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Topic: The Legend of Zelda: Tears of the Kingdom

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Munchlax

We have reached 1000 posts off of 40 seconds of gameplay footage.

Munchlax

FroZtedFlake

@Munchlax It's not an addiction I can stop whenever I want I swear.

For the comments about healing I'm inclined to agree to an extent, but meals received such few criticisms and were enjoyed by people who wouldn't normally like action games so I think they'll remain largely the same. I personally think Skyward Sword has my favorite use of healing because you have to drink the potion while remaining in real time so it does help with that strategic element mentioned (even though the potions get broken af in late-game).

Games I'm playing right now:
Kingdom Hearts 2 - PS4
Xenoblade Chronicles 3 - Switch
Ace Attorney Trilogy - Switch
Zelda 1 - Switch Online
Majora's Mask 3D - 3DS

Pizzamorg

I can honestly say I never once found myself while playing Breath of the Wild thinking “Gosh, I wish healing was way more inconvenient and harder to do!!!”. Not every game needs to be a Soulslike. I wouldn’t mind them adding optional sliders for a more punishing healing system for those who want it, I’ll always agree games should have more options in both directions, not less. However, I would hate to see it out and out replacing what we have and honestly I just couldn’t imagine Nintendo changing it in the first place.

Currently playing a LOT of Marvel Snap on Mobile and The Last of Us Part 2 (pray for me).

NintendoByNature

The only thing broken is the lack of fishing in botw. With all that you can do, not being able to craft a rod is insane. Just let me fish in totk dangit!

NintendoByNature

WoomyNNYes

Cooking a single radish = full health plus 3 hearts. That's pretty easy, no? And you can store a bunch of cooked ones, 20-30? Granted, I learned that from internet, not the game.

Edited on by WoomyNNYes

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Rambler

NintendoByNature wrote:

The only thing broken is the lack of fishing in botw. With all that you can do, not being able to craft a rod is insane. Just let me fish in totk dangit!

I'm a more fun bombing the ***** out of the water

Rambler

StarPoint

I think perhaps if TOTK has a Master Mode, it would work to implement a real-time healing system that way. Perhaps standard mode could retain the default method, maybe just with a couple slight tweaks.

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Currently playing:

Splatoon 3
Xenoblade Chronicles: Definitive Edition
Risk of Rain 2 (PC)

Owl1

@Munchlax and 51 pages of waiting impatiently

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Known to be quirky on occasion

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Cunir

As long as they change the broken weapons mechanic i’ll be happy. It would be great if they could do it like other MMOs, where you find starter weapons with different stats and then collect metals and gems or whatever, and work it up at the blacksmiths. If they locate all the best blacksmiths in harder to reach places then it wont get overpowered too soon. Something like that would be cool, because i never felt attached to weapons in BOTW

Cunir

VoidofLight

Honestly, all they have to do is make it to where you can reforge broken weapons, or have a proper durability meter, and I'd be content.

"It is fate. Many have tried, yet none have ever managed to escape it's flow."

Owl1

I just want a good game honestly, this is my most hyped game of the decade so far.

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VoidofLight

I’m not really excited for TotK at the moment. Like, I’ll probably get it, since I’m a fan of the series, but at the current, there’s not much to make me excited. Not much to show how different this game is from the original, or make me want to buy it over the original.

"It is fate. Many have tried, yet none have ever managed to escape it's flow."

FroZtedFlake

@NintendoByNature Same, I really want fishing (even if it's minigame exclusive) to come back. Perhaps certain fish or certain rewards can only be earned through traditional fishing but you can still find rogue fish swimming about
@VoidofLight Their marketing campaign hasn't truly kicked off yet, I wouldn't worry too much. But, I get what you're saying.

Games I'm playing right now:
Kingdom Hearts 2 - PS4
Xenoblade Chronicles 3 - Switch
Ace Attorney Trilogy - Switch
Zelda 1 - Switch Online
Majora's Mask 3D - 3DS

NintendoByNature

@FroZtedFlake with all the waterways, it was a travesty it wasn't something you could do in the 5 hrs of playing. You can craft elixirs, hunt animals, cook food, make fire, utilize korok leaves for sailing..so what gives? Swimming up to a fish and simply pressing 'A' always felt cheap to me.

NintendoByNature

Tyranexx

VoidofLight wrote:

Honestly, all they have to do is make it to where you can reforge broken weapons, or have a proper durability meter, and I'd be content.

This 100%. While breaking weapons isn't a huge deal (some are easily replaceable if you know where to look, even the good ones) and theoretically makes sense, it was one of the few gripes I had with BotW. I think a happy medium would be this forging idea. For broken or, if we want some challenge, extremely weakened weapons.

Currently playing: Dragon Quest VII: Fragments of the Forgotten Past (3DS), Super Mario Advance 4 (Wii U VC)

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imagazelle

I wonder what kind of equivalent to the blood moon system this game will feature. The blood moon cycle was for memory purging, to replenish the enemies, weapons, etc. around the game world, right? Do you think they'll just reuse the blood moon verbatim, after evil "reawakens", or that there will be a different theme this time around? I can't imagine them abandoning the mechanic altogether with as integral as it was to BOTW's functionality.

Edited on by imagazelle

imagazelle

FroZtedFlake

@imagazelle They'll either just use the blood moon again (or the same thing mechanically). What I personally think is that it'll more likely though is an actual event that the npcs will reference. Maybe some breach where they say a flood of enemies comes through from the past or something (obviously fake scenario) but I'm thinking it'll be more interactable than the blood moon was.

Games I'm playing right now:
Kingdom Hearts 2 - PS4
Xenoblade Chronicles 3 - Switch
Ace Attorney Trilogy - Switch
Zelda 1 - Switch Online
Majora's Mask 3D - 3DS

VoidofLight

@FroZtedFlake Yeah, the marketing campaign hasn't fully kicked off yet. It's just that I wish they'd show a bit more than what they have. So far, it feels more like they're kind of just showing off the same exact stuff we've seen in the first few trailers. I guess that'll change early next year or so.

"It is fate. Many have tried, yet none have ever managed to escape it's flow."

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