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Topic: The Nintendo Switch Thread

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JaxonH

Action evolves too fast- situations are too dynamic, for voice chat to have any notable impact in Splatoon unless you had a team that's extremely well coordinated and skilled, and those types of players are going to spend all their time in the top of Ranked mode.

Furthermore, the randomness of matches sporadically changing each player's team basically eradicates any potential for voice chat coordination in the first place.

I would also point out Splatoon 3 has, even from the limited footage shown thus far, more changes to differentiate it in a meaningful way than most other games mentioned.

We've seen new squid rolls that can be done out of ink, new squid surge up and off walls, we've seen stretch armstrong like traversal that allows inklings to "hookshot" across the map, you can now throw eggs to move eggs toward and into the basket in Salmon Run, we've seen how the spawn area has changed to air platforms with the ability to choose where you launch to prevent spawn camping... to the untrained eye these may seem superfluous, but for anyone with actual experience playing the games, it's easy to see how these mechanics will have significant impact on how the actual minute to minute gameplay unfolds.

That's making no mention of the new Turf War maps, new Horde Mode maps, new single player campaign and associated story, new Ranked modes (which as of yet haven't been shown, but if S2 is any indication there's several to look forward to), and of course new styles, new gear, new skills, new specials, the added achievement labels after matches, ID tags and even the smaller mechanical changes players take for granted, such as the level of gauge meter needed to activate the special, etc.

And, we've barely even seen any footage. We still know so little about the game. As we get closer to release, more details (aka more changes) will be revealed.
It seems much ado about nothing, imo. Especially as it's a multi-player game. Turf Wars are the core bedrock, so it will always be a game about Turf Wars. It'll have changes, sure, but it doesn't have to be revolution. Evolution is far more appropriate for games like this, especially as it's a relatively new franchise and doesn't yet need to reinvent itself. And we see that, even from the initial trailers.

[Edited by JaxonH]

Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions

Switch Friend Code: SW-1947-6504-9005

IceClimbers

With the chaos theme of the game, I was wondering if they'd do Splatoon's take on a battle royale mode as another unranked multiplayer mode. Might be too taxing on the Switch's hardware though.

Anyways, the single player mode being more expansive than before is enough for me to grab Splatoon 3.

3DS Friend Code: 2363-5630-0794

link3710

@JaxonH Well put! Seeing most of the stuff that made me put down Splatoon 2 in the first place (especially the spawn camping and limited traversal) get addressed is fantastic.

I genuinely think the gameplay is going to be significantly improved in a way that would have been nigh impossible via content updates to Splatoon 2.

[Edited by link3710]

link3710

JaxonH

@IceClimbers
That's an interesting concept. Splatoon is different from traditional shooters though, since kills aren't the primary objective. So I'm not sure a battle royale would fit the gameplay. I suppose they could just have massive free for alls where everyone is out to get the most ink for themselves, but that seems too chaotic, and where would you spawn if there's 20 different ppl that aren't on teams? Idk, maybe they could figure something out, but I think the current structure fits best.

Where they have room to play, however, is in objectives for ranked battles. We saw that in the last entry with the various objectives- rainmaker, splat zones, the moving tower one... this is where they can flex their creative muscles.

Turf Wars competitive multiplayer, Salmon Run horde mode, and single player campaign should always form the trifecta of core content. Those are the 3 main modes offering competition, co-op, and solo play. But the variations of competitive multi-player objectives add the flavor (much like other shooters have team deathmatch, capture the flag, etc).

I trust the Splatoon team to deliver though, whatever they've chosen to go with. They never miss.

@link3710
I feel like Splatoon 3 will be the game where the franchise really perfects the formula. The first entry was the beta test. Brand new with lots of balancing mishaps- the devs learned a lot from it, I'm sure. The second entry corrected many of those mishaps, added Salmon Run, and dialed in the balancing. Then the Octo Expansion is where we saw them really start to improve the single player.

This 3rd entry is where I think Splatoon reaches ultimate form- usually 3 iterations is enough to dial in near perfection. This will be the last entry of this generation, and will serve as the model blueprint moving forward into the 10th generation with Switch 2. They'll be releasing this game into an install base of over 110 million, near the peak of Switch's popularity, and, after already establishing a rabid fanbase, particularly in Japan.

I'm not sure if it'll match Splatoon 2's numbers, simply because there's a LOT more games out now on Switch competing for consumer dollars (even this year alone is insane) and it'll have less years on the market before the generation ends. But regardless, I do expect this to be the best Splatoon's ever been. And I think Splatoon fans are going to be very happy with this entry for years to come.

Just think of all the content they've amassed now having 2 prior games to source from. Combining new maps with fan faves from not just one but two prior entries- this game should sport the largest spread of maps of any Splatoon game to date. In fact, there's no reason to omit any of them. They should make it a point to add all the maps from the prior two games, perhaps as free DLC spread out over the first year or something. Make this the ultimate Splatoon experience.

Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions

Switch Friend Code: SW-1947-6504-9005

bernice

is this thread still active?

bernice

Dogorilla

I don't doubt that Splatoon 3 will have enough new content to justify buying it, I'm just a bit confused about why they're taking so long to show it. It's been over a year since that initial trailer that seemed to show a new story mode, and Nintendo hasn't mentioned that again since, so we still don't know what that will be like and how expansive it will be.

All we've seen is some new Salmon Run features, some new weapons and a couple of new stages. And all that will be good to have but they're the kind of things that were added to Splatoon 2 for free in the two years or so after launch. I love Splatoon so I'll almost certainly buy the game anyway but it's difficult to be excited for it when we barely know anything about it. Hopefully there'll be a Splatoon Direct soon that will reveal lots of new content and put this debate to rest.

