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Topic: The Nintendo Switch Thread

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Haruki_NLI

People do need to remember they did say it was coming to Switch in 2015 and we didnt see the damn thing due to "development troubles with Unreal Engine" and the such until late 2018, almost 2019.

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EvilLucario

Just marathoned the rest of Valkyria Chronicles 1 over the course of two days! Damn, that was a great game. Starting off 2019 very strong, I can easily see this game still making my top 10 favorite games I've played in 2019. Time will tell though!

The good:

  • The gameplay is really good. There are a lot of balancing issues like Scouts (and to an extent Engineers) being massively OP and tanks not feeling that special (at least imo), but still the strategy gameplay is fantastic.
  • Story was good. It's not a terribly complex story, but it's a well written story and all the main characters are great.
  • Looks EXTREMELY good in handheld. So freaking sharp, it's amazing.
  • Voice acting is good...

The bad:

  • ...But I do not like the Japanese voice acting. You lose out on a lot of the inflections of tone people use, especially the villains.
  • Music isn't exactly that memorable to me. It's not bad, just can't let it naturally stick in my head. I literally only remember the title theme, some map themes, and the Headquarters music. And most of them it's because I've had it drilled in my head a bajillion times.
  • Framerate can chug on Switch. I assume this isn't a problem on PC and to be fair a less than ideal frame rate isn't bad for a strategy game, but still something to be said.
  • Lots of gameplay balancing problems like I mentioned above.

Still though, such a fantastic game. I can't wait to dive into VC4 after I revisit Golden Sun 1 and then play Golden Sun: The Lost Age.

Edited on by EvilLucario

Metroid, Xenoblade, EarthBound shill

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IceClimbers

Preload is live for both BlazBlue Central Fiction (Feb. 7th) and Steins;Gate Elite (Feb. 19) on the US eShop.

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NEStalgia

@electrolite77 I would love to see this force EA to stop focusing on cash cow milking and return to trying to attract sales with new non-service games. They have a lot of capable development teams there, and they keep them chained at all times. EA used to make some of the best games before they got on the "all FIFA all the time" treadmill.

NEStalgia

link3710

@NEStalgia Uh... They did? Honestly, I can't remember a time they were making good games. Sims was good prior to being acquired by them, Mass Effect/Dragon Age/Bioware was good before acquisition, but outside of Need For Speed, I can't recall the last time I played an EA game that I genuinely enjoyed. Not trying to trash them, I just genuinely don't even remember what games they made that were good anymore.

link3710

EvilLucario

@NEStalgia It won't. They'll try to double down on the stuff they're doing, paying lip-service and some very light changes to attempt to get good will back.

Metroid, Xenoblade, EarthBound shill

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Ralizah

@EvilLucario Gameplay on PC/PS4 is locked (or near locked) 60FPS.

There was a tiny bit of stutter in VC4 in handheld mode when things got hectic, but it never impacted the gameplay, and, as you mention with regard to the original, it looks quite good on the tablet.

VC4' scouts are still OP, and you can still scout rush a bunch of missions. There are several subtle but noticeable improvements to the gameplay, though.

The biggest change addressed my biggest criticism of the original, which was that I had no incentive to switch people in and out of my active roster of soldiers. This game gives you a large amount of incentive to get to know pretty much every single character in your unit, and it does a way better job of fleshing out the personalities and lives of those non-story-important soldiers.

Glad you're enjoying this lovely little series. <3

Current Games:

Astral Chain (Switch)

DOOM 3: BFG Edition (PC)

Paper Mario: The Origami King (Switch)

EvilLucario

@Ralizah It doesn't support arbitrary framerates like 144fps? Ah well. Fortunately Nvidia just released G-Sync support three days ago for like... twelve monitors, but lo and behold I somehow managed to get uber lucky and have my monitor supported within that small section (VG278Q). So games with a 60fps cap will probably look more smooth on my monitor. Idk though, I haven't played much on my PC lately because I was busy playing VC1.

Oh actually I honestly forgot about my biggest complaint about VC1: the enemy phase feels like it takes FOREVER. You can't skip them, and you can't fast-forward them either. Kinda sucks lol. So when I accidentally deleted my save file and knew what I was doing, having to wait out the enemy phase was literal hot garbo. It's not quite as "big" as gameplay balancing, but it was the one thing that made me go "ehhhh... I don't like this".

But yeah the game is fantastic. I might emulate VCII and VCIII later once I clear a big section of my backlog and VC4. If they're even 75% as good I'd still play them.

