@FragRed Well, usually when series begin getting remakes externally it's from a company we've never heard of. Tantalus and Grezzo for example. So if Prime is getting a remake, I'd expect it to be a lesser known studio like them, possibly a new one Nintendo is building relationships with.
Edit: or, as it just occurred to me, we don't know what MercurySteam is working on...
@SlashFuture@JaxonH Considering the dramatic improvement in visual fidelity that the Switch entries have enjoyed, I'm personally rather impressed that the gap between Three Houses and Engage was only 3.5 years.
It also helps when stuff like Three Hopes launches in the interim. Fire Emblem fans are VERY well-fed.
Still knee deep in Shadows of Valentia. I can't believe it took me so long to get to this game. I really, really like the serious stories in games like this and Three Houses.
Engage does look good, though. It essentially seems like the Xenoblade Chronicles 2 of the Fire Emblem series, at least tonally and aesthetically.
@JaxonH Hey sorry, work has been beating me up. First I wanted to state my condolences to you and @Ralizah. I sorta froze a bit into thinking about my own parents even though they are "young" and moderately healthy (for two chain smoking non exercising people) and then the thread passed me by, but I didn't want you all to think I was insensitive to the information you shared. I'm trying to mentally prepare but yeah...I'm never gonna be ready I think. No one is I suppose.
I don't know, I feel like all the Fire Emblem games are serious (or are at least approached seriously) but they sorta have an out there mystical pseudo scifi vibe (Those that Slither use essentially nukes so yeah) with the dragons and magic bloodlines and summoning folks from the past and whatnot. Tellius games were just as involved as three houses war wise (and goddess wise technically) But some tell the story better than others. Yeah I wish I could take off like that to game but alas too much work. I'm heading into the last battle for blue lions and just geez...can these homicidal children catch a break? (I say this as I prep for Engage and maybe Three Hopes...trying not to overdo the Three Houses gameplay but I'm already planning another 2 playthroughs so I can recruit everybody. I suppose I want my replay of Silver Snow- which I consider to be the closest thing to a golden route considering you stop the main antagonists if not all their plots- to be as happy as possible.) I'm embarrassed to say I just realized you can grind on the battles in this play-through. It's weird I enjoyed the monastery before but now that I know how it works (like gardening for stat boots and using the mysterious teacher to see stat growth) and can start out with the maximum event slots, the game is really opening up. I suppose I should have done the Black Eagles run first (except I don't trust the Flame Emperor) from the start and then worked my way up to Silver Snow. Then again it's great that the game can pull me back in like this. Claude is the weird one/wild card though for me. Like the Flame Emperor and the Boar Prince are straight forward (even if they think they are not) but Claude is like CHAOS! I suppose I won't understand his angle until I play his route.
Taiko is good for the soul, Hoisa!
Japanese NNID:RyuNiiyamajp
Team Cupcake! 11/15/14
Team Spree! 4/17/19
I'm a Dream Fighter. Perfume is Love, Perfume is Life.
@Ralizah
Shadows of Valentia was the one 3DS game I actually finished despite the Switch hype cycle. The gameplay was more basic due to being a remake, but the art style, characters, dialog and voice acting really elevated it.
I loved Shadows of Valentia, and I loved Three Houses, but it has been 2 games back to back with more grounded tonality. I'm ready for another Fire Emblem with Awakening vibes, as that was my first and has a special place in my heart. It almost feels like Engage is the Awakening sequel we should have gotten.
Speaking of which, I recently learned who was actually responsible for Fates falling through. It wasn't the guy they contracted for the story (which actually makes sense, as I found the story premise incredibly interesting). This issue was due to workload, they hired the company who writes for Senran Kagura to do the support conversations and dialog. That is what killed Fates imo. The story was fine, and the writer actually put together 1500 pages for it! So it was an incredibly deep, lore heavy story. But the writing let it down so bad, and now I know why. Who thought it was a good idea to entrust the support convos and dialog to Senran Kagura writers? No wonder none of the characters were memorable or interesting!
One day, if they ever remake Fates, they should redo the support conversations and dialog. If they did that, I bet that game would be best in the series.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
@SlashFuture Yeah, but that's their other team. Every 3 years they release one portable game and one home console / PC release. We may know the PC release that'll probably launch in 2024, but not the portable one.
