Forums

Topic: Next Nintendo Direct?

Posts 2,561 to 2,580 of 20,026

FragRed

@Dezzy After the mixed reviews and terrible sales, I don’t think for a moment Nintendo wants anything to do with Star Fox Zero. Probably won’t see anything from that franchise for a good while knowing Nintendo.

NEW WEBSITE LAUNCHED! Regular opinion articles, retro game reviews and impression pieces on new games! ENGAGE VG: EngageVG.com

Maxz

@Dezzy This is a good point. I can’t count the number of times I’ve seen “just port Star For Zero with normal controls”, and it slightly annoys me how many people think SF0 was just a standard Star Fox game with outlandish ‘controls’ and nothing more. Practically the entire game was built about the two screen setup, and reworking it to be Switch-friendly would take an awful amount of work, which would unlikely be lavished on a game which didn’t sell particularly well, in the hopes of re-re-reviving franchise that isn’t super popular to begin with. I don’t think SF as a franchise is dead, but I don’t personally expect to see a SF0 port/revamp announced in the next Direct.

I don’t think a SM3DW port is absolutely guaranteed either, but if it is announced, I imagine it will feature some amount of extra content to differentiate it from the original.

And if Metroid Prime games get announced, pre-4, then I expect an HD trilogy rather than the games to be released separately. Back peddling from a trilogy having already released one just looks... bad.

[Edited by Maxz]

HAVE BEEN ENJOY A BOOM

Switch Friend Code: SW-5609-8195-9688

link3710

@DannyBoi For the record, as a programmer I work from home all the time. Most solutions are cloud based these days, allowing people from around the globe to cooperate.

@Maxz Well there's one exception. We got the Mana trilogy and the a full blown modern remake of Trials of Mana and no one complained. So it is technically possible we could see a full out modern take on the original Prime. Unlikely, but possible.

@FragRed Nintendo did go on record saying they planned on adding something new to all their Wii U ports to help inspire people to want to buy them who'd already had them way back in 2018 too. And considering how that has been working out for them so far with the game's selling like they're brand new, I doubt we'll get any Wii U ports that don't have upgrades.

link3710

Dezzy

@Maxz

The thing that actually could work (although I doubt they'll do it), is if they made it so holding a button (like left-trigger) switched to the gun-view, and then letting go switched back to the regular view.

The most annoying thing about Zero was the fact that you had to keep switching between different screens. That really stopped it being an enjoyable experience.

It's dangerous to go alone! Stay at home.

Maxz

@link3710 It’s not beyond the realms of possibility, but the distance from the SNES to current gen systems is clearly a fair bit greater than from the GameCube. With Mana 3, they’re taking a top-down, pixelated, sprite-based game and re-inventing as a current-gen 3D adventure. Even if Prime was re-done, it’d be making the much smaller jump from 3D first-person shooter to... slightly more modern 3D first-person shooter.

Having said that, FF7 is getting its own full priced remake, and that was at least a 3D game to begin with, but even that started a generation back on the original PlayStation, allowing plenty of scope for improvements.

I just can’t envisage a redone Prime to feel significantly different to an HD upgrade. Not to mention that if the purpose of releasing the old Prime games is partly to feed players into Prime 4, then releasing the trilogy as separate full price entries would be counterproductive and muddy the sales pitch for the new game.

By releasing a trilogy, you allow the players to experience the series’ history in a single purchase, and ready them for the next title. Releasing them individually would just result in four fully priced Prime games on the system meaning the player would have to for our $240 for the lot if they wanted to experience them all, and would likely result in the games cannibalising each other’s sales. And if Nintendo didn’t release all three previous games, the whole notion of building hype for the fourth would be lost, and there’d be this weird discontinuity where you could play, say, Prime 1 and Prime 4 on the system but would have no idea what happened between them.

I think it’ll either be all or nothing for Prime releases before 4. Either they’ll port the trilogy (maybe with a few more bells and whistles), or they just won’t release anything until 4 hits. Remaking Prime 1 from scratch to the point they could charge a ‘new game’ price for it alone would be a big project, and we already have a big Metroid Prime project in the form of Metroid Prime 4.

[Edited by Maxz]

HAVE BEEN ENJOY A BOOM

Switch Friend Code: SW-5609-8195-9688

veeflames

Dezzy wrote:

The most annoying thing about Zero was the fact that you had to keep switching between different screens. That really stopped it being an enjoyable experience.

It's not like you switched across different screens very frequently, though. You know how in 3D platformers, it's sometimes difficult to see where you're jumping to (especially if you're jumping on a platform that is.. say, moving or thin, due to the camera angle and the limited perception of depth? In Zero, that's kinda what happens when you're trying to shoot in TV mode. Sometimes you land your shots, sometimes the depth perception and camera perspective, combined with the fast paced action of the gameplay, means that it's difficult to land those vital shots when looking at the TV, especially during a boss battle. That's where the GamePad came in - giving you a view that allows you to make more accurate shots. So you'd ideally be playing the game by primarily using TV mode and then looking down on the GamePad for more precise shooting... that worked waay more times than it didn't, admittedly. It's like looking down on the GamePad if you wanted to Super Jump in Splatoon.. except, of course, you had way more stuff going on in Zero.

