Forums

Topic: The Nintendo Switch Thread

Posts 52,781 to 52,800 of 69,716

kkslider5552000

I think Mario 64 is too weird a game to be fully replaced. Like most collectathons went more in the Spyro or Banjo direction, or just a different one in general. Its own sequel on GCN is weird, and they didn't bring this type of 3d game back for Mario until Odyssey which in no reality was going to be exactly like it just by being a big budget 2017 video game.

And while it is dated, in some ways its still less dated than....basically every other 3d console game that came out before 1998.

Non-binary, demiguy, making LPs, still alive

Megaman Legends 2 Let's Play!:
LeT's PlAy MEGAMAN LEGENDS 2 < Link to LP

Grumblevolcano

@TheFrenchiestFry Does Megami Tensei ever get anniversary celebrations or does Atlus treat it a bit like how Nintendo does with Metroid?

Grumblevolcano

TheFrenchiestFry

@Grumblevolcano Nah dude Atlus goes all out with their anniversary stuff, especially in Japan

For Persona's 20th they had stuff like live concerts with the vocalists for P3-P5 as well as Lotus Juice, and they sold a lot of merch in Japan in addition to having Soejima do commemorative art pieces featuring all the Persona protagonists, and Persona 5 came out in Japan during that time as well on top of that

SMT got a similar treatment for its 25th back in 2017 in addition to Strange Journey Redux coming out for the 3DS and SMT V being announced at the January Switch event

This year they're already holding an SMT Online concert in less than two months and Atlus releasing the Persona soundtracks on Spotify was definitely a way of marking Persona's 25th. This is in addition to Strikers launching in a few weeks and they're probably going to give a similar online concert treatment specifically to Persona later in the year in addition to merchandise like shirts and key art and stuff

[Edited by TheFrenchiestFry]

TheFrenchiestFry

Switch Friend Code: SW-4512-3820-2140 | My Nintendo: French Fry

JaxonH

I think it’s more the fact release dates are hard to nail down now, and more and more companies are opting to hold off until just a few months before release to announce or reveal more info. Obviously there are other factors at play but I think this is a big one.

Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions

Switch Friend Code: SW-1947-6504-9005

MPSSislit

@WaveWitch
I haven't, but I've heard of it though. The only VR stuff that I've done is Beat Sabers and LABO VR. Sounds like you really like VR, which is awesome. I wanted to try VR for a while, but even though I now have LABO VR, I haven't used it that much.
I didn't realize that the PSVR was reliant on a camera, I just thought it was reliant on the PS4. That would be pretty crazy if there was a DOOM VR game.
Until Dawn sounds like a bizarre game to play.
Looks up Virtual-On Controller
I could totally see that work for ARMS. I think that would be a perfect setup for ARMS, maybe you should suggest that to Nintendo, if they ever make an ARMS 2. 🤔
I really like the Pro Controller, but I feel like it's not quite ideal for ARMS players, who are looking for a more arcade experience. I also feel like ARMS is more of an Arcade game than a fighting game, I just hadn't thought of it much, so the idea of it having its own unique control layout totally works. 🤔 🤯

Please give Ninjala a chance, guys. 🤔
As @Sunsy said,
Ninjala Gang FOR LIFE!
Also, if I don't respond to your post within a day (or two), don't worry, I'm not ignoring you. I'm going to be busy, though I will do my best to respond in a timely fashion.

jedgamesguy

@Dezzy It was a revolution in 3D game design, but in my opinion it's been exceeded in terms of quality many times over by modern games. But we must remember where they came from. To quote Sam Houser: "Anybody who makes 3D games and says they haven't been inspired by Mario or Zelda [on the N64] is lying,"

jedgamesguy

Switch Friend Code: SW-6764-9521-9114

StuTwo

My take is that there’s still some aspects of the Mario 64 game design that are really quite striking - the best levels genuinely feel like wide open sandboxes in ways that modern open world games don’t quite manage and it does that with a 3 button interface.

It (still) elicits a sense of awe - not because of the graphics but because of the way it treats and presents the world. It was also - clearly - years ahead of it’s contemporaries on release and has aged much better than them.

...but it’s definitely dated today. If you take away the nostalgia I don’t think it’s on the same level as the Mario games from the past 15 years.

I’d say the same is also true of Ocarina of Time (although that game does have fewer rough edges).

StuTwo

Switch Friend Code: SW-6338-4534-2507

Buizel

Mario 64's a difficult one. For me it holds a unique place for being the first game that I had huge nostalgia for that began to age massively in my eyes. I do enjoy going back to it every now and then, but since the Wii virtual console I've been acutely aware of its flaws, and it will probably forever be my least favourite 3D Mario (discounting the outliers of 3D Land and World).

I see the argument that it still offers many unique features of open-world level design which haven't been matched. And I agree that was certainly the case up until recently (at least within its own series). But tbh I feel like Odyssey has outdone it in this aspect - not just because of the more modern level design with greater scope, but because the power moon structure lends itself more to uninterrupted exploration than the star (+ boot-out) system ever did.