@Giancarlothomaz So I've heard. Which doesn't surprise me, since Engage is very... pretty, for lack of a better word, just like the Atelier Ryza games.
@JaxonH Yeah, the storytelling, music, amazing art, and atmosphere of Echoes really sold me on it. Deeply enjoy the dungeon-crawling and point-and-click gameplay elements as well. And I believe this is the entry that actually introduced the turnwheel/divine pulse mechanic, right? That mechanic pairs perfectly with classic mode, since you're no longer at the mercy of RNG, but still can't blithely throw away the lives of your units.
I feel like some of the footage I've seen of Engage makes it seem openly silly at times, which isn't necessarily a bad thing, but also not how I'd characterize Awakening, tbh. There were bits of levity in the character interactions, but the story itself was pretty dark and engaging. I've yet to see anything as shocking in this series as Emmeryn's suicide early on in that game, even if it does stupidly backtrack on that in a paralogue at some point.
The problems with the Fates games go beyond the support conversations and character interactions, though. The writing is bad all the way down. If anything, the broad outlines of the plot are worse at points. I don't think you can blame the SK people for Conquest being a game where you try to convince the world's densest family that dad is clearly evil by tricking him into sitting in a magic chair. Or for all of routes hamfisting in the adult child mechanic from Awakening by sticking them in a magic portal incubator until they're old enough to be useful. Also, the localization of that game was pretty... questionable at times, so now you're also mixing up the choices and writing skills of the english localization team when it does come to the character interactions. They also wouldn't have had any say in Birthright being kind of bland overall conceptually, or Revelation having maps with questionable gimmicks, etc.
idk I just think a lot of people made a lot of questionable choices with those games, and the combined effect was something that didn't live up to its potential.
@Ryu_Niiyama No worries. I never expect responses to stuff like that, which is pretty awkward for the person reading it, as there's really nothing they can do to help. I'd not have even brought it up if the conversation hadn't kind of naturally led to that point.
You're, indeed, never ready for the passing of the people closest to you, though. All you can do is make sure to not waste the time you do have with them, so that when the time comes, you're not filled with regret. My mother and I were close and spent a lot of time together, so while I'm still extremely sad about what happened, I'm also not regretful that I didn't see her enough.
@Ralizah Agreed, my Grandpa always said "Give me my flowers while I'm living". So I pretty much talk to my parents as much as possible.
Localization is a little iffy in Three Houses as well, It isn't horrible but sometimes I felt like the team got a little inventive or missed the mark a little bit. As for fates I think if you combine the DLC with the base game (not just revelations but the other dlc Future something (can't remember the name)) Which sorta both explains why the Awakening characters are there, and Kamui's relationship to the big bad, it helps. But they don't do a good job of explaining why the big bad is nuts from the start (FE dragon (cuz they have the worst luck) AND splintered himself) and all the other history because they tried to stuff it in revelations (poorly) and tried too hard to be vague about it in the other two routes. I don't think the story itself is bad, just the storyboarding. Its like the writer gave the devs a book and not a script and the devs had to transpose that into the game format. Three Houses does the same thing but better, the nascent plots are hinted at in each route but so far they are told in a way that mostly allows them to stand alone. In part because of the unifying start because you get to know most of the players in the game and their stances. So again the same thing Fates tried to do but much more coherent (that and they used the time travel mechanic to somewhat function as plot glue). I actually would not mind a remake of Fates/if with stoyboarding overhaul.
I am a bit worried about essentially being Tiki/Chiki in Engage (divine dragon that took a long nap and has memory gaps...Byleth at least makes sense as she was kept in the dark and is a corpse vessel...) as I don't want a retread but I'm still hyped as heck.
Taiko is good for the soul, Hoisa!
Japanese NNID:RyuNiiyamajp
Team Cupcake! 11/15/14
Team Spree! 4/17/19
I'm a Dream Fighter. Perfume is Love, Perfume is Life.
@Ralizah
I don't think it would have been perfect, but in my experience quality character dialog that makes you feel invested can go a long ways into making a story more enjoyable, especially if unfolding events are well written (which, I think it would have been better received if they didn't rush it so much and fleshed things out more, instead it kinda felt like Game of Thrones Season 6-7 syndrome where all this plot was hastily condensed to the extent it lost the intended effect).
