Will be updating with every possible upcoming releases so we can have fun talking game optimization, where games had to make sacrifices or if not at all. It could be fun because taking games is always fun.
Wow DQH1-2 takes all of the cartridge. So it will need an SD to install it on the system. Not much of a big deal to me since i want to take games physical
Nobanugas Ambition is 4.8gb on PS4 vs 5gb on Switch.
I Am Setsuna is 1.5gb on PS4 vs 1.4gb on Switch.
So about the same sizes... except for DQ Heroes which is 23.7gb on PS4 just for the first game. The second game is not out yet so I can't check the file size (unless someone wants to check on Japanese version), but I think we can safely assume it's at least as large as the first, meaning Switch version should have been 45-50gb, but is presumably limited by the 32 GB max cartridge size.
I'm pretty sure I recall both games being on the same cartridge although I could be wrong- but I do personally feel they should have split the games into their own cartridges... Bayonetta style. It was probably a quick and dirty port where they took the base Vita game and upgraded it with PS4 version textures and assets (downgrading or omitting some of them, obviously).
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@JaxonH I don't think smaller games and indie games are gonna have any major downgrades because the Switch is more than capable of handling those games but the larger ones and graphically intense game are bound to have downgrades but optimization is the key, same goes for DQ heroes i hope they've done that part right because visually we've known all these while from the direct feed videos that it has had a fair share of downgrade. And I do agree with you about the game having its own cartridge as my thoughts were the same.
@JaxonH Yeah, not surprised about DQHI+II. Both games are indeed on the same game card, and the port is based on the Vita version too, at least for the second game (so either you guessed it all correctly, or you knew it already!). Not sure about the first game, as that never saw a vita release, but it was available on PS3 and PC as well, so I'm guessing it's one of those versions.
About the cards, I don't think splitting the games was an option, cards are generally more expensive to produce than discs. Including two cards could've been just too expensive for their liking, and hey, there's a reason why Nintendo offers up to 32GB of card space.
Added some more games like Rive - Ultimate Edition, Antiquia Lost, Ginger: Beyond the Crystal, VVVVVV, Aces of the Luftwaffe: Squadron, Super Putty Squad, Transcripted, and Green Game: TimeSwapper.
From 948MB to 1,8GB they doubled the size from Snipperclips to Plus.
I assume the biggest chunk is the 40 new stages that all come with new much more varied graphics.
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