Of course Mario 64 is a highly influential game, and I highly recommend everyone play it - if only to get the first 10 or so stars. There's still nothing quite like climbing to the top of bob-omb battlefield to fight King Bob-omb.

[Edited by Buizel]

At least 2'8".

rallydefault

I'll take Mario 64 over Odyssey any day of the week. The game design and philosophy is so much more appealing to me, even when replaying it for 3D Collection.

rallydefault

link3710

@StuTwo Honestly, the only games I feel still feel properly playable from the N64 era are Banjo-Kazooie (though, only with permanently collectable notes from the Xbox Live version), Banjo-Tooie, Ocarina of Time, Star Fox 64, Mario Kart 64, Mario Party 2/3/4 and... that might be it. Nearly everything else is a diamond in the rough, needing some good updates to bring them up to modern standards.

link3710

rallydefault

I would love to see the new Disney/Lucasfilms game company do a remaster and/or reimagining of Shadows of the Empire. That would rock.

rallydefault

StuTwo

@link3710 to be fair I think you’re simultaneously way too harsh and nowhere near harsh enough.

The N64 did have lots of pretty great “arcade plus” experiences that fit alongside games like Star Fox 64. Games like F-Zero X, Sin & Punishment, Diddy Kong Racing, Wave Race and games like Beetle Adventure Racing all hold up mechanically and have clean (albeit low resolution ) graphics. I think those games are as accessible and fun as they always were.

Then there’s a small but notable selection of games like Paper Mario and Mischief Makers.

But almost all N64 games have some things that have aged badly. Even the very best of them generally would benefit greatly from a little bit of work - putting a ROM through an emulator rendering in HD isn’t enough for those games.

StuTwo

Switch Friend Code: SW-6338-4534-2507

Dezzy

@link3710

Btw the MClassic is excellent with DQ11. Just got mine and it was the first thing I tried. Really big improvement.

It's dangerous to go alone! Stay at home.

link3710

@Dezzy Good to hear! I still haven't had time to check lol

link3710

TheFrenchiestFry

The Switch is probably the most time I've invested in a handheld console since maybe the PSP. Glad to see I'm likely not alone in that minus the PSP part because every other person I knew was a DS kind of guy

TheFrenchiestFry

Switch Friend Code: SW-4512-3820-2140 | My Nintendo: French Fry

Heavyarms55

I have a question for anyone who has ever removed the back cover of their Switches:

I noticed there was some dust building up around the vents on the back, so I looked up a guide and tried to remove the cover. I had the right screw drivers and every screw was easily removed... except two. The uppermost screw on the joycon rail on each side (there's 5 screws on each side for those who don't know). These two screws were totally impossible to remove. I couldn't get them out no matter what and eventually I gave up for fear of damaging my Switch.

So my question is this: is there something different about those two screws? I couldn't see anything different. All the other screws were easy to remove and reinstall. It was just these two that I couldn't budge at all.

With all the other screws removed I was able to gently life the cover off enough to brush the dust away. But I'm still baffled about those two screws. I've seen people online strip down Switches many times (I just like watching repair videos sometimes) and they never mentioned anything about those screws being different that I can recall. But maybe this is something so simple that they just don't bother mentioning in and I'm just too much of a noob?

(I didn't think I was that incompetent. I've replaced the shells on two sets of joycon before... )

Nintendo Switch FC: 4867-2891-2493
Switch username: Em
Discord: Heavyarms55#1475
Pokemon Go FC: 3838 2595 7596
PSN: Heavyarms55zx

JaxonH

[Edited by JaxonH]

Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions

Switch Friend Code: SW-1947-6504-9005

TimelessJubilee

rallydefault wrote:

I'll take Mario 64 over Odyssey any day of the week. The game design and philosophy is so much more appealing to me, even when replaying it for 3D Collection.

You can stand 64's horrendous controls? I salute you, I tried recently, and I wanted to throw the controller at the screen. The few things I give 64 over Odyssey are the levels and the sense of accomplishment. Besides that, 64 has aged horribly.

[Edited by TimelessJubilee]

The Harder the conflict, the more glorious the triumph. When the going gets tough, the tough gets going.

I'm a genetic freak and I'm not normal

Switch Friend Code: SW-5827-3728-4676

Dezzy

@timleon @link3710 @JaxonX

So I've been playing around with my MClassic. So far, my findings are that it's excellent for 720p->1440p conversions. Plenty of Switch games look great with it.
However, I haven't found much improvement on retro games. I tried a few gamecube games, and the difference was frankly negligible. Pretty much pointless in those cases. Does everyone else find the same, or am I missing some important factor in how to set it up? Like do you need to change the console output resolution or something? Cos I'm on my Wii U. So I've set that to 720p. Meaning I guess gamecube games are already getting some kind of upscaling by the console?

It's dangerous to go alone! Stay at home.

Please login or sign up to reply to this topic