Obviously the time travel thing was shoehorned in, but likely at the behest of the devs too afraid to let go of a mechanic they weren't sure was what saved the franchise. At that point, they hadn't yet pinned down what made Awakening such as success, and I can understand their reluctance to cut mechanics that they felt may have contributed to that success, even if I disagree with their choice to include it. Let's be grateful they finally felt secure enough to let it go (at the same time, I LOVED the children and generational gap of Awakening, and while I wouldn't want a repeat, Genealogy of the Holy War is the only other game that involves children and successive generations- hopefully that remake is on the way as the Engage leaker said it was).
@Ryu_Niiyama
Fire Emblem devs are sitting on a goldmine. All those years making quality games that nobody was playing. Now they have a 20+ year backlog they can dig into whenever they want. We got a Gaiden 3DS remake with Shadows of Valentia, and FE1/FE3 was remade on DS with Shadow Dragon and Heroes of Light and Shadow, so really, the only games we really don't have access to are the two Jugdral games on SNES (Genealogy of the Holy War and Thracia 776, which should release either as one remake or two successive remakes since Thracia 776 is a mid-quel to Holy War), and Binding Blade on GBA, which our debut western FE release was a prequel of.
Word is they're remaking Holy War, but who knows if Thracia 776 will be part of that. I'm gonna assume no for now. But even if they also remade Thracia and at the very least localized Binding Blade and threw it on NSO whenever GBA games debut (alongside Blazing Blade and Sacred Stones, of course), we still have the two Tellius games from GameCube and Wii, Path of Radiance and Radiant Dawn. Granted, those are already in English, unlike the aforementioned titles, but they'd clean up nice with an HD upres and new textures with QoL features.
I also forgot that Heroes of Light and Shadow never released in the west. Many don't know this (I'm sure you do though), but FE1 with Marth was remade on SNES as FE3, and contained Book 1 as a FE1 remake and an extra Book 2 as a new continuation of the story. Those two books were remade on DS as FE11 (Shadow Dragon) and FE12 (Heroes of Light and Shadow). But FE12 was never localized. Being it's the definitive story of Marth, the most well known series character, I kind of think they should remake those two games as one giant Switch 2 remake, so that fans can experience the story that started it all. I know they localized FE1 on NES and sold for a limited time but... eh. While appreciated, that ain't gonna do anything for curious newcomers.
@JaxonH but are Nintendo/Inteligent Shystem are wylling to remake Fire Emblem 4/5, arent this games considered the darkest game of the Fire Emblem franchise? dont this will be a bad move by Nintendo?
What do you mean "bad move"? Do you even know what the games entail?
Yes, they're a bit darker for the series, but goodness, not dark like that. Of course it would be a good move. A fantastic move, even. It's not Game of Thrones dude, it's just a SNES Fire Emblem game lol
Do you think critically at all, or do you adopt all your opinions from whatever 2 year old hits you get from a search result?
That video is wrong, outdated and frankly, irrelevant. We have NEW information that Holy War is being remade.
So yes, it absolutely is and that person doesn't have a clue what they're talking about.
The person who leaked the Fire Emblem Engage screenshots also said FE4 remake is real. Could they be wrong? Sure, it's possible. But the fact they leaked accurate screenshots of Engage before it was even announced is indicative of their status as a source.
That seems overkill to me. This entire thread is built on it's first post which was talking about a rumoured new Ninty console let alone the hundreds/thousands of posts talking rumours and leaks in it like all the fun arguements about Pokemon Stars, the Switch exclusive new Resident Evil, Metroid Prime remasters, the Zelda HD twin pack, Mother 3 getting a western release, that Star Fox racing game, the Switch Pro etc. Ah memories.
@SlashFuture Nah, there was talk of a Fire Emblem remake with no details beyond it's just being worked on which was already discussed on the previous page but it was remove for some reason.
I've been on this site over a decade and never once, not once, has anyone ever done such a thing. We've discussed all kinds of rumors and leaks.
How the is that a "spoiler"?
The last several pages were talking about Switch 2. Is this person planning on removing all those posts as "spoilers" also?
I think it's time to have a chat with site administrators about the role of moderation and what constitutes abusing power to stifle conversation.
I'm perfectly happy to adhere to whatever community rules are implemented, but as it stands the spoilers rule states no plot details may be revealed. If the powers that be want to revise that rule to prohibit speculation and rumors, that's their prerogative, but right now that's not what the rule states. And it certainly hasn't been enforced with other similar posts.
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