Anyway, I do think a port of Zero could work on the Switch even though a total rehaul of the controls and whatnot would be in order. To get players back in to a new system, Nintendo could easily throw in a robust online mode, add in amiibo support, add customization options for the Arwing, and put in one or two new planets for the single player mode. Heck, maybe throw in online leaderboards (I forget if it had one already or not). You'd still have the arcade-y gameplay that's a classic for games of the series, but you'll also experience a modern polish that Nintendo would be most likely rewarded for, seeing as the Switch is selling quite well and players will buy a polished game when it's available. Besides, I do think Zero deserves a second chance and the recognition it deserves.

Oh, call it something creative like Star Fox Zero: Point One rather than something boring and generic like Star Fox Zero DX and I'm pretty much getting the day game one. But that's just me, hahaha...

God first.
My Switch FC: SW824410196326

Dezzy

Vee_Flames wrote:

It's not like you switched across different screens very frequently, though.

That was entirely determined by your playstyle, more than by the actual game.

Yes, you could play it in a way where you only look at the gamepad occasionally, and that's mostly how I played it. But that did feel like it wasn't entirely what the game wanted. That was why it felt like an awkward game to me, that didn't live up to its potential.

It's dangerous to go alone! Stay at home.

Maxz

One thing that I feel often goes unmentioned regarding Zero is the degree to which players’ mileage would vary depending on their TV setup. I mean, this is true for any Wii U game, but especially for games like Zero which requires switching between screens with relative frequency and in fast paced situations.

With the DS systems, you eyes never really had to refocus because the two screens were right next to each other; you could basically think of it like one giant smartphone-like screen with a small gap in the middle. With the Wii U though, the two screens could be practically any distance away from each other, meaning than for games that involved frequent screen switching, the strain of your eyes having to refocus between near and mid-distance perspectives could become a factor. For those sitting reasonably far away from their TVs or with eyes that strained easily, I think this became a source of discomfort that really put them off the game.

I know for something like Splatoon that I actually preferred the sequel’s more pedestrian way of displaying the map because so could keep my perspective on the same layer (although I must admit I did enjoy jabbing the screen to launch an Ink Strike).

HAVE BEEN ENJOY A BOOM

Switch Friend Code: SW-5609-8195-9688

Dezzy

Oh yeah I forgot Splatoon 1 required 2 screens. That was dumb and pointless.

Octane wrote:

@Dezzy Blasphemy! Get on it real quick!

Problem is, I'm very rarely in the mood for slow-paced games. And when I am, I tend to spend that time playing open-world RPG type thingies, because I love those.
And I still have both Horizon Zero Dawn and Red Dead 2 on my shelf waiting to be played. Then we have FF7 remake and Xenoblade up and coming.
So I can't imagine I'll have time for anything like Pikmin any time soon. I'm just far more likely to play something with faster pace, because I can play it while I cycle on my exercise bike.

[Edited by Dezzy]

It's dangerous to go alone! Stay at home.

DannyBoi

There is maintenance tommorow. All for the Eshop. It's weird because Japan is getting four sets of maintence, and UK is only getting two.https://www.nintendo.com/consumer/network/en_na/network_status.jsp. https://www.nintendo.co.jp/netinfo/en_GB/index.html

[Edited by DannyBoi]

Destiny, justice and retribrution will be mine.

Dezzy

Does maintenance actually mean anything relative to a Direct?

It's dangerous to go alone! Stay at home.

DannyBoi

@Dezzy Sometimes. But what's weird is that they are having so much Eshop maintenance on the same day.

Destiny, justice and retribrution will be mine.

Octane

I feel that there's a maintenance every week, and every week there are people that think it's evidence of a Direct.

Octane

DannyBoi

@Octane They don't usually have this much maintenance do they?

Destiny, justice and retribrution will be mine.

Octane

@DannyBoi Has anyone kept track of it?

There's a maintenance scheduled for the Wii U? Does that mean they're announcing new Wii U games? No. It's just maintenance, it can be for anything, but most likely just another stability update or whatever.

Octane

1UP_MARIO

We just had a maintenance for the 3ds and Wii u last week. Pikmin 4 coming to the Wii u

We don't stop playing because we grow old; we grow old because we stop playing.

Anti-Matter

@DannyBoi
Chills.
Why are you so anxious with the Direct ?
You are still breathing and alive without the Direct.

No good deed
Will I do
AGAIN...!!!

Grumblevolcano

@Octane Eshop maintenance generally meant Directs back in the Wii U era but not during the Switch era. The fact this maintenance is for Switch, Wii U and 3DS rather than just Switch suggests this is just generic maintenance rather than something significant.

Grumblevolcano

DannyBoi

@Grumblevolcano There is only two sets of maintenance in the UK. There is four sets in Japan.https://www.nintendo.co.jp/netinfo/en_GB/index.html

Destiny, justice and retribrution will be mine.

Grumblevolcano

@DannyBoi The other 2 are just for Wii U and 3DS, you have:

  • Wii U/3DS Using Credit Card (NA/possibly Japan)
  • Wii U/3DS Parent/Guardian Confirmation (NA/possibly Japan)
  • Switch/Wii U/3DS Download of Software (Worldwide)
  • Switch/Wii U/3DS Eshop (Worldwide)

[Edited by Grumblevolcano]

Grumblevolcano

Please login or sign up to reply to this topic