@Octane Is this 30+ games per week including or excluding the current huge lineup we get each week? Because as it is, there's too much crap but if it's on top of what is coming out then we really are going to have a lot more problems.
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@Grumblevolcano I don't think we are going to get any new Directs any time too soon even though Nintendo said they have more games to announce. That is unless they do something in desperation to improve share prices.
NEW WEBSITE LAUNCHED! Regular opinion articles, retro game reviews and impression pieces on new games! ENGAGE VG: EngageVG.com
@FragRed We know very little about Switch's lineup after tomorrow's releases. Outside of MHGU, Super Mario Party, Pokemon, Smash and a few DLC/updates (Torna DLC for Xenoblade 2, 2nd wave of Dream Friends for Kirby Star Allies) everything else confirmed for 2018 has vague season release (e.g. "Summer"). So there's logic for a Direct soon even if there's not many new announcements.
@Grumblevolcano
We still waiting for some interesting Indie games such as :
1. 99Vidas
2. Catastronaut
3. My Time at Portia
4. Re:Legend
5. Penguin Wars
@Matthew010
Btw...
Go Vacation Switch will be 8.8 GB for Download size.
I mean, Wow.... 8.8 GB in Cartridge with Compressed file.
If Uncompressed, i bet it will be more than 24 GB.
The fact of 8.8 GB (Bigger than LEGO CITY Undercover), i expect the Makeover of Trees, Bushes, Plants 3D Rendering.
And the Textures of Mini Stairs on some places (Wii version was FLAT like a Sticker attached on Lean surface).
@JaxonH Totally agreed with all you said on Ninendo and 3rd party. I don't see a "third party rise" in Nintendo's future, not because of lack of developer interest but lack of consumer interest. I'm not sure how to fix that. Lots of people are buying Switches....but they don't seem interested in a lot of those games. And oddly the West seems more interested in core Switch games than Japan does!
I really don't understand what we're seeing with Japan's numbers. Switch is far and away the #1 selling console there (not the biggest install base at 14 months in, but it's clear it's the dominant force moving forward.) Yet nobody buys Ys? Sure the game's base may be on PS, but PS isn't doing so amazing in Japan next to Switch/3DS. One would think based on Japanese portable preference Switch would be the lead system there.
OTOH, lets keep in mind it's an RPG on a portable in Japan.....how many people are buying that game digitally? We don't have the digital numbers yet. It may be doing much better than we assume. There's also weird sales of NIS games there. Disgaia5 bombed on PS4, and sold well on Switch.
Valkyria also belongs on the island of misfit toys. It was a big PS3 title. Then it went to obscurity on PSP. But it has handheld roots as a result with a really split fanbase.
Ultimately from Japanese sales I'm seeing western PS games becoming more popular than before, and Japanese games that release internationally being missing from charts entirely, while niche internal otaku & anime games seem to sell well. TBH I'm not sure what to make of Japanese charts anymore. It feels like "work simulations" are more popular than traditional genres. The taint of mobile I guess. But yet people are lining up for Switches to not play traditional games on.... It may be folly to try to correlate Japan's gaming with anyone else's at this point, when Japanese games almost consistently perform best in the West. I think sometimes "Nintendo gamers only buy Nintendo games" comes more from the Japanese market than the Western one. With Nintendo as a national icon, everyone wants to be part of Nintendo's games, and buys them, even if they don't care at all about other games, which makes Nintendo's global numbers look weird. In the West it seems more balanced, but since the hardware sales are so heavily tilted to Japan it makes numbers look weird.
@Ryu_Niiyama I'm taking a chance on a used Razer Atrox. They have apparently sketchy PC support in windows 10, but if I ever need to take it to PC I have my Switch HRAP. I see myself trying various fighters with Game Pass more than I'd care about SFV on PS4. The Atrox is all Sanwa, and the X1 HRAP still has the old Kuro buttons, so a downgrade from the Switch version, while the X1 version of the NOIR based Tekken stick has no lap rubber, and....I could not take myself seriously with the freaking jailbait harem as the cabinet art..... WTF were they thinking with that? It's Tekken, not DoA, I'm thinking Mishimas, not cat ears and jiggle And Madcatz...well... you know I always think of Madcatz as the Sega Genesis pad I had that was so cheap it wasn't worth the plastic case the buttons were housed in. When did they become premium before closing?
I also heard that on X1 it only works on supported games, but even on the Switch HRAP I've seen it not always work on all games. Not sure why theyr'e not just seen as DPads or thumbsticks.
