@gcunit Really hoping we hear about Disgaea D2. As far as I know, that's the only Disgaea game that's still exclusive to its original host platform at this point (PS3).
Currently Playing: Metroid Prime 4: Beyond (NS2); Corpse Factory (PC)
Everything depends on DLSS and its implementation in the Switch V3. I don't pretend to know the intricacies, only what a I gleam from Nvidia's FAQ page and outside sources like Digital Trends. I assume all games available on the Switch will get a slight resolution and framerate bump. But even with DLSS, I imagine some games won't run at 720p 30fps. I'm looking at you, XC2 handheld. https://www.nvidia.com/en-us/geforce/news/nvidia-dlss-your-qu...
Until Xbox has Nintendo games and offers hybrid play, Series S is completely irrelevant to Switch.
You do realise that the Xbox does portable gameplay don't you.
Since I grabbed a Series S I've not turned my switch on at all. I can play full console games in bed using remote play - why would I want to put up with the downgrades needed to get games running on switch when I can play them fully optimised on my phone.
@Mr-Fuggles777 If it's anything like remote play between PS4 and Vita, then it's laggy and a pain if the console isn't wired. And, in general, I think the biggest benefit of portability is being able to take a game with you without having the headache of worrying about connection speed or location.
Streaming games is fine for some people, but it doesn't replace hybrid console design.
Currently Playing: Metroid Prime 4: Beyond (NS2); Corpse Factory (PC)
I expect a $400 Switch Pro (of course they won’t call it that) with 720p OLED screen, 8gb RAM, new 8nm or 12nm chip and improved CPU, with DLSS (though it’s possible it doesn’t use DLSS, which would be a missed opportunity).
I’m going to temper my expectations though, for the sake of having my hopes and dreams crushed, and assume it’s only more powerful by a factor of 2X, rather than the supposed 4X increase which would land it in the PS4 range. But that would still be enough to natively run pretty much every game at 720p handheld, even without DLSS, and as long as it has DLSS, it could probably do 720p 60fps. Docked would likely render at 720p - 1080p native, and upscale to 1440p or 4k. Even if it just does 1080p 60fps though, I’d be happy with that.
DLSS would ensure that, even if it’s only 2X more powerful on paper, the results are comparable to something far beyond that. Results would at least equal games run natively on base PS4. At a minimum. And I know some have leaked that it will match that power natively, and DLSS on top of that will give results somewhere around an Xbox One X, but I’d just be happy seeing a system half as powerful as PS4 but which produces results comparable to PS4. That’s still a massive leap, because PS4 is where diminishing returns really started rearing it’s head. And I think 90% of games would be able to run on hardware of that power level. All they’d have to do is hit 540p native to get 1080p results. And with a more powerful switch I think most games should be able to render at 540p. The majority, anyways. There will still be the select massive AAA games that are just too taxing, but it would drastically reduce the number of games that are on the current cannot run list.
@Mr-Fuggles777
Nobody cares about remote play on a phone.
Don’t mean to hurt your feelings by saying that, and I’m very happy that you have enjoyed doing so. But the fact is, the market at large simply does not care about that feature. Streaming is niche. Maybe the day comes that changes, but that day is not today.
And even if the masses did somehow care, it’s nowhere near as seamless as a hybrid system, still requires internet, injects lag into the experience, and forces you to use a tiny phone propped up with a separate controller or some awkward 3rd party grip solution. Not saying people can’t enjoy it. But it’s not the same as playing games natively on a hybrid console with seamless switching capabilities.
So yes, I do realize that. The question is, do you realize nobody cares about that feature and it is in no way threatening the Switch (again, don’t mean to offend, but those are just the facts)? It’s a neat feature and more power to the people who utilize it. But that’s all it is.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
Zachariah 12:10 (500 yrs before Christ)
They will look on Me whom they pierced
This year looks absolutely amazing for any murder mystery and visual novel fans. I mean we got Gnosia, World's End Club, Famicom Detective Club, Great Ace Attorney, Tantei Bokumetsu, The Silver Case, Root Film, and maybe even more Ace Attorney, Danganronpa, and Your Turn To Die content coming later down the line. I love it!!!
@JaxonH my phone screen is larger than and higher quality than my switch Lite, along with the Razer Kishi control it effectively turns my phone into a more powerful switch.
I admit that you need to have WiFi which could be a drawback but I only ever game in work or at home and I'm lucky enough to get decent connection in both. I've played Destiny 2 and Monster Hunter World with no issues on my phone yet on switch I couldn't even get lag free games of Smash.
I dont see why people are hoping for a switch Pro that is still chasing last gen hardware if its only going to be comparable to ps4. Maybe Nintendo should focus on game development rather than hardware as its been over a year since we have had any new first party games.
@Ralizah apart from the odd disconnect I've not noticed any lag really, even when playing online via Remote Play.
@Mr-Fuggles777
If you don’t understand why, then I would suggest you educate yourself a little more thoroughly until you do.
If people love Switch to death now, they’re only going to love it even more if it is more capable with better screen technology. “Chasing last gen hardware” is an irrelevant statement. Because Switch isn’t a box top console. It’s a hybrid device. So “last gen hardware” in a hybrid device is 10X more exciting and impressive than current gen hardware in a stationary PC box. And that’s not just my opinion. People are thirsty for more Switch. People are thirsty for an improved model. Getting a hybrid device that’s on par with a PS4 would be a grand slam, and a massive forward stride for portable gaming.
