@AstroTheGamosian The journey up to the Wind Temple has been one of my favourite things about the game so far. I haven't done the Lightning Temple yet, but I have really enjoyed the others. I think the bosses have been straightforward, but enjoyable.
Oh, what happens if you fuse a flux construct core to a sword? Is it good? I attached it to my shield because I couldn't carry it (foolish move?).
Completed Regional Phenomena(temples): Rito, now Zora. I liked the water temple fine. Took me a while to figure out how to shoot the spinny thing, but I figured it out. I liked the boss, too, especially near the end when I figured out how how to really wail on it. Oh yeah!😆
Since I hit about 20 hours in the game, I no longer struggle much with shrines, now that I'm grasping the different abilities. I've done about 35 shrines now.
I'm up to about 75 shrines complete. And beat my first Gleeok.
12 hearts, 3 full rings of stamina. 7.33 energy cells. Slow and steady progress.
That gleeok hits like a truck though. My goodness. Had to eat for defense and tons of meals to restore health. Once I figured out the trick though I finished it off pretty quickly without issue.
@MarioBrickLayer
Just 2 power wells away from filling my 8th cell, and then it's on to the blue!
Also got one of the Zonaite armor pieces which lowers energy use.
PLAYING
NS: Zelda Tears of the Kingdom, Xenoblade Chronicles 3: Future Redeemed
SD: [none]
XSX / PS5 / PC / 3DS: [none]
@JaxonH Doesn't Gleeok hit that Monster Hunter-esque sweet spot, where he's difficult, but still possible to figure out his attacks? I felt the same kind of immense satisfaction taking him down as I do in Monster Hunter. I can't believe how great TOTK is, hitting all the different beats of my favorite games combined.
Honestly after playing it loads now I think I prefer Breath, not that this is a bad game as it is rather brilliant. Breath felt like a more organic experience, see something and go explore whilst Kingdom Sad feels more like a sandbox filled activities to do.
You know, the recent Zelda games have always felt very Shadow of the Colossus-y to me, but the Wind Temple boss literally just seems like an angrier version of the 13th Colossus lol.
Very cool fight, though. If BotW was weak in one area, it was in spectacle during boss fights, and this game is more than addressing that.
Nintendo Switch FC: SW-2726-5961-1794 Currently Playing: The Legend of Zelda: Tears of the Kingdom (Switch)
I spent a lot of time on the depths yesterday. I’d say I have it like 90% uncovered now. Also found out the reward you get for defeating the bosses respawns with them, which is nice to know since they’re not all that difficult.
Went to unlock my 3rd Great Fairy, the one in the north Hebra Mountain snowy range, and went off to find the musician.
On the way, got distracted by a beeping shrine, then teleported to nearest tower to glide to destination, found a sky island with a shrine challenge, then noticed Inca Lines in the distance and decided to detour, and still haven't hit my destination.
That is the Tears of the Kingdom experience. And it's so much more free flowing in this game since you have so many traversal options.
@Ulysses
It kinda does. Obviously the gameplay experience isn't that similar, but the thrill of fighting an extremely dangerous monster, the damage animations where if you get hit you gotta wait to get back up (where's my wirebugs- I need you!), and the rush of beating them. Ya, I like a little MH in my Zelda, thank you 😊
PLAYING
NS: Zelda Tears of the Kingdom, Xenoblade Chronicles 3: Future Redeemed
SD: [none]
XSX / PS5 / PC / 3DS: [none]
@blindsquarel The Blights were interesting insofar as they felt like Nintendo's take on Souls-style bosses. With that said, Zelda games have always exceeded more at spectacle and puzzle design than raw combat, so they just ended up feeling underwhelming as a result.
I feel like Dark Beast Ganon works as part of the entire final boss sequence. Definitely not as an independent encounter, though.
Nintendo Switch FC: SW-2726-5961-1794 Currently Playing: The Legend of Zelda: Tears of the Kingdom (Switch)
I was discussing the blights yesterday with a friend. He said he found them much harder as bosses than the ones in TotK.
I say it’s because of their main design aspect, they’re meant to represent the various combat styles of Link, and were generally not that large so they were more in your face.
In TotK, the bosses go for that Zelda grandeur, so they play more like traditional Zelda bosses with obvious weaknesses and more methodical combat styles so that they provide more of an spectacle than a challenge.
@Eel cool!! Sounds like you're a bit ahead of me, i'm around 90 light roots. Have you found the Rist Mine yet? I haven't got to end yet, but I thought it was a changenof pace compared to the other mines.
I've come across the boss respawns but not tried one yet, i'll have a go!!
@Eel Yes! That's the one! I've been trying to do it with 3 hearts and keep dying in silly ways, I'm being stubborn, I don't want to return to a light root to reset my broken hearts and then have to walk back!!
Have you found the cemetery under Gerudo Town? It's a great place for farming Gibdo bones which give you a 40+ attack when fused.
Oh, great, some new, bigger, badder soldier contructs, I haven't gotten one of their awesome horns yet. NOPE! Tulin blasts the construct & it's helpful parts right off the island. Dammit!
Oh, great. I literally finally found a Rock Octorock so I can fix my dying Mighty Zonai Shield. NOPE! Tulin spews 3 arrows like a machine gun killing the rock octorok before I can finally fix my sweet shield.
It's rather uncanny how often Tulin blows enemies & their precious parts off the island. I don't know how many more times Tulin has to ruin my harvesting of parts or fixing weapons before I remember to disable him at key points.😆
@WoomyNNYes
Before reading your whole post I was about to type a freaking essay on why Tulin is amazing.
Glad I decided to keep reading, his ability can be, unfortunate, at times. Although he has hit some clutch headshots on a few lynels when they were about to kill me.
Currently playing: Legend of Zelda: Tears of The Kingdom
@blindsquarel Nah, Tulin is helpful! I won't deny that! You can still type it. I had him a week before I encountered his quirk. It's just funny to call him a doosh after what he did to me yesterday. If you do a sky temple with him, or want a rock octorock to fix a sweet weapon, he me may ruin some key chances to pick up some new enemy parts or repair a weapon.🤣
I'd put laughing emoji in the youtube title to make it more light hearted, but youtube doesn't permit symbols in video titles.
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