I can't believe I actually bought another stick after half regretting the last one But...Tekken....And Virtua Fighter....and I just can not get into playing any fighter if it doesn't have a stick. The controller is the game. I'm not even a fighter enthusiast and I just can't do it. It's like playing T2 : The Terminator without a light gun.
Also, think about it, I now seriously want an RPG with an actual FG as the battle system. PXZ pretended, but I want it for real now. Thanks a lot!
@JaxonH BTW, good to know about YsVIII.....I also have that in shrinkwrap along with shining res. But still have to get through XC2 first. And then there's Octopath.....sigh
@NEStalgia So Markman of shoryuken.com was working at madkatz when they started the arcade stick line. Apparently he had a hand in the design specs. And he was pushing hard for feedback from the community. markman has like 300 arcade sticks. Dude knows his stuff. Anyway the TE series are sanwa parts and decently weighty (TE2 is lighter though) and the ps ones are ps3/ps4/pc (and I have a 360 one that is 360 and pc).PCBs are ok and weren't too hard to replace. Their pads are still crap though. Plus the stick business wasn't enough to save them. My local retro store just got a TE...I'm thinking about buying it just to have. (After I change out the buttons and artwork of course). I don't have an X1 stick as I got the ps4 first (cuz SFV) so all my fighting games are on that or the PC. Although If I get the X1X I may get or build a stick for and migrate back (I just want to play on one platform really....sigh).
Yeah you will know the bug will get you when you are building sticks. I was putting too much money into building when I could get a TE for cheaper. However now that my woodworking shop is back up I'm thinking about getting back into it.
Taiko is good for the soul, Hoisa!
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Do ports sell well compared to the original release? I remember Tropical Freeze sold well, but Hyrule Warriors didn't IIRC. No surprise Ys VIII on Switch isn't as good there though, I guess.
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It's a very late port (it originally released in 2016 in Japan, after all).
The portable version on Vita already sold pretty well there.
A Falcom JRPG hasn't released on a Nintendo system since... what, the SNES?
Currently Playing: Resident Evil Village: Gold Edition
@Ryu_Niiyama Ahh interesting story. When I started looking I was like "Madcatz, lol can't believe they're still around", and then I started seeing it taken seriously. I mean the pads weren't just bad they were worse than average Chinese knockoffs.
Yeah, I really had to debate between PS4 and X1 as my "other" FG platform. PS4 has SF5 (otoh, do I need the "worse" SF in my life? ) but I figure Switch remains the "main" fighter platform to me due to portability, stick or no. And I don't need THREE sets of incompatible sticks. But PS4 ones generally do better on PC. X1 has some weird proprietary thing going on for sticks and nobody supports their drivers well in win10 (KI! Play Anywhere! Huh?) So I picked X1 as my lead "modern" FG platform as I'm trying to standardize on it. I'm in the same boat, I'm trying to really standardize my console use. Nintendo for "weird Nintendo, 3rd party weird, cool multiplat RPG and such" games. PS4 for the exclusives (of which current + legacy like KH & old FF there are many) and X1X for everything else. Only catch is Sony has so many sales X1X doesn't, so it kills me paying more or not buying when Sony has things I want on great sales.....but I wouldn't enjoy playing it......that controller.....that UI.....ugh. I love my Raiju to "help" but wired still sucks much of the time and the D-pad isn't really a D-pad. And Scuf...I still can't get myself to pay $200 for the same gross OEM sticks and a spotty reputation.
I don't know how Switch's Joycons manage to be superior controllers to DualShocks with half-height analog modules.....
The Atrox may not work reliably on PC should I ever try SFV on PC but the Switch HRAP would.
@Knuckles-Fajita Ooohhh, that explains it. I hadn't realized Ys VIII already released in Japan prior. I'd looked it up and it seemed like this was the first release everywhere. I knew Shining Resonsance would sell low because it's just an ancient PS3 game there that everyone already played, but I didn't realize Ys is the same. That makes sense then. New game (west) versus ancient slight remaster(JP). The same will happen with Tales of Vespyria then. 3rd release there, second release in NA.
Valkyria 3 is 100% new though so that may be different.
I'm down for more updates to Mario Kart. Personally for me, if it means we give up a Mario Kart 9 in exchange for more different games from the Mario Kart team like ARMS and instead just focus on the one Mario Kart, I'm all for it.
So add more courses and features to Mario Kart, make a completely different game, and I'll be 100% ok with that.
Seeing as they not only considered the Labo update an update, but are speaking in context of it, I don't think anyone should be getting their hopes up for actual content updates to Mario Kart 8. I could be wrong, of course, but I don't see any reason to get your hopes up from this.
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