Thank you Nintendo for giving us Donkey Kong Jr Math on Nintendo Music

Grumblevolcano

@IceClimbers @JaxonH Splatoon 3 going the Battle Royale route would explain why the focus of promo currently is on the content you'd expect from a new Splatoon (single player campaign, PvE, traditional PvP). Battle Royale is infamous for being seen as the cause of traditional stuff either being heavily reduced or completely removed (e.g. Titanfall 3 cancelled, Fortnite Save the World shut down, CoD getting less content outside of Warzone, Halo Infinite getting only 1 Arena map and 1 BTB map in the space of a year) so Nintendo would need to get across to players that the traditional Splatoon experience is not going to be compromised.

Grumblevolcano

-Green-

Dogorilla wrote:

I don't doubt that Splatoon 3 will have enough new content to justify buying it, I'm just a bit confused about why they're taking so long to show it. It's been over a year since that initial trailer that seemed to show a new story mode, and Nintendo hasn't mentioned that again since, so we still don't know what that will be like and how expansive it will be.

My guess is it’s related to release schedule. It may have been planned to launch earlier so they revealed it when they did, but changes/unforeseen circumstances led to it and other game releases being moved around. With it being several months until release and other big titles in between, I would imagine they’re just planning to keep details closer to their chest until later. Giving more attention to nearer titles and to give a more focused advertising blitz for S3 when it’s closer to launch.

"Enthusiastic Hi" (awkward stare)
Nintendo Switch Code: SW-5081-0666-1429
PS4 Thing: TBA

JaxonH

@Giancarlothomaz
I take it you're finally playing Metroid Dread? I definitely agree that it's the best of the 2D entries. It really is a masterpiece.

@Grumblevolcano
That's a fair point. I'm still not convinced they're going to attempt a battle royale mode, as I struggle to see how it would work for Splatoon, but if anyone can figure it out, it's Nintendo.

Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions

Switch Friend Code: SW-1947-6504-9005

Giancarlothomaz

@JaxonH yes i started playing this masterpiece yesterday, already defeated Corpius e Kraid, in Burenia now to get the Flash Shift, i play to do a 100%playtrough on the game and also buy Kirby and the Forgotten Land(also doing a 100% playtrough).

[Edited by Giancarlothomaz]

i like HD Rumble.

X:

JaxonH

Zombie Army 4 releases Tuesday, and the first review has dropped from SwitchCorner.

They say it's an immaculate port- very impressive graphics, good resolution, no framerate issues, gyro aiming, almost no load times outside of chapter selection, and season 1 DLC included.

And, the game only takes up a measly 6GB of storage in total!

Amazon had a price error where the physical version was up for preorder for $19.99 instead of the MSRP $39.99 so of course I was all over that.

But I'm still buying digitally. This looks like another must have from Rebellion. Side by side with Sniper Elite 4- two of the best Switch ports ever made.

Rebellion has put other developers to shame. Absolute utter shame.

[Edited by JaxonH]

Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions

Switch Friend Code: SW-1947-6504-9005

alexwolf

Has anyone played Diablo 3 on the Switch? I am mostly interested in solo offline play, is it worth it or is online play much better?

alexwolf

JaxonH

@alexwolf
I have.

Solo play is great. I do think the game is more fun if you have a friend who co-ops with you, but it's totally playable solo. Similar to Monster Hunter, it's great either way.

Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions

Switch Friend Code: SW-1947-6504-9005

Ralizah

Been playing more daily challenges in Rayman Legends lately. I'll never understand why we didn't get a follow-up to it. Origins and Legends are two of my all-time favorite platformers. I'd only put them under DKC: Tropical Freeze in terms of overall quality.

Currently Playing: Resident Evil Village: Gold Edition

JaxonH

@Ralizah
Not only that, but why didn't Rayman Origins ever come to Switch? The engine is there, the audience is there... Ubisoft is out of their mind. Low hanging fruit and they're like nah, we're good.

And, what about Far Cry? Mind you, I'm not the biggest FC fan. I enjoyed the series for a bit. But why didn't they release FC3 when they did the remaster, like they did for Assassin's Creed? They were working on Far Cry for Wii. But Switch actually has the audience, yet still nothing. Mega publishers are sooooo slooooow to adapt to changing times. Even Wii U saw more diversity in Ubisoft AAA support- Splinter Cell, Watch Dogs, Assassin's Creed, Rayman...

It's 2022, not 2014. They should have ported Splinter Cell Blacklist to Switch, Rayman Origins, Far Cry 3 Remastered, and released a new, exclusive Rayman for the system.

Idk what's going on there. Complete dysfunction. At least we have a Mario Rabbids sequel on the way.

Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions

Switch Friend Code: SW-1947-6504-9005

Buizel

How have we not had Rayman 2? That was very much the Skyrim/GtaV of the 00s / early 10s.

I just want a Beyond Good and Evil port.

At least 2'8".

Tasuki

@Ralizah I think the reason we never got a follow up to Rayman was because of the controversy surrounding its creator and his abrupt retirement from the gaming industry.

RetiredPush Square Moderator and all around retro gamer.

My Backlog

Grumblevolcano

@Ralizah Well the nature of its release destroyed its sales potential and so didn't sell well enough to justify a new game. Started off a Wii U exclusive but got delayed purposely to launch multiplatform (Microsoft had a rule at the time where games couldn't release at all on XB1 if they launched as an exclusive for PS4 or Wii U). By the time it launched multiplatform, PS4/XB1 owners didn't care about it meanwhile Wii U had started to get a decent number of games made by Nintendo so Wii U version sales suffered there as well.

[Edited by Grumblevolcano]

Grumblevolcano

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