I think Nintendo should focus on both hardware and software. After all, their hardware team isn’t not developing games when they’re designing hardware. Different teams do different things and a hardware team will never make software, so the two have absolutely nothing to do with each other. They can and should do both because people want both.
As for games, I’ve got no complaints. I’m up to my ears in games, amazing exclusives left and right, faster than I can keep up with. No I don’t think Nintendo “should” do anything except keep doing what they’re doing. Obviously it’s working since you’ve got 80 million happy customers who love the device so much and craving the next step up.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
Zachariah 12:10 (500 yrs before Christ)
They will look on Me whom they pierced
@JaxonH I don't understand because we still wouldn't be getting new releases on a switch Pro - most cross platform developers would be targeting the new consoles moving forward, so we would be in the same position as we are now with old ports.
Why would I pay £400 to play PS4 era ports when I can play them on the PS5 (as soon as I'm able to get hold of one) with enhanced performance.
Nintendo exclusives don't particularly need more power because they dont go for photo realistic environments or flashy graphics and they don't need to - look at BotW, that was a launch title and games always get bigger and better throughout a consoles life span (compare Gears 1 and Gears 3 as a good example, both of which dropped on the same console)
There's then memory to take into account if you are pushing for ps4 games. Without the ability to connect external hard drives you are going to run out of space quickly - my 4TB is pretty much full on the PS4, it doesn't last long when games average 50gb+.
@Mr-Fuggles777
Reliable leakers have already confirmed they know of at least one game being developed on the next system that cannot run on the existing model.
And even if it is just “old ports”, people love the hell out of old ports, because old ports can still be great games, and they can still be great games most people haven’t played, and even if they have played them people love having them hybrid handheld.
I don’t know why you would do anything, because I can’t speak for you. If you don’t want to pay $400 to play PS4 ports then don’t do it.
But that doesn’t mean me and tens of millions of others don’t want to play those games on a hybrid handheld device, alongside the countless new games we get also on a hybrid handheld device. Your personal tastes do not speak for the entire planet earth.
And even if a game doesn’t “need” more power, that doesn’t mean it’s not a huge benefit, or something developers don’t want to see or something gamers don’t want to see. Sure would be nice playing Xenoblade in resolutions above 540p on handheld, for example. Nintendo isn’t the only one selling games on the system and given their high priority for third parties this generation you can believe that third parties want it and will use it, and gamers will be thankful for it.
And yes memory will be a problem as it’s always a problem and will continue to be a problem, not just for the switch but for the PS5 and Series X as well. But even with more power, you can fit a lot of games on a 1 TB SD. A LOT of games. Believe me, I know. I have 2 full 1TB SDs on Switch, full PS5 internal memory (literally filled up my PS5 in one week), and 10 TB on PC. but it is what it is, that’s not gonna stop progress or consoles from advancing.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
Zachariah 12:10 (500 yrs before Christ)
They will look on Me whom they pierced
@Mr-Fuggles777 Enhanced performance isn't really that important past a certain point. I'd MUCH rather have a hybrid version of a game than one that runs at a higher native resolution on PS5. A lot of people would, clearly, because portable versions of games on Switch keep selling well. You don't have to understand it, but it's important to understand that resolution and framerate aren't the be all, end all factors for a lot of gamers if they're good enough on weaker hardware.
And Switch gets new releases all the time; just not most modern AAA games. If you only play AAA multiplats, that might be problematic. For someone like me, who broadly ignores that section of the industry, it barely affects me.
Currently Playing: Metroid Prime 4: Beyond (NS2); Corpse Factory (PC)
@Mr-Fuggles777
The two are not mutually exclusive. You can be an upgrade and also have devs take advantage of the power to bring games not able to currently run. Research Nate the Hate if you want a source.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
Zachariah 12:10 (500 yrs before Christ)
They will look on Me whom they pierced
@JaxonH I CbA reading through hundreds of posts to find a snippet of information from an unofficial source. What game is he saying would be pro only?
Will just wait and see, but that approach didn't exactly work out great for the New 3DS when it split the user base. It would be strange for Nintendo to do the same thing again.
@Ralizah I agree with you, which is why I think a switch Pro is a waste when the one we have now does the job.
@JaxonH If Nintendo made games exclusive to this so called Switch Pro, it would absolutely cause a massive amount of unrest in the Switch community. Games that were optimised for Switch Pro should work like a game like No Man's Sky; built for PS4 from the start, and you can get it for PS5 too.
Yeah I really hope they don't make exclusive games for the Pro. If they do, I bet it will only be like 1 or 2, to help sell the system. Like they did with the New3DS.
It makes no sense to abandon the massive install base for the other 2 versions of the Switch.
@Dezzy There was huge uproar when Nintendo announced back in 1991 that the Super NES wouldn't be compatible with NES cartridges. Everyone and their mother criticised Nintendo and called them selfish money-grubbers. But they still sold almost fifty million units.
Xenoblade 3D was an exception; it couldn't have worked on the standard 3DS despite Monster Games' best efforts.
I don't think we'd see many, if any, first party games that are 'Switch Pro' exclusive as Nintendo will keep developing with the base hardware in mind. It'd be more useful for third party ports which might not be possible in the first place otherwise. I'm sure some irrational people would still get upset about not being able to play something they wouldn't have access to either way but that's not worth worrying too much about.
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