As a selective completionist, I see Megaman X7 worse. If we add to that how it is the most difficult X games after all the entries being more balanced in difficulty, I'd say that X7 is one of the worse games. Even X6 give you decent time to save the reploids. X7 forces you to rush the stage to save them, even in rookie hunter mode. Though I haven't played Kingdom Hearts 2, so I don't know the issues the game has. You can tell me if you wish so 😊
Undergoing games:
Hyrule Warriors: Age of Calamity
@Diddy64
Kingdom Hearts was a pretty simple game, a kid name Sora has to defeat a host of Disney Villains in order to find his friends.
Kingdom Hearts 2 replaced the disney villains, with 13 copy and paste anime characters in dressing gowns. They're boring to look at, boring to fight, and their backstories are needlessly complex.
Check out the description of one of Kingdom Hearts 2's characters. I promise you, I am not making this up.
'Master Xehanort was a Keyblade Master, the first master of Ventus, and the creator and master of Vanitas, the primary original incarnation of Ansem and Xemnas, and the future self of Young Xehanort.'
I agree Kingdom Hearts' storytelling is garbage. but its still a video game. With like a combat system meant to be fun that by nearly any account I've ever seen, succeeded. Honestly just replace the writing for the game with someone more talented than a mid-tier 15 year old fanfic writer, and I assume you're good.
Honestly the key thing though is that many video games have bad stories. It's more a problem that Kingdom Hearts does because its an RPG, but if its still a fun game, I'll take the fun game with the bad story over the unfun game with a bad story.
@Wargoose I see. I can relate to when games changes villain characters so drastically that one don't like the end result. I also know that when they put things more complex than necessary (story, game mechanics, etc), it can affect the enjoyment of a game.
Undergoing games:
Hyrule Warriors: Age of Calamity
https://www.nintendolife.com/news/2022/05/random-doom-fan-has-a-novel-way-to-display-a-destroyed-switch-cartridge
https://www.nintendolife.com/news/2023/07/random-fan-transforms-their-nintendo-64-into-a-starcraft-battlefield
My Sculptures
https://www.nintendolife.com/news/2022/05/random-doom-fan-has-a-novel-way-to-display-a-destroyed-switch-cartridge
https://www.nintendolife.com/news/2023/07/random-fan-transforms-their-nintendo-64-into-a-starcraft-battlefield
My Sculptures
The first KH had insanely repetitive and annoying combat. Couldn't walk five steps without having another load of heartless air-dropped on you.
The 2nd game was the same but with press triangle to win commands, which made battles quicker, but not anymore fun in my opinion. To be honest I enjoyed the first game, because it was kinda like a disney/Final fantasy avengers style cross over. The story was simple but effective, and then KH2 just lost me. I finished it, but more so I could play KH3 without reading a wiki.
@kkslider5552000 Yeah I agree, I think my issue is I don't enjoy the base Kingdom Hearts gameplay enough to give the bad storytelling a pass.
@Ralizah
KH 2 filled with Organization XIII Nonsense, KH 3 just even worse.
I stopped thinking about KH games as the storyline become nonsense and terrible by Organization XIII inclusion.
Even i stopped playing my KH 3DS.
@Wargoose@Anti-Matter The statement of KH2's villains being thirteen emo anime villains in nightgowns is... jarring to someone who hasn't played Kingdom Hearts. That was me until a few weeks ago when I got KH3 and God that's like having a migraine and juggling five bowling balls at the same time.
@Anti-Matter A joke. They gave me the impression they were emo anime nightgown villains but after two hours I feel like they weree mo anime nightgown villains. I can't tell at times if they're patronising, evil, or friendly to Sora. God.
@Wargoose To be fair, the only reason Organization 13 and the keyblade masters even exist is so the games can have a story at all due to Disney's ridiculously strict policies.
Yeah that could be one of the issues, I know Disney can be crazy protective. Just look at what they did to Marvel vs Capcom.
I think Square-Enix should have leveraged their own IP more. If Organisation XIII was made up of a whose who of Square Enix Heroes and Villains. I would have been a lot more interested.
I don't think It would have fixed the story's issues, but I might have been distracted enough, not to care.
Highly likely a topic already discussed, but I feel more and more that an unpopulair gaming opinion is that I really love a good grind in a game. Especially one where I can steadily get in a rhytm and train my muscle memory to the point of watching a series/movie next to the grind. Best example to explain it is: Runescape, Yu-gi-oh money grinding and card unlocking, Digimon Cybersleuth levelling or grinding a shiny on Pokemon. I love to just grind the experience and prepare for the next main story part or unlock something. It's very calming to me for some reason. I have heard a lot of people describe it as poor game design, however for me it can truely add something to a game when done well.
(on that topic, if you have suggestions for a grind game like that on the switch, don't hesitate to let me know!)
@Cissero You’re right: grinding gets a bad rap. There is something very satisfying about trawling for metal slimes in Dragon Quest, or just doing battles in any traditional RPG series really, watching your numbers go up. I’m a sucker for the “just one more battle, then I’ll switch off”.
I also understand why people don’t like it - when being underlevelled is a progress stopper, that can be maddening. Especially for games reviewers who are just trying to rush through the campaign to put up a review in good time.
For casual players, though, why hurry? This is why something like Xenoblade Chronicles 2 can be largely more popular with its player base than with critics.
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