All this constant EA bashing... you do realise they don't actually kill anyone, right? They don't buy out all these talented developers and then just lock them in a box so they can't ever make games again.
Closing a studio doesn't stop anyone making 'interesting' games. EA just don't want to subsidise it.
You guys had me at blood and semen.
What better way to celebrate than firing something out of the pipe?
@gcunit I think part of the stain on modern EA is possibly due to fond memories of the developer held by gamers back in the 16-bit era. One of the reasons the SEGA Mega-Drive did so well for a time was due to the then innovate and quality sports games EA brought to that platform. EA's close partnership with SEGA was regarded as a major positive and a bit of a coup. Well, that's the impression I grew up having being based in Europe where SEGA were a major force with the Master System and Mega Drive.
Back then EA were a supportive system driver, raising the standard of software on the platform. Whereas now, the narrative is quite toxic with folks blaming many of the more negative trends of the industry on the developer.
All this constant EA bashing... you do realise they don't actually kill anyone, right?
And? Can't you criticize a company until they are killing people? I would say that it is too late if that happens. Besides, their behavior have affected the life of people since they lose their jobs.
They don't buy out all these talented developers and then just lock them in a box so they can't ever make games again.
Closing a studio doesn't stop anyone making 'interesting' games. EA just don't want to subsidise it.
No, but it stops them from releasing games on the switch, since they are risk adverse. Unless they have fudged up frostbite, they should have no problem porting it to the switch. But, it is an unknown how long it will take to port it. This means it is a risk in their eyes, which is why it hasn't been done. Pure politics, nothing else.
More and more games from EA are looking more and more alike except for a new coat of paint. The problem is that if people start getting tired of your formula, you might find yourself with a shrinking user base. You need to have something fresh on the horizon to stay relevant.
And if you don't lead, you will forever be a follower. It also makes them scramble for any new trend and force it into every game they can even if it isn't a good match for it.
I wouldn't be surprised BF5 will have a battle royale mode, but it won't feel as good as fortnite since they haven't really put any effort in it. It isn't just a deathmatch with many people, even if it looks like that on the surface.
@gcunit I think part of the stain on modern EA is possibly due to fond memories of the developer held by gamers back in the 16-bit era. One of the reasons the SEGA Mega-Drive did so well for a time was due to the then innovate and quality sports games EA brought to that platform. EA's close partnership with SEGA was regarded as a major positive and a bit of a coup. Well, that's the impression I grew up having being based in Europe where SEGA were a major force with the Master System and Mega Drive.
Back then EA were a supportive system driver, raising the standard of software on the platform. Whereas now, the narrative is quite toxic with folks blaming many of the more negative trends of the industry on the developer.
EA have bought many developers with famous brands and they have always been watered down or changed in some way afterwards. Quite a lot of PC games have disappeared thanks to EA. Whisper words like 'bullfrog' and 'maxis' to someone who was a PC gamer in the nineties and see their eyes water.
My critique isn't just for EA though. Most of the big publishers do the same.
@Therad Yes, I am not in disgareement with you. It has been a shame that some talented studios/devs have been bought up by bigger players and with little of their creative identity then evident in these new projects.
An obvious example for me personally if we are taking EA is what happened to PopCap. They made a string of stellar indies and then became part of EA. They have yet to hit those early highs again.
@gcunit I agree. The EA hate over the last decade or so is just toxic. The fact that EA a video game publishing company, was ranked worst company in America multiple times is just ridiculous.
The worst company thing, no one seriously thinks EA is truly the worst, but they're one of the few smaller time companies to actually care if they get it awarded to them. Remember how defensive they got and then promised to "be better"?
If people voted for the actual worst companies like Bank of America, you think they'd care? About what some random people on a website think? They wouldn't, so it's just used to shame EA.
And EA honestly has brought all the toxicity on themselves. You don't do something like Battlefront 2 and then get a free pass, let alone all the other countless number of mishandlings and money grubbing they've done over the years.
I'm not saying they should get a free pass or that some of what they do isn't bad. Im of the mind that being "toxic" is not a good thing at all. Sure voice concerns and stand up for what you believe is right but when people act the way they do towards ea, a video game company, is just misplaced energy. Wish people would go after food, banks, and Healthcare companies with the same veracity. Ea isn't perfect by any means but personally I do like many of their games so I don't plan on boycotting them. Just my opinion of course, continue the bashing đ
I'm not a big fan of EA, and I do think they over-agressively monetize and stifle creativity and rush developers to get product out the door.
But, I'm not angry at them or anything. And I have no issue buying games from EA, if the game earns it. I do think people take the hating to drastic extremes. Boycotts and ranting from clueless gamers who think every engine should be ported over without understanding the difficulties of running games powered by said engines...
NBA 2K18 Is a perfect example. Sure, they got the full game running... at 30fps. Now I don't mind, but I know some others do. Point being, there's a cost associated with it. And FIFA on Switch using Frostbyte... you can be sure 30fps would be the best-case scenario. Worst case you end up with another WWE.
So I wish people would be a little more open minded about things, instead of always slamming fists on the table demanding absolute parity with consoles multiple times more powerful. Switch will give us current gen home console versions of many games. Just don't go expecting full fat parity for most modern AAA. Concessions must be made and tbh, the custom engine approach has worked beautifully, achieving full 1080p 60fps on a portable console. I mean come on. That's commendable.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
Zachariah 12:10 (500 yrs before Christ)
They will look on Me whom they pierced
@Ryu_Niiyama Yeah it's kind of a joke where the industry has gone. They can say all they want "prices haven't kept up with inflation so it's due for a price hike!" but that doesn't fly for consumer entertainment luxury goods, that's only commodities. As long as pay goes DOWN relative to inflation, consumer spending on this will become LOWER, not HIGHER. They're pricing themselves out of their own market while insisting it's what consumers want. Maybe we should go back to PS3 era graphics and stay there forever. Big games are cool, but they're impractical to fund.
@JaxonH
I still support EA games (The Sims 4 PS4, My Sims Wii series & NDS series), but i felt EA is not serious to bring the Best effort on the table in term of gameplay features. I felt the games that i like from EA still have A lot of flaws due to lack of important contents or wrong gameplay concept.
The demo convinced me that Mario Tennis Aces will be a fantastic game but also that Nintendo's online services are still very backwards in terms of quality.
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