind Divided, Hitman 2 & 3 , Immortals, Control, and Gravity Rush 1 & 2 replays over them. And now FFXV is actually seeming really cool (which surprises me.) So it's not just about "Japanese games" or "family games" - it's literally just games that excite me vs. games that don't.
I mean, do you realize PS4 is the first PS that doesn't even have a first party RPG?!? Nintendo and Microsoft are doing what Sonydon't. now.
But yeah, you sounded at first like you were defending their future catalogue. As for why I'd buy their hardware, well if they told me they were canning Japan Studio back in September, maybe I'd have re-thought that purchase.... IMO, Sony stayed quiet ever since Ryan took over, and he didn't show his true colors until after the PS5 preorders were in and done. He's a pivot from a diverse console for many players to focusing the brand narrowly down The Most Popular Things. IMO that's going to be destructive to the brand over 7 years. It's profitable. So was the Wii, the 2600, the 360, and the PS2. All met with disaster after the hubris at the peak.
But it's not all a wash. There's a still reasons I wanted the hardware, and only the first 3 are a wash:
1: I overestimated them and thought they'd really take the X1X to heart, bring a well thought out out BC, enhancements for PS4 games, etc. I gave them too much credit. The did a Nintendo and went cheap and lazy.
2: I was looking forward to future Japan Studio games.
3: I wanted to play my PS4 games with faster loading. Unfortunately PS5 doesn't actually load PS4 games any faster most of the time. (Know what does? XSX........)
4: A few western franchises I do care about - Ratchet, Sackboy (both delivering in the first year), plus the others/sequels that I definitely will want to play even if they're not a priority or overly exciting.
5: Improvements to select PS4 games which are worth it (GoT, GoW, still hoping for HzD.) I was encouraged by the Push Square poll where Gravity Rush 2 was the second most chosen game for a 60fps patch. It'll never happen but it means the audience there actually isn't that unaligned with me, a few vocal outliers notwithstanding.)
6: Those Japanese 3rd parties that still stick with Sony-first (Falcom, Persona series, etc.)
7: The liklihood that while Sony no longer makes the games I care much about, that they're going to moneyhat to lock down other once that SHOULD have come to other consoles so that they're magically "playstation games." And that last one probably was enough reason to buy the hardware.
8: My 4Pro was getting fritzy and I infamously got screwed out of the KH3 LE one the year before by GameStop at which point I decided to just wait for the 5....
So there's definitely enough justification to say I'm very glad I bought the machine. I definitely don't regret that part, and am glad I was able to eventually secure one through a ton of work. It was a highlight of the year (along with XSX) and I'd be pretty devastated if it hadn't come through (I'd still be using that fritzy pro after all.) And I'm far from the only PS5 buyer mostly playing PS4 backlog on it.
But while there's justification that I'm happy to have the hardware doesn't mean I'm not disgusted with the direction of SIE as a studio and Jim Ryan as a leader. I bought PS based on the Playstation that's existed since 1995, not based on the new leadership that just wants to make it part of the EA/Activision/2k trinity.
And I do think more will backfire than what the PS fanboys think for now. How many of those same fanboys were ranting about Demon's Souls as the GOAT and enough reason to buy a PS5? Guess what? That was Japan Studio..... in concert with From (originally) and in concert with Bluepoint (remake.) And when you look at bluepoint's catalog....it's almost entirely working on Japan Studio games. Bloodborne the other fanboy trumpet.....Japan Studio..... These shifts are going to hit fanboys harder than they think. What's the uptick, paying for 1 year exclusivity of the next From game? If Jim's really going for the mass-appeal box chasing money, I doubt he'll even fund those big western studios as much as people are used to. that was still Hirai/Layden/House funding those big games that released in the last 2 years. Even the ones coming next year. He'll want it to be the Fortnite/GTA box of choice, and that'll be the priority.
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