I wish WB would release the two Arkham Origins games. They're not bad, but they're not better than the original trilogy. Still, worth a shot, in my opinion.
The Harder the conflict, the more glorious the triumph. When the going gets tough, the tough gets going.
I’m gonna have to cut myself off from new releases next year. Too many games came out this year. I’ve never been this far behind on releases before. Pretty much gonna have to empty out both wishlists. Will have to focus purely on Switch purchases. Looks like I am not getting Spiderman 2 this year after all.
Taiko is good for the soul, Hoisa!
Japanese NNID:RyuNiiyamajp
Team Cupcake! 11/15/14
Team Spree! 4/17/19
I'm a Dream Fighter. Perfume is Love, Perfume is Life.
Do you realize we're gonna have both the infamous Mario x Squaresoft RPG crossover, Super Mario RPG, as a modern remake, and the ever-underrated Mario x Ubisoft strategy crossovers, Mario Rabbids Kingdom Battle and Mario Rabbids Sparks of Hope, all on one system- an HD hybrid handheld that lets you play on the TV as a home console, in handhand as a... well, handheld, and in tabletop as a portable console experience.
That's just epic. It's freaking epic. 20 years from now gamers are gonna look back on this system as the GOAT. It's easy to take for granted when you're in the thick of it but we're currently experiencing a historic generation. Soak it up.
@MsJubilee
Arkham Origins was pretty good. I never beat it. I know a lot of people don't really count it with the others but, I think it's good enough to be considered among the others, even if it's the somewhat weaker link.
The 2D one was kinda meh though. Definitely not bad, just not "gloriously epic" like the mainline Arkham games.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
@GameOtaku
I was pretty sick yesterday (headache, dispnea, stomachache) so I couldn't make summary about Nintendo Direct clearly.
I will revised my thought about Nintendo Direct yesterday.
Glad this Direct didn't add much to my pile of upcoming day one games. Basically just Super Mario RPG, since there's no point in waiting for a sale, and I've never played it before.
Currently Playing: Metroid Prime 4: Beyond (NS2); Corpse Factory (PC)
Holy cow, I didn't even realize it, but it does! Toggle it on in the in-game pause settings on day 2. Only active while holding A or B to throw or call Pikmin. Works in tandem with left analog.
This changes everything
I may even have to put Zelda on the back burner for a bit. I'm in the Pikmin hype bubble
Any guess whether pikmin 4 will have the oh so wonderful starve-to-death mechanic? Being punished for having a bad sense of direction by starving to death was my least favorite aspect of pikmin 3.
I highly recommend people go onto the eShop and watch the Super Mario Bros Wonder trailer at least twice on the big screen (or Switch screen) and really take it all in.
I think my hype for this game is approaching DKC Tropical Freeze. Levels unheard of for a 2D platformer, such that I have only experienced one time since I got back into gaming in 2012.
The stunning animations, the dynamic backgrounds, the insane diversity in gameplay and unexpected elements, the charm... this game is doing for me what DKC Tropical Freeze did all those years ago. Granted, I didn't cry at the trailer like I did for Tropical Freeze, but I'm much more emotionally blunted than I used to be. And, this one took a few watches for it's magnitude of epicness to really start sinking in.
There is fruit in the game so maybe, but... there was never any real threat in Pikmin 3. Fruit was so abundant, and each fruit gave multiple glasses... even a blindfolded monkey could find a day's worth of juice each day to keep going. I found, on average, 3 per day, and I take my time exploring. I think I had 46 spare days worth of fruit juice when I finished the game. It didn't matter which way you went, where you ended up, there was fruit nearby. And the Pikmin automatically took it back to the ship/onion so you didn't even need to look at the map (but there was also a map, a very good one actually).
I don't imagine it's going to be a problem. These games are designed with a theoretical threat to instill tension, but there's not any real actual threat.
@JaxonH I guess Im a blind-folded monkey then? I certainly managed to starve to death. Everything else in the game seemed easy, but the starvation got me and made the game less fun for me. If it's not 'supposed' to kill you it just seems like unnecessary punishment to certain play styles. I suppose I'll try the demo of the new game though.
I think perhaps there was an incogruency between how you were approaching the game and how it's meant to be played. Because I assure you, you're not lacking the intelligence or function to succeed. Usually when things like this happen, it just comes down to a misunderstanding of how the game works. It's happened to me with other games. Then once I watched gameplay on YT of someone playing the game, I was like, "ooooh, ya I was doing that completely wrong".
I don't know for sure if fruit juice is in the game, but the fact I had 46 spares at the end of the game, which I beat in 15 in-game days, says all you need to know, really. It is a game about time and resource management, but as long as you're not dawdling, and always pushing forward in any direction you can, you'll always find more fruit than you can use.
However. Each region only has X amount of fruit. If one were to hypothetically continue to explore a region where all fruit has already been found, without paying mind to the menu stating all fruit has been found, I could see how that could potentially bring confusion as one slowly drinks up all they have without replenishing stock. That's just one example of how a misunderstanding could result in such an outcome. I'm sure there's others.
@FishyS If it helps, Pikmin 4 seems to be taking far more after Pikmin 2 compared to Pikmin 3 feeling like Pikmin 1, and has shown no signs of a time limit thus far.
@link3710
I think I saw a timer, as it had a red limit gage on the right side of it. But that's just time to get back to your ship each day. We also know you can do night time excursions with glow Pikmin.
In previous games you had a set number of days to find all the parts, or your days were numbered by juice. I imagine there will be some similar mechanic otherwise there's no challenge.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
@JaxonH I don't think so. Pikmin 2 has no time limit after all unlike 1 & 3, and this game seems to be taking after 2 a lot. There's no proof that there's any hard time limit and nothing shown so far implies one, whereas it was one of the first things revealed in 3.
Though, I'm sure we'll find out for sure when the demo drops next week.
I will likely get Fate/Samurai as I am a sucker for anything feudal Japan.
Taiko is good for the soul, Hoisa!
Japanese NNID:RyuNiiyamajp
Team Cupcake! 11/15/14
Team Spree! 4/17/19
I'm a Dream Fighter. Perfume is Love, Perfume is Life.
So Return to Monkey Island is getting a general release (as I predicted when game first announced) in the US next month, it seems. At least... it's available from Amazon.com anyway.
So why can't I find a dickie bird about a PAL release? Surely it'll be available for general sale in Europe too, rather than having to buy through middle-man importers...
Anyone heard anything?
You guys had me at blood and semen.
What better way to celebrate than firing something out of the pipe?
Forums
Topic: The Nintendo Switch Thread
Posts 67,521 to 67,540 of 69,786
Please login or sign up to reply to this topic