I, once again, badly miss pointer controls. I like gyro controls to a degree, but for shooters there's a level of effort and time needed to fully getting it and they're generally used as an extra element of already existing controls in my experience. Whereas on Wii I play a lightgun game or the Goldeneye remake or even not quite shooters like that one Ghostbusters game aiming was almost as natural as breathing.
House of the Dead looks to be exactly what I'd hoped. So scores mean nothing to me. As far as I'm concerned it's perfect. Great gyro aiming that allows analog input simultaneously and has a recalibrate button if you wish to go motion only. Visuals look nice, it runs well, has an extra mode... that's all I was expecting, and that's exactly what it offers.
I started The Show 22 on Switch and have been playing handheld. I'm seriously loving this game. It's the best sports game I've played in a loooong time. It's as sim like or arcade like as you want.
There are 3 different batting approaches you can use with varying degrees of skill required, from pointing in a cardinal direction with one of 3 swings tied to 3 buttons, to the same but the analog is used for precise location of the bat swing, to an option that simply relies on timing with the 3 bat swings. That's my style. Arcade like.
Pitching is even better with half a dozen meters and approaches. I found one that's not too hard, but not too simple, yet hard enough I have room to improve over time. Pick a pitch with one of 4 buttons, then start the meter, stop it on the other end for power, then stop it in the sweet spot on the way back for accuracy, and that is the hard part. It moves super fast and there's only a small sliver. Room to grow.
There's multiple throwing options, fielding options, difficulties, 3 modes for competitive, simulation or arcade, you can control every single aspect- how often it cuts to cinematics and announcers- do you want fast play? TV broadcast style? Hybrid in between? It's whatever you want.
It's been so long since I played a sports game I genuinely loved. I've been wanting to play this series for years but, I knew I just wouldn't stick with it unless it was on Switch. And, it did! I can't believe it actually came to Switch!
The graphics are kinda pixelated in handheld but, it's not too egregious. I think it actually looks pretty dang good, jagged edges aside. Definitely the best looking baseball game to ever grace a handheld, and the best baseball game to grace a handheld period.
Initial impressions are very good. I'd decided to not buy digital because it's an annual game, and I don't want to buy a digital copy if next year it'll be replaced. So I went physical for a change. And yet... I'm so impressed I'm actually debating buying it digitally now. Take that for what you will.
All have sinned and fall short of Gods glory. Wages of sin is death. Romans
God so loved the world He sent His only Son- whoever believes on Him has eternal life. Unless you believe, you will die in your sins. Whoever believes, rivers of living water flow within them. John
Season 2 and 3 content will be available on the eShop Day 1
Motion controls improved with sensitivity slider which allows up to 200% speed
Cross save with Steam
Local wireless
Targeting full 720p in handheld with minimal dynamic res drops
Zombie Army 4 is our most ambitious Switch port to date. Building on all the improvements we made for our previous titles, we had to push the Switch even harder and come up tons of brand new optimisations and methods of hitting our target 30fps.
For Zombie Army 4, this meant making sure all 3 of the Switch's CPU cores were always in use with almost no idle time. To do this we had to parallelise more of the game and engine code which is always a challenge.
From the GPU side, while we had DRS, our intention is always to aim for full 720p in handheld mode most of the time. So we optimised all the shaders even further to achieve 100% occupancy and improved texture formats to help with memory pressure.
Something else worth mentioning is our improvements to package size. We really pushed our compression techniques further this time and optimised how the content was stored. This allowed us to fit the entirety of the base game and Season 1 on an 8GB Switch cartridge. A smaller package size also means you have more room on your Switch for our other amazing titles 😉. This is something we are really proud of!
All have sinned and fall short of Gods glory. Wages of sin is death. Romans
God so loved the world He sent His only Son- whoever believes on Him has eternal life. Unless you believe, you will die in your sins. Whoever believes, rivers of living water flow within them. John
I wonder why they chose the Splatoon theme first and then come with a "special" section for Kirby? Why not just Kirby and when Splatoon 3 is arround then Splatoon?
The more the better of course. Just wondering.
@Budda IT'S A SIGN I SWEAR. S3 DIRECT THIS MONTH THIS IS 1000% TRUTH YOU CAN'T DENY IT.
I'm not complaning though. I love Splatoon 2 so being able to have more icons for a game I love is good in my book (the Octarian's stance kills me).
MY SUMMER EXAMS ARE OVER THANK THE LORD
Mario Maker 2 Maker ID: YT1-0Q2-YFF
Please ask for permission before using my FC! Currently Playing: Blaster Master (NES)
@Budda I think there'll be a shadow dropped trailer for Splatoon 3 in April (like there was the January Kirby trailer) and then a big spotlight in a May general Direct (E3 is cancelled so Nintendo doesn't have to do a general Direct in June), followed by a Splatoon 3 Direct in July.
I won't lie, the single player content is going to make or break my interest in Splatoon 3.
Switch Physical Collection - 1,260 games (as of June 15th, 2024)
Favorite Quote: "Childhood is not from birth to a certain age and at a certain age the child is grown, and puts away childish things. Childhood is the kingdom where nobody dies." -Edna St. Vincent Millay
@Grumblevolcano
I think too that some kind of new news/trailer must be around. I just found out that the japanese Splatoon 3 website went online yesterday.
@Giancarlothomaz As much as I would like that to happen, the last time a perfect opportunity like that struck was 2020, the year infamous for the dreaded Direct drought between September 2019 and February 2021. Granted, Directs are thankfully back and better than ever (depending on your outlook) so it could still happen but I'm not holding my breath on this one.
MY SUMMER EXAMS ARE OVER THANK THE LORD
Mario Maker 2 Maker ID: YT1-0Q2-YFF
Please ask for permission before using my FC! Currently Playing: Blaster Master (NES)
@Giancarlothomaz I'm praying it's some time in July as from mid-May to late June I have exams. But there's more chance of a new F-Zero game coming out this year than that happening.
@Fizza 2020 was a weird year. Covid completely derailed time tables industry-wide, so I'm not surprised Nintendo wasn't jumping at the opportunity to do a big show that year.
Currently Playing: Yakuza Kiwami 2 (PC); Unicorn Overlord (NS)
@kkslider5552000 Given it's got a physical release, immediate release for everyone seems very unlikely and late April has Switch Sports. Meanwhile May's completely empty and June's insanely packed. If any later I'd imagine the mistake had no effect on release timing.
@Grumblevolcano damn, I had hoped you had inside info that the Russian-Ukraine war was ending and that was the reason you thought it was coming out in May.
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