I was playing Diamond yesterday, wondering just how much they’d have to change to remake them in the modern style, turns out they simply didn’t! It’s a much more direct remake than I’d ever imagine.
But also they did and changed absolutely everything. And made that another game.
The graphics in this one are a bit odd. But it being a direct remake of a game I already like, I don’t see it being a bad game.
I haven't played a main line Pokemon game since the original red and blue. Were Diamond and Pearl good games? If so, what made them so special? Thanks.
@dionysos283 they were a bit blocky and plain in terms of graphics and style, but the Sinnoh region was like a big maze, and the games had several little features that were quite unique.
I actually don't mind the look of it. It's basically like they took the 2D sprites and made them 3D while keeping all the same proportions. They kept it really faithful to the style of the original, and it's nice that we get some variety in visuals on the Switch Pokemon games considering they could have easily just copied the style from Let's Go, which would have been boring imo. I'll be happy to play this since I remember Diamond/Pearl the least out of any game in the series.
I never played the originals and the leaked images of the remakes look good.
I'm very excited for today's announcement.
Switch Physical Collection - 1,247 games (as of April 15th, 2024)
Favorite Quote: "Childhood is not from birth to a certain age and at a certain age the child is grown, and puts away childish things. Childhood is the kingdom where nobody dies." -Edna St. Vincent Millay
The character models do have that mobile quality. Though the environments, with the high contrast, actually remind me a lot of Omega Ruby and Alpha Sapphire.
I think it looks awesome. What is wrong with people these days? Practically any art style is deemed horrendous by the vocal internet minority.
LA remake was "bad," the Harvest Moon remakes are "bad," Bravely Default II is "bad." Come on. It's like Windwaker every day but worse in the social media age. And look how Windwaker turned out with so many people at the time saying its art direction was horrible; it's now one of the more beloved games in the franchise and has arguably aged better than the other 3D Zeldas.
Also can't grasp how people still don't register the difference between a handful of static shots and actually playing the game. Harvest Moon Mineral Town for instance, I was very skeptical based on the screenshots and Youtube stuff... but in motion it was fantastic.
@rallydefault definitely agree people have seen like 3 minutes worth of content and an actually not terrible art style and just start giving the game crap for no reason, we got what we want so stop freaking out.
Games I'm playing right now:
Tears of the Kingdom - Switch
@rallydefault I think I would've liked it a lot more if everything was in that style. Including the battles. Go wild! This seems a little inconsistent. Like ''don't spend too much on the overworld, and just copy the battle stuff from SWSH'' inconsistent. If everything had the same style, it would've been a bold move, but then I'd probably like it more.
@rallydefault I think I would've liked it a lot more if everything was in that style. Including the battles. Go wild! This seems a little inconsistent. Like ''don't spend too much on the overworld, and just copy the battle stuff from SWSH'' inconsistent. If everything had the same style, it would've been a bold move, but then I'd probably like it more.
The original games were the same way though, chibi sprites in the overworld with full body detailed sprites in battle. I don't mind the contrast between the two, personally.
@Octane I get that, but the main goal for this remake seems to be to faithfully remake the style of the original game, and I feel like the contrast in styles between the overworld and battles was necessary to get the same feel.
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Topic: Pokémon Brilliant Diamond & Shining Pearl
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