Edited on by EvilLucario

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electrolite77

@NEStalgia

If only. I can’t see it though somehow. Like Activision and (to a lesser extent) UbiSoft they’ve been very quick to decide that the market is AAA GAAS at one end and Mobile games at the other. All their mid-tier retail games have been pretty much ditched.

They’re sitting on Dead Space, Command and Conquer, SSX, Burnout (I think), Need for Speed, Skate, The Sims, Sim City etc.etc. in favour of a yearly FPS, sports games and ruining Star Wars games.

I agree with @EvilLucario though, they won’t. Which will serve them right.

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Ralizah

@EvilLucario I keep forgetting I capped the framerate at 60fps globally on my PC games. You can apparently get higher numbers on the PC port. Up to 120fps.

Edited on by Ralizah

Current Games:

Astral Chain (Switch)

DOOM 3: BFG Edition (PC)

Paper Mario: The Origami King (Switch)

EvilLucario

@Ralizah Would be nice if all games from now on were built with arbitrary framerates in mind. With dynamic resolution now a major mainstay of performance saving measures that can be really taken advantage of by better hardware (see: Xbox One X and its backwards compatibility), if consoles adopted the same standards as PC so later generations can run the exact same game but better resolution/framerate... that would be a net gain for everyone.

Well, except for some companies who wouldn't make as much money porting over their old games to a new market. Though let's not pretend Nintendo is the only one who does that, if you do really think that you have not paid attention to the early days of the PS4/Xbox One.

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EvilLucario

@AlternateButtons I have not played my copy of Tales of Vesperia yet because my copy arrived when I was playing Valkyria Chronicles 1, but the latter is fantastic. As someone who's garbage at strategy games (and prefers just beating the crap out of things with brute force) and only really played Fire Emblem 7 and Awakening as far as strategy goes, VC1's unique gameplay really struck a chord with me and I think I like it a lot more than Fire Emblem as of now. (I haven't played Path of Radiance yet though, so maybe that's as good) It's still turn-based strategy at its core, but it also mixes elements of third-person shooting, action, and RPG elements.

So even if you're not that big of a strategy fan (like me), I'd say VC1 is well worth your time. But since I have both because I heard Vesperia was a great game, just get both in the end anyway :^]

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EvilLucario

Yeah what in the hell happened to that VC4 demo? Did it get taken down or something? I DEFINITELY remember downloading it and playing it.

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Grumblevolcano

@EvilLucario Demo got removed on Switch but not on XB1. Don't know about PS4.

Grumblevolcano

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EvilLucario

@AlternateButtons Definitely wasn't there yesterday. I checked like a week or two ago and it was just gone way before yesterday. Which is even worse.

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EvilLucario

@Grumblevolcano Just checked my PS4, VC4 still has that demo.

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Ralizah

@AlternateButtons For the price, I really can't recommend VC1 enough. The gameplay is a unique spin on the tactical RPG genre, deftly mixing real-time and turn-based elements. The characters are loveable. The plot is engaging, if somewhat basic. And there's a decent chunk of content there, so it should keep you occupied for 40+ hours.

Current Games:

Astral Chain (Switch)

DOOM 3: BFG Edition (PC)

Paper Mario: The Origami King (Switch)

Diddy64

NEStalgia wrote:

@electrolite77 I would love to see this force EA to stop focusing on cash cow milking and return to trying to attract sales with new non-service games. They have a lot of capable development teams there, and they keep them chained at all times. EA used to make some of the best games before they got on the "all FIFA all the time" treadmill.

Exactly my thoughts. They have made good games in the past like The Lord of The Rings: The Third Age and The Lord of The Rings: The Return of the King. Two of my favorite games made by them. Hopefully this strife give the developers the liberty to make a sequel to The Third Age, my favorite LoTR game.

Undergoing games:
Octopath Traveler (playing it)
Bug Fables (playing it)
Hyrule Warriors DE (playing it)
Zelda Phantom Hourglass (on hiatus)

DarthNocturnal

@SamusLv7

Not happening. Unless Warner Bros decides to suddenly give up the license to everything Tolkien. Which is unlikely.

And then there's the “small“ issue of the original developer being shut down recently.

"Sometimes, I just don't understand human behavior" - C-3P0

Diddy64

@DarthNocturnal I see. But can EA ask permission to Warner Bros to develop LoTR games? (I don't know much about how licenses work).

Undergoing games:
Octopath Traveler (playing it)
Bug Fables (playing it)
Hyrule Warriors DE (playing it)
Zelda Phantom Hourglass (on hiatus)

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